DistributedTagGame: fixed...

This commit is contained in:
Wilee999 2015-03-28 13:08:51 -07:00
parent a62e9a6825
commit 7d322d4d34

View file

@ -50,7 +50,8 @@ class DistributedTagGame(DistributedMinigame):
self.itText.hide()
self.sky = loader.loadModel('phase_3.5/models/props/TT_sky')
self.groundList = ['phase_4/models/minigames/tag_arena', 'phase_6/models/neighborhoods/minnies_melody_land', 'phase_8/models/neighborhoods/the_burrrgh' 'phase_8/models/neighborhoods/daisys_garden']
self.ground = random.choice(loader.loadModel(self.groundList))
self.groundRandom = random.choice(self.groundList)
self.ground = self.groundRandom
self.music = base.loadMusic('phase_4/audio/bgm/MG_toontag.ogg')
self.tagSfx = base.loadSfx('phase_4/audio/sfx/MG_Tag_C.ogg')
self.itPointer = loader.loadModel('phase_4/models/minigames/bboard-pointer')