mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 11:42:39 -06:00
56 lines
1.8 KiB
Python
56 lines
1.8 KiB
Python
from panda3d.core import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.showbase.DirectObject import DirectObject
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from toontown.minigame import ToonBlitzGlobals
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from toontown.minigame import TwoDStomper
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class TwoDStomperMgr(DirectObject):
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notify = DirectNotifyGlobal.directNotify.newCategory('TwoDStomperMgr')
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def __init__(self, section, stomperList):
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self.section = section
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self.stomperList = stomperList
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self.load()
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def destroy(self):
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self.section = None
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while len(self.stompers):
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stomper = self.stompers[0]
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stomper.destroy()
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self.stompers.remove(stomper)
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self.stompers = None
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return
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def load(self):
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if len(self.stomperList):
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self.stompersNP = NodePath('Stompers')
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self.stompersNP.reparentTo(self.section.sectionNP)
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self.stompers = []
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for index in xrange(len(self.stomperList)):
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stomperAttribs = self.stomperList[index]
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self.createNewStomper(stomperAttribs)
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def createNewStomper(self, attrib, model = None):
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stomperId = self.section.getSectionizedId(len(self.stompers))
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if model == None:
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model = self.section.sectionMgr.game.assetMgr.stomper
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newStomper = TwoDStomper.TwoDStomper(self, stomperId, attrib, model)
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newStomper.model.reparentTo(self.stompersNP)
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self.stompers.append(newStomper)
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return
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def enterPlay(self, elapsedTime):
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for stomper in self.stompers:
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stomper.start(elapsedTime)
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def exitPlay(self):
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pass
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def enterPause(self):
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for stomper in self.stompers:
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stomper.enterPause()
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def exitPause(self):
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for stomper in self.stompers:
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stomper.exitPause()
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