mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-05 14:57:53 +00:00
221613d4ea
Makes it much nicer to locally reason about server session behavior, as part of its functionality isn't placed around other classes.
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
// Copyright 2016 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "core/hle/kernel/client_session.h"
|
|
#include "core/hle/kernel/errors.h"
|
|
#include "core/hle/kernel/hle_ipc.h"
|
|
#include "core/hle/kernel/server_session.h"
|
|
#include "core/hle/kernel/session.h"
|
|
#include "core/hle/kernel/thread.h"
|
|
#include "core/hle/result.h"
|
|
|
|
namespace Kernel {
|
|
|
|
ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
|
|
ClientSession::~ClientSession() {
|
|
// This destructor will be called automatically when the last ClientSession handle is closed by
|
|
// the emulated application.
|
|
|
|
// A local reference to the ServerSession is necessary to guarantee it
|
|
// will be kept alive until after ClientDisconnected() returns.
|
|
SharedPtr<ServerSession> server = parent->server;
|
|
if (server) {
|
|
server->ClientDisconnected();
|
|
}
|
|
|
|
parent->client = nullptr;
|
|
}
|
|
|
|
ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
|
|
// Keep ServerSession alive until we're done working with it.
|
|
SharedPtr<ServerSession> server = parent->server;
|
|
if (server == nullptr)
|
|
return ERR_SESSION_CLOSED_BY_REMOTE;
|
|
|
|
// Signal the server session that new data is available
|
|
return server->HandleSyncRequest(std::move(thread));
|
|
}
|
|
|
|
} // namespace Kernel
|