mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-28 20:32:40 -06:00
171 lines
7 KiB
C++
171 lines
7 KiB
C++
// Copyright 2016 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <functional>
|
|
#include <utility>
|
|
#include <QCheckBox>
|
|
#include <QMessageBox>
|
|
#include <QSpinBox>
|
|
#include "common/settings.h"
|
|
#include "core/core.h"
|
|
#include "ui_configure_general.h"
|
|
#include "yuzu/configuration/config.h"
|
|
#include "yuzu/configuration/configuration_shared.h"
|
|
#include "yuzu/configuration/configure_general.h"
|
|
#include "yuzu/uisettings.h"
|
|
|
|
ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent)
|
|
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} {
|
|
ui->setupUi(this);
|
|
|
|
SetupPerGameUI();
|
|
|
|
SetConfiguration();
|
|
|
|
if (Settings::IsConfiguringGlobal()) {
|
|
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit,
|
|
[this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); });
|
|
}
|
|
|
|
connect(ui->button_reset_defaults, &QPushButton::clicked, this,
|
|
&ConfigureGeneral::ResetDefaults);
|
|
|
|
ui->fps_cap_label->setVisible(Settings::IsConfiguringGlobal());
|
|
ui->fps_cap_combobox->setVisible(!Settings::IsConfiguringGlobal());
|
|
}
|
|
|
|
ConfigureGeneral::~ConfigureGeneral() = default;
|
|
|
|
void ConfigureGeneral::SetConfiguration() {
|
|
const bool runtime_lock = !system.IsPoweredOn();
|
|
|
|
ui->use_multi_core->setEnabled(runtime_lock);
|
|
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
|
|
|
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
|
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
|
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
|
|
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
|
|
|
|
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
|
|
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
|
|
|
|
ui->fps_cap->setValue(Settings::values.fps_cap.GetValue());
|
|
|
|
ui->button_reset_defaults->setEnabled(runtime_lock);
|
|
|
|
if (Settings::IsConfiguringGlobal()) {
|
|
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue());
|
|
} else {
|
|
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() &&
|
|
use_speed_limit != ConfigurationShared::CheckState::Global);
|
|
|
|
ui->fps_cap_combobox->setCurrentIndex(Settings::values.fps_cap.UsingGlobal() ? 0 : 1);
|
|
ui->fps_cap->setEnabled(!Settings::values.fps_cap.UsingGlobal());
|
|
ConfigurationShared::SetHighlight(ui->fps_cap_layout,
|
|
!Settings::values.fps_cap.UsingGlobal());
|
|
}
|
|
}
|
|
|
|
// Called to set the callback when resetting settings to defaults
|
|
void ConfigureGeneral::SetResetCallback(std::function<void()> callback) {
|
|
reset_callback = std::move(callback);
|
|
}
|
|
|
|
void ConfigureGeneral::ResetDefaults() {
|
|
QMessageBox::StandardButton answer = QMessageBox::question(
|
|
this, tr("yuzu"),
|
|
tr("This reset all settings and remove all per-game configurations. This will not delete "
|
|
"game directories, profiles, or input profiles. Proceed?"),
|
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
|
if (answer == QMessageBox::No) {
|
|
return;
|
|
}
|
|
UISettings::values.reset_to_defaults = true;
|
|
UISettings::values.is_game_list_reload_pending.exchange(true);
|
|
reset_callback();
|
|
}
|
|
|
|
void ConfigureGeneral::ApplyConfiguration() {
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
|
|
use_multi_core);
|
|
|
|
if (Settings::IsConfiguringGlobal()) {
|
|
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
|
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
|
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
|
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
|
|
|
|
Settings::values.fps_cap.SetValue(ui->fps_cap->value());
|
|
|
|
// Guard if during game and set to game-specific value
|
|
if (Settings::values.use_speed_limit.UsingGlobal()) {
|
|
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
|
|
Qt::Checked);
|
|
Settings::values.speed_limit.SetValue(ui->speed_limit->value());
|
|
}
|
|
} else {
|
|
bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global;
|
|
Settings::values.use_speed_limit.SetGlobal(global_speed_limit);
|
|
Settings::values.speed_limit.SetGlobal(global_speed_limit);
|
|
if (!global_speed_limit) {
|
|
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
|
|
Qt::Checked);
|
|
Settings::values.speed_limit.SetValue(ui->speed_limit->value());
|
|
}
|
|
|
|
if (ui->fps_cap_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
|
Settings::values.fps_cap.SetGlobal(true);
|
|
} else {
|
|
Settings::values.fps_cap.SetGlobal(false);
|
|
Settings::values.fps_cap.SetValue(ui->fps_cap->value());
|
|
}
|
|
}
|
|
}
|
|
|
|
void ConfigureGeneral::changeEvent(QEvent* event) {
|
|
if (event->type() == QEvent::LanguageChange) {
|
|
RetranslateUI();
|
|
}
|
|
|
|
QWidget::changeEvent(event);
|
|
}
|
|
|
|
void ConfigureGeneral::RetranslateUI() {
|
|
ui->retranslateUi(this);
|
|
}
|
|
|
|
void ConfigureGeneral::SetupPerGameUI() {
|
|
if (Settings::IsConfiguringGlobal()) {
|
|
// Disables each setting if:
|
|
// - A game is running (thus settings in use), and
|
|
// - A non-global setting is applied.
|
|
ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal());
|
|
ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal());
|
|
|
|
return;
|
|
}
|
|
|
|
ui->toggle_check_exit->setVisible(false);
|
|
ui->toggle_user_on_boot->setVisible(false);
|
|
ui->toggle_background_pause->setVisible(false);
|
|
ui->toggle_hide_mouse->setVisible(false);
|
|
|
|
ui->button_reset_defaults->setVisible(false);
|
|
|
|
ConfigurationShared::SetColoredTristate(ui->toggle_speed_limit,
|
|
Settings::values.use_speed_limit, use_speed_limit);
|
|
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
|
|
use_multi_core);
|
|
|
|
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
|
|
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
|
|
(use_speed_limit != ConfigurationShared::CheckState::Global));
|
|
});
|
|
|
|
connect(ui->fps_cap_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
|
|
ui->fps_cap->setEnabled(index == 1);
|
|
ConfigurationShared::SetHighlight(ui->fps_cap_layout, index == 1);
|
|
});
|
|
}
|