historical/toontown-classic.git/panda/include/angularForce.h

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2024-01-16 11:20:27 -06:00
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file angularForce.h
* @author charles
* @date 2000-08-08
*/
#ifndef ANGULARFORCE_H
#define ANGULARFORCE_H
#include "baseForce.h"
/**
* pure virtual parent of all quat-based forces.
*/
class EXPCL_PANDA_PHYSICS AngularForce : public BaseForce {
PUBLISHED:
virtual ~AngularForce();
virtual AngularForce *make_copy() const = 0;
LRotation get_quat(const PhysicsObject *po);
virtual bool is_linear() const;
virtual void output(std::ostream &out) const;
virtual void write(std::ostream &out, int indent=0) const;
protected:
AngularForce();
AngularForce(const AngularForce &copy);
private:
virtual LRotation get_child_quat(const PhysicsObject *po) = 0;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
BaseForce::init_type();
register_type(_type_handle, "AngularForce",
BaseForce::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif // ANGULARFORCE_H