71 lines
2.3 KiB
C
71 lines
2.3 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file pvector.h
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* @author drose
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* @date 2001-06-05
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*/
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#ifndef PVECTOR_H
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#define PVECTOR_H
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#include <vector>
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#include <initializer_list>
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#include "dtoolbase.h"
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#include "pallocator.h"
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#include "register_type.h"
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#ifndef USE_STL_ALLOCATOR
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// If we're not using custom allocators, just use the standard class
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// definition.
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#define pvector vector
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#elif defined(CPPPARSER)
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// Simplified definition to speed up Interrogate parsing.
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template<class Type>
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class pvector : public std::vector<Type> {
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};
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#else
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/**
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* This is our own Panda specialization on the default STL vector. Its main
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* purpose is to call the hooks for MemoryUsage to properly track STL-
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* allocated memory.
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*/
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template<class Type>
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class pvector : public std::vector<Type, pallocator_array<Type> > {
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public:
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typedef pallocator_array<Type> allocator;
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typedef std::vector<Type, allocator> base_class;
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typedef typename base_class::size_type size_type;
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explicit pvector(TypeHandle type_handle = pvector_type_handle) : base_class(allocator(type_handle)) { }
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pvector(const pvector<Type> ©) : base_class(copy) { }
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pvector(pvector<Type> &&from) noexcept : base_class(std::move(from)) {};
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explicit pvector(size_type n, TypeHandle type_handle = pvector_type_handle) : base_class(n, Type(), allocator(type_handle)) { }
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explicit pvector(size_type n, const Type &value, TypeHandle type_handle = pvector_type_handle) : base_class(n, value, allocator(type_handle)) { }
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pvector(const Type *begin, const Type *end, TypeHandle type_handle = pvector_type_handle) : base_class(begin, end, allocator(type_handle)) { }
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pvector(std::initializer_list<Type> init, TypeHandle type_handle = pvector_type_handle) : base_class(std::move(init), allocator(type_handle)) { }
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pvector<Type> &operator =(const pvector<Type> ©) {
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base_class::operator =(copy);
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return *this;
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}
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pvector<Type> &operator =(pvector<Type> &&from) noexcept {
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base_class::operator =(std::move(from));
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return *this;
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}
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};
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#endif // USE_STL_ALLOCATOR
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#endif
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