Add winemods... ;)
This commit is contained in:
parent
1eabadb9b1
commit
18085ecd6d
4 changed files with 102 additions and 0 deletions
35
dev/win32/start-ai-server-winemod.bat
Normal file
35
dev/win32/start-ai-server-winemod.bat
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
@echo off
|
||||||
|
|
||||||
|
rem Define some constants for our AI server:
|
||||||
|
set MAX_CHANNELS=999999
|
||||||
|
set STATESERVER=4002
|
||||||
|
set ASTRON_IP=127.0.0.1:7100
|
||||||
|
set EVENTLOGGER_IP=127.0.0.1:7198
|
||||||
|
|
||||||
|
|
||||||
|
set DISTRICT_NAME=Poodletooth Island
|
||||||
|
set BASE_CHANNEL=401000000
|
||||||
|
|
||||||
|
echo ===============================
|
||||||
|
echo Starting AI server...
|
||||||
|
echo ppython: "C:\Panda3D-1.10.0\python\ppython.exe"
|
||||||
|
echo District name: %DISTRICT_NAME%
|
||||||
|
echo Base channel: %BASE_CHANNEL%
|
||||||
|
echo Max channels: %MAX_CHANNELS%
|
||||||
|
echo State Server: %STATESERVER%
|
||||||
|
echo Astron IP: %ASTRON_IP%
|
||||||
|
echo Event Logger IP: %EVENTLOGGER_IP%
|
||||||
|
echo ===============================
|
||||||
|
|
||||||
|
cd ../../
|
||||||
|
|
||||||
|
:main
|
||||||
|
"C:\Panda3D-1.10.0\python\ppython.exe" ^
|
||||||
|
-m toontown.ai.ServiceStart ^
|
||||||
|
--base-channel %BASE_CHANNEL% ^
|
||||||
|
--max-channels %MAX_CHANNELS% ^
|
||||||
|
--stateserver %STATESERVER% ^
|
||||||
|
--astron-ip %ASTRON_IP% ^
|
||||||
|
--eventlogger-ip %EVENTLOGGER_IP% ^
|
||||||
|
--district-name "%DISTRICT_NAME%"
|
||||||
|
goto main
|
3
dev/win32/start-all-servers-winemod.bat
Normal file
3
dev/win32/start-all-servers-winemod.bat
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
start start-astron-cluster.bat
|
||||||
|
start start-uberdog-server-winemod.bat
|
||||||
|
start start-ai-server-winemod.bat
|
32
dev/win32/start-game-winemod.bat
Normal file
32
dev/win32/start-game-winemod.bat
Normal file
|
@ -0,0 +1,32 @@
|
||||||
|
@echo off
|
||||||
|
color 0a
|
||||||
|
title Poodletooth isLand Game Launcher
|
||||||
|
|
||||||
|
set TTS_GAMESERVER=127.0.0.1
|
||||||
|
|
||||||
|
set TTS_PLAYCOOKIE=offline
|
||||||
|
|
||||||
|
echo.
|
||||||
|
|
||||||
|
echo ===============================
|
||||||
|
echo Starting Poodletooth Island...
|
||||||
|
echo ppython: "C:\Panda3D-1.10.0\python\ppython.exe"
|
||||||
|
|
||||||
|
if %INPUT%==2 (
|
||||||
|
echo Username: %ttsUsername%
|
||||||
|
) else if %INPUT%==4 (
|
||||||
|
echo Username: %ttsUsername%
|
||||||
|
) else (
|
||||||
|
echo Username: %TTS_PLAYCOOKIE%
|
||||||
|
)
|
||||||
|
|
||||||
|
echo Gameserver: %TTS_GAMESERVER%
|
||||||
|
echo ===============================
|
||||||
|
|
||||||
|
cd ../../
|
||||||
|
|
||||||
|
:main
|
||||||
|
"C:\Panda3D-1.10.0\python\ppython.exe" -m toontown.toonbase.ToontownStart
|
||||||
|
pause
|
||||||
|
goto main
|
||||||
|
|
32
dev/win32/start-uberdog-server-winemod.bat
Normal file
32
dev/win32/start-uberdog-server-winemod.bat
Normal file
|
@ -0,0 +1,32 @@
|
||||||
|
@echo off
|
||||||
|
|
||||||
|
rem Define some constants for our UberDOG server:
|
||||||
|
set MAX_CHANNELS=999999
|
||||||
|
set STATESERVER=4002
|
||||||
|
set ASTRON_IP=127.0.0.1:7100
|
||||||
|
set EVENTLOGGER_IP=127.0.0.1:7198
|
||||||
|
|
||||||
|
|
||||||
|
set BASE_CHANNEL=1000000
|
||||||
|
|
||||||
|
echo ===============================
|
||||||
|
echo Starting UberDOG server...
|
||||||
|
echo ppython: "C:\Panda3D-1.10.0\python\ppython.exe"
|
||||||
|
echo Base channel: %BASE_CHANNEL%
|
||||||
|
echo Max channels: %MAX_CHANNELS%
|
||||||
|
echo State Server: %STATESERVER%
|
||||||
|
echo Astron IP: %ASTRON_IP%
|
||||||
|
echo Event Logger IP: %EVENTLOGGER_IP%
|
||||||
|
echo ===============================
|
||||||
|
|
||||||
|
cd ../../
|
||||||
|
|
||||||
|
:main
|
||||||
|
"C:\Panda3D-1.10.0\python\ppython.exe" ^
|
||||||
|
-m toontown.uberdog.ServiceStart ^
|
||||||
|
--base-channel %BASE_CHANNEL% ^
|
||||||
|
--max-channels %MAX_CHANNELS% ^
|
||||||
|
--stateserver %STATESERVER% ^
|
||||||
|
--astron-ip %ASTRON_IP% ^
|
||||||
|
--eventlogger-ip %EVENTLOGGER_IP%
|
||||||
|
goto main
|
Loading…
Reference in a new issue