historical/toontown-classic.git/panda/include/bullet_utils.h
2024-01-16 11:20:27 -06:00

65 lines
1.9 KiB
C

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file bullet_utils.h
* @author enn0x
* @date 2010-01-23
*/
#ifndef __BULLET_UTILS_H__
#define __BULLET_UTILS_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "luse.h"
#include "pointerTo.h"
#include "pandaNode.h"
#include "nodePath.h"
// Conversion from Panda3D to Bullet
EXPCL_PANDABULLET btVector3 LVecBase3_to_btVector3(const LVecBase3 &v);
EXPCL_PANDABULLET btMatrix3x3 LMatrix3_to_btMatrix3x3(const LMatrix3 &m);
EXPCL_PANDABULLET btTransform LMatrix4_to_btTrans(const LMatrix4 &m);
EXPCL_PANDABULLET btQuaternion LQuaternion_to_btQuat(const LQuaternion &q);
// Conversion from Bullet to Panda3D
EXPCL_PANDABULLET LVecBase3 btVector3_to_LVecBase3(const btVector3 &v);
EXPCL_PANDABULLET LVector3 btVector3_to_LVector3(const btVector3 &v);
EXPCL_PANDABULLET LPoint3 btVector3_to_LPoint3(const btVector3 &p);
EXPCL_PANDABULLET LMatrix3 btMatrix3x3_to_LMatrix3(const btMatrix3x3 &m);
EXPCL_PANDABULLET LMatrix4 btTrans_to_LMatrix4(const btTransform &tf);
EXPCL_PANDABULLET LQuaternion btQuat_to_LQuaternion(const btQuaternion &q);
EXPCL_PANDABULLET CPT(TransformState) btTrans_to_TransformState(
const btTransform &tf,
const LVecBase3 &scale=LVecBase3(1.0f, 1.0f, 1.0f));
EXPCL_PANDABULLET btTransform TransformState_to_btTrans(
CPT(TransformState) ts);
EXPCL_PANDABULLET void get_node_transform(btTransform &trans, PandaNode *node);
// UpAxis
BEGIN_PUBLISH
enum BulletUpAxis {
X_up = 0,
Y_up = 1,
Z_up = 2,
};
EXPCL_PANDABULLET BulletUpAxis get_default_up_axis();
EXPCL_PANDABULLET int get_bullet_version();
END_PUBLISH
#include "bullet_utils.I"
#endif // __BULLET_UTILS_H__