Poodletooth-iLand/toontown/toontowngui/ToontownLoadingScreen.py

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from pandac.PandaModules import *
from direct.gui.DirectGui import *
from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
from toontown.hood import ZoneUtil
import random
LOADING_SCREEN_SORT_INDEX = 4000
class ToontownLoadingScreen:
defaultTex = 'phase_3.5/maps/loading/default.jpg'
zone2picture = {
ToontownGlobals.GoofySpeedway : 'phase_3.5/maps/loading/gs.jpg',
ToontownGlobals.ToontownCentral : 'phase_3.5/maps/loading/ttc.jpg',
ToontownGlobals.SillyStreet : 'phase_3.5/maps/loading/ttc_ss.jpg',
ToontownGlobals.LoopyLane : 'phase_3.5/maps/loading/ttc_ll.jpg',
ToontownGlobals.PunchlinePlace : 'phase_3.5/maps/loading/ttc_pp.jpg',
ToontownGlobals.DonaldsDock : 'phase_3.5/maps/loading/dd.jpg',
ToontownGlobals.BarnacleBoulevard : 'phase_3.5/maps/loading/dd_bb.jpg',
ToontownGlobals.SeaweedStreet : 'phase_3.5/maps/loading/dd_ss.jpg',
ToontownGlobals.LighthouseLane : 'phase_3.5/maps/loading/dd_ll.jpg',
ToontownGlobals.DaisyGardens : 'phase_3.5/maps/loading/dg.jpg',
ToontownGlobals.ElmStreet : 'phase_3.5/maps/loading/dg_es.jpg',
ToontownGlobals.MapleStreet : 'phase_3.5/maps/loading/dg_ms.jpg',
ToontownGlobals.OakStreet : 'phase_3.5/maps/loading/dg_os.jpg',
ToontownGlobals.MinniesMelodyland : 'phase_3.5/maps/loading/mml.jpg',
ToontownGlobals.AltoAvenue : 'phase_3.5/maps/loading/mml_aa.jpg',
ToontownGlobals.BaritoneBoulevard : 'phase_3.5/maps/loading/mml_bb.jpg',
ToontownGlobals.TenorTerrace : 'phase_3.5/maps/loading/mml_tt.jpg',
ToontownGlobals.TheBrrrgh : 'phase_3.5/maps/loading/tb.jpg',
ToontownGlobals.WalrusWay : 'phase_3.5/maps/loading/tb_ww.jpg',
ToontownGlobals.SleetStreet : 'phase_3.5/maps/loading/tb_ss.jpg',
ToontownGlobals.PolarPlace : 'phase_3.5/maps/loading/tb_pp.jpg',
ToontownGlobals.DonaldsDreamland : 'phase_3.5/maps/loading/ddl.jpg',
ToontownGlobals.LullabyLane : 'phase_3.5/maps/loading/ddl_ll.jpg',
ToontownGlobals.PajamaPlace : 'phase_3.5/maps/loading/ddl_pp.jpg',
ToontownGlobals.OutdoorZone : 'phase_3.5/maps/loading/oz.jpg',
ToontownGlobals.GolfZone : 'phase_3.5/maps/loading/gz.jpg',
ToontownGlobals.SellbotHQ : 'phase_3.5/maps/loading/sbhq.jpg',
ToontownGlobals.CashbotHQ : 'phase_3.5/maps/loading/cbhq.jpg',
ToontownGlobals.LawbotHQ : 'phase_3.5/maps/loading/lbhq.jpg',
ToontownGlobals.BossbotHQ : 'phase_3.5/maps/loading/bbhq.jpg'
}
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emotes = [
{'emote': 'bored', 'frame': 135},
{'emote': 'run', 'frame': 7},
{'emote': 'victory', 'frame': 10},
{'emote': 'applause', 'frame': 23},
{'emote': 'sprinkle-dust', 'frame': 40},
{'emote': 'hypnotize', 'frame': 25},
{'emote': 'cringe', 'frame': 25},
{'emote': 'wave', 'frame': 25},
{'emote': 'shrug', 'frame': 30},
{'emote': 'duck', 'frame': 40},
{'emote': 'up', 'frame': 60},
{'emote': 'down', 'frame': 23},
{'emote': 'bow', 'frame': 45}
]
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def __init__(self):
self.__expectedCount = 0
self.__count = 0
self.gui = loader.loadModel('phase_3/models/gui/progress-background.bam')
self.title = DirectLabel(guiId='ToontownLoadingScreenTitle', parent=self.gui, relief=None, pos=(base.a2dRight/5, 0, 0.235), text='', textMayChange=1, text_scale=0.08, text_fg=(0.03, 0.83, 0, 1), text_align=TextNode.ALeft, text_font=ToontownGlobals.getSignFont())
self.waitBar = DirectWaitBar(guiId='ToontownLoadingScreenWaitBar', parent=self.gui, frameSize=(base.a2dLeft+(base.a2dRight/4.95), base.a2dRight-(base.a2dRight/4.95), -0.03, 0.03), pos=(0, 0, 0.15), text='')
logoScale = 0.5625 # Scale for our locked aspect ratio (2:1).
self.logo = OnscreenImage(
image='phase_3/maps/toontown-logo.png',
scale=(logoScale * 2.0, 1, logoScale))
self.logo.reparentTo(hidden)
self.logo.setTransparency(TransparencyAttrib.MAlpha)
scale = self.logo.getScale()
# self.logo.setPos(scale[0], 0, -scale[2])
self.logo.setPos(0, 0, -scale[2])
self.toon = None
def destroy(self):
self.title.destroy()
self.gui.removeNode()
if self.toon:
self.toon.delete()
self.logo.removeNode()
def getTip(self, tipCategory):
return TTLocalizer.TipTitle + '\n' + random.choice(TTLocalizer.TipDict.get(tipCategory))
def begin(self, range, label, gui, tipCategory, zoneId):
self.waitBar['range'] = range
self.title['text'] = label
loadingScreenTex = self.zone2picture.get(ZoneUtil.getBranchZone(zoneId), self.defaultTex)
self.background = loader.loadTexture(loadingScreenTex)
self.__count = 0
self.__expectedCount = range
if gui:
if base.localAvatarStyle:
from toontown.toon import Toon
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emote = random.choice(self.emotes)
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self.toon = Toon.Toon()
self.toon.setDNA(base.localAvatarStyle)
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try: self.toon.pose(*emote.values())
except: self.toon.pose(emote['emote'], emote['frame'])
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self.toon.getGeomNode().setDepthWrite(1)
self.toon.getGeomNode().setDepthTest(1)
self.toon.setHpr(205, 0, 0)
self.toon.setScale(0.18)
self.toon.setPos(base.a2dBottomRight.getX()/1.25, 0, -0.034)
self.toon.reparentTo(self.waitBar)
self.waitBar['frameSize'] = (base.a2dLeft+(base.a2dRight/8.15), base.a2dRight-(base.a2dRight/2.57), -0.03, 0.03)
self.title.reparentTo(base.a2dpBottomLeft, LOADING_SCREEN_SORT_INDEX)
self.title.setPos(0.24, 0, 0.23)
self.gui.setPos(0, -0.1, 0)
self.gui.reparentTo(aspect2d, LOADING_SCREEN_SORT_INDEX)
self.gui.setTexture(self.background, 1)
if loadingScreenTex == self.defaultTex:
self.logo.reparentTo(base.a2dpTopCenter, LOADING_SCREEN_SORT_INDEX)
else:
self.title.reparentTo(base.a2dpBottomLeft, LOADING_SCREEN_SORT_INDEX)
self.gui.reparentTo(hidden)
self.logo.reparentTo(hidden)
self.waitBar.reparentTo(base.a2dpBottomCenter, LOADING_SCREEN_SORT_INDEX)
self.waitBar.update(self.__count)
def end(self):
self.waitBar.finish()
self.waitBar.reparentTo(self.gui)
self.title.reparentTo(self.gui)
self.gui.reparentTo(hidden)
if self.toon:
self.toon.reparentTo(hidden)
self.logo.reparentTo(hidden)
return (self.__expectedCount, self.__count)
def abort(self):
self.gui.reparentTo(hidden)
def tick(self):
self.__count = self.__count + 1
self.waitBar.update(self.__count)