mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
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345 lines
15 KiB
Text
345 lines
15 KiB
Text
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///////////////////////////////////////////////////////////////////////
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// Caution: there are two separate, independent build systems:
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// 'makepanda', and 'ppremake'. Use one or the other, do not attempt
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// to use both. This file is part of the 'makepanda' system.
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///////////////////////////////////////////////////////////////////////
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Panda3D Install --- using the 'makepanda' system.
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NOTE: As the makepanda build system changes more frequently
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than this document, some of the information is outdated.
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MAKE SURE YOU HAVE ALL OF THE SOURCE CODE
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The easiest way to download the source for panda is to download the
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"source package" from the panda3d website. If you downloaded a file
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labeled "source package", then you have everything you need. Skip to
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the next section.
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Alternately, it is possible to download the source in pieces. There
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are three pieces:
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1. Source code from Github.
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2. Third-party tools (not strictly necessary for Unix)
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You will need both to use makepanda. You can find the
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pieces on the panda website. Look for the files labeled "Panda3D
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source". You can also obtain the first piece
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directly from the github:
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Over https:
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https://github.com/panda3d/panda3d.git
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Over SSH:
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git@github.com:panda3d/panda3d.git
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Make sure you have both pieces. If you do, then your panda
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directory will contain the following subdirectories:
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direct - piece 1, source code from github
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dmodels - piece 1, source code from github
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doc - piece 1, source code from github
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dtool - piece 1, source code from github
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makepanda - piece 1, source code from github
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models - piece 1, source code from github
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panda - piece 1, source code from github
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pandatool - piece 1, source code from github
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ppremake - piece 1, source code from github
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contrib - piece 1, source code from github
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samples - piece 1, sample programs
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thirdparty - piece 2, third party tools
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If you have all of these, you're ready to go. If not, then you
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must have missed a piece.
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Linux/FreeBSD users may omit the "thirdparty" tree, but this means
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they will need to have the thirdparty software installed on the system.
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INVOKING MAKEPANDA
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Makepanda is a script that builds panda, all the way through. To
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invoke it under windows, change directory to the root of the panda
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source tree and type this:
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makepanda\makepanda.bat
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To invoke it under Linux or OSX, change directory to the root of
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the panda source tree and type this:
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makepanda/makepanda.py
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From this point forward, I will not be including the directory name or
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the extension in my examples. I will simply assume that you know to
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add the correct extension as demanded by your operating system.
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BUILDING PANDA: QUICK START
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The easy way to build panda is to type:
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makepanda --everything
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This will compile panda with all the features. It can take several
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hours, depending on the speed of your machine.
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You may wish to add the --verbose option to the makepanda
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command to get more verbose output information. This is
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especially useful when you run into a compiler error.
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The resulting copy of panda will be found in a subdirectory 'built'
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inside the source tree. (Given that you did not override this
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with the --outputdir option)
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INSTALLING PANDA
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If you are using Windows, OSX or a Linux distribution that supports DEB or
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RPM packages, the recommended way to install Panda3D is to run makepanda
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with the --installer option and then install the resulting .exe, .deb, .rpm
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or .dmg package. This is a safe solution that makes sure all the files are
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installed in the correct places and all the paths are configured correctly.
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More information can be found below.
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Linux and FreeBSD users can install Panda3D manually, however, using the
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following sequence of commands (execute as root):
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python makepanda/installpanda.py --prefix /usr/local
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ldconfig
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MAKEPANDA COMMAND-LINE OPTIONS
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The default invocation of makepanda is a good way to test panda on
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your machine. However, it compiles several features that you probably
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don't need. To disable the extra features, you need to specify
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command-line options to makepanda. If you invoke:
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makepanda --help
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it will show you the available command-line options:
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--help (print the help message you're reading now)
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--verbose (print out more information)
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--runtime (build a runtime build instead of an SDK build)
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--installer (build an installer)
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--optimize X (optimization level can be 1,2,3,4)
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--version X (set the panda version number)
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--lzma (use lzma compression when building Windows installer)
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--distributor X (short string identifying the distributor of the build)
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--outputdir X (use the specified directory instead of 'built')
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--host URL (set the host url (runtime build only))
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--threads N (use the multithreaded build system. see manual)
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--osxtarget N (the OSX version number to build for (OSX only))
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--universal (build universal binaries (OSX only))
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--override "O=V" (override dtool_config/prc option value)
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--static (builds libraries for static linking)
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--target X (experimental cross-compilation (android only))
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--arch X (target architecture for cross-compilation)
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--use-python --no-python (enable/disable use of PYTHON)
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--use-direct --no-direct (enable/disable use of DIRECT)
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--use-gl --no-gl (enable/disable use of GL)
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--use-gles --no-gles (enable/disable use of GLES)
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--use-gles2 --no-gles2 (enable/disable use of GLES2)
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--use-dx9 --no-dx9 (enable/disable use of DX9)
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--use-tinydisplay --no-tinydisplay (enable/disable use of TINYDISPLAY)
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--use-nvidiacg --no-nvidiacg (enable/disable use of NVIDIACG)
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--use-egl --no-egl (enable/disable use of EGL)
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--use-eigen --no-eigen (enable/disable use of EIGEN)
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--use-openal --no-openal (enable/disable use of OPENAL)
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--use-fmodex --no-fmodex (enable/disable use of FMODEX)
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--use-vorbis --no-vorbis (enable/disable use of VORBIS)
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--use-ffmpeg --no-ffmpeg (enable/disable use of FFMPEG)
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--use-swscale --no-swscale (enable/disable use of SWSCALE)
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--use-swresample --no-swresample (enable/disable use of SWRESAMPLE)
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--use-ode --no-ode (enable/disable use of ODE)
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--use-physx --no-physx (enable/disable use of PHYSX)
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--use-bullet --no-bullet (enable/disable use of BULLET)
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--use-pandaphysics --no-pandaphysics (enable/disable use of PANDAPHYSICS)
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--use-speedtree --no-speedtree (enable/disable use of SPEEDTREE)
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--use-zlib --no-zlib (enable/disable use of ZLIB)
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--use-png --no-png (enable/disable use of PNG)
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--use-jpeg --no-jpeg (enable/disable use of JPEG)
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--use-tiff --no-tiff (enable/disable use of TIFF)
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--use-squish --no-squish (enable/disable use of SQUISH)
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--use-freetype --no-freetype (enable/disable use of FREETYPE)
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--use-maya6 --no-maya6 (enable/disable use of MAYA6)
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--use-maya65 --no-maya65 (enable/disable use of MAYA65)
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--use-maya7 --no-maya7 (enable/disable use of MAYA7)
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--use-maya8 --no-maya8 (enable/disable use of MAYA8)
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--use-maya85 --no-maya85 (enable/disable use of MAYA85)
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--use-maya2008 --no-maya2008 (enable/disable use of MAYA2008)
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--use-maya2009 --no-maya2009 (enable/disable use of MAYA2009)
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--use-maya2010 --no-maya2010 (enable/disable use of MAYA2010)
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--use-maya2011 --no-maya2011 (enable/disable use of MAYA2011)
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--use-maya2012 --no-maya2012 (enable/disable use of MAYA2012)
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--use-maya2013 --no-maya2013 (enable/disable use of MAYA2013)
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--use-maya20135 --no-maya20135 (enable/disable use of MAYA20135)
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--use-maya2014 --no-maya2014 (enable/disable use of MAYA2014)
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--use-maya2015 --no-maya2015 (enable/disable use of MAYA2015)
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--use-max6 --no-max6 (enable/disable use of MAX6)
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--use-max7 --no-max7 (enable/disable use of MAX7)
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--use-max8 --no-max8 (enable/disable use of MAX8)
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--use-max9 --no-max9 (enable/disable use of MAX9)
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--use-max2009 --no-max2009 (enable/disable use of MAX2009)
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--use-max2010 --no-max2010 (enable/disable use of MAX2010)
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--use-max2011 --no-max2011 (enable/disable use of MAX2011)
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--use-max2012 --no-max2012 (enable/disable use of MAX2012)
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--use-max2013 --no-max2013 (enable/disable use of MAX2013)
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--use-max2014 --no-max2014 (enable/disable use of MAX2014)
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--use-fcollada --no-fcollada (enable/disable use of FCOLLADA)
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--use-vrpn --no-vrpn (enable/disable use of VRPN)
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--use-openssl --no-openssl (enable/disable use of OPENSSL)
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--use-fftw --no-fftw (enable/disable use of FFTW)
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--use-artoolkit --no-artoolkit (enable/disable use of ARTOOLKIT)
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--use-opencv --no-opencv (enable/disable use of OPENCV)
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--use-directcam --no-directcam (enable/disable use of DIRECTCAM)
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--use-vision --no-vision (enable/disable use of VISION)
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--use-gtk2 --no-gtk2 (enable/disable use of GTK2)
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--use-npapi --no-npapi (enable/disable use of NPAPI)
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--use-mfc --no-mfc (enable/disable use of MFC)
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--use-wx --no-wx (enable/disable use of WX)
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--use-fltk --no-fltk (enable/disable use of FLTK)
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--use-rocket --no-rocket (enable/disable use of ROCKET)
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--use-awesomium --no-awesomium (enable/disable use of AWESOMIUM)
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--use-carbon --no-carbon (enable/disable use of CARBON)
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--use-cocoa --no-cocoa (enable/disable use of COCOA)
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--use-x11 --no-x11 (enable/disable use of X11)
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--use-xf86dga --no-xf86dga (enable/disable use of XF86DGA)
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--use-xrandr --no-xrandr (enable/disable use of XRANDR)
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--use-xcursor --no-xcursor (enable/disable use of XCURSOR)
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--use-pandatool --no-pandatool (enable/disable use of PANDATOOL)
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--use-pview --no-pview (enable/disable use of PVIEW)
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--use-deploytools --no-deploytools (enable/disable use of DEPLOYTOOLS)
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--use-skel --no-skel (enable/disable use of SKEL)
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--use-pandafx --no-pandafx (enable/disable use of PANDAFX)
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--use-pandaparticlesystem --no-pandaparticlesystem (enable/disable use of PA
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NDAPARTICLESYSTEM)
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--use-contrib --no-contrib (enable/disable use of CONTRIB)
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--use-sse2 --no-sse2 (enable/disable use of SSE2)
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--use-neon --no-neon (enable/disable use of NEON)
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--use-touchinput --no-touchinput (enable/disable use of TOUCHINPUT)
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--nothing (disable every third-party lib)
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--everything (enable every third-party lib)
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--directx-sdk=X (specify version of DX9 SDK to use: jun2010, aug2009, mar200
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9, aug2006)
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--platform-sdk=X (specify MSPlatSdk to use: win71, win61, win60A, winserver20
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03r2)
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--use-icl (experimental setting to use an intel compiler instead of MS
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VC on Windows)
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Makepanda shows you all the available options, not all of which may be
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relevant to your operating system. For example, makepanda can build a
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plugin for 3D Studio Max. However, there is no 3D Studio Max for
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Linux, so the options --use-max# are irrelevant under Linux.
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SELECTING PANDA FEATURES
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Panda contains a large number of optional features. For example, if
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panda is compiled with PNG support, then panda will be able to load
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textures from PNG image files.
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Some of these features require the use of bulky third-party libraries.
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For example, 'helix' is a streaming video library from real networks.
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If you do not plan on using streaming video in your 3D world, then
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you may be interested in compiling panda without helix. This will
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shave several megabytes off of the panda libraries.
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To select panda features, you need to specify one of two different
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command-line options:
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makepanda --everything
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makepanda --nothing
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You can follow either of these with a list of specific exceptions.
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For example, you can say:
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makepanda --everything --no-helix --no-openssl
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makepanda --nothing --use-zlib --use-png
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If a certain package could not be found, it is automatically
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omitted and a warning message is shown when running makepanda.
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Please note that if you abort makepanda, and invoke it again, it
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will continue where it left off the last time you ran it. However,
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if you change the combination of selected features, the compilation
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process may start from scratch the next time you invoke makepanda.
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USING YOUR OWN LIBRARIES
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Panda3D uses a number of third-party libraries: libpng, libjpeg,
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openssl, etc. If you are using a Unix variant, many of these
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libraries come with the operating system. Panda3D will use these
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OS-supplied libraries where possible, so if your OS comes with a copy
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of libpng, Panda3D uses that.
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For convenience, the panda source distribution includes precompiled
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copies of many of the third-party libraries. You will find these
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libraries in a subdirectory labeled 'thirdparty'. If you are happy
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with the versions we have provided, then you don't need to do anything
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special.
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If you are not satisfied with the versions of the libraries we have
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provided, you may supply your own versions. To do so, duplicate the
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'thirdparty' tree, substitute your own libraries, and then use
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the --thirdparty option to point makepanda to your libraries.
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THE EDIT-COMPILE-DEBUG CYCLE
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A small caution: if you invoke 'makepanda' with one set of options,
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and then invoke 'makepanda' using the exact same set of options, the
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second time will be fast. It will see that everything has already
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been built, and it will do no actual compilation. As a result,
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makepanda can be used as part of an edit-compile-debug cycle.
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However, if you invoke makepanda with a *different* set of options,
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makepanda may need to recompile and relink a lot of files. This is
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because several of those options change the values of '#define'
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headers, so changing the options requires a recompilation.
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It is all too easy to accidentally invoke 'makepanda' with the wrong
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options, thereby triggering an hour-long recompilation. To avoid this
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situation, we recommend that you write a short script containing the
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options you intend to use regularly. For example, I regularly compile
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panda without eigen. I have a very short Windows BAT file called
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"mkp.bat" that looks like this:
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@echo off
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makepanda --everything --no-eigen
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This helps me avoid accidentally typing makepanda with the wrong
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options.
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BUILDING A WINDOWS INSTALLER
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Under Windows, makepanda can create an executable installer. All you
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need to do is pass the --installer option to makepanda. The makepanda
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option --lzma will cause the installer to be compressed with LZMA
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compression, which is better, but it takes a long time to do the
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compression.
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BUILDING A LINUX DEB OR RPM PACKAGE
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Under Linux, passing the --installer option to makepanda will
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cause makepanda to try to build a deb or rpm package. For this to
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work, you have to be using a Linux distribution that includes either
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the dpkg-deb or rpmbuild binary.
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BUILDING A MACOSX DMG PACKAGE
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Under Mac OSX, you can also use the --installer option, which will
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generate a .dmg archive containing the Panda3D installation, which
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needs to be placed in your /Applications/ directory.
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The .dmg also contains a shell script that automatically sets up the
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library and python search paths in your .bash_profile file so you don't
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have to do that yourself every time you want to use Panda3D.
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