191 lines
4.7 KiB
Text
191 lines
4.7 KiB
Text
/**
|
|
* PANDA 3D SOFTWARE
|
|
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
*
|
|
* All use of this software is subject to the terms of the revised BSD
|
|
* license. You should have received a copy of this license along
|
|
* with this source code in a file named "LICENSE."
|
|
*
|
|
* @file vertexDataBuffer.I
|
|
* @author drose
|
|
* @date 2007-05-14
|
|
*/
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE VertexDataBuffer::
|
|
VertexDataBuffer() :
|
|
_resident_data(nullptr),
|
|
_size(0),
|
|
_reserved_size(0)
|
|
{
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE VertexDataBuffer::
|
|
VertexDataBuffer(size_t size) :
|
|
_resident_data(nullptr),
|
|
_size(0),
|
|
_reserved_size(0)
|
|
{
|
|
do_unclean_realloc(size);
|
|
_size = size;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE VertexDataBuffer::
|
|
VertexDataBuffer(const VertexDataBuffer ©) :
|
|
_resident_data(nullptr),
|
|
_size(0),
|
|
_reserved_size(0)
|
|
{
|
|
(*this) = copy;
|
|
}
|
|
|
|
/**
|
|
*
|
|
*/
|
|
INLINE VertexDataBuffer::
|
|
~VertexDataBuffer() {
|
|
clear();
|
|
}
|
|
|
|
/**
|
|
* Returns a read-only pointer to the raw data, or NULL if the data is not
|
|
* currently resident. If the data is not currently resident, this will
|
|
* implicitly request it to become resident soon.
|
|
*
|
|
* If force is true, this method will never return NULL (unless the data is
|
|
* actually empty), but may block until the data is available.
|
|
*/
|
|
INLINE const unsigned char *VertexDataBuffer::
|
|
get_read_pointer(bool force) const {
|
|
LightMutexHolder holder(_lock);
|
|
|
|
const unsigned char *ptr;
|
|
if (_resident_data != nullptr || _size == 0) {
|
|
ptr = _resident_data;
|
|
} else {
|
|
nassertr(_block != nullptr, nullptr);
|
|
nassertr(_reserved_size >= _size, nullptr);
|
|
|
|
// We don't necessarily need to page the buffer all the way into independent
|
|
// status; it's sufficient just to return the block's pointer, which will
|
|
// force its page to resident status.
|
|
ptr = _block->get_pointer(force);
|
|
}
|
|
#ifdef _DEBUG
|
|
assert(((uintptr_t)ptr % MEMORY_HOOK_ALIGNMENT) == 0);
|
|
#endif
|
|
return (const unsigned char *)ASSUME_ALIGNED(ptr, MEMORY_HOOK_ALIGNMENT);
|
|
}
|
|
|
|
/**
|
|
* Returns a writable pointer to the raw data.
|
|
*/
|
|
INLINE unsigned char *VertexDataBuffer::
|
|
get_write_pointer() {
|
|
LightMutexHolder holder(_lock);
|
|
|
|
if (_resident_data == nullptr && _reserved_size != 0) {
|
|
do_page_in();
|
|
}
|
|
nassertr(_reserved_size >= _size, nullptr);
|
|
#ifdef _DEBUG
|
|
assert(((uintptr_t)_resident_data % MEMORY_HOOK_ALIGNMENT) == 0);
|
|
#endif
|
|
return (unsigned char *)ASSUME_ALIGNED(_resident_data, MEMORY_HOOK_ALIGNMENT);
|
|
}
|
|
|
|
/**
|
|
* Returns the number of bytes in the buffer.
|
|
*/
|
|
INLINE size_t VertexDataBuffer::
|
|
get_size() const {
|
|
return _size;
|
|
}
|
|
|
|
/**
|
|
* Returns the total number of bytes "reserved" in the buffer. This may be
|
|
* greater than or equal to get_size(). If it is greater, the additional
|
|
* bytes are extra unused bytes in the buffer, and this indicates the maximum
|
|
* value that may be passed to set_size() without first calling one of the
|
|
* realloc methods.
|
|
*/
|
|
INLINE size_t VertexDataBuffer::
|
|
get_reserved_size() const {
|
|
return _reserved_size;
|
|
}
|
|
|
|
/**
|
|
* Changes the size of the buffer. The new size must be less than or equal to
|
|
* the "reserved" size, which can only be changed via clean_realloc() or
|
|
* unclean_realloc().
|
|
*/
|
|
INLINE void VertexDataBuffer::
|
|
set_size(size_t size) {
|
|
LightMutexHolder holder(_lock);
|
|
nassertv(size <= _reserved_size);
|
|
|
|
if (size != _size) {
|
|
if (_resident_data == nullptr && _reserved_size != 0) {
|
|
do_page_in();
|
|
}
|
|
|
|
_size = size;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Changes the "reserved" size of the buffer, preserving its data (except for
|
|
* any data beyond the new end of the buffer, if the buffer is being reduced).
|
|
* If the buffer is expanded, the new data is uninitialized.
|
|
*
|
|
* It is an error to set the reserved size smaller than the size specified
|
|
* with set_size().
|
|
*/
|
|
INLINE void VertexDataBuffer::
|
|
clean_realloc(size_t reserved_size) {
|
|
LightMutexHolder holder(_lock);
|
|
do_clean_realloc(reserved_size);
|
|
}
|
|
|
|
/**
|
|
* Changes the size of the buffer, without regard to preserving its data. The
|
|
* buffer may contain random data after this call.
|
|
*
|
|
* It is an error to set the reserved size smaller than the size specified
|
|
* with set_size().
|
|
*/
|
|
INLINE void VertexDataBuffer::
|
|
unclean_realloc(size_t reserved_size) {
|
|
LightMutexHolder holder(_lock);
|
|
do_unclean_realloc(reserved_size);
|
|
}
|
|
|
|
/**
|
|
* Empties the buffer and sets its size to 0.
|
|
*/
|
|
INLINE void VertexDataBuffer::
|
|
clear() {
|
|
LightMutexHolder holder(_lock);
|
|
_size = 0;
|
|
do_unclean_realloc(0);
|
|
}
|
|
|
|
/**
|
|
* Moves the buffer out of independent memory and puts it on a page in the
|
|
* indicated book. The buffer may still be directly accessible as long as its
|
|
* page remains resident. Any subsequent attempt to rewrite the buffer will
|
|
* implicitly move it off of the page and back into independent memory.
|
|
*/
|
|
INLINE void VertexDataBuffer::
|
|
page_out(VertexDataBook &book) {
|
|
LightMutexHolder holder(_lock);
|
|
do_page_out(book);
|
|
}
|