99 lines
2.8 KiB
C++
99 lines
2.8 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file partBundleNode.h
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* @author drose
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* @date 2002-03-06
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*/
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#ifndef PARTBUNDLENODE_H
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#define PARTBUNDLENODE_H
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#include "pandabase.h"
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#include "partBundle.h"
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#include "partBundleHandle.h"
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#include "pandaNode.h"
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#include "dcast.h"
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#include "pvector.h"
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/**
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* This is a node that contains a pointer to an PartBundle. Like
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* AnimBundleNode, it exists to make it easy to store PartBundles in the scene
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* graph.
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*
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* (Unlike AnimBundleNode, however, PartBundleNode has an additional function:
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* it is also the base class of the Character node type, which adds additional
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* functionality.)
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*/
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class EXPCL_PANDA_CHAN PartBundleNode : public PandaNode {
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PUBLISHED:
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INLINE explicit PartBundleNode(const std::string &name, PartBundle *bundle);
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protected:
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INLINE PartBundleNode();
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INLINE PartBundleNode(const PartBundleNode ©);
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public:
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virtual ~PartBundleNode();
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virtual void apply_attribs_to_vertices(const AccumulatedAttribs &attribs,
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int attrib_types,
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GeomTransformer &transformer);
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virtual void xform(const LMatrix4 &mat);
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PUBLISHED:
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INLINE int get_num_bundles() const;
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INLINE PartBundle *get_bundle(int n) const;
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MAKE_SEQ(get_bundles, get_num_bundles, get_bundle);
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INLINE PartBundleHandle *get_bundle_handle(int n) const;
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MAKE_SEQ(get_bundle_handles, get_num_bundles, get_bundle_handle);
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MAKE_SEQ_PROPERTY(bundles, get_num_bundles, get_bundle);
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MAKE_SEQ_PROPERTY(bundle_handles, get_num_bundles, get_bundle_handle);
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protected:
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void add_bundle(PartBundle *bundle);
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void add_bundle_handle(PartBundleHandle *handle);
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void steal_bundles(PartBundleNode *other);
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virtual void update_bundle(PartBundleHandle *old_bundle_handle,
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PartBundle *new_bundle);
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protected:
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typedef pvector< PT(PartBundleHandle) > Bundles;
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Bundles _bundles;
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public:
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virtual void write_datagram(BamWriter* manager, Datagram &me);
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virtual int complete_pointers(TypedWritable **p_list,
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BamReader *manager);
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protected:
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void fillin(DatagramIterator& scan, BamReader* manager);
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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PandaNode::init_type();
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register_type(_type_handle, "PartBundleNode",
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PandaNode::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "partBundleNode.I"
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#endif
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