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https://github.com/Sneed-Group/Poodletooth-iLand
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Small edits
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2 changed files with 3 additions and 3 deletions
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@ -10,9 +10,9 @@ parser.add_argument('--build-dir', default='build',
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help='The directory of which the build was prepared.')
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parser.add_argument('--output', default='GameData.pyd',
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help='The built file.')
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parser.add_argument('--main-module', default='united.base.ClientStart',
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parser.add_argument('--main-module', default='toontown.toonbase.ClientStartDist',
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help='The module to load at the start of the game.')
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parser.add_argument('modules', nargs='*', default=['shared', 'united'],
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parser.add_argument('modules', nargs='*', default=['otp', 'toontown'],
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help='The Toontown United modules to be included in the build.')
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args = parser.parse_args()
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@ -166,7 +166,7 @@ else:
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import ToontownLoader
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from direct.gui.DirectGui import *
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serverVersion = base.config.GetString('server-version', 'no_version_set')
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version = OnscreenText(serverVersion, pos=(-1.3, -0.975), scale=0.06, fg=Vec4(0, 0, 0, 1), align=TextNode.ALeft)
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version = OnscreenText(serverVersion, pos=(-1.3, -0.975), scale=0.06, fg=Vec4(0, 0, 1, 0.6), align=TextNode.ALeft)
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version.setPos(0.03,0.03)
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version.reparentTo(base.a2dBottomLeft)
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from toontown.suit import Suit
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