historical/toontown-classic.git/panda/include/pathReplace.h

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pathReplace.h
* @author drose
* @date 2003-02-07
*/
#ifndef PATHREPLACE_H
#define PATHREPLACE_H
#include "pandatoolbase.h"
#include "pathStore.h"
#include "referenceCount.h"
#include "globPattern.h"
#include "filename.h"
#include "dSearchPath.h"
#include "pvector.h"
#include "pmap.h"
/**
* This encapsulates the user's command-line request to replace existing,
* incorrect pathnames to models and textures from a file with correct
* pathnames. It corresponds to a sequence of -pr command-line options, as
* well as the -pp option.
*
* This can also go the next step, which is to convert a known file into a
* suitable form for storing in a model file. In this capacity, it
* corresponds to the -ps and -pd options.
*/
class PathReplace : public ReferenceCount {
public:
PathReplace();
~PathReplace();
INLINE void clear_error();
INLINE bool had_error() const;
INLINE void clear();
INLINE void add_pattern(const std::string &orig_prefix, const std::string &replacement_prefix);
INLINE int get_num_patterns() const;
INLINE const std::string &get_orig_prefix(int n) const;
INLINE const std::string &get_replacement_prefix(int n) const;
INLINE bool is_empty() const;
Filename match_path(const Filename &orig_filename,
const DSearchPath &additional_path = DSearchPath());
Filename store_path(const Filename &orig_filename);
INLINE Filename convert_path(const Filename &orig_filename,
const DSearchPath &additional_path = DSearchPath());
void full_convert_path(const Filename &orig_filename,
const DSearchPath &additional_path,
Filename &resolved_path,
Filename &output_path);
void write(std::ostream &out, int indent_level = 0) const;
public:
// This is used (along with _entries) to support match_path().
DSearchPath _path;
// These are used to support store_path().
PathStore _path_store;
Filename _path_directory;
bool _copy_files;
Filename _copy_into_directory;
// If this is this true, then the error flag is set (see had_error() and
// clear_error()) if any Filename passed to match_path() or convert_path(),
// and unmatched by one of the prefixes, happens to be an absolute pathname.
bool _noabs;
// If this is true, then the error flag is set if any Filename passed to
// match_path() or convert_path() cannot be found.
bool _exists;
private:
bool copy_this_file(Filename &filename);
class Component {
public:
INLINE Component(const std::string &component);
INLINE Component(const Component &copy);
INLINE void operator = (const Component &copy);
GlobPattern _orig_prefix;
bool _double_star;
};
typedef pvector<Component> Components;
class Entry {
public:
Entry(const std::string &orig_prefix, const std::string &replacement_prefix);
INLINE Entry(const Entry &copy);
INLINE void operator = (const Entry &copy);
bool try_match(const Filename &filename, Filename &new_filename) const;
size_t r_try_match(const vector_string &components, size_t oi, size_t ci) const;
std::string _orig_prefix;
Components _orig_components;
bool _is_local;
std::string _replacement_prefix;
};
typedef pvector<Entry> Entries;
Entries _entries;
bool _error_flag;
typedef pmap<Filename, Filename> Copied;
Copied _orig_to_target;
Copied _target_to_orig;
};
#include "pathReplace.I"
#endif