72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file collisionLine.h
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* @author drose
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* @date 2005-01-05
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*/
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#ifndef COLLISIONLINE_H
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#define COLLISIONLINE_H
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#include "pandabase.h"
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#include "collisionRay.h"
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/**
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* An infinite line, similar to a CollisionRay, except that it extends in both
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* directions. It is, however, directional.
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*/
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class EXPCL_PANDA_COLLIDE CollisionLine : public CollisionRay {
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PUBLISHED:
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INLINE CollisionLine();
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INLINE explicit CollisionLine(const LPoint3 &origin, const LVector3 &direction);
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INLINE explicit CollisionLine(PN_stdfloat ox, PN_stdfloat oy, PN_stdfloat oz,
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PN_stdfloat dx, PN_stdfloat dy, PN_stdfloat dz);
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public:
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INLINE CollisionLine(const CollisionLine ©);
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virtual CollisionSolid *make_copy();
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virtual PT(CollisionEntry)
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test_intersection(const CollisionEntry &entry) const;
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virtual void output(std::ostream &out) const;
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protected:
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virtual void fill_viz_geom();
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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protected:
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static TypedWritable *make_from_bam(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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CollisionRay::init_type();
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register_type(_type_handle, "CollisionLine",
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CollisionRay::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "collisionLine.I"
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#endif
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