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cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <memory>
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#include "ui_configure_touchscreen_advanced.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_touchscreen_advanced.h"
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ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchscreenAdvanced>()) {
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ui->setupUi(this);
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connect(ui->restore_defaults_button, &QPushButton::clicked, this,
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&ConfigureTouchscreenAdvanced::RestoreDefaults);
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LoadConfiguration();
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resize(0, 0);
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}
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ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default;
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void ConfigureTouchscreenAdvanced::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QDialog::changeEvent(event);
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}
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void ConfigureTouchscreenAdvanced::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
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Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
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Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
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Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
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}
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void ConfigureTouchscreenAdvanced::LoadConfiguration() {
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ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
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ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
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ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
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}
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void ConfigureTouchscreenAdvanced::RestoreDefaults() {
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ui->diameter_x_box->setValue(15);
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ui->diameter_y_box->setValue(15);
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ui->angle_box->setValue(0);
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}
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