Poodletooth-iLand/toontown/battle/MovieToonVictory.py

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Python
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2015-03-03 22:10:12 +00:00
from direct.interval.IntervalGlobal import *
from direct.showbase.DirectObject import DirectObject
from RewardPanel import *
from BattleSounds import *
import MovieCamera
from direct.directnotify import DirectNotifyGlobal
import types
notify = DirectNotifyGlobal.directNotify.newCategory('MovieToonVictory')
from toontown.nametag import NametagGlobals
def __findToonReward(rewards, toon):
for r in rewards:
if r['toon'] == toon:
return r
return None
class ToonVictorySkipper(DirectObject):
def __init__(self, numToons, noSkip):
self._numToons = numToons
self._noSkip = noSkip
self._startTimes = {}
self._ivals = []
self._battle = None
return
def destroy(self):
self._ivals = None
return
def getSetupFunc(self, index):
return Func(self._setupSkipListen, index)
def getTeardownFunc(self, index):
return Func(self._teardownSkipListen, index)
def setBattle(self, battle):
self._battle = battle
def setStartTime(self, index, startT):
self._startTimes[index] = startT
def setIvals(self, ivals, timeOffset = 0.0):
for index in self._startTimes:
self._startTimes[index] += timeOffset
self._ivals = ivals
def _setupSkipListen(self, index):
if not self._noSkip:
func = Functor(self._skipToon, index)
self.accept('escape', func)
self.accept(RewardPanel.SkipBattleMovieEvent, func)
def _teardownSkipListen(self, index):
if not self._noSkip:
self.ignore('escape')
self.ignore(RewardPanel.SkipBattleMovieEvent)
def _skipToon(self, index):
nextIndex = index + 1
if nextIndex >= self._numToons:
for ival in self._ivals:
ival.finish()
if self._battle:
self._battle.setSkippingRewardMovie()
elif nextIndex in self._startTimes:
for ival in self._ivals:
ival.setT(self._startTimes[nextIndex])
def doToonVictory(localToonActive, toons, rewardToonIds, rewardDicts, deathList, rpanel, allowGroupShot = 1, uberList = [], helpfulToonsList = [], noSkip = False):
track = Sequence()
if localToonActive == 1:
track.append(Func(rpanel.show))
track.append(Func(NametagGlobals.setForceOnscreenChat, True))
camTrack = Sequence()
endTrack = Sequence()
danceSound = globalBattleSoundCache.getSound('ENC_Win.ogg')
toonList = []
countToons = 0
uberListNew = []
for t in toons:
if isinstance(t, types.IntType):
t = base.cr.doId2do.get(t)
if t:
toonList.append(t)
uberListNew.append(uberList[countToons])
countToons += 1
toonId2toon = {}
for toon in toonList:
toonId2toon[toon.doId] = toon
rewardToonList = []
for id in rewardToonIds:
rewardToonList.append(toonId2toon.get(id))
skipper = ToonVictorySkipper(len(toonList), noSkip)
lastListenIndex = 0
track.append(skipper.getSetupFunc(lastListenIndex))
for tIndex in xrange(len(toonList)):
t = toonList[tIndex]
rdict = __findToonReward(rewardDicts, t)
if rdict != None:
expTrack = rpanel.getExpTrack(t, rdict['origExp'], rdict['earnedExp'], deathList, rdict['origQuests'], rdict['items'], rdict['missedItems'], rdict['origMerits'], rdict['merits'], rdict['parts'], rewardToonList, uberListNew[tIndex], helpfulToonsList, noSkip=noSkip)
if expTrack:
skipper.setStartTime(tIndex, track.getDuration())
track.append(skipper.getTeardownFunc(lastListenIndex))
lastListenIndex = tIndex
track.append(skipper.getSetupFunc(lastListenIndex))
track.append(expTrack)
camDuration = expTrack.getDuration()
camExpTrack = MovieCamera.chooseRewardShot(t, camDuration)
camTrack.append(MovieCamera.chooseRewardShot(t, camDuration, allowGroupShot=allowGroupShot))
track.append(skipper.getTeardownFunc(lastListenIndex))
track.append(Func(skipper.destroy))
if localToonActive == 1:
track.append(Func(rpanel.hide))
track.append(Func(NametagGlobals.setForceOnscreenChat, False))
track.append(endTrack)
trackdur = track.getDuration()
soundTrack = SoundInterval(danceSound, duration=trackdur, loop=1)
mtrack = Parallel(track, soundTrack)
skipper.setIvals((mtrack, camTrack))
return (mtrack, camTrack, skipper)