historical/toontown-classic.git/panda/include/maxNodeTree.h

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2024-01-16 11:20:27 -06:00
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file maxNodeTree.h
* @author crevilla
* from mayaNodeTree.h created by: drose (06Jun03)
*/
#ifndef MAXNODETREE_H
#define MAXNODETREE_H
class EggData;
class EggGroupNode;
/**
* Describes a complete tree of max nodes for conversion.
*/
class MaxNodeTree {
public:
MaxNodeTree();
MaxNodeDesc *build_node(INode *max_node);
MaxNodeDesc *build_joint(INode *max_node, MaxNodeDesc *node_joint);
bool build_complete_hierarchy(INode *root, ULONG *selection_list, int len);
MaxNodeDesc *find_node(INode *max_node);
MaxNodeDesc *find_joint(INode *max_node);
int get_num_nodes() const;
MaxNodeDesc *get_node(int n) const;
void clear_egg(EggData *egg_data, EggGroupNode *egg_root,
EggGroupNode *skeleton_node);
EggGroup *get_egg_group(MaxNodeDesc *node_desc);
EggTable *get_egg_table(MaxNodeDesc *node_desc);
EggXfmSAnim *get_egg_anim(MaxNodeDesc *node_desc);
MaxNodeDesc* _root;
PN_stdfloat _fps;
// the flag for the setting up collision bool _has_collision;
// EggGroup::CollideFlags _cf_type; EggGroup::CollisionSolidType _cs_type;
bool _export_mesh;
private:
EggData *_egg_data;
EggGroupNode *_egg_root;
EggGroupNode *_skeleton_node;
MaxNodeDesc *r_build_node(INode *max_node);
MaxNodeDesc *r_build_joint(MaxNodeDesc *node_desc, INode *max_node);
bool node_in_list(ULONG handle, ULONG *list, int len);
bool r_build_hierarchy(INode *root, ULONG *selection_list, int len);
bool is_joint(INode *node);
void set_collision_tags(MaxNodeDesc *node_desc, EggGroup *egg_group);
typedef pmap<ULONG, MaxNodeDesc *> NodesByPath;
NodesByPath _nodes_by_path;
typedef pvector<MaxNodeDesc *> Nodes;
Nodes _nodes;
};
#endif