406 lines
15 KiB
C++
406 lines
15 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file lens.h
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* @author drose
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* @date 1999-02-18
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*/
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#ifndef LENS_H
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#define LENS_H
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#include "pandabase.h"
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#include "typedWritableReferenceCount.h"
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#include "luse.h"
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#include "geom.h"
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#include "updateSeq.h"
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#include "geomVertexData.h"
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#include "pointerTo.h"
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#include "cycleData.h"
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#include "cycleDataReader.h"
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#include "cycleDataWriter.h"
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#include "pipelineCycler.h"
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class BoundingVolume;
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/**
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* A base class for any number of different kinds of lenses, linear and
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* otherwise. Presently, this includes perspective and orthographic lenses.
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*
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* A Lens object is the main part of a Camera node, which defines the
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* fundamental interface to point-of-view for rendering. Lenses are also used
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* in other contexts, however; for instance, a Spotlight is also defined using
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* a lens.
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*/
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class EXPCL_PANDA_GOBJ Lens : public TypedWritableReferenceCount {
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public:
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Lens();
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Lens(const Lens ©);
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void operator = (const Lens ©);
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PUBLISHED:
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enum StereoChannel {
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SC_mono = 0x00,
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SC_left = 0x01,
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SC_right = 0x02,
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SC_stereo = 0x03, // == SC_left | SC_right
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};
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virtual PT(Lens) make_copy() const=0;
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INLINE bool extrude(const LPoint2 &point2d,
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LPoint3 &near_point, LPoint3 &far_point) const;
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INLINE bool extrude(const LPoint3 &point2d,
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LPoint3 &near_point, LPoint3 &far_point) const;
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INLINE bool extrude_depth(const LPoint3 &point2d, LPoint3 &point3d) const;
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INLINE bool extrude_vec(const LPoint2 &point2d, LVector3 &vec3d) const;
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INLINE bool extrude_vec(const LPoint3 &point2d, LVector3 &vec3d) const;
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INLINE bool project(const LPoint3 &point3d, LPoint3 &point2d) const;
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INLINE bool project(const LPoint3 &point3d, LPoint2 &point2d) const;
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INLINE void set_change_event(const std::string &event);
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INLINE const std::string &get_change_event() const;
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MAKE_PROPERTY(change_event, get_change_event, set_change_event);
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void set_coordinate_system(CoordinateSystem cs);
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INLINE CoordinateSystem get_coordinate_system() const;
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MAKE_PROPERTY(coordinate_system, get_coordinate_system,
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set_coordinate_system);
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void clear();
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INLINE void set_film_size(PN_stdfloat width);
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INLINE void set_film_size(PN_stdfloat width, PN_stdfloat height);
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INLINE void set_film_size(const LVecBase2 &film_size);
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INLINE const LVecBase2 &get_film_size() const;
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MAKE_PROPERTY(film_size, get_film_size, set_film_size);
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INLINE void set_film_offset(PN_stdfloat x, PN_stdfloat y);
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INLINE void set_film_offset(const LVecBase2 &film_offset);
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INLINE const LVector2 &get_film_offset() const;
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MAKE_PROPERTY(film_offset, get_film_offset, set_film_offset);
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INLINE void set_focal_length(PN_stdfloat focal_length);
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INLINE PN_stdfloat get_focal_length() const;
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MAKE_PROPERTY(focal_length, get_focal_length, set_focal_length);
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void set_min_fov(PN_stdfloat min_fov);
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INLINE void set_fov(PN_stdfloat fov);
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INLINE void set_fov(PN_stdfloat hfov, PN_stdfloat vfov);
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INLINE void set_fov(const LVecBase2 &fov);
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INLINE const LVecBase2 &get_fov() const;
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INLINE PN_stdfloat get_hfov() const;
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INLINE PN_stdfloat get_vfov() const;
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PN_stdfloat get_min_fov() const;
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MAKE_PROPERTY(fov, get_fov, set_fov);
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MAKE_PROPERTY(min_fov, get_min_fov, set_min_fov);
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INLINE void set_aspect_ratio(PN_stdfloat aspect_ratio);
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INLINE PN_stdfloat get_aspect_ratio() const;
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MAKE_PROPERTY(aspect_ratio, get_aspect_ratio, set_aspect_ratio);
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INLINE void set_near(PN_stdfloat near_distance);
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INLINE PN_stdfloat get_near() const;
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INLINE void set_far(PN_stdfloat far_distance);
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INLINE PN_stdfloat get_far() const;
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INLINE void set_near_far(PN_stdfloat near_distance, PN_stdfloat far_distance);
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MAKE_PROPERTY(near, get_near, set_near);
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MAKE_PROPERTY(far, get_far, set_far);
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static PN_stdfloat get_default_near();
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static PN_stdfloat get_default_far();
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INLINE void set_view_hpr(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r);
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void set_view_hpr(const LVecBase3 &view_hpr);
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const LVecBase3 &get_view_hpr() const;
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MAKE_PROPERTY(view_hpr, get_view_hpr, set_view_hpr);
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INLINE void set_view_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z, PN_stdfloat i, PN_stdfloat j, PN_stdfloat k);
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void set_view_vector(const LVector3 &view_vector, const LVector3 &up_vector);
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const LVector3 &get_view_vector() const;
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const LVector3 &get_up_vector() const;
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LPoint3 get_nodal_point() const;
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MAKE_PROPERTY(nodal_point, get_nodal_point);
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INLINE void set_interocular_distance(PN_stdfloat interocular_distance);
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INLINE PN_stdfloat get_interocular_distance() const;
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INLINE void set_convergence_distance(PN_stdfloat convergence_distance);
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INLINE PN_stdfloat get_convergence_distance() const;
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MAKE_PROPERTY(interocular_distance, get_interocular_distance, set_interocular_distance);
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MAKE_PROPERTY(convergence_distance, get_convergence_distance, set_convergence_distance);
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INLINE void set_view_mat(const LMatrix4 &view_mat);
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INLINE const LMatrix4 &get_view_mat() const;
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void clear_view_mat();
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MAKE_PROPERTY(view_mat, get_view_mat, set_view_mat);
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void set_keystone(const LVecBase2 &keystone);
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INLINE const LVecBase2 &get_keystone() const;
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void clear_keystone();
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MAKE_PROPERTY(keystone, get_keystone, set_keystone);
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void set_custom_film_mat(const LMatrix4 &custom_film_mat);
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INLINE const LMatrix4 &get_custom_film_mat() const;
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void clear_custom_film_mat();
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// These flags are passed in as the last parameter to control the behavior
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// of set_frustum_from_corners(). See the documentation for that method for
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// an explanation of each flag.
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enum FromCorners {
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FC_roll = 0x0001,
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FC_camera_plane = 0x0002,
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FC_off_axis = 0x0004,
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FC_aspect_ratio = 0x0008,
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FC_shear = 0x0010,
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FC_keystone = 0x0020,
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};
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void set_frustum_from_corners(const LVecBase3 &ul, const LVecBase3 &ur,
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const LVecBase3 &ll, const LVecBase3 &lr,
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int flags);
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void recompute_all();
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virtual bool is_linear() const;
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virtual bool is_perspective() const;
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virtual bool is_orthographic() const;
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virtual PT(Geom) make_geometry();
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virtual PT(BoundingVolume) make_bounds() const;
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INLINE const LMatrix4 &get_projection_mat(StereoChannel channel = SC_mono) const;
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INLINE const LMatrix4 &get_projection_mat_inv(StereoChannel channel = SC_mono) const;
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INLINE const LMatrix4 &get_film_mat() const;
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INLINE const LMatrix4 &get_film_mat_inv() const;
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INLINE const LMatrix4 &get_lens_mat() const;
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INLINE const LMatrix4 &get_lens_mat_inv() const;
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virtual void output(std::ostream &out) const;
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virtual void write(std::ostream &out, int indent_level = 0) const;
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INLINE UpdateSeq get_last_change() const;
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protected:
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class CData;
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INLINE void do_adjust_user_flags(CData *cdata, int clear_flags, int set_flags);
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INLINE void do_adjust_comp_flags(CData *cdata, int clear_flags, int set_flags);
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void do_set_film_size(CData *cdata, PN_stdfloat width);
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void do_set_film_size(CData *cdata, const LVecBase2 &film_size);
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const LVecBase2 &do_get_film_size(const CData *cdata) const;
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INLINE void do_set_film_offset(CData *cdata, const LVecBase2 &film_offset);
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INLINE const LVector2 &do_get_film_offset(const CData *cdata) const;
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void do_set_focal_length(CData *cdata, PN_stdfloat focal_length);
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PN_stdfloat do_get_focal_length(const CData *cdata) const;
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void do_set_fov(CData *cdata, PN_stdfloat fov);
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void do_set_fov(CData *cdata, const LVecBase2 &fov);
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const LVecBase2 &do_get_fov(const CData *cdata) const;
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void do_set_aspect_ratio(CData *cdata, PN_stdfloat aspect_ratio);
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PN_stdfloat do_get_aspect_ratio(const CData *cdata) const;
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INLINE void do_set_near(CData *cdata, PN_stdfloat near_distance);
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INLINE PN_stdfloat do_get_near(const CData *cdata) const;
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INLINE void do_set_far(CData *cdata, PN_stdfloat far_distance);
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INLINE PN_stdfloat do_get_far(const CData *cdata) const;
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INLINE void do_set_near_far(CData *cdata, PN_stdfloat near_distance, PN_stdfloat far_distance);
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const LMatrix4 &do_get_projection_mat(const CData *cdata, StereoChannel channel = SC_mono) const;
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const LMatrix4 &do_get_projection_mat_inv(const CData *cdata, StereoChannel channel = SC_mono) const;
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const LMatrix4 &do_get_film_mat(const CData *cdata) const;
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const LMatrix4 &do_get_film_mat_inv(const CData *cdata) const;
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const LMatrix4 &do_get_lens_mat(const CData *cdata) const;
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const LMatrix4 &do_get_lens_mat_inv(const CData *cdata) const;
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void do_set_interocular_distance(CData *cdata, PN_stdfloat interocular_distance);
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void do_set_convergence_distance(CData *cdata, PN_stdfloat convergence_distance);
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void do_set_view_mat(CData *cdata, const LMatrix4 &view_mat);
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const LMatrix4 &do_get_view_mat(const CData *cdata) const;
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void do_throw_change_event(CData *cdata);
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virtual bool do_extrude(const CData *cdata, const LPoint3 &point2d,
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LPoint3 &near_point, LPoint3 &far_point) const;
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virtual bool do_extrude_depth(const CData *cdata, const LPoint3 &point2d,
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LPoint3 &point3d) const;
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bool do_extrude_depth_with_mat(const CData *cdata, const LPoint3 &point2d,
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LPoint3 &point3d) const;
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virtual bool do_extrude_vec(const CData *cdata,
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const LPoint3 &point2d, LVector3 &vec) const;
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virtual bool do_project(const CData *cdata,
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const LPoint3 &point3d, LPoint3 &point2d) const;
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virtual void do_compute_film_size(CData *cdata);
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virtual void do_compute_focal_length(CData *cdata);
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virtual void do_compute_fov(CData *cdata);
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virtual void do_compute_aspect_ratio(CData *cdata);
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virtual void do_compute_view_hpr(CData *cdata);
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virtual void do_compute_view_vector(CData *cdata);
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virtual void do_compute_projection_mat(CData *cdata);
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virtual void do_compute_film_mat(CData *cdata);
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virtual void do_compute_lens_mat(CData *cdata);
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virtual PN_stdfloat fov_to_film(PN_stdfloat fov, PN_stdfloat focal_length, bool horiz) const;
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virtual PN_stdfloat fov_to_focal_length(PN_stdfloat fov, PN_stdfloat film_size, bool horiz) const;
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virtual PN_stdfloat film_to_fov(PN_stdfloat film_size, PN_stdfloat focal_length, bool horiz) const;
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private:
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void do_resequence_fov_triad(const CData *cdata,
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char &newest, char &older_a, char &older_b) const;
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int do_define_geom_data(CData *cdata);
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static void build_shear_mat(LMatrix4 &shear_mat,
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const LPoint3 &cul, const LPoint3 &cur,
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const LPoint3 &cll, const LPoint3 &clr);
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static PN_stdfloat sqr_dist_to_line(const LPoint3 &point, const LPoint3 &origin,
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const LVector3 &vec);
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protected:
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enum UserFlags {
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// Parameters the user may have explicitly specified.
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UF_film_width = 0x0001,
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UF_film_height = 0x0002,
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UF_focal_length = 0x0004,
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UF_hfov = 0x0008,
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UF_vfov = 0x0010,
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UF_aspect_ratio = 0x0020,
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UF_view_hpr = 0x0040,
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UF_view_vector = 0x0080,
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UF_interocular_distance = 0x0100,
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UF_convergence_distance = 0x0200,
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UF_view_mat = 0x0400,
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UF_keystone = 0x0800,
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UF_min_fov = 0x1000,
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UF_custom_film_mat = 0x2000,
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};
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enum CompFlags {
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// Values that may need to be recomputed.
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CF_film_mat = 0x0001,
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CF_film_mat_inv = 0x0002,
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CF_lens_mat = 0x0004,
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CF_lens_mat_inv = 0x0008,
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CF_projection_mat = 0x0010,
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CF_projection_mat_inv = 0x0020,
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CF_projection_mat_left_inv = 0x0040,
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CF_projection_mat_right_inv = 0x0080,
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CF_mat = 0x00ff, // all of the above.
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CF_film_size = 0x0100,
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CF_aspect_ratio = 0x0200,
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CF_view_hpr = 0x0400,
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CF_view_vector = 0x0800,
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CF_focal_length = 0x1000,
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CF_fov = 0x2000,
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};
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// This is the data that must be cycled between pipeline stages.
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class EXPCL_PANDA_GOBJ CData : public CycleData {
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public:
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CData();
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CData(const CData ©);
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ALLOC_DELETED_CHAIN(CData);
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virtual CycleData *make_copy() const;
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virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
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virtual void fillin(DatagramIterator &scan, BamReader *manager);
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virtual TypeHandle get_parent_type() const {
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return Lens::get_class_type();
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}
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void clear();
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std::string _change_event;
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UpdateSeq _last_change;
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CoordinateSystem _cs;
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LVecBase2 _film_size;
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LVector2 _film_offset;
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PN_stdfloat _focal_length;
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LVecBase2 _fov;
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PN_stdfloat _min_fov;
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PN_stdfloat _aspect_ratio;
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PN_stdfloat _near_distance, _far_distance;
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LVecBase3 _view_hpr;
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LVector3 _view_vector, _up_vector;
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PN_stdfloat _interocular_distance;
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PN_stdfloat _convergence_distance;
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LVecBase2 _keystone;
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LMatrix4 _custom_film_mat;
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LMatrix4 _film_mat, _film_mat_inv;
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LMatrix4 _lens_mat, _lens_mat_inv;
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LMatrix4 _projection_mat, _projection_mat_inv;
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LMatrix4 _projection_mat_left, _projection_mat_left_inv;
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LMatrix4 _projection_mat_right, _projection_mat_right_inv;
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short _user_flags;
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short _comp_flags;
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// The user may only specify two of these three parameters. Specifying
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// the third parameter wipes out the first one specified. We therefore
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// need to remember the order in which the user has specified these three
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// parameters. A bit of a mess.
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char _focal_length_seq, _fov_seq, _film_size_seq;
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PT(GeomVertexData) _geom_data;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "Lens::CData");
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}
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private:
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static TypeHandle _type_handle;
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};
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PipelineCycler<CData> _cycler;
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typedef CycleDataReader<CData> CDReader;
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typedef CycleDataWriter<CData> CDWriter;
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public:
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virtual void write_datagram(BamWriter *manager, Datagram &dg);
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protected:
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedWritableReferenceCount::init_type();
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register_type(_type_handle, "Lens",
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TypedWritableReferenceCount::get_class_type());
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CData::init_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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EXPCL_PANDA_GOBJ INLINE std::ostream &operator << (std::ostream &out, const Lens &lens);
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#include "lens.I"
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#endif
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