75 lines
2 KiB
C++
75 lines
2 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file collisionHandlerQueue.h
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* @author drose
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* @date 2002-03-16
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*/
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#ifndef COLLISIONHANDLERQUEUE_H
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#define COLLISIONHANDLERQUEUE_H
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#include "pandabase.h"
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#include "collisionHandler.h"
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#include "collisionEntry.h"
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/**
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* A special kind of CollisionHandler that does nothing except remember the
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* CollisionEntries detected the last pass. This set of CollisionEntries may
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* then be queried by the calling function. It's primarily useful when a
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* simple intersection test is being made, e.g. for picking from the window.
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*/
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class EXPCL_PANDA_COLLIDE CollisionHandlerQueue : public CollisionHandler {
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PUBLISHED:
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CollisionHandlerQueue();
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public:
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virtual void begin_group();
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virtual void add_entry(CollisionEntry *entry);
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PUBLISHED:
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void sort_entries();
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void clear_entries();
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int get_num_entries() const;
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CollisionEntry *get_entry(int n) const;
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MAKE_SEQ(get_entries, get_num_entries, get_entry);
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MAKE_SEQ_PROPERTY(entries, get_num_entries, get_entry);
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void output(std::ostream &out) const;
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void write(std::ostream &out, int indent_level = 0) const;
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private:
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typedef pvector< PT(CollisionEntry) > Entries;
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Entries _entries;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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CollisionHandler::init_type();
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register_type(_type_handle, "CollisionHandlerQueue",
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CollisionHandler::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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INLINE std::ostream &operator << (std::ostream &out, const CollisionHandlerQueue &chq) {
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chq.output(out);
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return out;
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}
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#endif
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