126 lines
3.9 KiB
C++
126 lines
3.9 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggJointData.h
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* @author drose
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* @date 2001-02-23
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*/
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#ifndef EGGJOINTDATA_H
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#define EGGJOINTDATA_H
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#include "pandatoolbase.h"
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#include "eggComponentData.h"
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#include "eggGroup.h"
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#include "luse.h"
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#include "pset.h"
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class EggCharacterDb;
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/**
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* This is one node of a hierarchy of EggJointData nodes, each of which
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* represents a single joint of the character hierarchy across all loaded
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* files: the various models, the LOD's of each model, and the various
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* animation channel files.
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*/
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class EggJointData : public EggComponentData {
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public:
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EggJointData(EggCharacterCollection *collection,
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EggCharacterData *char_data);
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INLINE EggJointData *get_parent() const;
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INLINE int get_num_children() const;
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INLINE EggJointData *get_child(int n) const;
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INLINE EggJointData *find_joint(const std::string &name);
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LMatrix4d get_frame(int model_index, int n) const;
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LMatrix4d get_net_frame(int model_index, int n, EggCharacterDb &db) const;
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LMatrix4d get_net_frame_inv(int model_index, int n, EggCharacterDb &db) const;
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INLINE bool has_rest_frame() const;
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INLINE bool rest_frames_differ() const;
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INLINE const LMatrix4d &get_rest_frame() const;
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void force_initial_rest_frame();
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INLINE void reparent_to(EggJointData *new_parent);
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void move_vertices_to(EggJointData *new_owner);
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int score_reparent_to(EggJointData *new_parent, EggCharacterDb &db);
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bool do_rebuild_all(EggCharacterDb &db);
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void optimize();
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void expose(EggGroup::DCSType dcs_type = EggGroup::DC_default);
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void zero_channels(const std::string &components);
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void quantize_channels(const std::string &components, double quantum);
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void apply_default_pose(int source_model, int frame);
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virtual void add_back_pointer(int model_index, EggObject *egg_object);
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virtual void write(std::ostream &out, int indent_level = 0) const;
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protected:
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void do_begin_reparent();
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bool calc_new_parent_depth(pset<EggJointData *> &chain);
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void do_begin_compute_reparent();
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bool do_compute_reparent(int model_index, int n, EggCharacterDb &db);
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bool do_joint_rebuild(int model_index, EggCharacterDb &db);
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void do_finish_reparent();
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private:
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EggJointData *make_new_joint(const std::string &name);
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EggJointData *find_joint_exact(const std::string &name);
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EggJointData *find_joint_matches(const std::string &name);
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bool is_new_ancestor(EggJointData *child) const;
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const LMatrix4d &get_new_net_frame(int model_index, int n, EggCharacterDb &db);
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const LMatrix4d &get_new_net_frame_inv(int model_index, int n, EggCharacterDb &db);
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LMatrix4d get_new_frame(int model_index, int n, EggCharacterDb &db);
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bool _has_rest_frame;
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bool _rest_frames_differ;
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LMatrix4d _rest_frame;
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// These are used to cache the above results for optimizing
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// do_compute_reparent().
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LMatrix4d _new_net_frame, _new_net_frame_inv;
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bool _got_new_net_frame, _got_new_net_frame_inv;
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bool _computed_reparent;
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bool _computed_ok;
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protected:
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typedef pvector<EggJointData *> Children;
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Children _children;
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EggJointData *_parent;
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EggJointData *_new_parent;
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int _new_parent_depth;
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bool _got_new_parent_depth;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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EggComponentData::init_type();
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register_type(_type_handle, "EggJointData",
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EggComponentData::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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friend class EggCharacterCollection;
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friend class EggCharacterData;
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friend class OrderJointsByNewDepth;
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};
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#include "eggJointData.I"
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#endif
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