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https://git.suyu.dev/suyu/suyu
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c8f6754417
Instead, we make a proper registry class and house it within the main window, then pass it to whatever needs access to the loaded hotkeys. This way, we avoid a global variable, and don't need to initialize a std::map instance before the program can do anything.
88 lines
3.2 KiB
C++
88 lines
3.2 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include <QKeySequence>
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#include <QShortcut>
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#include <QTreeWidgetItem>
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#include <QtGlobal>
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#include "yuzu/hotkeys.h"
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#include "yuzu/ui_settings.h"
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HotkeyRegistry::HotkeyRegistry() = default;
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HotkeyRegistry::~HotkeyRegistry() = default;
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void HotkeyRegistry::LoadHotkeys() {
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// Make sure NOT to use a reference here because it would become invalid once we call
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// beginGroup()
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for (auto shortcut : UISettings::values.shortcuts) {
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const QStringList cat = shortcut.first.split('/');
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Q_ASSERT(cat.size() >= 2);
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// RegisterHotkey assigns default keybindings, so use old values as default parameters
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Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
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if (!shortcut.second.first.isEmpty()) {
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hk.keyseq = QKeySequence::fromString(shortcut.second.first);
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hk.context = static_cast<Qt::ShortcutContext>(shortcut.second.second);
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}
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if (hk.shortcut)
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hk.shortcut->setKey(hk.keyseq);
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}
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}
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void HotkeyRegistry::SaveHotkeys() {
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UISettings::values.shortcuts.clear();
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for (const auto& group : hotkey_groups) {
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for (const auto& hotkey : group.second) {
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UISettings::values.shortcuts.emplace_back(
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UISettings::Shortcut(group.first + '/' + hotkey.first,
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UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
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hotkey.second.context)));
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}
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}
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}
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void HotkeyRegistry::RegisterHotkey(const QString& group, const QString& action,
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const QKeySequence& default_keyseq,
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Qt::ShortcutContext default_context) {
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auto& hotkey_group = hotkey_groups[group];
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if (hotkey_group.find(action) != hotkey_group.end()) {
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return;
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}
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auto& hotkey_action = hotkey_groups[group][action];
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hotkey_action.keyseq = default_keyseq;
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hotkey_action.context = default_context;
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}
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QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
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Hotkey& hk = hotkey_groups[group][action];
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if (!hk.shortcut)
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hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
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return hk.shortcut;
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}
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GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
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ui.setupUi(this);
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}
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void GHotkeysDialog::Populate(const HotkeyRegistry& registry) {
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for (const auto& group : registry.hotkey_groups) {
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QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
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for (const auto& hotkey : group.second) {
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QStringList columns;
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columns << hotkey.first << hotkey.second.keyseq.toString();
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QTreeWidgetItem* item = new QTreeWidgetItem(columns);
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toplevel_item->addChild(item);
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}
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ui.treeWidget->addTopLevelItem(toplevel_item);
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}
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// TODO: Make context configurable as well (hiding the column for now)
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ui.treeWidget->setColumnCount(2);
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ui.treeWidget->resizeColumnToContents(0);
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ui.treeWidget->resizeColumnToContents(1);
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}
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