historical/toontown-classic.git/panda/include/movieAudioCursor.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file movieAudioCursor.h
* @author jyelon
* @date 2007-07-02
*/
#ifndef MOVIEAUDIOCURSOR_H
#define MOVIEAUDIOCURSOR_H
#include "pandabase.h"
#include "namable.h"
#include "texture.h"
#include "pointerTo.h"
class MovieAudio;
/**
* A MovieAudio is actually any source that provides a sequence of audio
* samples. That could include an AVI file, a microphone, or an internet TV
* station. A MovieAudioCursor is a handle that lets you read data
* sequentially from a MovieAudio.
*
* Thread safety: each individual MovieAudioCursor must be owned and accessed
* by a single thread. It is OK for two different threads to open the same
* file at the same time, as long as they use separate MovieAudioCursor
* objects.
*/
class EXPCL_PANDA_MOVIES MovieAudioCursor : public TypedWritableReferenceCount {
PUBLISHED:
MovieAudioCursor(MovieAudio *src);
virtual ~MovieAudioCursor();
INLINE PT(MovieAudio) get_source() const;
INLINE int audio_rate() const;
INLINE int audio_channels() const;
INLINE double length() const;
INLINE bool can_seek() const;
INLINE bool can_seek_fast() const;
INLINE double tell() const;
INLINE void skip_samples(int n);
INLINE bool aborted() const;
virtual int ready() const;
virtual void seek(double offset);
void read_samples(int n, Datagram *dg);
vector_uchar read_samples(int n);
public:
virtual int read_samples(int n, int16_t *data);
protected:
PT(MovieAudio) _source;
int _audio_rate;
int _audio_channels;
double _length;
bool _can_seek;
bool _can_seek_fast;
bool _aborted;
double _last_seek;
int64_t _samples_read;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "MovieAudioCursor",
TypedWritableReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "movieAudioCursor.I"
#include "movieAudio.h"
#endif