historical/toontown-classic.git/panda/include/dxTextureContext9.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file dxTextureContext9.I
* @author drose
* @date 2005-05-23
*/
/**
* Returns true if the texture was created with mipmaps, false otherwise.
*/
INLINE bool DXTextureContext9::
has_mipmaps() const {
return _has_mipmaps;
}
/**
* Returns the Direct3D object that represents the texture, whatever kind of
* texture it is.
*/
INLINE IDirect3DBaseTexture9 *DXTextureContext9::
get_d3d_texture() const {
return _d3d_texture;
}
/**
* Returns the Direct3D object that represents the texture, in the case of a
* 1-d or 2-d texture.
*/
INLINE IDirect3DTexture9 *DXTextureContext9::
get_d3d_2d_texture() const {
return _d3d_2d_texture;
}
/**
* Returns the Direct3D object that represents the texture, in the case of a
* 3-d texture.
*/
INLINE IDirect3DVolumeTexture9 *DXTextureContext9::
get_d3d_volume_texture() const {
return _d3d_volume_texture;
}
/**
* Returns the Direct3D object that represents the texture, in the case of a
* cube map texture.
*/
INLINE IDirect3DCubeTexture9 *DXTextureContext9::
get_d3d_cube_texture() const {
return _d3d_cube_texture;
}