mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
57 lines
1.8 KiB
Python
57 lines
1.8 KiB
Python
|
from panda3d.core import *
|
||
|
from direct.directnotify import DirectNotifyGlobal
|
||
|
from direct.showbase.DirectObject import DirectObject
|
||
|
from toontown.minigame import ToonBlitzGlobals
|
||
|
from toontown.minigame import TwoDStomper
|
||
|
|
||
|
class TwoDStomperMgr(DirectObject):
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory('TwoDStomperMgr')
|
||
|
|
||
|
def __init__(self, section, stomperList):
|
||
|
self.section = section
|
||
|
self.stomperList = stomperList
|
||
|
self.load()
|
||
|
|
||
|
def destroy(self):
|
||
|
self.section = None
|
||
|
while len(self.stompers):
|
||
|
stomper = self.stompers[0]
|
||
|
stomper.destroy()
|
||
|
self.stompers.remove(stomper)
|
||
|
|
||
|
self.stompers = None
|
||
|
return
|
||
|
|
||
|
def load(self):
|
||
|
if len(self.stomperList):
|
||
|
self.stompersNP = NodePath('Stompers')
|
||
|
self.stompersNP.reparentTo(self.section.sectionNP)
|
||
|
self.stompers = []
|
||
|
for index in xrange(len(self.stomperList)):
|
||
|
stomperAttribs = self.stomperList[index]
|
||
|
self.createNewStomper(stomperAttribs)
|
||
|
|
||
|
def createNewStomper(self, attrib, model = None):
|
||
|
stomperId = self.section.getSectionizedId(len(self.stompers))
|
||
|
if model == None:
|
||
|
model = self.section.sectionMgr.game.assetMgr.stomper
|
||
|
newStomper = TwoDStomper.TwoDStomper(self, stomperId, attrib, model)
|
||
|
newStomper.model.reparentTo(self.stompersNP)
|
||
|
self.stompers.append(newStomper)
|
||
|
return
|
||
|
|
||
|
def enterPlay(self, elapsedTime):
|
||
|
for stomper in self.stompers:
|
||
|
stomper.start(elapsedTime)
|
||
|
|
||
|
def exitPlay(self):
|
||
|
pass
|
||
|
|
||
|
def enterPause(self):
|
||
|
for stomper in self.stompers:
|
||
|
stomper.enterPause()
|
||
|
|
||
|
def exitPause(self):
|
||
|
for stomper in self.stompers:
|
||
|
stomper.exitPause()
|