Doors P3D 1.10.0 fix

This commit is contained in:
John 2015-06-18 17:28:09 +03:00
parent bbea8f8541
commit 1213349611

View file

@ -143,14 +143,14 @@ class DistributedDoor(DistributedObject.DistributedObject, DelayDeletable):
return 'exit' + self.getTriggerName()
def hideDoorParts(self):
try:
self.findDoorNode('doorFrameHoleRight').hide()
self.findDoorNode('doorFrameHoleLeft').hide()
except:
pass
if self.doorType in self.specialDoorTypes:
self.hideIfHasFlat(self.findDoorNode('rightDoor'))
self.hideIfHasFlat(self.findDoorNode('leftDoor'))
try:
self.findDoorNode('doorFrameHoleRight').hide()
self.findDoorNode('doorFrameHoleLeft').hide()
except:
pass
def setTriggerName(self):
if self.doorType in self.specialDoorTypes or self.doorType == DoorTypes.INT_HQ: