mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
44 lines
1.7 KiB
Python
44 lines
1.7 KiB
Python
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from toontown.battle import BattleParticles
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from toontown.suit import Suit
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from toontown.town import BRStreet
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from toontown.town import TownLoader
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class BRTownLoader(TownLoader.TownLoader):
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def __init__(self, hood, parentFSM, doneEvent):
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TownLoader.TownLoader.__init__(self, hood, parentFSM, doneEvent)
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self.streetClass = BRStreet.BRStreet
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self.musicFile = 'phase_8/audio/bgm/TB_SZ.ogg'
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self.activityMusicFile = 'phase_8/audio/bgm/TB_SZ_activity.ogg'
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self.townStorageDNAFile = 'phase_8/dna/storage_BR_town.pdna'
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def load(self, zoneId):
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TownLoader.TownLoader.load(self, zoneId)
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Suit.loadSuits(3)
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dnaFile = 'phase_8/dna/the_burrrgh_' + str(self.canonicalBranchZone) + '.pdna'
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self.createHood(dnaFile)
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self.windSound = map(base.loadSfx, ['phase_8/audio/sfx/SZ_TB_wind_1.ogg',
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'phase_8/audio/sfx/SZ_TB_wind_2.ogg',
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'phase_8/audio/sfx/SZ_TB_wind_3.ogg'])
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self.snow = BattleParticles.loadParticleFile('snowdisk.ptf')
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self.snow.setPos(0, 0, 5)
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self.snowRender = self.geom.attachNewNode('snowRender')
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self.snowRender.setDepthWrite(0)
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self.snowRender.setBin('fixed', 1)
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def unload(self):
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TownLoader.TownLoader.unload(self)
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Suit.unloadSuits(3)
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del self.windSound
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del self.snow
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del self.snowRender
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def enter(self, requestStatus):
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TownLoader.TownLoader.enter(self, requestStatus)
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self.snow.start(camera, self.snowRender)
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def exit(self):
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TownLoader.TownLoader.exit(self)
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self.snow.cleanup()
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self.snowRender.removeNode()
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