47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggRetargetAnim.h
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* @author drose
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* @date 2005-05-05
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*/
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#ifndef EGGRETARGETANIM_H
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#define EGGRETARGETANIM_H
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#include "pandatoolbase.h"
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#include "eggCharacterFilter.h"
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#include "luse.h"
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#include "pvector.h"
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#include "pset.h"
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class EggCharacterData;
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class EggJointData;
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class EggCharacterDb;
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/**
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* Retargets one or more animation files from one particular skeleton to a
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* similar, but differently scaled skeleton by preserving the rotation
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* information but discarding translation and/or scale.
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*/
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class EggRetargetAnim : public EggCharacterFilter {
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public:
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EggRetargetAnim();
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void run();
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void retarget_anim(EggCharacterData *char_data, EggJointData *joint_data,
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int reference_model, const pset<std::string> &keep_names,
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EggCharacterDb &db);
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Filename _reference_filename;
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vector_string _keep_joints;
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};
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#endif
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