38 lines
922 B
C
38 lines
922 B
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file obstacleAvoidance.h
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* @author Deepak, John, Navin
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* @date 2009-11-10
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*/
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#ifndef OBSTACLE_AVOIDANCE_H
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#define OBSTACLE_AVOIDANCE_H
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#include "aiCharacter.h"
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#include "boundingSphere.h"
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class AICharacter;
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class EXPCL_PANDAAI ObstacleAvoidance {
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public :
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AICharacter *_ai_char;
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float _obstacle_avoidance_weight;
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NodePath _nearest_obstacle;
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bool _obstacle_avoidance_done;
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float _feeler;
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ObstacleAvoidance(AICharacter *ai_char, float feeler_length);
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LVecBase3 do_obstacle_avoidance();
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~ObstacleAvoidance();
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void obstacle_avoidance_activate();
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bool obstacle_detection();
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};
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#endif
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