94 lines
2.4 KiB
C
94 lines
2.4 KiB
C
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file sphereLight.h
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* @author rdb
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* @date 2016-04-15
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*/
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#ifndef SPHERELIGHT_H
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#define SPHERELIGHT_H
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#include "pandabase.h"
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#include "lightLensNode.h"
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#include "pointLight.h"
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/**
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* A sphere light is like a point light, except that it represents a sphere
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* with a radius, rather than being an infinitely thin point in space.
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*
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* @since 1.10.0
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*/
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class EXPCL_PANDA_PGRAPHNODES SphereLight : public PointLight {
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PUBLISHED:
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explicit SphereLight(const std::string &name);
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protected:
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SphereLight(const SphereLight ©);
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public:
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virtual PandaNode *make_copy() const;
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virtual void xform(const LMatrix4 &mat);
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virtual void write(std::ostream &out, int indent_level) const;
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PUBLISHED:
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INLINE PN_stdfloat get_radius() const;
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INLINE void set_radius(PN_stdfloat radius);
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MAKE_PROPERTY(radius, get_radius, set_radius);
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private:
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// This is the data that must be cycled between pipeline stages.
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class EXPCL_PANDA_PGRAPHNODES CData : public CycleData {
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public:
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INLINE CData();
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INLINE CData(const CData ©);
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virtual CycleData *make_copy() const;
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virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
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virtual void fillin(DatagramIterator &scan, BamReader *manager);
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virtual TypeHandle get_parent_type() const {
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return SphereLight::get_class_type();
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}
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PN_stdfloat _radius;
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};
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PipelineCycler<CData> _cycler;
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typedef CycleDataReader<CData> CDReader;
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typedef CycleDataWriter<CData> CDWriter;
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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PointLight::init_type();
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register_type(_type_handle, "SphereLight",
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PointLight::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "sphereLight.I"
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#endif
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