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48 lines
1.4 KiB
Markdown
48 lines
1.4 KiB
Markdown
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Nirai's Panda3D
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=======
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Panda3D is a game engine, a framework for 3D rendering and game development for
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Python and C++ programs. Panda3D is open-source and free for any purpose,
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including commercial ventures, thanks to its
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[liberal license](https://www.panda3d.org/license.php). To learn more about
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Panda3D's capabilities, visit the [gallery](https://www.panda3d.org/gallery.php)
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and the [feature list](https://www.panda3d.org/features.php). To learn how to
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use Panda3D, check the [documentation](https://www.panda3d.org/documentation.php)
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resources. If you get stuck, ask for help from our active
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[community](https://www.panda3d.org/community.php).
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Panda3D is licensed under the Modified BSD License. See the LICENSE file for
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more details.
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Building Panda3D
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================
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Windows
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-------
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We currently build using the Microsoft Visual C++ 2010 compiler. You do not
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need Microsoft Visual Studio to build Panda3D, though - the relevant compilers
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are included as part of the Windows 7.1 SDK.
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You will also need to have the third-party dependency libraries available for
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the build scripts to use. These are available from Nirai organization.
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After acquiring these dependencies, you may simply build Panda3D from the
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command prompt using the following command:
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```bash
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compile.bat
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postbuild.bat
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```
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_postbuild_ cleans up _built_ dir.
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Linux
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-----
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TBA
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Mac OS X
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--------
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TBA
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