Bit more revealing fog in races

This commit is contained in:
John 2015-06-04 19:21:56 +03:00 committed by Loudrob
parent d4b13efef8
commit ea03518ab3

View file

@ -808,9 +808,9 @@ class DistributedRace(DistributedObject.DistributedObject):
self.fog = Fog('TrackFog') self.fog = Fog('TrackFog')
self.fog.setColor(Vec4(0.6, 0.7, 0.8, 1.0)) self.fog.setColor(Vec4(0.6, 0.7, 0.8, 1.0))
if self.isUrbanTrack: if self.isUrbanTrack:
self.fog.setLinearRange(200.0, 650.0) self.fog.setLinearRange(1000.0, 1450.0)
else: else:
self.fog.setLinearRange(200.0, 800.0) self.fog.setLinearRange(1000.0, 1800.0)
render.setFog(self.fog) render.setFog(self.fog)
self.sky.setScale(1.725) self.sky.setScale(1.725)
self.sky.reparentTo(self.dummyNode) self.sky.reparentTo(self.dummyNode)