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![]() All calling code assumes that the rasterizer will be in a valid state, which is a totally fine assumption. The only way the rasterizer wouldn't be is if initialization is done incorrectly or fails, which is checked against in System::Init(). |
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.. | ||
devices | ||
interface.cpp | ||
interface.h | ||
nvdrv.cpp | ||
nvdrv.h | ||
nvmemp.cpp | ||
nvmemp.h |