mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2025-01-09 17:53:50 +00:00
yeah
This commit is contained in:
parent
cf61baa1b2
commit
1ed2a72334
1 changed files with 6 additions and 6 deletions
|
@ -4523,7 +4523,7 @@ def maxBankMoney(maxBankMoney):
|
|||
"""
|
||||
Modifies the target's max bank money value.
|
||||
"""
|
||||
|
||||
|
||||
if not 10000 <= maxBankMoney <= 30000:
|
||||
return 'Max bank money value must be in xrange (10000-30000).'
|
||||
target = spellbook.getTarget()
|
||||
|
@ -4959,7 +4959,7 @@ def dna(part, value):
|
|||
dna.laughingMan = value
|
||||
invoker.b_setDNAString(dna.makeNetString())
|
||||
return 'Laughing Man set to: ' + str(dna.laughingMan)
|
||||
|
||||
|
||||
if part == 'save':
|
||||
backup = simbase.backups.load('toon', (invoker.doId,), default={})
|
||||
backup.setdefault('dna', {})[value] = invoker.getDNAString()
|
||||
|
@ -5156,7 +5156,7 @@ def immortal():
|
|||
av = spellbook.getTarget() if spellbook.getInvokerAccess() >= 500 else spellbook.getInvoker()
|
||||
av.setImmortalMode(not av.immortalMode)
|
||||
return 'Toggled immortal mode %s for %s' % ('ON' if av.immortalMode else 'OFF', av.getName())
|
||||
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[str, int])
|
||||
def summoncogdo(track="s", difficulty=5):
|
||||
tracks = ['s']
|
||||
|
@ -5164,15 +5164,15 @@ def summoncogdo(track="s", difficulty=5):
|
|||
tracks.append('l')
|
||||
if track not in tracks:
|
||||
return "Invalid track!"
|
||||
|
||||
|
||||
av = spellbook.getInvoker()
|
||||
building = av.findClosestDoor()
|
||||
if building == None:
|
||||
return "No bldg found!"
|
||||
|
||||
|
||||
building.cogdoTakeOver(difficulty, 2, track)
|
||||
return 'Successfully spawned cogdo with track %s and difficulty %d' % (track, difficulty)
|
||||
|
||||
|
||||
@magicWord(category=CATEGORY_PROGRAMMER, types=[int, int])
|
||||
def emblems(silver=10, gold=10):
|
||||
spellbook.getTarget().addEmblems((gold, silver))
|
||||
|
|
Loading…
Reference in a new issue