mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
130 lines
4.5 KiB
Python
130 lines
4.5 KiB
Python
from direct.interval.IntervalGlobal import *
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from direct.showbase.DirectObject import DirectObject
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from RewardPanel import *
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from BattleSounds import *
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import MovieCamera
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from direct.directnotify import DirectNotifyGlobal
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import types
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notify = DirectNotifyGlobal.directNotify.newCategory('MovieToonVictory')
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from toontown.nametag import NametagGlobals
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def __findToonReward(rewards, toon):
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for r in rewards:
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if r['toon'] == toon:
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return r
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return None
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class ToonVictorySkipper(DirectObject):
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def __init__(self, numToons, noSkip):
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self._numToons = numToons
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self._noSkip = noSkip
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self._startTimes = {}
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self._ivals = []
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self._battle = None
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return
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def destroy(self):
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self._ivals = None
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return
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def getSetupFunc(self, index):
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return Func(self._setupSkipListen, index)
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def getTeardownFunc(self, index):
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return Func(self._teardownSkipListen, index)
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def setBattle(self, battle):
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self._battle = battle
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def setStartTime(self, index, startT):
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self._startTimes[index] = startT
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def setIvals(self, ivals, timeOffset = 0.0):
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for index in self._startTimes:
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self._startTimes[index] += timeOffset
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self._ivals = ivals
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def _setupSkipListen(self, index):
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if not self._noSkip:
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func = Functor(self._skipToon, index)
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self.accept('escape', func)
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self.accept(RewardPanel.SkipBattleMovieEvent, func)
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def _teardownSkipListen(self, index):
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if not self._noSkip:
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self.ignore('escape')
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self.ignore(RewardPanel.SkipBattleMovieEvent)
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def _skipToon(self, index):
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nextIndex = index + 1
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if nextIndex >= self._numToons:
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for ival in self._ivals:
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ival.finish()
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if self._battle:
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self._battle.setSkippingRewardMovie()
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elif nextIndex in self._startTimes:
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for ival in self._ivals:
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ival.setT(self._startTimes[nextIndex])
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def doToonVictory(localToonActive, toons, rewardToonIds, rewardDicts, deathList, rpanel, allowGroupShot = 1, uberList = [], helpfulToonsList = [], noSkip = False):
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track = Sequence()
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if localToonActive == 1:
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track.append(Func(rpanel.show))
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track.append(Func(NametagGlobals.setForceOnscreenChat, True))
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camTrack = Sequence()
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endTrack = Sequence()
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danceSound = globalBattleSoundCache.getSound('ENC_Win.ogg')
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toonList = []
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countToons = 0
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uberListNew = []
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for t in toons:
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if isinstance(t, types.IntType):
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t = base.cr.doId2do.get(t)
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if t:
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toonList.append(t)
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uberListNew.append(uberList[countToons])
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countToons += 1
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toonId2toon = {}
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for toon in toonList:
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toonId2toon[toon.doId] = toon
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rewardToonList = []
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for id in rewardToonIds:
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rewardToonList.append(toonId2toon.get(id))
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skipper = ToonVictorySkipper(len(toonList), noSkip)
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lastListenIndex = 0
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track.append(skipper.getSetupFunc(lastListenIndex))
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for tIndex in xrange(len(toonList)):
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t = toonList[tIndex]
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rdict = __findToonReward(rewardDicts, t)
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if rdict != None:
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expTrack = rpanel.getExpTrack(t, rdict['origExp'], rdict['earnedExp'], deathList, rdict['origQuests'], rdict['items'], rdict['missedItems'], rdict['origMerits'], rdict['merits'], rdict['parts'], rewardToonList, uberListNew[tIndex], helpfulToonsList, noSkip=noSkip)
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if expTrack:
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skipper.setStartTime(tIndex, track.getDuration())
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track.append(skipper.getTeardownFunc(lastListenIndex))
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lastListenIndex = tIndex
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track.append(skipper.getSetupFunc(lastListenIndex))
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track.append(expTrack)
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camDuration = expTrack.getDuration()
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camExpTrack = MovieCamera.chooseRewardShot(t, camDuration)
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camTrack.append(MovieCamera.chooseRewardShot(t, camDuration, allowGroupShot=allowGroupShot))
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track.append(skipper.getTeardownFunc(lastListenIndex))
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track.append(Func(skipper.destroy))
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if localToonActive == 1:
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track.append(Func(rpanel.hide))
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track.append(Func(NametagGlobals.setForceOnscreenChat, False))
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track.append(endTrack)
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trackdur = track.getDuration()
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soundTrack = SoundInterval(danceSound, duration=trackdur, loop=1)
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mtrack = Parallel(track, soundTrack)
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skipper.setIvals((mtrack, camTrack))
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return (mtrack, camTrack, skipper)
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