.. |
buffer_cache
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
command_classes
|
Merge pull request #6525 from ameerj/nvdec-fixes
|
2021-07-15 15:17:50 +02:00 |
engines
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
host_shaders
|
Merge pull request #6459 from lat9nq/ubuntu-fixes
|
2021-06-30 21:47:57 -04:00 |
macro
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
renderer_opengl
|
shader: Split profile and runtime information in separate structs
|
2021-07-22 21:51:33 -04:00 |
renderer_vulkan
|
shader: Split profile and runtime information in separate structs
|
2021-07-22 21:51:33 -04:00 |
texture_cache
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
textures
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
vulkan_common
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
cdma_pusher.cpp
|
Slightly refactor NVDEC and codecs for readability and safety
|
2021-07-01 06:22:05 +01:00 |
cdma_pusher.h
|
Address PR feedback
|
2021-02-13 13:07:56 -05:00 |
CMakeLists.txt
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
compatible_formats.cpp
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
compatible_formats.h
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
|
video_core: Add a delayed destruction ring abstraction
|
2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
|
shader: Accelerate pipeline transitions and use dirty flags for shaders
|
2021-07-22 21:51:29 -04:00 |
dirty_flags.h
|
shader: Accelerate pipeline transitions and use dirty flags for shaders
|
2021-07-22 21:51:29 -04:00 |
dma_pusher.cpp
|
BufferCache: Additional download fixes.
|
2021-07-09 22:20:36 +02:00 |
dma_pusher.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
fence_manager.h
|
Fence Manager: remove reference fencing.
|
2021-07-09 22:20:36 +02:00 |
framebuffer_config.h
|
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
|
2020-12-28 16:33:48 -08:00 |
gpu.cpp
|
accelerateDMA: Accelerate Buffer Copies.
|
2021-07-11 01:33:17 +02:00 |
gpu.h
|
video_core: gpu: WaitFence: Do not block threads during shutdown.
|
2021-05-29 01:06:04 -07:00 |
gpu_thread.cpp
|
GPUTHread: Remove async reads from Normal Accuracy.
|
2021-06-11 17:27:17 +02:00 |
gpu_thread.h
|
video_core: Use a CV for blocking commands.
|
2021-04-07 22:38:52 +02:00 |
memory_manager.cpp
|
shader: Address feedback
|
2021-07-22 21:51:25 -04:00 |
memory_manager.h
|
Texture Cache: Address feedback.
|
2021-07-04 22:32:35 +02:00 |
query_cache.h
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
rasterizer_accelerated.cpp
|
rasterizer: Update pages in batches
|
2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
|
video_core: rasterizer_cache: Use u16 for cached page count.
|
2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
|
shader: Remove old shader management
|
2021-07-22 21:51:22 -04:00 |
renderer_base.cpp
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
renderer_base.h
|
video_core: Add GPU vendor name to window title bar
|
2021-06-20 23:04:07 -04:00 |
shader_cache.cpp
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
shader_cache.h
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
shader_environment.cpp
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
shader_environment.h
|
shader: Initial OpenGL implementation
|
2021-07-22 21:51:30 -04:00 |
shader_notify.cpp
|
video_core: add missing header after 468bd9c1b0
|
2021-02-23 00:04:36 +00:00 |
shader_notify.h
|
async shaders
|
2020-07-17 14:24:57 +10:00 |
surface.cpp
|
Reaper: Address Feedback.
|
2021-06-16 21:35:03 +02:00 |
surface.h
|
Reaper: Address Feedback.
|
2021-06-16 21:35:03 +02:00 |
video_core.cpp
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
video_core.h
|
Frontend/GPU: Refactor context management
|
2020-03-24 21:03:42 -06:00 |