Another fix

This commit is contained in:
John Cote 2015-06-26 15:44:51 -04:00
parent 6eaaed8056
commit 5c2b7f4554

View file

@ -98,7 +98,7 @@ class DistributedTagGame(DistributedMinigame):
camera.setPosHpr(0, -24, 16, 0, -30, 0)
base.camLens.setFar(450.0)
base.transitions.irisIn(0.4)
NametagGlobals.setWant2dNametags(True)
NametagGlobals.setMasterArrowsOn(1)
DistributedSmoothNode.activateSmoothing(1, 1)
self.IT = None
@ -110,7 +110,7 @@ class DistributedTagGame(DistributedMinigame):
def offstage(self):
self.notify.debug('offstage')
DistributedSmoothNode.activateSmoothing(1, 0)
NametagGlobals.setWant2dNametags(False)
NametagGlobals.setMasterArrowsOn(0)
DistributedMinigame.offstage(self)
self.sky.reparentTo(hidden)
self.ground.reparentTo(hidden)