2015-06-24 10:28:44 -05:00
|
|
|
from Nametag import *
|
|
|
|
import NametagGlobals
|
|
|
|
from NametagConstants import *
|
|
|
|
from pandac.PandaModules import *
|
|
|
|
import math
|
|
|
|
|
|
|
|
class Nametag3d(Nametag):
|
|
|
|
WANT_DYNAMIC_SCALING = True
|
2015-06-26 08:19:43 -05:00
|
|
|
MAX_SCALE = 2.5
|
2015-06-24 10:28:44 -05:00
|
|
|
SCALING_FACTOR = 0.055
|
|
|
|
SCALING_MINDIST = 1
|
2015-06-26 08:19:43 -05:00
|
|
|
SCALING_MAXDIST = math.pow(MAX_SCALE / SCALING_FACTOR, 2)
|
2015-06-24 10:28:44 -05:00
|
|
|
|
|
|
|
BILLBOARD_OFFSET = 3.0
|
|
|
|
SHOULD_BILLBOARD = True
|
|
|
|
|
|
|
|
IS_3D = True
|
|
|
|
|
|
|
|
def __init__(self):
|
|
|
|
Nametag.__init__(self)
|
|
|
|
|
|
|
|
self.contents = self.CName|self.CSpeech|self.CThought
|
|
|
|
|
|
|
|
self.bbOffset = self.BILLBOARD_OFFSET
|
|
|
|
self._doBillboard()
|
|
|
|
|
|
|
|
def _doBillboard(self):
|
|
|
|
if self.SHOULD_BILLBOARD:
|
|
|
|
self.innerNP.setEffect(BillboardEffect.make(
|
|
|
|
Vec3(0,0,1),
|
|
|
|
True,
|
|
|
|
False,
|
|
|
|
self.bbOffset,
|
|
|
|
NodePath(), # Empty; look at scene camera
|
|
|
|
Point3(0,0,0)))
|
|
|
|
else:
|
|
|
|
self.bbOffset = 0.0
|
|
|
|
|
|
|
|
def setBillboardOffset(self, bbOffset):
|
|
|
|
self.bbOffset = bbOffset
|
|
|
|
self._doBillboard()
|
|
|
|
|
|
|
|
def tick(self):
|
|
|
|
if not self.WANT_DYNAMIC_SCALING:
|
|
|
|
scale = self.SCALING_FACTOR
|
|
|
|
else:
|
|
|
|
# Attempt to maintain the same on-screen size.
|
|
|
|
distance = self.innerNP.getPos(NametagGlobals.camera).length()
|
|
|
|
distance = max(min(distance, self.SCALING_MAXDIST), self.SCALING_MINDIST)
|
|
|
|
|
|
|
|
scale = math.sqrt(distance)*self.SCALING_FACTOR
|
|
|
|
|
|
|
|
self.innerNP.setScale(scale)
|
|
|
|
|
|
|
|
# As 3D nametags can move around on their own, we need to update the
|
|
|
|
# click frame constantly:
|
|
|
|
path = NodePath.anyPath(self)
|
|
|
|
if path.isHidden() or (path.getTop() != NametagGlobals.camera.getTop() and
|
|
|
|
path.getTop() != render2d):
|
|
|
|
self.stashClickRegion()
|
|
|
|
else:
|
|
|
|
left, right, bottom, top = self.frame
|
|
|
|
self.updateClickRegion(left*scale, right*scale,
|
|
|
|
bottom*scale, top*scale,
|
|
|
|
self.bbOffset)
|
|
|
|
|
|
|
|
def getSpeechBalloon(self):
|
|
|
|
return NametagGlobals.speechBalloon3d
|
|
|
|
|
|
|
|
def getThoughtBalloon(self):
|
|
|
|
return NametagGlobals.thoughtBalloon3d
|