56 lines
1.3 KiB
Text
56 lines
1.3 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file dxTextureContext9.I
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* @author drose
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* @date 2005-05-23
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*/
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/**
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* Returns true if the texture was created with mipmaps, false otherwise.
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*/
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INLINE bool DXTextureContext9::
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has_mipmaps() const {
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return _has_mipmaps;
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}
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/**
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* Returns the Direct3D object that represents the texture, whatever kind of
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* texture it is.
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*/
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INLINE IDirect3DBaseTexture9 *DXTextureContext9::
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get_d3d_texture() const {
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return _d3d_texture;
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}
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/**
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* Returns the Direct3D object that represents the texture, in the case of a
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* 1-d or 2-d texture.
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*/
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INLINE IDirect3DTexture9 *DXTextureContext9::
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get_d3d_2d_texture() const {
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return _d3d_2d_texture;
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}
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/**
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* Returns the Direct3D object that represents the texture, in the case of a
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* 3-d texture.
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*/
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INLINE IDirect3DVolumeTexture9 *DXTextureContext9::
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get_d3d_volume_texture() const {
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return _d3d_volume_texture;
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}
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/**
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* Returns the Direct3D object that represents the texture, in the case of a
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* cube map texture.
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*/
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INLINE IDirect3DCubeTexture9 *DXTextureContext9::
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get_d3d_cube_texture() const {
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return _d3d_cube_texture;
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}
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