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https://git.suyu.dev/suyu/suyu
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36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "core/core.h"
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#include "core/settings.h"
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#include "video_core/gpu_asynch.h"
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#include "video_core/gpu_synch.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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#include "video_core/video_core.h"
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namespace VideoCore {
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std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
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Core::System& system) {
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return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
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}
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std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
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if (Settings::values.use_asynchronous_gpu_emulation) {
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return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer());
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}
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return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer());
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}
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u16 GetResolutionScaleFactor(const RendererBase& renderer) {
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return static_cast<u16>(
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Settings::values.resolution_factor != 0
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? Settings::values.resolution_factor
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: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
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}
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} // namespace VideoCore
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