historical/toontown-classic.git/panda/include/analogNode.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file analogNode.h
* @author drose
* @date 2002-03-12
*/
#ifndef ANALOGNODE_H
#define ANALOGNODE_H
#include "pandabase.h"
#include "clientBase.h"
#include "clientAnalogDevice.h"
#include "dataNode.h"
#include "linmath_events.h"
/**
* This is the primary interface to analog controls like sliders and joysticks
* associated with a ClientBase. This creates a node that connects to the
* named analog device, if it exists, and provides hooks to the user to read
* the state of any of the sequentially numbered controls associated with that
* device.
*
* Each control can return a value ranging from -1 to 1, reflecting the
* current position of the control within its total range of motion.
*
* The user may choose up to two analog controls to place on the data graph as
* the two channels of an xy datagram, similarly to the way a mouse places its
* position data. In this way, an AnalogNode may be used in place of a mouse.
*/
class EXPCL_PANDA_DEVICE AnalogNode : public DataNode {
PUBLISHED:
explicit AnalogNode(ClientBase *client, const std::string &device_name);
explicit AnalogNode(InputDevice *device);
virtual ~AnalogNode();
INLINE bool is_valid() const;
INLINE int get_num_controls() const;
INLINE double get_control_state(int index) const;
INLINE bool is_control_known(int index) const;
INLINE void set_output(int channel, int index, bool flip);
INLINE void clear_output(int channel);
INLINE int get_output(int channel) const;
INLINE bool is_output_flipped(int channel) const;
public:
virtual void write(std::ostream &out, int indent_level = 0) const;
private:
class OutputData {
public:
INLINE OutputData();
int _index;
bool _flip;
};
enum { max_outputs = 2 };
OutputData _outputs[max_outputs];
PT(InputDevice) _analog;
protected:
// Inherited from DataNode
virtual void do_transmit_data(DataGraphTraverser *trav,
const DataNodeTransmit &input,
DataNodeTransmit &output);
private:
// outputs
int _xy_output;
PT(EventStoreVec2) _xy;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
DataNode::init_type();
register_type(_type_handle, "AnalogNode",
DataNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "analogNode.I"
#endif