historical/toontown-classic.git/panda/include/pvector.h
2024-01-16 11:20:27 -06:00

70 lines
2.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pvector.h
* @author drose
* @date 2001-06-05
*/
#ifndef PVECTOR_H
#define PVECTOR_H
#include <vector>
#include <initializer_list>
#include "dtoolbase.h"
#include "pallocator.h"
#include "register_type.h"
#ifndef USE_STL_ALLOCATOR
// If we're not using custom allocators, just use the standard class
// definition.
#define pvector vector
#elif defined(CPPPARSER)
// Simplified definition to speed up Interrogate parsing.
template<class Type>
class pvector : public std::vector<Type> {
};
#else
/**
* This is our own Panda specialization on the default STL vector. Its main
* purpose is to call the hooks for MemoryUsage to properly track STL-
* allocated memory.
*/
template<class Type>
class pvector : public std::vector<Type, pallocator_array<Type> > {
public:
typedef pallocator_array<Type> allocator;
typedef std::vector<Type, allocator> base_class;
typedef typename base_class::size_type size_type;
explicit pvector(TypeHandle type_handle = pvector_type_handle) : base_class(allocator(type_handle)) { }
pvector(const pvector<Type> &copy) : base_class(copy) { }
pvector(pvector<Type> &&from) noexcept : base_class(std::move(from)) {};
explicit pvector(size_type n, TypeHandle type_handle = pvector_type_handle) : base_class(n, Type(), allocator(type_handle)) { }
explicit pvector(size_type n, const Type &value, TypeHandle type_handle = pvector_type_handle) : base_class(n, value, allocator(type_handle)) { }
pvector(const Type *begin, const Type *end, TypeHandle type_handle = pvector_type_handle) : base_class(begin, end, allocator(type_handle)) { }
pvector(std::initializer_list<Type> init, TypeHandle type_handle = pvector_type_handle) : base_class(std::move(init), allocator(type_handle)) { }
pvector<Type> &operator =(const pvector<Type> &copy) {
base_class::operator =(copy);
return *this;
}
pvector<Type> &operator =(pvector<Type> &&from) noexcept {
base_class::operator =(std::move(from));
return *this;
}
};
#endif // USE_STL_ALLOCATOR
#endif