historical/toontown-classic.git/panda/include/maya_funcs.T

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file maya_funcs.T
* @author drose
* @date 2000-02-16
*/
/**
* A generic function to extract an attribute of some type from an MObject.
* This is used to implement get_bool_attribute(), etc.
*/
template<class ValueType>
bool
get_maya_attribute(MObject &node, const std::string &attribute_name,
ValueType &value) {
bool status = false;
MPlug plug;
if (get_maya_plug(node, attribute_name, plug)) {
status = plug.getValue(value);
}
return status;
}
/**
* A generic function to set an attribute of some type on an MObject. This is
* used to implement set_bool_attribute(), etc.
*/
template<class ValueType>
bool
set_maya_attribute(MObject &node, const std::string &attribute_name,
ValueType &value) {
bool status = false;
MPlug plug;
if (get_maya_plug(node, attribute_name, plug)) {
status = plug.setValue(value);
}
return status;
}