Poodletooth-iLand/toontown/nametag/Nametag.py

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8.6 KiB
Python
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2015-03-03 22:10:12 +00:00
from direct.task.Task import Task
from pandac.PandaModules import TextNode, VBase4
from toontown.chat.ChatBalloon import ChatBalloon
from toontown.nametag import NametagGlobals
class Nametag:
TEXT_WORD_WRAP = 8
TEXT_Y_OFFSET = -0.05
CHAT_TEXT_WORD_WRAP = 12
PANEL_X_PADDING = 0.2
PANEL_Z_PADDING = 0.2
CHAT_BALLOON_ALPHA = 1
def __init__(self):
self.avatar = None
self.panel = None
self.icon = None
self.chatBalloon = None
self.chatButton = NametagGlobals.noButton
self.chatReversed = False
self.font = None
self.chatFont = None
self.chatType = NametagGlobals.CHAT
self.chatBalloonType = NametagGlobals.CHAT_BALLOON
self.nametagColor = NametagGlobals.NametagColors[NametagGlobals.CCNormal]
self.chatColor = NametagGlobals.ChatColors[NametagGlobals.CCNormal]
self.speedChatColor = self.chatColor[0][1]
self.nametagHidden = False
self.chatHidden = False
self.thoughtHidden = False
# Create our TextNodes:
self.textNode = TextNode('text')
self.textNode.setWordwrap(self.TEXT_WORD_WRAP)
self.textNode.setAlign(TextNode.ACenter)
self.chatTextNode = TextNode('chatText')
self.chatTextNode.setWordwrap(self.CHAT_TEXT_WORD_WRAP)
self.chatTextNode.setGlyphScale(ChatBalloon.TEXT_GLYPH_SCALE)
self.chatTextNode.setGlyphShift(ChatBalloon.TEXT_GLYPH_SHIFT)
# Add the tick task:
self.tickTaskName = self.getUniqueName() + '-tick'
self.tickTask = taskMgr.add(self.tick, self.tickTaskName, sort=45)
def destroy(self):
if self.tickTask is not None:
taskMgr.remove(self.tickTask)
self.tickTask = None
self.chatTextNode = None
self.textNode = None
self.chatFont = None
self.font = None
self.chatButton = NametagGlobals.noButton
if self.chatBalloon is not None:
self.chatBalloon.removeNode()
self.chatBalloon = None
if self.icon is not None:
self.icon.removeAllChildren()
self.icon = None
if self.panel is not None:
self.panel.removeNode()
self.panel = None
self.avatar = None
def getUniqueName(self):
return 'Nametag-' + str(id(self))
def getChatBalloonModel(self):
pass # Inheritors should override this method.
def getChatBalloonWidth(self):
pass # Inheritors should override this method.
def getChatBalloonHeight(self):
pass # Inheritors should override this method.
def tick(self, task):
return Task.done # Inheritors should override this method.
def updateClickRegion(self):
pass # Inheritors should override this method.
def drawChatBalloon(self, model, modelWidth, modelHeight):
pass # Inheritors should override this method.
def drawNametag(self):
pass # Inheritors should override this method.
def setAvatar(self, avatar):
self.avatar = avatar
def getAvatar(self):
return self.avatar
def setIcon(self, icon):
self.icon = icon
def getIcon(self):
return self.icon
def setChatButton(self, chatButton):
self.chatButton = chatButton
def getChatButton(self):
return self.chatButton
def hasChatButton(self):
if (self.chatBalloonType == NametagGlobals.CHAT_BALLOON) and self.chatHidden:
return False
if (self.chatBalloonType == NametagGlobals.THOUGHT_BALLOON) and self.thoughtHidden:
return False
return self.chatButton != NametagGlobals.noButton
def setChatReversed(self, chatReversed):
self.chatReversed = chatReversed
def getChatReversed(self):
return self.chatReversed
def setFont(self, font):
self.font = font
if self.font is not None:
self.textNode.setFont(self.font)
self.update()
def getFont(self):
return self.font
def setChatFont(self, chatFont):
self.chatFont = chatFont
if self.chatFont is not None:
self.chatTextNode.setFont(self.chatFont)
self.update()
def getChatFont(self):
return self.chatFont
def setChatType(self, chatType):
self.chatType = chatType
def getChatType(self):
return self.chatType
def setChatBalloonType(self, chatBalloonType):
self.chatBalloonType = chatBalloonType
def getChatBalloonType(self):
return self.chatBalloonType
def setNametagColor(self, nametagColor):
self.nametagColor = nametagColor
def getNametagColor(self):
return self.nametagColor
def setChatColor(self, chatColor):
self.chatColor = chatColor
def getChatColor(self):
return self.chatColor
def setSpeedChatColor(self, speedChatColor):
self.speedChatColor = speedChatColor
def getSpeedChatColor(self):
return self.speedChatColor
def hideNametag(self):
self.nametagHidden = True
def showNametag(self):
self.nametagHidden = False
def hideChat(self):
self.chatHidden = True
def showChat(self):
self.chatHidden = False
def hideThought(self):
self.thoughtHidden = True
def showThought(self):
self.thoughtHidden = False
def applyClickState(self, clickState):
if self.chatBalloon is not None:
foreground, background = self.chatColor[clickState]
if self.chatType == NametagGlobals.SPEEDCHAT:
background = self.speedChatColor
if background[3] > self.CHAT_BALLOON_ALPHA:
background = VBase4(
background[0], background[1], background[2],
self.CHAT_BALLOON_ALPHA)
self.chatBalloon.setForeground(foreground)
self.chatBalloon.setBackground(background)
self.chatBalloon.setButton(self.chatButton[clickState])
elif self.panel is not None:
foreground, background = self.nametagColor[clickState]
self.setForeground(foreground)
self.setBackground(background)
def setText(self, text):
self.textNode.setText(text)
def getText(self):
return self.textNode.getText()
def setChatText(self, chatText):
self.chatTextNode.setText(chatText)
def getChatText(self):
return self.chatTextNode.getText()
def setWordWrap(self, wordWrap):
if wordWrap is None:
wordWrap = self.TEXT_WORD_WRAP
self.textNode.setWordwrap(wordWrap)
self.update()
def getWordWrap(self):
return self.textNode.getWordwrap()
def setChatWordWrap(self, chatWordWrap):
if (chatWordWrap is None) or (chatWordWrap > self.CHAT_TEXT_WORD_WRAP):
chatWordWrap = self.CHAT_TEXT_WORD_WRAP
self.chatTextNode.setWordwrap(chatWordWrap)
self.update()
def getChatWordWrap(self):
return self.chatTextNode.getWordwrap()
def setForeground(self, foreground):
self.textNode.setTextColor(foreground)
def setBackground(self, background):
if self.panel is not None:
self.panel.setColor(background)
def setShadow(self, shadow):
self.textNode.setShadow(shadow)
def getShadow(self):
return self.textNode.getShadow()
def clearShadow(self):
self.textNode.clearShadow()
def update(self):
if self.chatBalloon is not None:
self.chatBalloon.removeNode()
self.chatBalloon = None
if self.panel is not None:
self.panel.removeNode()
self.panel = None
if self.getChatText():
if self.chatBalloonType == NametagGlobals.CHAT_BALLOON:
if not self.chatHidden:
model = self.getChatBalloonModel()
modelWidth = self.getChatBalloonWidth()
modelHeight = self.getChatBalloonHeight()
self.drawChatBalloon(model, modelWidth, modelHeight)
return
elif self.chatBalloonType == NametagGlobals.THOUGHT_BALLOON:
if not self.thoughtHidden:
model = NametagGlobals.thoughtBalloonModel
modelWidth = NametagGlobals.thoughtBalloonWidth
modelHeight = NametagGlobals.thoughtBalloonHeight
self.drawChatBalloon(model, modelWidth, modelHeight)
return
if hasattr(self.avatar, 'ghostMode'):
if self.avatar.ghostMode == 2:
return
if self.getText() and (not self.nametagHidden):
self.drawNametag()