127 lines
3.7 KiB
C++
127 lines
3.7 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file pathReplace.h
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* @author drose
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* @date 2003-02-07
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*/
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#ifndef PATHREPLACE_H
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#define PATHREPLACE_H
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#include "pandatoolbase.h"
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#include "pathStore.h"
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#include "referenceCount.h"
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#include "globPattern.h"
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#include "filename.h"
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#include "dSearchPath.h"
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#include "pvector.h"
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#include "pmap.h"
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/**
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* This encapsulates the user's command-line request to replace existing,
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* incorrect pathnames to models and textures from a file with correct
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* pathnames. It corresponds to a sequence of -pr command-line options, as
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* well as the -pp option.
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*
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* This can also go the next step, which is to convert a known file into a
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* suitable form for storing in a model file. In this capacity, it
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* corresponds to the -ps and -pd options.
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*/
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class PathReplace : public ReferenceCount {
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public:
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PathReplace();
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~PathReplace();
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INLINE void clear_error();
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INLINE bool had_error() const;
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INLINE void clear();
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INLINE void add_pattern(const std::string &orig_prefix, const std::string &replacement_prefix);
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INLINE int get_num_patterns() const;
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INLINE const std::string &get_orig_prefix(int n) const;
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INLINE const std::string &get_replacement_prefix(int n) const;
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INLINE bool is_empty() const;
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Filename match_path(const Filename &orig_filename,
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const DSearchPath &additional_path = DSearchPath());
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Filename store_path(const Filename &orig_filename);
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INLINE Filename convert_path(const Filename &orig_filename,
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const DSearchPath &additional_path = DSearchPath());
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void full_convert_path(const Filename &orig_filename,
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const DSearchPath &additional_path,
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Filename &resolved_path,
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Filename &output_path);
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void write(std::ostream &out, int indent_level = 0) const;
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public:
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// This is used (along with _entries) to support match_path().
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DSearchPath _path;
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// These are used to support store_path().
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PathStore _path_store;
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Filename _path_directory;
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bool _copy_files;
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Filename _copy_into_directory;
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// If this is this true, then the error flag is set (see had_error() and
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// clear_error()) if any Filename passed to match_path() or convert_path(),
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// and unmatched by one of the prefixes, happens to be an absolute pathname.
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bool _noabs;
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// If this is true, then the error flag is set if any Filename passed to
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// match_path() or convert_path() cannot be found.
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bool _exists;
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private:
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bool copy_this_file(Filename &filename);
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class Component {
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public:
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INLINE Component(const std::string &component);
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INLINE Component(const Component ©);
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INLINE void operator = (const Component ©);
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GlobPattern _orig_prefix;
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bool _double_star;
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};
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typedef pvector<Component> Components;
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class Entry {
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public:
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Entry(const std::string &orig_prefix, const std::string &replacement_prefix);
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INLINE Entry(const Entry ©);
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INLINE void operator = (const Entry ©);
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bool try_match(const Filename &filename, Filename &new_filename) const;
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size_t r_try_match(const vector_string &components, size_t oi, size_t ci) const;
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std::string _orig_prefix;
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Components _orig_components;
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bool _is_local;
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std::string _replacement_prefix;
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};
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typedef pvector<Entry> Entries;
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Entries _entries;
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bool _error_flag;
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typedef pmap<Filename, Filename> Copied;
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Copied _orig_to_target;
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Copied _target_to_orig;
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};
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#include "pathReplace.I"
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#endif
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