mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 05:02:31 -06:00
749 lines
25 KiB
Puppet
749 lines
25 KiB
Puppet
//
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// Template.models.nmake.pp
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//
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// This file defines the Makefiles that will be built to generate
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// models (egg, bam models computed from flt, soft, alias,
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// etc. sources). This Template file is derived from
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// Template.models.pp, but uses windows specific conventions,
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// rather than unix specific conventions.
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//
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#if $[< $[PPREMAKE_VERSION],0.57]
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#error You need at least ppremake version 0.58 to build models.
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#endif
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// Search for the texattrib dir definition. This will be in the
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// models_topdir directory.
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#define texattrib_dir $[dir_type $[TEXATTRIB_DIR],models_toplevel]
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// Prefix $[TOPDIR]. If it wasn't defined, make a default.
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#if $[texattrib_dir]
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#define texattrib_dir $[TOPDIR]/$[texattrib_dir]
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#else
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#define texattrib_dir $[TOPDIR]/src/maps
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#endif
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#define texattrib_file $[texattrib_dir]/textures.txa
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//////////////////////////////////////////////////////////////////////
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#if $[eq $[DIR_TYPE], models]
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//////////////////////////////////////////////////////////////////////
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#define pal_egg_dir pal_egg
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#define bam_dir bams
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#defer phase_prefix $[if $[PHASE],phase_$[PHASE]/]
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#defer install_model_dir $[install_dir]/$[phase_prefix]$[INSTALL_TO]
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#define filter_dirs $[sort $[TARGET_DIR(filter_egg filter_char_egg optchar_egg)]]
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#defer source_prefix $[SOURCE_DIR:%=%/]
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#if $[LANGUAGES]
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#define exlanguage_sources $[notdir $[filter %.flt %.mb %.ma %.lwo %.LWO %.egg,$[wildcard $[TOPDIR]/$[DIRPREFIX]*_$[LANGUAGE].*]]]
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#defun lang_add_files sources, src_ext, local_extra
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#define default_filter
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#define local_filter
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#foreach ext $[src_ext]
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#set default_filter $[default_filter] %_$[DEFAULT_LANGUAGE].$[ext]
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#set local_filter $[local_filter] %_$[LANGUAGE].$[ext]
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#end ext
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#define default_langlist $[filter $[default_filter],$[sources]]
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#define locallist $[filter $[local_filter],$[local_extra] $[exlanguage_sources]]
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#define havelist
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#foreach file $[default_langlist]
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#foreach ext $[src_ext]
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#define wantfile $[file:%_$[DEFAULT_LANGUAGE].$[ext]=%_$[LANGUAGE].$[ext]]
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#set havelist $[havelist] $[filter $[wantfile],$[locallist]]
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#end ext
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#end file
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$[havelist]
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#end lang_add_files
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#forscopes flt_egg
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#if $[SOURCES]
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#set SOURCES $[sort $[SOURCES] $[lang_add_files $[SOURCES], flt, ]]
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#endif
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#end flt_egg
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#forscopes lwo_egg
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#if $[SOURCES]
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#set SOURCES $[sort $[SOURCES] $[lang_add_files $[SOURCES], lwo LWO, ]]
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#endif
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#end lwo_egg
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#forscopes maya_egg
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#if $[SOURCES]
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#set SOURCES $[sort $[SOURCES] $[lang_add_files $[SOURCES], lwo LWO, ]]
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#endif
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#end maya_egg
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#endif
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#define build_flt_eggs \
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$[forscopes flt_egg,$[patsubst %.flt,%$[EGG_SUFFIX].egg,$[SOURCES]]]
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#define build_lwo_eggs \
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$[forscopes lwo_egg,$[patsubst %.lwo %.LWO,%$[EGG_SUFFIX].egg,$[SOURCES]]]
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#define build_maya_eggs \
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$[forscopes maya_egg,$[patsubst %$[MODEL].ma %$[MODEL].mb ,$[EGG_PREFIX]%$[EGG_SUFFIX].egg,$[SOURCES]]] \
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$[forscopes maya_char_egg,$[POLY_MODEL:%=$[EGG_PREFIX]%$[EGG_SUFFIX].egg] $[NURBS_MODEL:%=$[EGG_PREFIX]%$[EGG_SUFFIX].egg]] \
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$[forscopes maya_char_egg,$[ANIMS:%=$[EGG_PREFIX]%$[CHAN_SUFFIX].egg]]
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#define build_soft_eggs \
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$[forscopes soft_char_egg,$[POLY_MODEL:%=$[EGG_PREFIX]%$[EGG_SUFFIX].egg] $[NURBS_MODEL:%=$[EGG_PREFIX]%$[EGG_SUFFIX].egg]] \
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$[forscopes soft_char_egg,$[ANIMS:%=$[EGG_PREFIX]%$[CHAN_SUFFIX].egg]]
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#define build_eggs \
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$[sort \
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$[build_flt_eggs] \
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$[build_lwo_eggs] \
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$[build_maya_eggs] \
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$[build_soft_eggs]]
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#if $[LANGUAGES]
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#forscopes install_egg filter_egg
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#if $[SOURCES]
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#set SOURCES $[sort $[SOURCES] $[lang_add_files $[SOURCES], egg, $[build_eggs]]]
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#endif
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#end install_egg filter_egg
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#endif
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// Get the list of egg files that are to be installed
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#define install_pal_eggs
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#define install_unpal_eggs
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#forscopes install_egg
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#define egglist $[notdir $[SOURCES]]
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#set install_pal_eggs $[install_pal_eggs] $[filter-out $[language_egg_filters],$[egglist]]
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#if $[LANGUAGES]
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// Now look for the eggs of the current language.
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#foreach egg $[filter %_$[DEFAULT_LANGUAGE].egg,$[egglist]]
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#define wantegg $[egg:%_$[DEFAULT_LANGUAGE].egg=%_$[LANGUAGE].egg]
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#if $[filter $[wantegg],$[egglist]]
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// The current language file exists.
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#set install_pal_eggs $[install_pal_eggs] $[wantegg]
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#else
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#set install_pal_eggs $[install_pal_eggs] $[egg]
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#endif
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#end egg
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#endif
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#define egglist $[notdir $[UNPAL_SOURCES] $[UNPAL_SOURCES_NC]]
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#set install_unpal_eggs $[install_unpal_eggs] $[filter-out $[language_egg_filters],$[egglist]]
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#if $[LANGUAGES]
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// Now look for the eggs of the current language.
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#foreach egg $[filter %_$[DEFAULT_LANGUAGE].egg,$[egglist]]
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#define wantegg $[egg:%_$[DEFAULT_LANGUAGE].egg=%_$[LANGUAGE].egg]
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#if $[filter $[wantegg],$[egglist]]
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// The current language file exists.
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#set install_unpal_eggs $[install_unpal_eggs] $[wantegg]
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#else
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#set install_unpal_eggs $[install_unpal_eggs] $[egg]
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#endif
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#end egg
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#endif
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#end install_egg
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#define install_eggs $[install_pal_eggs] $[install_unpal_eggs]
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// Get the list of bam files in the install directories
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#define install_egg_dirs $[sort $[forscopes install_egg,$[install_model_dir]]]
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#define installed_generic_bams $[sort $[forscopes install_egg,$[patsubst %.egg,$[install_model_dir]/%.bam,$[filter-out $[language_egg_filters],$[notdir $[SOURCES] $[UNPAL_SOURCES] $[UNPAL_SOURCES_NC]]]]]]
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#if $[LANGUAGES]
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#define installed_language_bams $[sort $[forscopes install_egg,$[patsubst %.egg,$[install_model_dir]/%.bam,$[patsubst %_$[DEFAULT_LANGUAGE].egg,%.egg,%,,$[notdir $[SOURCES] $[UNPAL_SOURCES] $[UNPAL_SOURCES_NC]]]]]]
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#endif
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// And the list of dna files in the install directories.
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#define install_dna_dirs $[sort $[forscopes install_dna,$[install_model_dir]]]
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#define installed_generic_dna $[sort $[forscopes install_dna,$[patsubst %,$[install_model_dir]/%,$[filter-out $[language_dna_filters],$[notdir $[SOURCES]]]]]]
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#if $[LANGUAGES]
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#define installed_language_dna $[sort $[forscopes install_dna,$[patsubst %,$[install_model_dir]/%,$[patsubst %_$[DEFAULT_LANGUAGE].dna,%.dna,%,,$[notdir $[SOURCES]]]]]]
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#endif
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#define install_other_dirs $[sort $[forscopes install_audio install_icons install_shader install_misc,$[install_model_dir]]]
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#define installed_other $[sort $[forscopes install_audio install_icons install_shader install_misc,$[SOURCES:%=$[install_model_dir]/%]]]
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#define pal_egg_targets $[sort $[patsubst %,$[pal_egg_dir]/%,$[notdir $[install_pal_eggs]]]]
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#define bam_targets $[install_eggs:%.egg=$[bam_dir]/%.bam]
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#output Makefile
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#format makefile
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#### Generated automatically by $[PPREMAKE] $[PPREMAKE_VERSION] from $[SOURCEFILE].
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################################# DO NOT EDIT ###########################
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#define all_targets \
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Makefile \
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$[texattrib_dir] \
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$[filter_dirs] \
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$[optchar_dirs] \
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egg bam
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all : $[all_targets]
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egg : $[build_eggs]
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flt : $[build_flt_eggs]
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lwo : $[build_lwo_eggs]
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maya : $[build_maya_eggs]
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soft : $[build_soft_eggs]
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pal : $[if $[pal_egg_targets],$[pal_egg_dir]] $[pal_egg_targets]
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bam : pal $[if $[bam_targets],$[bam_dir]] $[bam_targets]
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#map soft_scenes soft_scene_files(soft_char_egg)
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unpack-soft : $[soft_scenes]
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#define install_bam_targets \
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$[install_egg_dirs] \
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$[installed_generic_bams] $[installed_language_bams]
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install-bam : $[install_bam_targets]
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#define install_other_targets \
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$[install_dna_dirs] \
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$[installed_generic_dna] $[installed_language_dna] \
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$[install_other_dirs] \
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$[installed_other]
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install-other : $[install_other_targets]
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install : all install-other install-bam
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uninstall : uninstall-other uninstall-bam
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clean-bam :
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#if $[bam_targets]
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$[TAB]del /f/q $[osfilename $[bam_dir]]
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#endif
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clean-pal : clean-bam
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#if $[pal_egg_targets]
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$[TAB]del /f/q $[osfilename $[pal_egg_dir]]
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#endif
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clean-flt :
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#if $[build_flt_eggs]
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$[TAB]del /f/q $[osfilename $[build_flt_eggs]]
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#endif
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clean-lwo :
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#if $[build_lwo_eggs]
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$[TAB]del /f/q $[osfilename $[build_lwo_eggs]]
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#endif
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clean-maya :
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#if $[build_maya_eggs]
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$[TAB]del /f/q $[osfilename $[build_maya_eggs]]
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#endif
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clean-soft :
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#if $[build_soft_eggs]
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$[TAB]del /f/q $[osfilename $[build_soft_eggs]]
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#endif
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clean : clean-pal
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#if $[build_eggs]
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$[TAB]del /f/q $[osfilename $[build_eggs]] *.pt
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$[TAB]del /f/q $[osfilename $[build_eggs]] *.pt
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#endif
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#if $[filter_dirs]
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$[TAB]del /f/q $[osfilename $[filter_dirs]]
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#endif
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// We need a rule for each directory we might need to make. This
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// loops through the full set of directories and creates a rule to
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// make each one, as needed.
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#foreach directory $[sort \
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$[filter_dirs] \
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$[if $[pal_egg_targets],$[pal_egg_dir]] \
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$[if $[bam_targets],$[bam_dir]] \
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$[TARGET_DIR(filter_char_egg)] \
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$[texattrib_dir] \
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$[install_egg_dirs] \
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$[install_dna_dirs] \
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$[install_other_dirs] \
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]
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$[directory] :
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$[TAB]@if not exist $[osfilename $[directory]] mkdir $[osfilename $[directory]]
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// Sometimes we need a target to depend on the directory existing, without
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// being fooled by the directory's modification times. We use this
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// phony timestamp file to achieve that.
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$[directory]/stamp :
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$[TAB]@if not exist $[osfilename $[directory]] mkdir $[osfilename $[directory]]
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$[TAB]@echo. > $[osfilename $[directory]/stamp]
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#end directory
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// Decompressing compressed files.
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#forscopes gz
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#foreach gz $[SOURCES]
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#define target $[gz:%.gz=%]
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#define source $[gz]
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$[target] : $[source]
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$[TAB]del /f/q $[osfilename $[target]]
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$[TAB]gunzip $[GUNZIP_OPTS] < $[osfilename $[source]] > $[osfilename $[target]]
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#end gz
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#end gz
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// Egg file generation from Flt files.
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#forscopes flt_egg
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#foreach flt $[SOURCES]
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#define target $[or $[TARGET],$[patsubst %.flt %.FLT,$[EGG_PREFIX]%$[EGG_SUFFIX].egg,$[flt]]]
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#define source $[flt]
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$[target] : $[source]
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$[TAB]flt2egg $[FLT2EGG_OPTS] -o $[osfilename $[target]] $[osfilename $[source]]
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#end flt
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#end flt_egg
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// Egg file generation from Lightwave files.
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#forscopes lwo_egg
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#foreach lwo $[SOURCES]
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#define target $[or $[TARGET],$[patsubst %.lwo %.LWO,$[EGG_PREFIX]%$[EGG_SUFFIX].egg,$[lwo]]]
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#define source $[lwo]
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$[target] : $[source]
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$[TAB]lwo2egg $[LWO2EGG_OPTS] -o $[osfilename $[target]] $[osfilename $[source]]
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#end lwo
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#end lwo_egg
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// Egg file generation from Maya files (for unanimated models).
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#forscopes maya_egg
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#foreach maya $[SOURCES]
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#define target $[or $[TARGET],$[patsubst %$[MODEL].ma %$[MODEL].mb,$[EGG_PREFIX]%$[EGG_SUFFIX].egg,$[maya]]]
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#define source $[maya]
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$[target] : $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -o $[osfilename $[target]] $[osfilename $[source]]
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#end maya
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#end maya_egg
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// Egg character model generation from Maya files.
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#forscopes maya_char_egg
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#if $[POLY_MODEL]
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#define target $[EGG_PREFIX]$[POLY_MODEL].egg
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#define source $[MAYA_PREFIX]$[or $[MODEL],$[POLY_MODEL]].mb
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$[target] : $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -p -a model -cn "$[CHAR_NAME]" -o $[osfilename $[target]] $[osfilename $[source]]
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#endif
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#if $[NURBS_MODEL]
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#define target $[EGG_PREFIX]$[NURBS_MODEL].egg
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#define source $[MAYA_PREFIX]$[or $[MODEL],$[NURBS_MODEL]].mb
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$[target] : $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -a model -cn "$[CHAR_NAME]" -o $[osfilename $[target]] $[osfilename $[source]]
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#endif
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#end maya_char_egg
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// Egg animation generation from Maya files.
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#forscopes maya_char_egg
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#foreach anim $[ANIMS]
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#define target $[EGG_PREFIX]$[anim]$[CHAN_SUFFIX].egg
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#define source $[MAYA_PREFIX]$[anim].mb
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#define begin 0
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#define end
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#if $[$[anim]_frames]
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#set begin $[word 1,$[$[anim]_frames]]
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#set end $[word 2,$[$[anim]_frames]]
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#endif
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$[target] : $[source]
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$[TAB]maya2egg $[MAYA2EGG_OPTS] -a chan -cn "$[CHAR_NAME]" -o $[osfilename $[target]] -sf $[begin] $[if $[end],-ef $[end]] $[osfilename $[source]]
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#end anim
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#end maya_char_egg
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// Unpack the Soft scene database from its multifile.
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#formap scene_file soft_scenes
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#define target $[scene_file]
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#define source $[scene_file:$[DATABASE]/SCENES/%.1-0.dsc=$[DATABASE]/%.mf]
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$[target] : $[source]
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$[TAB]multify xf $[osfilename $[source]] -C $[DATABASE]
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#end scene_file
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// Egg character model generation from Soft databases.
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#forscopes soft_char_egg
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#if $[POLY_MODEL]
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#define target $[EGG_PREFIX]$[POLY_MODEL].egg
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#define scene $[SCENE_PREFIX]$[MODEL].1-0.dsc
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#define source $[DATABASE]/SCENES/$[scene]
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$[target] : $[source]
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$[TAB]$[SOFT2EGG] $[SOFT2EGG_OPTS] $[if $[SOFTIMAGE_RSRC],-r "$[osfilename $[SOFTIMAGE_RSRC]]"] -p -M $[osfilename $[target]] -N $[CHAR_NAME] -d $[DATABASE] -t $[DATABASE]/PICTURES -s $[scene]
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#endif
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#if $[NURBS_MODEL]
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#define target $[EGG_PREFIX]$[NURBS_MODEL].egg
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#define scene $[SCENE_PREFIX]$[MODEL].1-0.dsc
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#define source $[DATABASE]/SCENES/$[scene]
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$[target] : $[source]
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$[TAB]$[SOFT2EGG] $[SOFT2EGG_OPTS] $[if $[SOFTIMAGE_RSRC],-r "$[osfilename $[SOFTIMAGE_RSRC]]"] -n -M $[osfilename $[target]] -N $[CHAR_NAME] -d $[DATABASE] -t $[DATABASE]/PICTURES -s $[scene]
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#endif
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#end soft_char_egg
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// Egg animation generation from Soft database.
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#forscopes soft_char_egg
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#foreach anim $[ANIMS]
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#define target $[EGG_PREFIX]$[anim]$[CHAN_SUFFIX].egg
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#define scene $[SCENE_PREFIX]$[anim].1-0.dsc
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#define source $[DATABASE]/SCENES/$[scene]
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#define begin 1
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#define end
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#if $[$[anim]_frames]
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#set begin $[word 1,$[$[anim]_frames]]
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#set end $[word 2,$[$[anim]_frames]]
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#endif
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$[target] : $[source]
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$[TAB]$[SOFT2EGG] $[SOFT2EGG_OPTS] $[if $[SOFTIMAGE_RSRC],-r "$[osfilename $[SOFTIMAGE_RSRC]]"] -a -A $[osfilename $[target]] -N $[CHAR_NAME] -d $[DATABASE] -s $[scene] $[begin:%=-b%] $[end:%=-e%]
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#end anim
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#end soft_char_egg
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// Copying egg files from A to B.
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#forscopes copy_egg
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#for i 1,$[words $[SOURCES]]
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#define source $[word $[i],$[SOURCES]]
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#define target $[word $[i],$[TARGETS]]
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$[target] : $[source]
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$[TAB]copy $[osfilename $[source]] $[osfilename $[target]]
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#end i
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#end copy_egg
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// Generic egg filters.
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#forscopes filter_egg
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#foreach egg $[SOURCES]
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#define source $[source_prefix]$[egg]
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#define target $[TARGET_DIR]/$[notdir $[egg]]
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$[target] : $[source] $[pt] $[TARGET_DIR]/stamp
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$[TAB]$[COMMAND]
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#end egg
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#end filter_egg
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// Generic character egg filter; applies an effect to all models and
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// animations of a particular character.
|
|
#forscopes filter_char_egg
|
|
#define sources $[SOURCES:%=$[source_prefix]%]
|
|
#define target $[TARGET_DIR]/$[notdir $[firstword $[SOURCES]]]
|
|
|
|
// A bunch of rules to make each generated egg file depend on the
|
|
// first one.
|
|
#foreach egg $[notdir $[wordlist 2,9999,$[SOURCES]]]
|
|
$[TARGET_DIR]/$[egg] : $[target] $[TARGET_DIR]/stamp
|
|
$[TAB]touch $[osfilename $[TARGET_DIR]/$[egg]]
|
|
#end egg
|
|
|
|
// And this is the actual optchar pass.
|
|
$[target] : $[sources] $[TARGET_DIR]/stamp
|
|
$[TAB]$[COMMAND]
|
|
#end filter_char_egg
|
|
|
|
|
|
// Character optimization.
|
|
#forscopes optchar_egg
|
|
#define sources $[SOURCES:%=$[source_prefix]%]
|
|
#define target $[TARGET_DIR]/$[notdir $[firstword $[SOURCES]]]
|
|
|
|
// A bunch of rules to make each generated egg file depend on the
|
|
// first one.
|
|
#foreach egg $[notdir $[wordlist 2,9999,$[SOURCES]]]
|
|
$[TARGET_DIR]/$[egg] : $[target] $[TARGET_DIR]/stamp
|
|
$[TAB]touch $[osfilename $[TARGET_DIR]/$[egg]]
|
|
#end egg
|
|
|
|
// And this is the actual optchar pass.
|
|
$[target] : $[sources] $[TARGET_DIR]/stamp
|
|
$[TAB]egg-optchar $[OPTCHAR_OPTS] -d $[osfilename $[TARGET_DIR]] $[osfilename $[sources]]
|
|
#end optchar_egg
|
|
|
|
|
|
// Palettization rules.
|
|
#forscopes install_egg
|
|
#foreach egg $[SOURCES]
|
|
#define pt $[egg:%.egg=$[source_prefix]%.pt]
|
|
#define source $[source_prefix]$[egg]
|
|
#define target $[pal_egg_dir]/$[notdir $[egg]]
|
|
$[target] : $[source] $[pt] $[pal_egg_dir]/stamp
|
|
#if $[PHASE]
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dr $[osfilename $[install_dir]] -dm $[osfilename $[install_dir]/%g] -ds $[osfilename $[install_dir]/textures/shadow_pal] -g phase_$[PHASE] -gdir phase_$[PHASE] -o $[osfilename $[target]] $[osfilename $[source]]
|
|
#else
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dr $[osfilename $[install_dir]] -dm $[osfilename $[install_dir]/%g] -ds $[osfilename $[install_dir]/textures/shadow_pal] -o $[osfilename $[target]] $[osfilename $[source]]
|
|
#endif
|
|
|
|
$[pt] :
|
|
$[TAB]@echo. > $[osfilename $[pt]]
|
|
|
|
#end egg
|
|
#end install_egg
|
|
|
|
|
|
// Bam file creation.
|
|
#forscopes install_egg
|
|
#foreach egg $[SOURCES]
|
|
#define source $[pal_egg_dir]/$[notdir $[egg]]
|
|
#define target $[bam_dir]/$[notdir $[egg:%.egg=%.bam]]
|
|
$[target] : $[source] $[bam_dir]/stamp
|
|
$[TAB]egg2bam -pp $[osfilename $[install_dir]] -ps rel -pd $[osfilename $[install_dir]] $[EGG2BAM_OPTS] -o $[osfilename $[target]] $[osfilename $[source]]
|
|
#end egg
|
|
|
|
#foreach egg $[UNPAL_SOURCES]
|
|
#define source $[source_prefix]$[egg]
|
|
#define target $[bam_dir]/$[notdir $[egg:%.egg=%.bam]]
|
|
$[target] : $[source] $[bam_dir]/stamp
|
|
$[TAB]egg2bam $[EGG2BAM_OPTS] -o $[osfilename $[target]] $[osfilename $[source]]
|
|
#end egg
|
|
|
|
#foreach egg $[UNPAL_SOURCES_NC]
|
|
#define source $[source_prefix]$[egg]
|
|
#define target $[bam_dir]/$[notdir $[egg:%.egg=%.bam]]
|
|
$[target] : $[source] $[bam_dir]/stamp
|
|
$[TAB]egg2bam $[EGG2BAM_OPTS] -NC -o $[osfilename $[target]] $[osfilename $[source]]
|
|
#end egg
|
|
#end install_egg
|
|
|
|
|
|
// Bam file installation.
|
|
#forscopes install_egg
|
|
#define egglist $[notdir $[SOURCES] $[UNPAL_SOURCES] $[UNPAL_SOURCES_NC]]
|
|
#foreach egg $[filter-out $[language_egg_filters],$[egglist]]
|
|
#define local $[egg:%.egg=%.bam]
|
|
#define sourcedir $[bam_dir]
|
|
#define dest $[install_model_dir]
|
|
$[dest]/$[local] : $[sourcedir]/$[local]
|
|
// cd ./$[sourcedir] && $[INSTALL]
|
|
$[TAB]copy /y $[osfilename $[sourcedir]/$[local]] $[osfilename $[dest]]
|
|
|
|
#end egg
|
|
#if $[LANGUAGES]
|
|
// Now look for the eggs of the current language.
|
|
#foreach egg $[filter %_$[DEFAULT_LANGUAGE].egg,$[egglist]]
|
|
#define wantegg $[egg:%_$[DEFAULT_LANGUAGE].egg=%_$[LANGUAGE].egg]
|
|
#if $[filter $[wantegg],$[egglist]]
|
|
// The current language file exists.
|
|
#define local $[wantegg:%.egg=%.bam]
|
|
#else
|
|
//#print Warning: $[wantegg] not listed, using $[egg]
|
|
#define local $[egg:%.egg=%.bam]
|
|
#endif
|
|
#define remote $[egg:%_$[DEFAULT_LANGUAGE].egg=%.bam]
|
|
#define sourcedir $[bam_dir]
|
|
#define dest $[install_model_dir]
|
|
$[dest]/$[remote] : $[sourcedir]/$[local]
|
|
// cd ./$[sourcedir] && $[INSTALL]
|
|
$[TAB]copy /y $[osfilename $[sourcedir]/$[local]] $[osfilename $[dest]/$[remote]]
|
|
|
|
#end egg
|
|
#endif
|
|
#end install_egg
|
|
|
|
// Bam file uninstallation.
|
|
uninstall-bam :
|
|
#forscopes install_egg
|
|
#define egglist $[notdir $[SOURCES] $[UNPAL_SOURCES] $[UNPAL_SOURCES_NC]]
|
|
#define generic_egglist $[filter-out $[language_egg_filters],$[egglist]]
|
|
#if $[LANGUAGES]
|
|
#define language_egglist $[patsubst %_$[DEFAULT_LANGUAGE].egg,%.egg,%,,$[egglist]]
|
|
#endif
|
|
#define files $[patsubst %.egg,$[install_model_dir]/%.bam,$[generic_egglist] $[language_egglist]]
|
|
#if $[files]
|
|
$[TAB]del /f/q $[osfilename $[files]]
|
|
#endif
|
|
#end install_egg
|
|
|
|
|
|
// DNA file installation.
|
|
#forscopes install_dna
|
|
#foreach file $[filter-out $[language_dna_filters],$[SOURCES]]
|
|
#define local $[file]
|
|
#define remote $[notdir $[file]]
|
|
#define dest $[install_model_dir]
|
|
$[dest]/$[remote] : $[local]
|
|
// $[INSTALL]
|
|
$[TAB]copy /y $[osfilename $[local]] $[osfilename $[dest]]
|
|
|
|
#end file
|
|
#if $[LANGUAGES]
|
|
// Now files of the current langauge.
|
|
#foreach file $[filter %_$[DEFAULT_LANGUAGE].dna,$[SOURCES]]
|
|
#define wantfile $[file:%_$[DEFAULT_LANGUAGE].dna=%_$[LANGUAGE].dna]
|
|
#if $[filter $[wantfile],$[SOURCES]]
|
|
// The current language file exists.
|
|
#define local $[wantfile]
|
|
#else
|
|
//#print Warning: $[wantfile] not listed, using $[file]
|
|
#define local $[file]
|
|
#endif
|
|
#define remote $[notdir $[file:%_$[DEFAULT_LANGUAGE].dna=%.dna]]
|
|
#define dest $[install_model_dir]
|
|
$[dest]/$[remote] : $[local]
|
|
// cd ./$[sourcedir] && $[INSTALL]
|
|
$[TAB]copy /y $[osfilename $[local]] $[osfilename $[dest]/$[remote]]
|
|
|
|
#end file
|
|
#endif
|
|
#end install_dna
|
|
|
|
// DNA file uninstallation.
|
|
uninstall-other:
|
|
#forscopes install_dna
|
|
#define sources $[notdir $[SOURCES]]
|
|
#define generic_sources $[filter-out $[language_dna_filters],$[sources]]
|
|
#if $[LANGUAGES]
|
|
#define language_sources $[patsubst %_$[DEFAULT_LANGUAGE].dna,%.dna,%,,$[sources]]
|
|
#endif
|
|
#define files $[patsubst %,$[install_model_dir]/%,$[generic_sources] $[language_sources]]
|
|
#if $[files]
|
|
$[TAB]del /f/q $[osfilename $[files]]
|
|
#endif
|
|
#end install_dna
|
|
|
|
|
|
|
|
// Miscellaneous file installation.
|
|
#forscopes install_audio install_icons install_shader install_misc
|
|
#foreach file $[SOURCES]
|
|
#define local $[file]
|
|
#define remote $[notdir $[file]]
|
|
#define dest $[install_model_dir]
|
|
$[dest]/$[remote] : $[local]
|
|
// $[INSTALL]
|
|
$[TAB]copy /y $[osfilename $[local]] $[osfilename $[dest]]
|
|
|
|
#end file
|
|
#end install_audio install_icons install_shader install_misc
|
|
|
|
// Miscellaneous file uninstallation.
|
|
uninstall-other:
|
|
#forscopes install_audio install_icons install_shader install_misc
|
|
#define files $[patsubst %,$[install_model_dir]/%,$[SOURCES]]
|
|
#if $[files]
|
|
$[TAB]del /f/q $[osfilename $[files]]
|
|
#endif
|
|
#end install_audio install_icons install_shader install_misc
|
|
|
|
|
|
#end Makefile
|
|
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
#elif $[eq $[DIR_TYPE], models_group]
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
// This is a group directory: a directory above a collection of source
|
|
// directories, e.g. $DTOOL/src. We don't need to output anything in
|
|
// this directory.
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
#elif $[eq $[DIR_TYPE], models_toplevel]
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
// This is the toplevel directory for a models tree, e.g. $TTMODELS.
|
|
// Here we build the root makefile.
|
|
|
|
#map subdirs
|
|
// Iterate through all of our known source files. Each models type
|
|
// file gets its corresponding Makefile listed here.
|
|
#forscopes */
|
|
#if $[eq $[DIR_TYPE], models]
|
|
#if $[build_directory]
|
|
#addmap subdirs $[DIRNAME]
|
|
#endif
|
|
#endif
|
|
#end */
|
|
|
|
#output Makefile
|
|
#format makefile
|
|
#### Generated automatically by $[PPREMAKE] $[PPREMAKE_VERSION] from $[SOURCEFILE].
|
|
################################# DO NOT EDIT ###########################
|
|
|
|
all : egg pal repal $[subdirs]
|
|
|
|
install : all $[subdirs:%=install-%]
|
|
|
|
#define sub_targets egg flt lwo maya soft bam pal clean-bam clean-pal clean-flt clean-lwo clean-maya clean-soft clean cleanall unpack-soft install-bam install-other uninstall-bam uninstall-other uninstall
|
|
|
|
// Define the rules to propogate these targets to the Makefile within
|
|
// each directory.
|
|
#foreach target $[sub_targets]
|
|
$[target] : $[subdirs:%=$[target]-%]
|
|
#end target
|
|
|
|
|
|
#
|
|
# opt-pal : reorder and resize the palettes to be as optimal as
|
|
# possible. This forces a rebuild of all the egg files.
|
|
#
|
|
opt-pal : pal do-opt-pal install
|
|
optimize-palettes : opt-pal
|
|
|
|
do-opt-pal :
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dm $[osfilename $[install_dir]/%g] -opt -egg
|
|
|
|
#
|
|
# repal : reexamine the textures.txa file and do whatever needs to be
|
|
# done to bring everything up to sync with it. Also make sure all egg
|
|
# files are up-to-date.
|
|
#
|
|
repal :
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dm $[osfilename $[install_dir]/%g] -all -egg
|
|
|
|
re-pal : repal
|
|
|
|
#
|
|
# fix-pal : something has gone wrong with the palettes; rebuild all
|
|
# palette images to fix it.
|
|
#
|
|
fix-pal :
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dm $[osfilename $[install_dir]/%g] -redo -all -egg
|
|
|
|
#
|
|
# undo-pal : blow away all the palettization information and start fresh.
|
|
#
|
|
undo-pal : clean-pal
|
|
$[TAB]del /f/q $[osfilename $[texattrib_file:%.txa=%.boo]]
|
|
|
|
#
|
|
# pi : report the palettization information to standard output for the
|
|
# user's perusal.
|
|
#
|
|
pi :
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dm $[osfilename $[install_dir]/%g] -pi
|
|
|
|
.PHONY: pi.txt
|
|
pi.txt :
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dm $[osfilename $[install_dir]/%g] -pi >pi.txt
|
|
|
|
#
|
|
# pal-stats : report palettization statistics to standard output for the
|
|
# user's perusal.
|
|
#
|
|
pal-stats :
|
|
$[TAB]egg-palettize $[PALETTIZE_OPTS] -af $[osfilename $[texattrib_file]] -dm $[osfilename $[install_dir]/%g] -s
|
|
stats-pal : pal-stats
|
|
|
|
// Somehow, something in the cttools confuses some shells, so that
|
|
// when we are attached, 'cd foo' doesn't work, but 'cd ./foo' does.
|
|
// Weird. We get around this by putting a ./ in front of each cd
|
|
// target below.
|
|
|
|
#formap dirname subdirs
|
|
$[dirname] : $[dirnames $[if $[build_directory],$[DIRNAME]],$[DEPEND_DIRS]]
|
|
$[TAB]cd $[osfilename ./$[RELDIR]] && $(MAKE) all
|
|
#end dirname
|
|
|
|
// Define the rules to propogate these targets to the Makefile within
|
|
// each directory.
|
|
#foreach target install $[sub_targets]
|
|
#formap dirname subdirs
|
|
$[target]-$[dirname] :
|
|
$[TAB]cd $[osfilename ./$[RELDIR]] && $(MAKE) $[target]
|
|
|
|
#end dirname
|
|
#end target
|
|
|
|
#end Makefile
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
#endif // DIR_TYPE
|