58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/**
|
|
* PANDA 3D SOFTWARE
|
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
*
|
|
* All use of this software is subject to the terms of the revised BSD
|
|
* license. You should have received a copy of this license along
|
|
* with this source code in a file named "LICENSE."
|
|
*
|
|
* @file eggTopstrip.h
|
|
* @author drose
|
|
* @date 2001-02-23
|
|
*/
|
|
|
|
#ifndef EGGTOPSTRIP_H
|
|
#define EGGTOPSTRIP_H
|
|
|
|
#include "pandatoolbase.h"
|
|
|
|
#include "eggCharacterFilter.h"
|
|
#include "luse.h"
|
|
|
|
#include "pvector.h"
|
|
|
|
class EggCharacterData;
|
|
class EggCharacterDb;
|
|
class EggJointData;
|
|
class EggJointPointer;
|
|
|
|
/**
|
|
* Reads a character model and/or animations and strips out the animation from
|
|
* one of the top joints from the entire character. Particularly useful for
|
|
* generating stackable character models from separately-extracted characters.
|
|
*/
|
|
class EggTopstrip : public EggCharacterFilter {
|
|
public:
|
|
EggTopstrip();
|
|
|
|
void run();
|
|
void check_transform_channels();
|
|
|
|
void strip_anim(EggCharacterData *char_data, EggJointData *joint_data,
|
|
int from_model, EggCharacterData *from_char,
|
|
EggJointData *top_joint, EggCharacterDb &db);
|
|
void strip_anim_vertices(EggNode *egg_node, int into_model,
|
|
int from_model, EggJointData *top_joint,
|
|
EggCharacterDb &db);
|
|
|
|
void adjust_transform(LMatrix4d &mat) const;
|
|
|
|
|
|
std::string _top_joint_name;
|
|
bool _got_invert_transform;
|
|
bool _invert_transform;
|
|
std::string _transform_channels;
|
|
Filename _channel_filename;
|
|
};
|
|
|
|
#endif
|