historical/toontown-classic.git/panda/pandac/input/libp3mathutil.in
2024-01-16 11:20:27 -06:00

6455 lines
288 KiB
Text

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13 libp3mathutil 4 LL_p 12 panda3d.core
712
753 5 clear 0 4 1467 59 PointerToBase< ReferenceCountedVector< LMatrix3d > >::clear 0 1 14 0
78
inline void PointerToBase< ReferenceCountedVector< LMatrix3d > >::clear(void);
754 6 output 0 4 1467 60 PointerToBase< ReferenceCountedVector< LMatrix3d > >::output 0 1 15 0
91
void PointerToBase< ReferenceCountedVector< LMatrix3d > >::output(std::ostream &out) const;
755 19 ~PointerToArrayBase 0 4 1466 52 PointerToArrayBase< LMatrix3d >::~PointerToArrayBase 0 0 0
66
inline PointerToArrayBase< LMatrix3d >::~PointerToArrayBase(void);
756 19 ConstPointerToArray 0 4 1465 53 ConstPointerToArray< LMatrix3d >::ConstPointerToArray 0 2 1 2 0
210
inline ConstPointerToArray< LMatrix3d >::ConstPointerToArray(PointerToArray< LMatrix3d > const &copy);
inline ConstPointerToArray< LMatrix3d >::ConstPointerToArray(ConstPointerToArray< LMatrix3d > const &copy);
757 5 clear 0 4 1465 39 ConstPointerToArray< LMatrix3d >::clear 0 1 3 0
58
inline void ConstPointerToArray< LMatrix3d >::clear(void);
758 4 size 0 4 1465 38 ConstPointerToArray< LMatrix3d >::size 0 1 4 0
81
inline unsigned long long int ConstPointerToArray< LMatrix3d >::size(void) const;
759 11 get_element 0 4 1465 45 ConstPointerToArray< LMatrix3d >::get_element 0 1 5 0
102
inline LMatrix3d const &ConstPointerToArray< LMatrix3d >::get_element(unsigned long long int n) const;
760 11 __getitem__ 0 4 1465 45 ConstPointerToArray< LMatrix3d >::__getitem__ 0 1 6 0
95
LMatrix3d const &ConstPointerToArray< LMatrix3d >::__getitem__(unsigned long long int n) const;
761 8 get_data 0 4 1465 42 ConstPointerToArray< LMatrix3d >::get_data 0 1 7 0
65
PyObject *ConstPointerToArray< LMatrix3d >::get_data(void) const;
762 11 get_subdata 0 4 1465 45 ConstPointerToArray< LMatrix3d >::get_subdata 0 1 8 0
118
PyObject *ConstPointerToArray< LMatrix3d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
763 13 get_ref_count 0 4 1465 47 ConstPointerToArray< LMatrix3d >::get_ref_count 0 1 9 0
71
inline int ConstPointerToArray< LMatrix3d >::get_ref_count(void) const;
764 18 get_node_ref_count 0 4 1465 52 ConstPointerToArray< LMatrix3d >::get_node_ref_count 0 1 10 0
76
inline int ConstPointerToArray< LMatrix3d >::get_node_ref_count(void) const;
765 5 count 0 4 1465 39 ConstPointerToArray< LMatrix3d >::count 0 1 11 0
95
inline unsigned long long int ConstPointerToArray< LMatrix3d >::count(LMatrix3d const &) const;
766 13 __getbuffer__ 0 4 1465 47 ConstPointerToArray< LMatrix3d >::__getbuffer__ 0 1 12 0
102
int ConstPointerToArray< LMatrix3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
767 17 __releasebuffer__ 0 4 1465 51 ConstPointerToArray< LMatrix3d >::__releasebuffer__ 0 1 13 0
96
void ConstPointerToArray< LMatrix3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
768 20 ~ConstPointerToArray 0 4 1465 54 ConstPointerToArray< LMatrix3d >::~ConstPointerToArray 0 0 0
61
ConstPointerToArray< LMatrix3d >::~ConstPointerToArray(void);
769 5 clear 0 4 1471 59 PointerToBase< ReferenceCountedVector< LMatrix3f > >::clear 0 1 29 0
78
inline void PointerToBase< ReferenceCountedVector< LMatrix3f > >::clear(void);
770 6 output 0 4 1471 60 PointerToBase< ReferenceCountedVector< LMatrix3f > >::output 0 1 30 0
91
void PointerToBase< ReferenceCountedVector< LMatrix3f > >::output(std::ostream &out) const;
771 19 ~PointerToArrayBase 0 4 1470 52 PointerToArrayBase< LMatrix3f >::~PointerToArrayBase 0 0 0
66
inline PointerToArrayBase< LMatrix3f >::~PointerToArrayBase(void);
772 19 ConstPointerToArray 0 4 1469 53 ConstPointerToArray< LMatrix3f >::ConstPointerToArray 0 2 16 17 0
210
inline ConstPointerToArray< LMatrix3f >::ConstPointerToArray(PointerToArray< LMatrix3f > const &copy);
inline ConstPointerToArray< LMatrix3f >::ConstPointerToArray(ConstPointerToArray< LMatrix3f > const &copy);
773 5 clear 0 4 1469 39 ConstPointerToArray< LMatrix3f >::clear 0 1 18 0
58
inline void ConstPointerToArray< LMatrix3f >::clear(void);
774 4 size 0 4 1469 38 ConstPointerToArray< LMatrix3f >::size 0 1 19 0
81
inline unsigned long long int ConstPointerToArray< LMatrix3f >::size(void) const;
775 11 get_element 0 4 1469 45 ConstPointerToArray< LMatrix3f >::get_element 0 1 20 0
102
inline LMatrix3f const &ConstPointerToArray< LMatrix3f >::get_element(unsigned long long int n) const;
776 11 __getitem__ 0 4 1469 45 ConstPointerToArray< LMatrix3f >::__getitem__ 0 1 21 0
95
LMatrix3f const &ConstPointerToArray< LMatrix3f >::__getitem__(unsigned long long int n) const;
777 8 get_data 0 4 1469 42 ConstPointerToArray< LMatrix3f >::get_data 0 1 22 0
65
PyObject *ConstPointerToArray< LMatrix3f >::get_data(void) const;
778 11 get_subdata 0 4 1469 45 ConstPointerToArray< LMatrix3f >::get_subdata 0 1 23 0
118
PyObject *ConstPointerToArray< LMatrix3f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
779 13 get_ref_count 0 4 1469 47 ConstPointerToArray< LMatrix3f >::get_ref_count 0 1 24 0
71
inline int ConstPointerToArray< LMatrix3f >::get_ref_count(void) const;
780 18 get_node_ref_count 0 4 1469 52 ConstPointerToArray< LMatrix3f >::get_node_ref_count 0 1 25 0
76
inline int ConstPointerToArray< LMatrix3f >::get_node_ref_count(void) const;
781 5 count 0 4 1469 39 ConstPointerToArray< LMatrix3f >::count 0 1 26 0
95
inline unsigned long long int ConstPointerToArray< LMatrix3f >::count(LMatrix3f const &) const;
782 13 __getbuffer__ 0 4 1469 47 ConstPointerToArray< LMatrix3f >::__getbuffer__ 0 1 27 0
102
int ConstPointerToArray< LMatrix3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
783 17 __releasebuffer__ 0 4 1469 51 ConstPointerToArray< LMatrix3f >::__releasebuffer__ 0 1 28 0
96
void ConstPointerToArray< LMatrix3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
784 20 ~ConstPointerToArray 0 4 1469 54 ConstPointerToArray< LMatrix3f >::~ConstPointerToArray 0 0 0
61
ConstPointerToArray< LMatrix3f >::~ConstPointerToArray(void);
785 5 clear 0 4 1474 60 PointerToBase< ReferenceCountedVector< LVecBase2d > >::clear 0 1 44 0
79
inline void PointerToBase< ReferenceCountedVector< LVecBase2d > >::clear(void);
786 6 output 0 4 1474 61 PointerToBase< ReferenceCountedVector< LVecBase2d > >::output 0 1 45 0
92
void PointerToBase< ReferenceCountedVector< LVecBase2d > >::output(std::ostream &out) const;
787 19 ~PointerToArrayBase 0 4 1473 53 PointerToArrayBase< LVecBase2d >::~PointerToArrayBase 0 0 0
67
inline PointerToArrayBase< LVecBase2d >::~PointerToArrayBase(void);
788 19 ConstPointerToArray 0 4 1472 54 ConstPointerToArray< LVecBase2d >::ConstPointerToArray 0 2 31 32 0
214
inline ConstPointerToArray< LVecBase2d >::ConstPointerToArray(PointerToArray< LVecBase2d > const &copy);
inline ConstPointerToArray< LVecBase2d >::ConstPointerToArray(ConstPointerToArray< LVecBase2d > const &copy);
789 5 clear 0 4 1472 40 ConstPointerToArray< LVecBase2d >::clear 0 1 33 0
59
inline void ConstPointerToArray< LVecBase2d >::clear(void);
790 4 size 0 4 1472 39 ConstPointerToArray< LVecBase2d >::size 0 1 34 0
82
inline unsigned long long int ConstPointerToArray< LVecBase2d >::size(void) const;
791 11 get_element 0 4 1472 46 ConstPointerToArray< LVecBase2d >::get_element 0 1 35 0
104
inline LVecBase2d const &ConstPointerToArray< LVecBase2d >::get_element(unsigned long long int n) const;
792 11 __getitem__ 0 4 1472 46 ConstPointerToArray< LVecBase2d >::__getitem__ 0 1 36 0
97
LVecBase2d const &ConstPointerToArray< LVecBase2d >::__getitem__(unsigned long long int n) const;
793 8 get_data 0 4 1472 43 ConstPointerToArray< LVecBase2d >::get_data 0 1 37 0
66
PyObject *ConstPointerToArray< LVecBase2d >::get_data(void) const;
794 11 get_subdata 0 4 1472 46 ConstPointerToArray< LVecBase2d >::get_subdata 0 1 38 0
119
PyObject *ConstPointerToArray< LVecBase2d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
795 13 get_ref_count 0 4 1472 48 ConstPointerToArray< LVecBase2d >::get_ref_count 0 1 39 0
72
inline int ConstPointerToArray< LVecBase2d >::get_ref_count(void) const;
796 18 get_node_ref_count 0 4 1472 53 ConstPointerToArray< LVecBase2d >::get_node_ref_count 0 1 40 0
77
inline int ConstPointerToArray< LVecBase2d >::get_node_ref_count(void) const;
797 5 count 0 4 1472 40 ConstPointerToArray< LVecBase2d >::count 0 1 41 0
97
inline unsigned long long int ConstPointerToArray< LVecBase2d >::count(LVecBase2d const &) const;
798 13 __getbuffer__ 0 4 1472 48 ConstPointerToArray< LVecBase2d >::__getbuffer__ 0 1 42 0
103
int ConstPointerToArray< LVecBase2d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
799 17 __releasebuffer__ 0 4 1472 52 ConstPointerToArray< LVecBase2d >::__releasebuffer__ 0 1 43 0
97
void ConstPointerToArray< LVecBase2d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
800 20 ~ConstPointerToArray 0 4 1472 55 ConstPointerToArray< LVecBase2d >::~ConstPointerToArray 0 0 0
62
ConstPointerToArray< LVecBase2d >::~ConstPointerToArray(void);
801 5 clear 0 4 1477 60 PointerToBase< ReferenceCountedVector< LVecBase2f > >::clear 0 1 59 0
79
inline void PointerToBase< ReferenceCountedVector< LVecBase2f > >::clear(void);
802 6 output 0 4 1477 61 PointerToBase< ReferenceCountedVector< LVecBase2f > >::output 0 1 60 0
92
void PointerToBase< ReferenceCountedVector< LVecBase2f > >::output(std::ostream &out) const;
803 19 ~PointerToArrayBase 0 4 1476 53 PointerToArrayBase< LVecBase2f >::~PointerToArrayBase 0 0 0
67
inline PointerToArrayBase< LVecBase2f >::~PointerToArrayBase(void);
804 19 ConstPointerToArray 0 4 1475 54 ConstPointerToArray< LVecBase2f >::ConstPointerToArray 0 2 46 47 0
214
inline ConstPointerToArray< LVecBase2f >::ConstPointerToArray(PointerToArray< LVecBase2f > const &copy);
inline ConstPointerToArray< LVecBase2f >::ConstPointerToArray(ConstPointerToArray< LVecBase2f > const &copy);
805 5 clear 0 4 1475 40 ConstPointerToArray< LVecBase2f >::clear 0 1 48 0
59
inline void ConstPointerToArray< LVecBase2f >::clear(void);
806 4 size 0 4 1475 39 ConstPointerToArray< LVecBase2f >::size 0 1 49 0
82
inline unsigned long long int ConstPointerToArray< LVecBase2f >::size(void) const;
807 11 get_element 0 4 1475 46 ConstPointerToArray< LVecBase2f >::get_element 0 1 50 0
104
inline LVecBase2f const &ConstPointerToArray< LVecBase2f >::get_element(unsigned long long int n) const;
808 11 __getitem__ 0 4 1475 46 ConstPointerToArray< LVecBase2f >::__getitem__ 0 1 51 0
97
LVecBase2f const &ConstPointerToArray< LVecBase2f >::__getitem__(unsigned long long int n) const;
809 8 get_data 0 4 1475 43 ConstPointerToArray< LVecBase2f >::get_data 0 1 52 0
66
PyObject *ConstPointerToArray< LVecBase2f >::get_data(void) const;
810 11 get_subdata 0 4 1475 46 ConstPointerToArray< LVecBase2f >::get_subdata 0 1 53 0
119
PyObject *ConstPointerToArray< LVecBase2f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
811 13 get_ref_count 0 4 1475 48 ConstPointerToArray< LVecBase2f >::get_ref_count 0 1 54 0
72
inline int ConstPointerToArray< LVecBase2f >::get_ref_count(void) const;
812 18 get_node_ref_count 0 4 1475 53 ConstPointerToArray< LVecBase2f >::get_node_ref_count 0 1 55 0
77
inline int ConstPointerToArray< LVecBase2f >::get_node_ref_count(void) const;
813 5 count 0 4 1475 40 ConstPointerToArray< LVecBase2f >::count 0 1 56 0
97
inline unsigned long long int ConstPointerToArray< LVecBase2f >::count(LVecBase2f const &) const;
814 13 __getbuffer__ 0 4 1475 48 ConstPointerToArray< LVecBase2f >::__getbuffer__ 0 1 57 0
103
int ConstPointerToArray< LVecBase2f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
815 17 __releasebuffer__ 0 4 1475 52 ConstPointerToArray< LVecBase2f >::__releasebuffer__ 0 1 58 0
97
void ConstPointerToArray< LVecBase2f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
816 20 ~ConstPointerToArray 0 4 1475 55 ConstPointerToArray< LVecBase2f >::~ConstPointerToArray 0 0 0
62
ConstPointerToArray< LVecBase2f >::~ConstPointerToArray(void);
817 5 clear 0 4 1480 60 PointerToBase< ReferenceCountedVector< LVecBase2i > >::clear 0 1 74 0
79
inline void PointerToBase< ReferenceCountedVector< LVecBase2i > >::clear(void);
818 6 output 0 4 1480 61 PointerToBase< ReferenceCountedVector< LVecBase2i > >::output 0 1 75 0
92
void PointerToBase< ReferenceCountedVector< LVecBase2i > >::output(std::ostream &out) const;
819 19 ~PointerToArrayBase 0 4 1479 53 PointerToArrayBase< LVecBase2i >::~PointerToArrayBase 0 0 0
67
inline PointerToArrayBase< LVecBase2i >::~PointerToArrayBase(void);
820 19 ConstPointerToArray 0 4 1478 54 ConstPointerToArray< LVecBase2i >::ConstPointerToArray 0 2 61 62 0
214
inline ConstPointerToArray< LVecBase2i >::ConstPointerToArray(PointerToArray< LVecBase2i > const &copy);
inline ConstPointerToArray< LVecBase2i >::ConstPointerToArray(ConstPointerToArray< LVecBase2i > const &copy);
821 5 clear 0 4 1478 40 ConstPointerToArray< LVecBase2i >::clear 0 1 63 0
59
inline void ConstPointerToArray< LVecBase2i >::clear(void);
822 4 size 0 4 1478 39 ConstPointerToArray< LVecBase2i >::size 0 1 64 0
82
inline unsigned long long int ConstPointerToArray< LVecBase2i >::size(void) const;
823 11 get_element 0 4 1478 46 ConstPointerToArray< LVecBase2i >::get_element 0 1 65 0
104
inline LVecBase2i const &ConstPointerToArray< LVecBase2i >::get_element(unsigned long long int n) const;
824 11 __getitem__ 0 4 1478 46 ConstPointerToArray< LVecBase2i >::__getitem__ 0 1 66 0
97
LVecBase2i const &ConstPointerToArray< LVecBase2i >::__getitem__(unsigned long long int n) const;
825 8 get_data 0 4 1478 43 ConstPointerToArray< LVecBase2i >::get_data 0 1 67 0
66
PyObject *ConstPointerToArray< LVecBase2i >::get_data(void) const;
826 11 get_subdata 0 4 1478 46 ConstPointerToArray< LVecBase2i >::get_subdata 0 1 68 0
119
PyObject *ConstPointerToArray< LVecBase2i >::get_subdata(unsigned long long int n, unsigned long long int count) const;
827 13 get_ref_count 0 4 1478 48 ConstPointerToArray< LVecBase2i >::get_ref_count 0 1 69 0
72
inline int ConstPointerToArray< LVecBase2i >::get_ref_count(void) const;
828 18 get_node_ref_count 0 4 1478 53 ConstPointerToArray< LVecBase2i >::get_node_ref_count 0 1 70 0
77
inline int ConstPointerToArray< LVecBase2i >::get_node_ref_count(void) const;
829 5 count 0 4 1478 40 ConstPointerToArray< LVecBase2i >::count 0 1 71 0
97
inline unsigned long long int ConstPointerToArray< LVecBase2i >::count(LVecBase2i const &) const;
830 13 __getbuffer__ 0 4 1478 48 ConstPointerToArray< LVecBase2i >::__getbuffer__ 0 1 72 0
103
int ConstPointerToArray< LVecBase2i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
831 17 __releasebuffer__ 0 4 1478 52 ConstPointerToArray< LVecBase2i >::__releasebuffer__ 0 1 73 0
97
void ConstPointerToArray< LVecBase2i >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
832 20 ~ConstPointerToArray 0 4 1478 55 ConstPointerToArray< LVecBase2i >::~ConstPointerToArray 0 0 0
62
ConstPointerToArray< LVecBase2i >::~ConstPointerToArray(void);
833 5 clear 0 4 1483 60 PointerToBase< ReferenceCountedVector< LVecBase3d > >::clear 0 1 89 0
79
inline void PointerToBase< ReferenceCountedVector< LVecBase3d > >::clear(void);
834 6 output 0 4 1483 61 PointerToBase< ReferenceCountedVector< LVecBase3d > >::output 0 1 90 0
92
void PointerToBase< ReferenceCountedVector< LVecBase3d > >::output(std::ostream &out) const;
835 19 ~PointerToArrayBase 0 4 1482 53 PointerToArrayBase< LVecBase3d >::~PointerToArrayBase 0 0 0
67
inline PointerToArrayBase< LVecBase3d >::~PointerToArrayBase(void);
836 19 ConstPointerToArray 0 4 1481 54 ConstPointerToArray< LVecBase3d >::ConstPointerToArray 0 2 76 77 0
214
inline ConstPointerToArray< LVecBase3d >::ConstPointerToArray(PointerToArray< LVecBase3d > const &copy);
inline ConstPointerToArray< LVecBase3d >::ConstPointerToArray(ConstPointerToArray< LVecBase3d > const &copy);
837 5 clear 0 4 1481 40 ConstPointerToArray< LVecBase3d >::clear 0 1 78 0
59
inline void ConstPointerToArray< LVecBase3d >::clear(void);
838 4 size 0 4 1481 39 ConstPointerToArray< LVecBase3d >::size 0 1 79 0
82
inline unsigned long long int ConstPointerToArray< LVecBase3d >::size(void) const;
839 11 get_element 0 4 1481 46 ConstPointerToArray< LVecBase3d >::get_element 0 1 80 0
104
inline LVecBase3d const &ConstPointerToArray< LVecBase3d >::get_element(unsigned long long int n) const;
840 11 __getitem__ 0 4 1481 46 ConstPointerToArray< LVecBase3d >::__getitem__ 0 1 81 0
97
LVecBase3d const &ConstPointerToArray< LVecBase3d >::__getitem__(unsigned long long int n) const;
841 8 get_data 0 4 1481 43 ConstPointerToArray< LVecBase3d >::get_data 0 1 82 0
66
PyObject *ConstPointerToArray< LVecBase3d >::get_data(void) const;
842 11 get_subdata 0 4 1481 46 ConstPointerToArray< LVecBase3d >::get_subdata 0 1 83 0
119
PyObject *ConstPointerToArray< LVecBase3d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
843 13 get_ref_count 0 4 1481 48 ConstPointerToArray< LVecBase3d >::get_ref_count 0 1 84 0
72
inline int ConstPointerToArray< LVecBase3d >::get_ref_count(void) const;
844 18 get_node_ref_count 0 4 1481 53 ConstPointerToArray< LVecBase3d >::get_node_ref_count 0 1 85 0
77
inline int ConstPointerToArray< LVecBase3d >::get_node_ref_count(void) const;
845 5 count 0 4 1481 40 ConstPointerToArray< LVecBase3d >::count 0 1 86 0
97
inline unsigned long long int ConstPointerToArray< LVecBase3d >::count(LVecBase3d const &) const;
846 13 __getbuffer__ 0 4 1481 48 ConstPointerToArray< LVecBase3d >::__getbuffer__ 0 1 87 0
103
int ConstPointerToArray< LVecBase3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
847 17 __releasebuffer__ 0 4 1481 52 ConstPointerToArray< LVecBase3d >::__releasebuffer__ 0 1 88 0
97
void ConstPointerToArray< LVecBase3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
848 20 ~ConstPointerToArray 0 4 1481 55 ConstPointerToArray< LVecBase3d >::~ConstPointerToArray 0 0 0
62
ConstPointerToArray< LVecBase3d >::~ConstPointerToArray(void);
849 5 clear 0 4 1486 60 PointerToBase< ReferenceCountedVector< LVecBase3f > >::clear 0 1 104 0
79
inline void PointerToBase< ReferenceCountedVector< LVecBase3f > >::clear(void);
850 6 output 0 4 1486 61 PointerToBase< ReferenceCountedVector< LVecBase3f > >::output 0 1 105 0
92
void PointerToBase< ReferenceCountedVector< LVecBase3f > >::output(std::ostream &out) const;
851 19 ~PointerToArrayBase 0 4 1485 53 PointerToArrayBase< LVecBase3f >::~PointerToArrayBase 0 0 0
67
inline PointerToArrayBase< LVecBase3f >::~PointerToArrayBase(void);
852 19 ConstPointerToArray 0 4 1484 54 ConstPointerToArray< LVecBase3f >::ConstPointerToArray 0 2 91 92 0
214
inline ConstPointerToArray< LVecBase3f >::ConstPointerToArray(PointerToArray< LVecBase3f > const &copy);
inline ConstPointerToArray< LVecBase3f >::ConstPointerToArray(ConstPointerToArray< LVecBase3f > const &copy);
853 5 clear 0 4 1484 40 ConstPointerToArray< LVecBase3f >::clear 0 1 93 0
59
inline void ConstPointerToArray< LVecBase3f >::clear(void);
854 4 size 0 4 1484 39 ConstPointerToArray< LVecBase3f >::size 0 1 94 0
82
inline unsigned long long int ConstPointerToArray< LVecBase3f >::size(void) const;
855 11 get_element 0 4 1484 46 ConstPointerToArray< LVecBase3f >::get_element 0 1 95 0
104
inline LVecBase3f const &ConstPointerToArray< LVecBase3f >::get_element(unsigned long long int n) const;
856 11 __getitem__ 0 4 1484 46 ConstPointerToArray< LVecBase3f >::__getitem__ 0 1 96 0
97
LVecBase3f const &ConstPointerToArray< LVecBase3f >::__getitem__(unsigned long long int n) const;
857 8 get_data 0 4 1484 43 ConstPointerToArray< LVecBase3f >::get_data 0 1 97 0
66
PyObject *ConstPointerToArray< LVecBase3f >::get_data(void) const;
858 11 get_subdata 0 4 1484 46 ConstPointerToArray< LVecBase3f >::get_subdata 0 1 98 0
119
PyObject *ConstPointerToArray< LVecBase3f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
859 13 get_ref_count 0 4 1484 48 ConstPointerToArray< LVecBase3f >::get_ref_count 0 1 99 0
72
inline int ConstPointerToArray< LVecBase3f >::get_ref_count(void) const;
860 18 get_node_ref_count 0 4 1484 53 ConstPointerToArray< LVecBase3f >::get_node_ref_count 0 1 100 0
77
inline int ConstPointerToArray< LVecBase3f >::get_node_ref_count(void) const;
861 5 count 0 4 1484 40 ConstPointerToArray< LVecBase3f >::count 0 1 101 0
97
inline unsigned long long int ConstPointerToArray< LVecBase3f >::count(LVecBase3f const &) const;
862 13 __getbuffer__ 0 4 1484 48 ConstPointerToArray< LVecBase3f >::__getbuffer__ 0 1 102 0
103
int ConstPointerToArray< LVecBase3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
863 17 __releasebuffer__ 0 4 1484 52 ConstPointerToArray< LVecBase3f >::__releasebuffer__ 0 1 103 0
97
void ConstPointerToArray< LVecBase3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
864 20 ~ConstPointerToArray 0 4 1484 55 ConstPointerToArray< LVecBase3f >::~ConstPointerToArray 0 0 0
62
ConstPointerToArray< LVecBase3f >::~ConstPointerToArray(void);
865 5 clear 0 4 1489 60 PointerToBase< ReferenceCountedVector< LVecBase3i > >::clear 0 1 119 0
79
inline void PointerToBase< ReferenceCountedVector< LVecBase3i > >::clear(void);
866 6 output 0 4 1489 61 PointerToBase< ReferenceCountedVector< LVecBase3i > >::output 0 1 120 0
92
void PointerToBase< ReferenceCountedVector< LVecBase3i > >::output(std::ostream &out) const;
867 19 ~PointerToArrayBase 0 4 1488 53 PointerToArrayBase< LVecBase3i >::~PointerToArrayBase 0 0 0
67
inline PointerToArrayBase< LVecBase3i >::~PointerToArrayBase(void);
868 19 ConstPointerToArray 0 4 1487 54 ConstPointerToArray< LVecBase3i >::ConstPointerToArray 0 2 106 107 0
214
inline ConstPointerToArray< LVecBase3i >::ConstPointerToArray(PointerToArray< LVecBase3i > const &copy);
inline ConstPointerToArray< LVecBase3i >::ConstPointerToArray(ConstPointerToArray< LVecBase3i > const &copy);
869 5 clear 0 4 1487 40 ConstPointerToArray< LVecBase3i >::clear 0 1 108 0
59
inline void ConstPointerToArray< LVecBase3i >::clear(void);
870 4 size 0 4 1487 39 ConstPointerToArray< LVecBase3i >::size 0 1 109 0
82
inline unsigned long long int ConstPointerToArray< LVecBase3i >::size(void) const;
871 11 get_element 0 4 1487 46 ConstPointerToArray< LVecBase3i >::get_element 0 1 110 0
104
inline LVecBase3i const &ConstPointerToArray< LVecBase3i >::get_element(unsigned long long int n) const;
872 11 __getitem__ 0 4 1487 46 ConstPointerToArray< LVecBase3i >::__getitem__ 0 1 111 0
97
LVecBase3i const &ConstPointerToArray< LVecBase3i >::__getitem__(unsigned long long int n) const;
873 8 get_data 0 4 1487 43 ConstPointerToArray< LVecBase3i >::get_data 0 1 112 0
66
PyObject *ConstPointerToArray< LVecBase3i >::get_data(void) const;
874 11 get_subdata 0 4 1487 46 ConstPointerToArray< LVecBase3i >::get_subdata 0 1 113 0
119
PyObject *ConstPointerToArray< LVecBase3i >::get_subdata(unsigned long long int n, unsigned long long int count) const;
875 13 get_ref_count 0 4 1487 48 ConstPointerToArray< LVecBase3i >::get_ref_count 0 1 114 0
72
inline int ConstPointerToArray< LVecBase3i >::get_ref_count(void) const;
876 18 get_node_ref_count 0 4 1487 53 ConstPointerToArray< LVecBase3i >::get_node_ref_count 0 1 115 0
77
inline int ConstPointerToArray< LVecBase3i >::get_node_ref_count(void) const;
877 5 count 0 4 1487 40 ConstPointerToArray< LVecBase3i >::count 0 1 116 0
97
inline unsigned long long int ConstPointerToArray< LVecBase3i >::count(LVecBase3i const &) const;
878 13 __getbuffer__ 0 4 1487 48 ConstPointerToArray< LVecBase3i >::__getbuffer__ 0 1 117 0
103
int ConstPointerToArray< LVecBase3i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
879 17 __releasebuffer__ 0 4 1487 52 ConstPointerToArray< LVecBase3i >::__releasebuffer__ 0 1 118 0
97
void ConstPointerToArray< LVecBase3i >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
880 20 ~ConstPointerToArray 0 4 1487 55 ConstPointerToArray< LVecBase3i >::~ConstPointerToArray 0 0 0
62
ConstPointerToArray< LVecBase3i >::~ConstPointerToArray(void);
881 5 clear 0 4 1492 68 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::clear 0 1 134 0
87
inline void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::clear(void);
882 6 output 0 4 1492 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::output 0 1 135 0
100
void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::output(std::ostream &out) const;
883 19 ~PointerToArrayBase 0 4 1491 61 PointerToArrayBase< UnalignedLMatrix4d >::~PointerToArrayBase 0 0 0
75
inline PointerToArrayBase< UnalignedLMatrix4d >::~PointerToArrayBase(void);
884 19 ConstPointerToArray 0 4 1490 62 ConstPointerToArray< UnalignedLMatrix4d >::ConstPointerToArray 0 2 121 122 0
246
inline ConstPointerToArray< UnalignedLMatrix4d >::ConstPointerToArray(PointerToArray< UnalignedLMatrix4d > const &copy);
inline ConstPointerToArray< UnalignedLMatrix4d >::ConstPointerToArray(ConstPointerToArray< UnalignedLMatrix4d > const &copy);
885 5 clear 0 4 1490 48 ConstPointerToArray< UnalignedLMatrix4d >::clear 0 1 123 0
67
inline void ConstPointerToArray< UnalignedLMatrix4d >::clear(void);
886 4 size 0 4 1490 47 ConstPointerToArray< UnalignedLMatrix4d >::size 0 1 124 0
90
inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4d >::size(void) const;
887 11 get_element 0 4 1490 54 ConstPointerToArray< UnalignedLMatrix4d >::get_element 0 1 125 0
120
inline UnalignedLMatrix4d const &ConstPointerToArray< UnalignedLMatrix4d >::get_element(unsigned long long int n) const;
888 11 __getitem__ 0 4 1490 54 ConstPointerToArray< UnalignedLMatrix4d >::__getitem__ 0 1 126 0
113
UnalignedLMatrix4d const &ConstPointerToArray< UnalignedLMatrix4d >::__getitem__(unsigned long long int n) const;
889 8 get_data 0 4 1490 51 ConstPointerToArray< UnalignedLMatrix4d >::get_data 0 1 127 0
74
PyObject *ConstPointerToArray< UnalignedLMatrix4d >::get_data(void) const;
890 11 get_subdata 0 4 1490 54 ConstPointerToArray< UnalignedLMatrix4d >::get_subdata 0 1 128 0
127
PyObject *ConstPointerToArray< UnalignedLMatrix4d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
891 13 get_ref_count 0 4 1490 56 ConstPointerToArray< UnalignedLMatrix4d >::get_ref_count 0 1 129 0
80
inline int ConstPointerToArray< UnalignedLMatrix4d >::get_ref_count(void) const;
892 18 get_node_ref_count 0 4 1490 61 ConstPointerToArray< UnalignedLMatrix4d >::get_node_ref_count 0 1 130 0
85
inline int ConstPointerToArray< UnalignedLMatrix4d >::get_node_ref_count(void) const;
893 5 count 0 4 1490 48 ConstPointerToArray< UnalignedLMatrix4d >::count 0 1 131 0
113
inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4d >::count(UnalignedLMatrix4d const &) const;
894 13 __getbuffer__ 0 4 1490 56 ConstPointerToArray< UnalignedLMatrix4d >::__getbuffer__ 0 1 132 0
111
int ConstPointerToArray< UnalignedLMatrix4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
895 17 __releasebuffer__ 0 4 1490 60 ConstPointerToArray< UnalignedLMatrix4d >::__releasebuffer__ 0 1 133 0
105
void ConstPointerToArray< UnalignedLMatrix4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
896 20 ~ConstPointerToArray 0 4 1490 63 ConstPointerToArray< UnalignedLMatrix4d >::~ConstPointerToArray 0 0 0
70
ConstPointerToArray< UnalignedLMatrix4d >::~ConstPointerToArray(void);
897 5 clear 0 4 1495 68 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::clear 0 1 149 0
87
inline void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::clear(void);
898 6 output 0 4 1495 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::output 0 1 150 0
100
void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::output(std::ostream &out) const;
899 19 ~PointerToArrayBase 0 4 1494 61 PointerToArrayBase< UnalignedLMatrix4f >::~PointerToArrayBase 0 0 0
75
inline PointerToArrayBase< UnalignedLMatrix4f >::~PointerToArrayBase(void);
900 19 ConstPointerToArray 0 4 1493 62 ConstPointerToArray< UnalignedLMatrix4f >::ConstPointerToArray 0 2 136 137 0
246
inline ConstPointerToArray< UnalignedLMatrix4f >::ConstPointerToArray(PointerToArray< UnalignedLMatrix4f > const &copy);
inline ConstPointerToArray< UnalignedLMatrix4f >::ConstPointerToArray(ConstPointerToArray< UnalignedLMatrix4f > const &copy);
901 5 clear 0 4 1493 48 ConstPointerToArray< UnalignedLMatrix4f >::clear 0 1 138 0
67
inline void ConstPointerToArray< UnalignedLMatrix4f >::clear(void);
902 4 size 0 4 1493 47 ConstPointerToArray< UnalignedLMatrix4f >::size 0 1 139 0
90
inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4f >::size(void) const;
903 11 get_element 0 4 1493 54 ConstPointerToArray< UnalignedLMatrix4f >::get_element 0 1 140 0
120
inline UnalignedLMatrix4f const &ConstPointerToArray< UnalignedLMatrix4f >::get_element(unsigned long long int n) const;
904 11 __getitem__ 0 4 1493 54 ConstPointerToArray< UnalignedLMatrix4f >::__getitem__ 0 1 141 0
113
UnalignedLMatrix4f const &ConstPointerToArray< UnalignedLMatrix4f >::__getitem__(unsigned long long int n) const;
905 8 get_data 0 4 1493 51 ConstPointerToArray< UnalignedLMatrix4f >::get_data 0 1 142 0
74
PyObject *ConstPointerToArray< UnalignedLMatrix4f >::get_data(void) const;
906 11 get_subdata 0 4 1493 54 ConstPointerToArray< UnalignedLMatrix4f >::get_subdata 0 1 143 0
127
PyObject *ConstPointerToArray< UnalignedLMatrix4f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
907 13 get_ref_count 0 4 1493 56 ConstPointerToArray< UnalignedLMatrix4f >::get_ref_count 0 1 144 0
80
inline int ConstPointerToArray< UnalignedLMatrix4f >::get_ref_count(void) const;
908 18 get_node_ref_count 0 4 1493 61 ConstPointerToArray< UnalignedLMatrix4f >::get_node_ref_count 0 1 145 0
85
inline int ConstPointerToArray< UnalignedLMatrix4f >::get_node_ref_count(void) const;
909 5 count 0 4 1493 48 ConstPointerToArray< UnalignedLMatrix4f >::count 0 1 146 0
113
inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4f >::count(UnalignedLMatrix4f const &) const;
910 13 __getbuffer__ 0 4 1493 56 ConstPointerToArray< UnalignedLMatrix4f >::__getbuffer__ 0 1 147 0
111
int ConstPointerToArray< UnalignedLMatrix4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
911 17 __releasebuffer__ 0 4 1493 60 ConstPointerToArray< UnalignedLMatrix4f >::__releasebuffer__ 0 1 148 0
105
void ConstPointerToArray< UnalignedLMatrix4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
912 20 ~ConstPointerToArray 0 4 1493 63 ConstPointerToArray< UnalignedLMatrix4f >::~ConstPointerToArray 0 0 0
70
ConstPointerToArray< UnalignedLMatrix4f >::~ConstPointerToArray(void);
913 5 clear 0 4 1498 69 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::clear 0 1 164 0
88
inline void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::clear(void);
914 6 output 0 4 1498 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::output 0 1 165 0
101
void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::output(std::ostream &out) const;
915 19 ~PointerToArrayBase 0 4 1497 62 PointerToArrayBase< UnalignedLVecBase4d >::~PointerToArrayBase 0 0 0
76
inline PointerToArrayBase< UnalignedLVecBase4d >::~PointerToArrayBase(void);
916 19 ConstPointerToArray 0 4 1496 63 ConstPointerToArray< UnalignedLVecBase4d >::ConstPointerToArray 0 2 151 152 0
250
inline ConstPointerToArray< UnalignedLVecBase4d >::ConstPointerToArray(PointerToArray< UnalignedLVecBase4d > const &copy);
inline ConstPointerToArray< UnalignedLVecBase4d >::ConstPointerToArray(ConstPointerToArray< UnalignedLVecBase4d > const &copy);
917 5 clear 0 4 1496 49 ConstPointerToArray< UnalignedLVecBase4d >::clear 0 1 153 0
68
inline void ConstPointerToArray< UnalignedLVecBase4d >::clear(void);
918 4 size 0 4 1496 48 ConstPointerToArray< UnalignedLVecBase4d >::size 0 1 154 0
91
inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4d >::size(void) const;
919 11 get_element 0 4 1496 55 ConstPointerToArray< UnalignedLVecBase4d >::get_element 0 1 155 0
122
inline UnalignedLVecBase4d const &ConstPointerToArray< UnalignedLVecBase4d >::get_element(unsigned long long int n) const;
920 11 __getitem__ 0 4 1496 55 ConstPointerToArray< UnalignedLVecBase4d >::__getitem__ 0 1 156 0
115
UnalignedLVecBase4d const &ConstPointerToArray< UnalignedLVecBase4d >::__getitem__(unsigned long long int n) const;
921 8 get_data 0 4 1496 52 ConstPointerToArray< UnalignedLVecBase4d >::get_data 0 1 157 0
75
PyObject *ConstPointerToArray< UnalignedLVecBase4d >::get_data(void) const;
922 11 get_subdata 0 4 1496 55 ConstPointerToArray< UnalignedLVecBase4d >::get_subdata 0 1 158 0
128
PyObject *ConstPointerToArray< UnalignedLVecBase4d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
923 13 get_ref_count 0 4 1496 57 ConstPointerToArray< UnalignedLVecBase4d >::get_ref_count 0 1 159 0
81
inline int ConstPointerToArray< UnalignedLVecBase4d >::get_ref_count(void) const;
924 18 get_node_ref_count 0 4 1496 62 ConstPointerToArray< UnalignedLVecBase4d >::get_node_ref_count 0 1 160 0
86
inline int ConstPointerToArray< UnalignedLVecBase4d >::get_node_ref_count(void) const;
925 5 count 0 4 1496 49 ConstPointerToArray< UnalignedLVecBase4d >::count 0 1 161 0
115
inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4d >::count(UnalignedLVecBase4d const &) const;
926 13 __getbuffer__ 0 4 1496 57 ConstPointerToArray< UnalignedLVecBase4d >::__getbuffer__ 0 1 162 0
112
int ConstPointerToArray< UnalignedLVecBase4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
927 17 __releasebuffer__ 0 4 1496 61 ConstPointerToArray< UnalignedLVecBase4d >::__releasebuffer__ 0 1 163 0
106
void ConstPointerToArray< UnalignedLVecBase4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
928 20 ~ConstPointerToArray 0 4 1496 64 ConstPointerToArray< UnalignedLVecBase4d >::~ConstPointerToArray 0 0 0
71
ConstPointerToArray< UnalignedLVecBase4d >::~ConstPointerToArray(void);
929 5 clear 0 4 1501 69 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::clear 0 1 179 0
88
inline void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::clear(void);
930 6 output 0 4 1501 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::output 0 1 180 0
101
void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::output(std::ostream &out) const;
931 19 ~PointerToArrayBase 0 4 1500 62 PointerToArrayBase< UnalignedLVecBase4f >::~PointerToArrayBase 0 0 0
76
inline PointerToArrayBase< UnalignedLVecBase4f >::~PointerToArrayBase(void);
932 19 ConstPointerToArray 0 4 1499 63 ConstPointerToArray< UnalignedLVecBase4f >::ConstPointerToArray 0 2 166 167 0
250
inline ConstPointerToArray< UnalignedLVecBase4f >::ConstPointerToArray(PointerToArray< UnalignedLVecBase4f > const &copy);
inline ConstPointerToArray< UnalignedLVecBase4f >::ConstPointerToArray(ConstPointerToArray< UnalignedLVecBase4f > const &copy);
933 5 clear 0 4 1499 49 ConstPointerToArray< UnalignedLVecBase4f >::clear 0 1 168 0
68
inline void ConstPointerToArray< UnalignedLVecBase4f >::clear(void);
934 4 size 0 4 1499 48 ConstPointerToArray< UnalignedLVecBase4f >::size 0 1 169 0
91
inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4f >::size(void) const;
935 11 get_element 0 4 1499 55 ConstPointerToArray< UnalignedLVecBase4f >::get_element 0 1 170 0
122
inline UnalignedLVecBase4f const &ConstPointerToArray< UnalignedLVecBase4f >::get_element(unsigned long long int n) const;
936 11 __getitem__ 0 4 1499 55 ConstPointerToArray< UnalignedLVecBase4f >::__getitem__ 0 1 171 0
115
UnalignedLVecBase4f const &ConstPointerToArray< UnalignedLVecBase4f >::__getitem__(unsigned long long int n) const;
937 8 get_data 0 4 1499 52 ConstPointerToArray< UnalignedLVecBase4f >::get_data 0 1 172 0
75
PyObject *ConstPointerToArray< UnalignedLVecBase4f >::get_data(void) const;
938 11 get_subdata 0 4 1499 55 ConstPointerToArray< UnalignedLVecBase4f >::get_subdata 0 1 173 0
128
PyObject *ConstPointerToArray< UnalignedLVecBase4f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
939 13 get_ref_count 0 4 1499 57 ConstPointerToArray< UnalignedLVecBase4f >::get_ref_count 0 1 174 0
81
inline int ConstPointerToArray< UnalignedLVecBase4f >::get_ref_count(void) const;
940 18 get_node_ref_count 0 4 1499 62 ConstPointerToArray< UnalignedLVecBase4f >::get_node_ref_count 0 1 175 0
86
inline int ConstPointerToArray< UnalignedLVecBase4f >::get_node_ref_count(void) const;
941 5 count 0 4 1499 49 ConstPointerToArray< UnalignedLVecBase4f >::count 0 1 176 0
115
inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4f >::count(UnalignedLVecBase4f const &) const;
942 13 __getbuffer__ 0 4 1499 57 ConstPointerToArray< UnalignedLVecBase4f >::__getbuffer__ 0 1 177 0
112
int ConstPointerToArray< UnalignedLVecBase4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
943 17 __releasebuffer__ 0 4 1499 61 ConstPointerToArray< UnalignedLVecBase4f >::__releasebuffer__ 0 1 178 0
106
void ConstPointerToArray< UnalignedLVecBase4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
944 20 ~ConstPointerToArray 0 4 1499 64 ConstPointerToArray< UnalignedLVecBase4f >::~ConstPointerToArray 0 0 0
71
ConstPointerToArray< UnalignedLVecBase4f >::~ConstPointerToArray(void);
945 5 clear 0 4 1504 69 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::clear 0 1 194 0
88
inline void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::clear(void);
946 6 output 0 4 1504 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::output 0 1 195 0
101
void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::output(std::ostream &out) const;
947 19 ~PointerToArrayBase 0 4 1503 62 PointerToArrayBase< UnalignedLVecBase4i >::~PointerToArrayBase 0 0 0
76
inline PointerToArrayBase< UnalignedLVecBase4i >::~PointerToArrayBase(void);
948 19 ConstPointerToArray 0 4 1502 63 ConstPointerToArray< UnalignedLVecBase4i >::ConstPointerToArray 0 2 181 182 0
250
inline ConstPointerToArray< UnalignedLVecBase4i >::ConstPointerToArray(PointerToArray< UnalignedLVecBase4i > const &copy);
inline ConstPointerToArray< UnalignedLVecBase4i >::ConstPointerToArray(ConstPointerToArray< UnalignedLVecBase4i > const &copy);
949 5 clear 0 4 1502 49 ConstPointerToArray< UnalignedLVecBase4i >::clear 0 1 183 0
68
inline void ConstPointerToArray< UnalignedLVecBase4i >::clear(void);
950 4 size 0 4 1502 48 ConstPointerToArray< UnalignedLVecBase4i >::size 0 1 184 0
91
inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4i >::size(void) const;
951 11 get_element 0 4 1502 55 ConstPointerToArray< UnalignedLVecBase4i >::get_element 0 1 185 0
122
inline UnalignedLVecBase4i const &ConstPointerToArray< UnalignedLVecBase4i >::get_element(unsigned long long int n) const;
952 11 __getitem__ 0 4 1502 55 ConstPointerToArray< UnalignedLVecBase4i >::__getitem__ 0 1 186 0
115
UnalignedLVecBase4i const &ConstPointerToArray< UnalignedLVecBase4i >::__getitem__(unsigned long long int n) const;
953 8 get_data 0 4 1502 52 ConstPointerToArray< UnalignedLVecBase4i >::get_data 0 1 187 0
75
PyObject *ConstPointerToArray< UnalignedLVecBase4i >::get_data(void) const;
954 11 get_subdata 0 4 1502 55 ConstPointerToArray< UnalignedLVecBase4i >::get_subdata 0 1 188 0
128
PyObject *ConstPointerToArray< UnalignedLVecBase4i >::get_subdata(unsigned long long int n, unsigned long long int count) const;
955 13 get_ref_count 0 4 1502 57 ConstPointerToArray< UnalignedLVecBase4i >::get_ref_count 0 1 189 0
81
inline int ConstPointerToArray< UnalignedLVecBase4i >::get_ref_count(void) const;
956 18 get_node_ref_count 0 4 1502 62 ConstPointerToArray< UnalignedLVecBase4i >::get_node_ref_count 0 1 190 0
86
inline int ConstPointerToArray< UnalignedLVecBase4i >::get_node_ref_count(void) const;
957 5 count 0 4 1502 49 ConstPointerToArray< UnalignedLVecBase4i >::count 0 1 191 0
115
inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4i >::count(UnalignedLVecBase4i const &) const;
958 13 __getbuffer__ 0 4 1502 57 ConstPointerToArray< UnalignedLVecBase4i >::__getbuffer__ 0 1 192 0
112
int ConstPointerToArray< UnalignedLVecBase4i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const;
959 17 __releasebuffer__ 0 4 1502 61 ConstPointerToArray< UnalignedLVecBase4i >::__releasebuffer__ 0 1 193 0
106
void ConstPointerToArray< UnalignedLVecBase4i >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
960 20 ~ConstPointerToArray 0 4 1502 64 ConstPointerToArray< UnalignedLVecBase4i >::~ConstPointerToArray 0 0 0
71
ConstPointerToArray< UnalignedLVecBase4i >::~ConstPointerToArray(void);
961 14 PointerToArray 0 4 1505 43 PointerToArray< LMatrix3d >::PointerToArray 0 3 196 197 198 0
294
inline PointerToArray< LMatrix3d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LMatrix3d const *)(0))));
inline PointerToArray< LMatrix3d >::PointerToArray(PointerToArray< LMatrix3d > const &copy);
PointerToArray< LMatrix3d >::PointerToArray(PyObject *self, PyObject *source);
962 11 empty_array 0 4 1505 40 PointerToArray< LMatrix3d >::empty_array 0 1 199 0
180
static inline PointerToArray< LMatrix3d > PointerToArray< LMatrix3d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LMatrix3d const *)(0))));
963 5 clear 0 4 1505 34 PointerToArray< LMatrix3d >::clear 0 1 200 0
53
inline void PointerToArray< LMatrix3d >::clear(void);
964 4 size 0 4 1505 33 PointerToArray< LMatrix3d >::size 0 1 201 0
76
inline unsigned long long int PointerToArray< LMatrix3d >::size(void) const;
965 9 push_back 0 4 1505 38 PointerToArray< LMatrix3d >::push_back 0 1 202 0
71
inline void PointerToArray< LMatrix3d >::push_back(LMatrix3d const &x);
966 8 pop_back 0 4 1505 37 PointerToArray< LMatrix3d >::pop_back 0 1 203 0
56
inline void PointerToArray< LMatrix3d >::pop_back(void);
967 11 get_element 0 4 1505 40 PointerToArray< LMatrix3d >::get_element 0 1 204 0
97
inline LMatrix3d const &PointerToArray< LMatrix3d >::get_element(unsigned long long int n) const;
968 11 set_element 0 4 1505 40 PointerToArray< LMatrix3d >::set_element 0 1 205 0
103
inline void PointerToArray< LMatrix3d >::set_element(unsigned long long int n, LMatrix3d const &value);
969 11 __getitem__ 0 4 1505 40 PointerToArray< LMatrix3d >::__getitem__ 0 1 206 0
90
LMatrix3d const &PointerToArray< LMatrix3d >::__getitem__(unsigned long long int n) const;
970 11 __setitem__ 0 4 1505 40 PointerToArray< LMatrix3d >::__setitem__ 0 1 207 0
96
void PointerToArray< LMatrix3d >::__setitem__(unsigned long long int n, LMatrix3d const &value);
971 8 get_data 0 4 1505 37 PointerToArray< LMatrix3d >::get_data 0 1 208 0
60
PyObject *PointerToArray< LMatrix3d >::get_data(void) const;
972 8 set_data 0 4 1505 37 PointerToArray< LMatrix3d >::set_data 0 1 209 0
59
void PointerToArray< LMatrix3d >::set_data(PyObject *data);
973 11 get_subdata 0 4 1505 40 PointerToArray< LMatrix3d >::get_subdata 0 1 210 0
113
PyObject *PointerToArray< LMatrix3d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
974 11 set_subdata 0 4 1505 40 PointerToArray< LMatrix3d >::set_subdata 0 1 211 0
148
inline void PointerToArray< LMatrix3d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
975 13 get_ref_count 0 4 1505 42 PointerToArray< LMatrix3d >::get_ref_count 0 1 212 0
66
inline int PointerToArray< LMatrix3d >::get_ref_count(void) const;
976 18 get_node_ref_count 0 4 1505 47 PointerToArray< LMatrix3d >::get_node_ref_count 0 1 213 0
71
inline int PointerToArray< LMatrix3d >::get_node_ref_count(void) const;
977 5 count 0 4 1505 34 PointerToArray< LMatrix3d >::count 0 1 214 0
90
inline unsigned long long int PointerToArray< LMatrix3d >::count(LMatrix3d const &) const;
978 13 __getbuffer__ 0 4 1505 42 PointerToArray< LMatrix3d >::__getbuffer__ 0 1 215 0
91
int PointerToArray< LMatrix3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
979 17 __releasebuffer__ 0 4 1505 46 PointerToArray< LMatrix3d >::__releasebuffer__ 0 1 216 0
91
void PointerToArray< LMatrix3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
980 15 ~PointerToArray 0 4 1505 44 PointerToArray< LMatrix3d >::~PointerToArray 0 0 0
51
PointerToArray< LMatrix3d >::~PointerToArray(void);
981 14 PointerToArray 0 4 1506 43 PointerToArray< LMatrix3f >::PointerToArray 0 3 217 218 219 0
294
inline PointerToArray< LMatrix3f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LMatrix3f const *)(0))));
inline PointerToArray< LMatrix3f >::PointerToArray(PointerToArray< LMatrix3f > const &copy);
PointerToArray< LMatrix3f >::PointerToArray(PyObject *self, PyObject *source);
982 11 empty_array 0 4 1506 40 PointerToArray< LMatrix3f >::empty_array 0 1 220 0
180
static inline PointerToArray< LMatrix3f > PointerToArray< LMatrix3f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LMatrix3f const *)(0))));
983 5 clear 0 4 1506 34 PointerToArray< LMatrix3f >::clear 0 1 221 0
53
inline void PointerToArray< LMatrix3f >::clear(void);
984 4 size 0 4 1506 33 PointerToArray< LMatrix3f >::size 0 1 222 0
76
inline unsigned long long int PointerToArray< LMatrix3f >::size(void) const;
985 9 push_back 0 4 1506 38 PointerToArray< LMatrix3f >::push_back 0 1 223 0
71
inline void PointerToArray< LMatrix3f >::push_back(LMatrix3f const &x);
986 8 pop_back 0 4 1506 37 PointerToArray< LMatrix3f >::pop_back 0 1 224 0
56
inline void PointerToArray< LMatrix3f >::pop_back(void);
987 11 get_element 0 4 1506 40 PointerToArray< LMatrix3f >::get_element 0 1 225 0
97
inline LMatrix3f const &PointerToArray< LMatrix3f >::get_element(unsigned long long int n) const;
988 11 set_element 0 4 1506 40 PointerToArray< LMatrix3f >::set_element 0 1 226 0
103
inline void PointerToArray< LMatrix3f >::set_element(unsigned long long int n, LMatrix3f const &value);
989 11 __getitem__ 0 4 1506 40 PointerToArray< LMatrix3f >::__getitem__ 0 1 227 0
90
LMatrix3f const &PointerToArray< LMatrix3f >::__getitem__(unsigned long long int n) const;
990 11 __setitem__ 0 4 1506 40 PointerToArray< LMatrix3f >::__setitem__ 0 1 228 0
96
void PointerToArray< LMatrix3f >::__setitem__(unsigned long long int n, LMatrix3f const &value);
991 8 get_data 0 4 1506 37 PointerToArray< LMatrix3f >::get_data 0 1 229 0
60
PyObject *PointerToArray< LMatrix3f >::get_data(void) const;
992 8 set_data 0 4 1506 37 PointerToArray< LMatrix3f >::set_data 0 1 230 0
59
void PointerToArray< LMatrix3f >::set_data(PyObject *data);
993 11 get_subdata 0 4 1506 40 PointerToArray< LMatrix3f >::get_subdata 0 1 231 0
113
PyObject *PointerToArray< LMatrix3f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
994 11 set_subdata 0 4 1506 40 PointerToArray< LMatrix3f >::set_subdata 0 1 232 0
148
inline void PointerToArray< LMatrix3f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
995 13 get_ref_count 0 4 1506 42 PointerToArray< LMatrix3f >::get_ref_count 0 1 233 0
66
inline int PointerToArray< LMatrix3f >::get_ref_count(void) const;
996 18 get_node_ref_count 0 4 1506 47 PointerToArray< LMatrix3f >::get_node_ref_count 0 1 234 0
71
inline int PointerToArray< LMatrix3f >::get_node_ref_count(void) const;
997 5 count 0 4 1506 34 PointerToArray< LMatrix3f >::count 0 1 235 0
90
inline unsigned long long int PointerToArray< LMatrix3f >::count(LMatrix3f const &) const;
998 13 __getbuffer__ 0 4 1506 42 PointerToArray< LMatrix3f >::__getbuffer__ 0 1 236 0
91
int PointerToArray< LMatrix3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
999 17 __releasebuffer__ 0 4 1506 46 PointerToArray< LMatrix3f >::__releasebuffer__ 0 1 237 0
91
void PointerToArray< LMatrix3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1000 15 ~PointerToArray 0 4 1506 44 PointerToArray< LMatrix3f >::~PointerToArray 0 0 0
51
PointerToArray< LMatrix3f >::~PointerToArray(void);
1001 14 PointerToArray 0 4 1507 44 PointerToArray< LVecBase2d >::PointerToArray 0 3 238 239 240 0
299
inline PointerToArray< LVecBase2d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2d const *)(0))));
inline PointerToArray< LVecBase2d >::PointerToArray(PointerToArray< LVecBase2d > const &copy);
PointerToArray< LVecBase2d >::PointerToArray(PyObject *self, PyObject *source);
1002 11 empty_array 0 4 1507 41 PointerToArray< LVecBase2d >::empty_array 0 1 241 0
183
static inline PointerToArray< LVecBase2d > PointerToArray< LVecBase2d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2d const *)(0))));
1003 5 clear 0 4 1507 35 PointerToArray< LVecBase2d >::clear 0 1 242 0
54
inline void PointerToArray< LVecBase2d >::clear(void);
1004 4 size 0 4 1507 34 PointerToArray< LVecBase2d >::size 0 1 243 0
77
inline unsigned long long int PointerToArray< LVecBase2d >::size(void) const;
1005 9 push_back 0 4 1507 39 PointerToArray< LVecBase2d >::push_back 0 1 244 0
73
inline void PointerToArray< LVecBase2d >::push_back(LVecBase2d const &x);
1006 8 pop_back 0 4 1507 38 PointerToArray< LVecBase2d >::pop_back 0 1 245 0
57
inline void PointerToArray< LVecBase2d >::pop_back(void);
1007 11 get_element 0 4 1507 41 PointerToArray< LVecBase2d >::get_element 0 1 246 0
99
inline LVecBase2d const &PointerToArray< LVecBase2d >::get_element(unsigned long long int n) const;
1008 11 set_element 0 4 1507 41 PointerToArray< LVecBase2d >::set_element 0 1 247 0
105
inline void PointerToArray< LVecBase2d >::set_element(unsigned long long int n, LVecBase2d const &value);
1009 11 __getitem__ 0 4 1507 41 PointerToArray< LVecBase2d >::__getitem__ 0 1 248 0
92
LVecBase2d const &PointerToArray< LVecBase2d >::__getitem__(unsigned long long int n) const;
1010 11 __setitem__ 0 4 1507 41 PointerToArray< LVecBase2d >::__setitem__ 0 1 249 0
98
void PointerToArray< LVecBase2d >::__setitem__(unsigned long long int n, LVecBase2d const &value);
1011 8 get_data 0 4 1507 38 PointerToArray< LVecBase2d >::get_data 0 1 250 0
61
PyObject *PointerToArray< LVecBase2d >::get_data(void) const;
1012 8 set_data 0 4 1507 38 PointerToArray< LVecBase2d >::set_data 0 1 251 0
60
void PointerToArray< LVecBase2d >::set_data(PyObject *data);
1013 11 get_subdata 0 4 1507 41 PointerToArray< LVecBase2d >::get_subdata 0 1 252 0
114
PyObject *PointerToArray< LVecBase2d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1014 11 set_subdata 0 4 1507 41 PointerToArray< LVecBase2d >::set_subdata 0 1 253 0
149
inline void PointerToArray< LVecBase2d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1015 13 get_ref_count 0 4 1507 43 PointerToArray< LVecBase2d >::get_ref_count 0 1 254 0
67
inline int PointerToArray< LVecBase2d >::get_ref_count(void) const;
1016 18 get_node_ref_count 0 4 1507 48 PointerToArray< LVecBase2d >::get_node_ref_count 0 1 255 0
72
inline int PointerToArray< LVecBase2d >::get_node_ref_count(void) const;
1017 5 count 0 4 1507 35 PointerToArray< LVecBase2d >::count 0 1 256 0
92
inline unsigned long long int PointerToArray< LVecBase2d >::count(LVecBase2d const &) const;
1018 13 __getbuffer__ 0 4 1507 43 PointerToArray< LVecBase2d >::__getbuffer__ 0 1 257 0
92
int PointerToArray< LVecBase2d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1019 17 __releasebuffer__ 0 4 1507 47 PointerToArray< LVecBase2d >::__releasebuffer__ 0 1 258 0
92
void PointerToArray< LVecBase2d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1020 15 ~PointerToArray 0 4 1507 45 PointerToArray< LVecBase2d >::~PointerToArray 0 0 0
52
PointerToArray< LVecBase2d >::~PointerToArray(void);
1021 14 PointerToArray 0 4 1508 44 PointerToArray< LVecBase2f >::PointerToArray 0 3 259 260 261 0
299
inline PointerToArray< LVecBase2f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2f const *)(0))));
inline PointerToArray< LVecBase2f >::PointerToArray(PointerToArray< LVecBase2f > const &copy);
PointerToArray< LVecBase2f >::PointerToArray(PyObject *self, PyObject *source);
1022 11 empty_array 0 4 1508 41 PointerToArray< LVecBase2f >::empty_array 0 1 262 0
183
static inline PointerToArray< LVecBase2f > PointerToArray< LVecBase2f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2f const *)(0))));
1023 5 clear 0 4 1508 35 PointerToArray< LVecBase2f >::clear 0 1 263 0
54
inline void PointerToArray< LVecBase2f >::clear(void);
1024 4 size 0 4 1508 34 PointerToArray< LVecBase2f >::size 0 1 264 0
77
inline unsigned long long int PointerToArray< LVecBase2f >::size(void) const;
1025 9 push_back 0 4 1508 39 PointerToArray< LVecBase2f >::push_back 0 1 265 0
73
inline void PointerToArray< LVecBase2f >::push_back(LVecBase2f const &x);
1026 8 pop_back 0 4 1508 38 PointerToArray< LVecBase2f >::pop_back 0 1 266 0
57
inline void PointerToArray< LVecBase2f >::pop_back(void);
1027 11 get_element 0 4 1508 41 PointerToArray< LVecBase2f >::get_element 0 1 267 0
99
inline LVecBase2f const &PointerToArray< LVecBase2f >::get_element(unsigned long long int n) const;
1028 11 set_element 0 4 1508 41 PointerToArray< LVecBase2f >::set_element 0 1 268 0
105
inline void PointerToArray< LVecBase2f >::set_element(unsigned long long int n, LVecBase2f const &value);
1029 11 __getitem__ 0 4 1508 41 PointerToArray< LVecBase2f >::__getitem__ 0 1 269 0
92
LVecBase2f const &PointerToArray< LVecBase2f >::__getitem__(unsigned long long int n) const;
1030 11 __setitem__ 0 4 1508 41 PointerToArray< LVecBase2f >::__setitem__ 0 1 270 0
98
void PointerToArray< LVecBase2f >::__setitem__(unsigned long long int n, LVecBase2f const &value);
1031 8 get_data 0 4 1508 38 PointerToArray< LVecBase2f >::get_data 0 1 271 0
61
PyObject *PointerToArray< LVecBase2f >::get_data(void) const;
1032 8 set_data 0 4 1508 38 PointerToArray< LVecBase2f >::set_data 0 1 272 0
60
void PointerToArray< LVecBase2f >::set_data(PyObject *data);
1033 11 get_subdata 0 4 1508 41 PointerToArray< LVecBase2f >::get_subdata 0 1 273 0
114
PyObject *PointerToArray< LVecBase2f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1034 11 set_subdata 0 4 1508 41 PointerToArray< LVecBase2f >::set_subdata 0 1 274 0
149
inline void PointerToArray< LVecBase2f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1035 13 get_ref_count 0 4 1508 43 PointerToArray< LVecBase2f >::get_ref_count 0 1 275 0
67
inline int PointerToArray< LVecBase2f >::get_ref_count(void) const;
1036 18 get_node_ref_count 0 4 1508 48 PointerToArray< LVecBase2f >::get_node_ref_count 0 1 276 0
72
inline int PointerToArray< LVecBase2f >::get_node_ref_count(void) const;
1037 5 count 0 4 1508 35 PointerToArray< LVecBase2f >::count 0 1 277 0
92
inline unsigned long long int PointerToArray< LVecBase2f >::count(LVecBase2f const &) const;
1038 13 __getbuffer__ 0 4 1508 43 PointerToArray< LVecBase2f >::__getbuffer__ 0 1 278 0
92
int PointerToArray< LVecBase2f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1039 17 __releasebuffer__ 0 4 1508 47 PointerToArray< LVecBase2f >::__releasebuffer__ 0 1 279 0
92
void PointerToArray< LVecBase2f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1040 15 ~PointerToArray 0 4 1508 45 PointerToArray< LVecBase2f >::~PointerToArray 0 0 0
52
PointerToArray< LVecBase2f >::~PointerToArray(void);
1041 14 PointerToArray 0 4 1509 44 PointerToArray< LVecBase2i >::PointerToArray 0 3 280 281 282 0
299
inline PointerToArray< LVecBase2i >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2i const *)(0))));
inline PointerToArray< LVecBase2i >::PointerToArray(PointerToArray< LVecBase2i > const &copy);
PointerToArray< LVecBase2i >::PointerToArray(PyObject *self, PyObject *source);
1042 11 empty_array 0 4 1509 41 PointerToArray< LVecBase2i >::empty_array 0 1 283 0
183
static inline PointerToArray< LVecBase2i > PointerToArray< LVecBase2i >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2i const *)(0))));
1043 5 clear 0 4 1509 35 PointerToArray< LVecBase2i >::clear 0 1 284 0
54
inline void PointerToArray< LVecBase2i >::clear(void);
1044 4 size 0 4 1509 34 PointerToArray< LVecBase2i >::size 0 1 285 0
77
inline unsigned long long int PointerToArray< LVecBase2i >::size(void) const;
1045 9 push_back 0 4 1509 39 PointerToArray< LVecBase2i >::push_back 0 1 286 0
73
inline void PointerToArray< LVecBase2i >::push_back(LVecBase2i const &x);
1046 8 pop_back 0 4 1509 38 PointerToArray< LVecBase2i >::pop_back 0 1 287 0
57
inline void PointerToArray< LVecBase2i >::pop_back(void);
1047 11 get_element 0 4 1509 41 PointerToArray< LVecBase2i >::get_element 0 1 288 0
99
inline LVecBase2i const &PointerToArray< LVecBase2i >::get_element(unsigned long long int n) const;
1048 11 set_element 0 4 1509 41 PointerToArray< LVecBase2i >::set_element 0 1 289 0
105
inline void PointerToArray< LVecBase2i >::set_element(unsigned long long int n, LVecBase2i const &value);
1049 11 __getitem__ 0 4 1509 41 PointerToArray< LVecBase2i >::__getitem__ 0 1 290 0
92
LVecBase2i const &PointerToArray< LVecBase2i >::__getitem__(unsigned long long int n) const;
1050 11 __setitem__ 0 4 1509 41 PointerToArray< LVecBase2i >::__setitem__ 0 1 291 0
98
void PointerToArray< LVecBase2i >::__setitem__(unsigned long long int n, LVecBase2i const &value);
1051 8 get_data 0 4 1509 38 PointerToArray< LVecBase2i >::get_data 0 1 292 0
61
PyObject *PointerToArray< LVecBase2i >::get_data(void) const;
1052 8 set_data 0 4 1509 38 PointerToArray< LVecBase2i >::set_data 0 1 293 0
60
void PointerToArray< LVecBase2i >::set_data(PyObject *data);
1053 11 get_subdata 0 4 1509 41 PointerToArray< LVecBase2i >::get_subdata 0 1 294 0
114
PyObject *PointerToArray< LVecBase2i >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1054 11 set_subdata 0 4 1509 41 PointerToArray< LVecBase2i >::set_subdata 0 1 295 0
149
inline void PointerToArray< LVecBase2i >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1055 13 get_ref_count 0 4 1509 43 PointerToArray< LVecBase2i >::get_ref_count 0 1 296 0
67
inline int PointerToArray< LVecBase2i >::get_ref_count(void) const;
1056 18 get_node_ref_count 0 4 1509 48 PointerToArray< LVecBase2i >::get_node_ref_count 0 1 297 0
72
inline int PointerToArray< LVecBase2i >::get_node_ref_count(void) const;
1057 5 count 0 4 1509 35 PointerToArray< LVecBase2i >::count 0 1 298 0
92
inline unsigned long long int PointerToArray< LVecBase2i >::count(LVecBase2i const &) const;
1058 13 __getbuffer__ 0 4 1509 43 PointerToArray< LVecBase2i >::__getbuffer__ 0 1 299 0
92
int PointerToArray< LVecBase2i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1059 17 __releasebuffer__ 0 4 1509 47 PointerToArray< LVecBase2i >::__releasebuffer__ 0 1 300 0
92
void PointerToArray< LVecBase2i >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1060 15 ~PointerToArray 0 4 1509 45 PointerToArray< LVecBase2i >::~PointerToArray 0 0 0
52
PointerToArray< LVecBase2i >::~PointerToArray(void);
1061 14 PointerToArray 0 4 1510 44 PointerToArray< LVecBase3d >::PointerToArray 0 3 301 302 303 0
299
inline PointerToArray< LVecBase3d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase3d const *)(0))));
inline PointerToArray< LVecBase3d >::PointerToArray(PointerToArray< LVecBase3d > const &copy);
PointerToArray< LVecBase3d >::PointerToArray(PyObject *self, PyObject *source);
1062 11 empty_array 0 4 1510 41 PointerToArray< LVecBase3d >::empty_array 0 1 304 0
183
static inline PointerToArray< LVecBase3d > PointerToArray< LVecBase3d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase3d const *)(0))));
1063 5 clear 0 4 1510 35 PointerToArray< LVecBase3d >::clear 0 1 305 0
54
inline void PointerToArray< LVecBase3d >::clear(void);
1064 4 size 0 4 1510 34 PointerToArray< LVecBase3d >::size 0 1 306 0
77
inline unsigned long long int PointerToArray< LVecBase3d >::size(void) const;
1065 9 push_back 0 4 1510 39 PointerToArray< LVecBase3d >::push_back 0 1 307 0
73
inline void PointerToArray< LVecBase3d >::push_back(LVecBase3d const &x);
1066 8 pop_back 0 4 1510 38 PointerToArray< LVecBase3d >::pop_back 0 1 308 0
57
inline void PointerToArray< LVecBase3d >::pop_back(void);
1067 11 get_element 0 4 1510 41 PointerToArray< LVecBase3d >::get_element 0 1 309 0
99
inline LVecBase3d const &PointerToArray< LVecBase3d >::get_element(unsigned long long int n) const;
1068 11 set_element 0 4 1510 41 PointerToArray< LVecBase3d >::set_element 0 1 310 0
105
inline void PointerToArray< LVecBase3d >::set_element(unsigned long long int n, LVecBase3d const &value);
1069 11 __getitem__ 0 4 1510 41 PointerToArray< LVecBase3d >::__getitem__ 0 1 311 0
92
LVecBase3d const &PointerToArray< LVecBase3d >::__getitem__(unsigned long long int n) const;
1070 11 __setitem__ 0 4 1510 41 PointerToArray< LVecBase3d >::__setitem__ 0 1 312 0
98
void PointerToArray< LVecBase3d >::__setitem__(unsigned long long int n, LVecBase3d const &value);
1071 8 get_data 0 4 1510 38 PointerToArray< LVecBase3d >::get_data 0 1 313 0
61
PyObject *PointerToArray< LVecBase3d >::get_data(void) const;
1072 8 set_data 0 4 1510 38 PointerToArray< LVecBase3d >::set_data 0 1 314 0
60
void PointerToArray< LVecBase3d >::set_data(PyObject *data);
1073 11 get_subdata 0 4 1510 41 PointerToArray< LVecBase3d >::get_subdata 0 1 315 0
114
PyObject *PointerToArray< LVecBase3d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1074 11 set_subdata 0 4 1510 41 PointerToArray< LVecBase3d >::set_subdata 0 1 316 0
149
inline void PointerToArray< LVecBase3d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1075 13 get_ref_count 0 4 1510 43 PointerToArray< LVecBase3d >::get_ref_count 0 1 317 0
67
inline int PointerToArray< LVecBase3d >::get_ref_count(void) const;
1076 18 get_node_ref_count 0 4 1510 48 PointerToArray< LVecBase3d >::get_node_ref_count 0 1 318 0
72
inline int PointerToArray< LVecBase3d >::get_node_ref_count(void) const;
1077 5 count 0 4 1510 35 PointerToArray< LVecBase3d >::count 0 1 319 0
92
inline unsigned long long int PointerToArray< LVecBase3d >::count(LVecBase3d const &) const;
1078 13 __getbuffer__ 0 4 1510 43 PointerToArray< LVecBase3d >::__getbuffer__ 0 1 320 0
92
int PointerToArray< LVecBase3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1079 17 __releasebuffer__ 0 4 1510 47 PointerToArray< LVecBase3d >::__releasebuffer__ 0 1 321 0
92
void PointerToArray< LVecBase3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1080 15 ~PointerToArray 0 4 1510 45 PointerToArray< LVecBase3d >::~PointerToArray 0 0 0
52
PointerToArray< LVecBase3d >::~PointerToArray(void);
1081 14 PointerToArray 0 4 1511 44 PointerToArray< LVecBase3f >::PointerToArray 0 3 322 323 324 0
299
inline PointerToArray< LVecBase3f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase3f const *)(0))));
inline PointerToArray< LVecBase3f >::PointerToArray(PointerToArray< LVecBase3f > const &copy);
PointerToArray< LVecBase3f >::PointerToArray(PyObject *self, PyObject *source);
1082 11 empty_array 0 4 1511 41 PointerToArray< LVecBase3f >::empty_array 0 1 325 0
183
static inline PointerToArray< LVecBase3f > PointerToArray< LVecBase3f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase3f const *)(0))));
1083 5 clear 0 4 1511 35 PointerToArray< LVecBase3f >::clear 0 1 326 0
54
inline void PointerToArray< LVecBase3f >::clear(void);
1084 4 size 0 4 1511 34 PointerToArray< LVecBase3f >::size 0 1 327 0
77
inline unsigned long long int PointerToArray< LVecBase3f >::size(void) const;
1085 9 push_back 0 4 1511 39 PointerToArray< LVecBase3f >::push_back 0 1 328 0
73
inline void PointerToArray< LVecBase3f >::push_back(LVecBase3f const &x);
1086 8 pop_back 0 4 1511 38 PointerToArray< LVecBase3f >::pop_back 0 1 329 0
57
inline void PointerToArray< LVecBase3f >::pop_back(void);
1087 11 get_element 0 4 1511 41 PointerToArray< LVecBase3f >::get_element 0 1 330 0
99
inline LVecBase3f const &PointerToArray< LVecBase3f >::get_element(unsigned long long int n) const;
1088 11 set_element 0 4 1511 41 PointerToArray< LVecBase3f >::set_element 0 1 331 0
105
inline void PointerToArray< LVecBase3f >::set_element(unsigned long long int n, LVecBase3f const &value);
1089 11 __getitem__ 0 4 1511 41 PointerToArray< LVecBase3f >::__getitem__ 0 1 332 0
92
LVecBase3f const &PointerToArray< LVecBase3f >::__getitem__(unsigned long long int n) const;
1090 11 __setitem__ 0 4 1511 41 PointerToArray< LVecBase3f >::__setitem__ 0 1 333 0
98
void PointerToArray< LVecBase3f >::__setitem__(unsigned long long int n, LVecBase3f const &value);
1091 8 get_data 0 4 1511 38 PointerToArray< LVecBase3f >::get_data 0 1 334 0
61
PyObject *PointerToArray< LVecBase3f >::get_data(void) const;
1092 8 set_data 0 4 1511 38 PointerToArray< LVecBase3f >::set_data 0 1 335 0
60
void PointerToArray< LVecBase3f >::set_data(PyObject *data);
1093 11 get_subdata 0 4 1511 41 PointerToArray< LVecBase3f >::get_subdata 0 1 336 0
114
PyObject *PointerToArray< LVecBase3f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1094 11 set_subdata 0 4 1511 41 PointerToArray< LVecBase3f >::set_subdata 0 1 337 0
149
inline void PointerToArray< LVecBase3f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1095 13 get_ref_count 0 4 1511 43 PointerToArray< LVecBase3f >::get_ref_count 0 1 338 0
67
inline int PointerToArray< LVecBase3f >::get_ref_count(void) const;
1096 18 get_node_ref_count 0 4 1511 48 PointerToArray< LVecBase3f >::get_node_ref_count 0 1 339 0
72
inline int PointerToArray< LVecBase3f >::get_node_ref_count(void) const;
1097 5 count 0 4 1511 35 PointerToArray< LVecBase3f >::count 0 1 340 0
92
inline unsigned long long int PointerToArray< LVecBase3f >::count(LVecBase3f const &) const;
1098 13 __getbuffer__ 0 4 1511 43 PointerToArray< LVecBase3f >::__getbuffer__ 0 1 341 0
92
int PointerToArray< LVecBase3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1099 17 __releasebuffer__ 0 4 1511 47 PointerToArray< LVecBase3f >::__releasebuffer__ 0 1 342 0
92
void PointerToArray< LVecBase3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1100 15 ~PointerToArray 0 4 1511 45 PointerToArray< LVecBase3f >::~PointerToArray 0 0 0
52
PointerToArray< LVecBase3f >::~PointerToArray(void);
1101 14 PointerToArray 0 4 1512 44 PointerToArray< LVecBase3i >::PointerToArray 0 3 343 344 345 0
299
inline PointerToArray< LVecBase3i >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase3i const *)(0))));
inline PointerToArray< LVecBase3i >::PointerToArray(PointerToArray< LVecBase3i > const &copy);
PointerToArray< LVecBase3i >::PointerToArray(PyObject *self, PyObject *source);
1102 11 empty_array 0 4 1512 41 PointerToArray< LVecBase3i >::empty_array 0 1 346 0
183
static inline PointerToArray< LVecBase3i > PointerToArray< LVecBase3i >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase3i const *)(0))));
1103 5 clear 0 4 1512 35 PointerToArray< LVecBase3i >::clear 0 1 347 0
54
inline void PointerToArray< LVecBase3i >::clear(void);
1104 4 size 0 4 1512 34 PointerToArray< LVecBase3i >::size 0 1 348 0
77
inline unsigned long long int PointerToArray< LVecBase3i >::size(void) const;
1105 9 push_back 0 4 1512 39 PointerToArray< LVecBase3i >::push_back 0 1 349 0
73
inline void PointerToArray< LVecBase3i >::push_back(LVecBase3i const &x);
1106 8 pop_back 0 4 1512 38 PointerToArray< LVecBase3i >::pop_back 0 1 350 0
57
inline void PointerToArray< LVecBase3i >::pop_back(void);
1107 11 get_element 0 4 1512 41 PointerToArray< LVecBase3i >::get_element 0 1 351 0
99
inline LVecBase3i const &PointerToArray< LVecBase3i >::get_element(unsigned long long int n) const;
1108 11 set_element 0 4 1512 41 PointerToArray< LVecBase3i >::set_element 0 1 352 0
105
inline void PointerToArray< LVecBase3i >::set_element(unsigned long long int n, LVecBase3i const &value);
1109 11 __getitem__ 0 4 1512 41 PointerToArray< LVecBase3i >::__getitem__ 0 1 353 0
92
LVecBase3i const &PointerToArray< LVecBase3i >::__getitem__(unsigned long long int n) const;
1110 11 __setitem__ 0 4 1512 41 PointerToArray< LVecBase3i >::__setitem__ 0 1 354 0
98
void PointerToArray< LVecBase3i >::__setitem__(unsigned long long int n, LVecBase3i const &value);
1111 8 get_data 0 4 1512 38 PointerToArray< LVecBase3i >::get_data 0 1 355 0
61
PyObject *PointerToArray< LVecBase3i >::get_data(void) const;
1112 8 set_data 0 4 1512 38 PointerToArray< LVecBase3i >::set_data 0 1 356 0
60
void PointerToArray< LVecBase3i >::set_data(PyObject *data);
1113 11 get_subdata 0 4 1512 41 PointerToArray< LVecBase3i >::get_subdata 0 1 357 0
114
PyObject *PointerToArray< LVecBase3i >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1114 11 set_subdata 0 4 1512 41 PointerToArray< LVecBase3i >::set_subdata 0 1 358 0
149
inline void PointerToArray< LVecBase3i >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1115 13 get_ref_count 0 4 1512 43 PointerToArray< LVecBase3i >::get_ref_count 0 1 359 0
67
inline int PointerToArray< LVecBase3i >::get_ref_count(void) const;
1116 18 get_node_ref_count 0 4 1512 48 PointerToArray< LVecBase3i >::get_node_ref_count 0 1 360 0
72
inline int PointerToArray< LVecBase3i >::get_node_ref_count(void) const;
1117 5 count 0 4 1512 35 PointerToArray< LVecBase3i >::count 0 1 361 0
92
inline unsigned long long int PointerToArray< LVecBase3i >::count(LVecBase3i const &) const;
1118 13 __getbuffer__ 0 4 1512 43 PointerToArray< LVecBase3i >::__getbuffer__ 0 1 362 0
92
int PointerToArray< LVecBase3i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1119 17 __releasebuffer__ 0 4 1512 47 PointerToArray< LVecBase3i >::__releasebuffer__ 0 1 363 0
92
void PointerToArray< LVecBase3i >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1120 15 ~PointerToArray 0 4 1512 45 PointerToArray< LVecBase3i >::~PointerToArray 0 0 0
52
PointerToArray< LVecBase3i >::~PointerToArray(void);
1121 14 PointerToArray 0 4 1513 52 PointerToArray< UnalignedLMatrix4d >::PointerToArray 0 3 364 365 366 0
339
inline PointerToArray< UnalignedLMatrix4d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4d const *)(0))));
inline PointerToArray< UnalignedLMatrix4d >::PointerToArray(PointerToArray< UnalignedLMatrix4d > const &copy);
PointerToArray< UnalignedLMatrix4d >::PointerToArray(PyObject *self, PyObject *source);
1122 11 empty_array 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::empty_array 0 1 367 0
207
static inline PointerToArray< UnalignedLMatrix4d > PointerToArray< UnalignedLMatrix4d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4d const *)(0))));
1123 5 clear 0 4 1513 43 PointerToArray< UnalignedLMatrix4d >::clear 0 1 368 0
62
inline void PointerToArray< UnalignedLMatrix4d >::clear(void);
1124 4 size 0 4 1513 42 PointerToArray< UnalignedLMatrix4d >::size 0 1 369 0
85
inline unsigned long long int PointerToArray< UnalignedLMatrix4d >::size(void) const;
1125 9 push_back 0 4 1513 47 PointerToArray< UnalignedLMatrix4d >::push_back 0 1 370 0
89
inline void PointerToArray< UnalignedLMatrix4d >::push_back(UnalignedLMatrix4d const &x);
1126 8 pop_back 0 4 1513 46 PointerToArray< UnalignedLMatrix4d >::pop_back 0 1 371 0
65
inline void PointerToArray< UnalignedLMatrix4d >::pop_back(void);
1127 11 get_element 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::get_element 0 1 372 0
115
inline UnalignedLMatrix4d const &PointerToArray< UnalignedLMatrix4d >::get_element(unsigned long long int n) const;
1128 11 set_element 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::set_element 0 1 373 0
121
inline void PointerToArray< UnalignedLMatrix4d >::set_element(unsigned long long int n, UnalignedLMatrix4d const &value);
1129 11 __getitem__ 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::__getitem__ 0 1 374 0
108
UnalignedLMatrix4d const &PointerToArray< UnalignedLMatrix4d >::__getitem__(unsigned long long int n) const;
1130 11 __setitem__ 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::__setitem__ 0 1 375 0
114
void PointerToArray< UnalignedLMatrix4d >::__setitem__(unsigned long long int n, UnalignedLMatrix4d const &value);
1131 8 get_data 0 4 1513 46 PointerToArray< UnalignedLMatrix4d >::get_data 0 1 376 0
69
PyObject *PointerToArray< UnalignedLMatrix4d >::get_data(void) const;
1132 8 set_data 0 4 1513 46 PointerToArray< UnalignedLMatrix4d >::set_data 0 1 377 0
68
void PointerToArray< UnalignedLMatrix4d >::set_data(PyObject *data);
1133 11 get_subdata 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::get_subdata 0 1 378 0
122
PyObject *PointerToArray< UnalignedLMatrix4d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1134 11 set_subdata 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::set_subdata 0 1 379 0
157
inline void PointerToArray< UnalignedLMatrix4d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1135 13 get_ref_count 0 4 1513 51 PointerToArray< UnalignedLMatrix4d >::get_ref_count 0 1 380 0
75
inline int PointerToArray< UnalignedLMatrix4d >::get_ref_count(void) const;
1136 18 get_node_ref_count 0 4 1513 56 PointerToArray< UnalignedLMatrix4d >::get_node_ref_count 0 1 381 0
80
inline int PointerToArray< UnalignedLMatrix4d >::get_node_ref_count(void) const;
1137 5 count 0 4 1513 43 PointerToArray< UnalignedLMatrix4d >::count 0 1 382 0
108
inline unsigned long long int PointerToArray< UnalignedLMatrix4d >::count(UnalignedLMatrix4d const &) const;
1138 13 __getbuffer__ 0 4 1513 51 PointerToArray< UnalignedLMatrix4d >::__getbuffer__ 0 1 383 0
100
int PointerToArray< UnalignedLMatrix4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1139 17 __releasebuffer__ 0 4 1513 55 PointerToArray< UnalignedLMatrix4d >::__releasebuffer__ 0 1 384 0
100
void PointerToArray< UnalignedLMatrix4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1140 15 ~PointerToArray 0 4 1513 53 PointerToArray< UnalignedLMatrix4d >::~PointerToArray 0 0 0
60
PointerToArray< UnalignedLMatrix4d >::~PointerToArray(void);
1141 14 PointerToArray 0 4 1514 52 PointerToArray< UnalignedLMatrix4f >::PointerToArray 0 3 385 386 387 0
339
inline PointerToArray< UnalignedLMatrix4f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4f const *)(0))));
inline PointerToArray< UnalignedLMatrix4f >::PointerToArray(PointerToArray< UnalignedLMatrix4f > const &copy);
PointerToArray< UnalignedLMatrix4f >::PointerToArray(PyObject *self, PyObject *source);
1142 11 empty_array 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::empty_array 0 1 388 0
207
static inline PointerToArray< UnalignedLMatrix4f > PointerToArray< UnalignedLMatrix4f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4f const *)(0))));
1143 5 clear 0 4 1514 43 PointerToArray< UnalignedLMatrix4f >::clear 0 1 389 0
62
inline void PointerToArray< UnalignedLMatrix4f >::clear(void);
1144 4 size 0 4 1514 42 PointerToArray< UnalignedLMatrix4f >::size 0 1 390 0
85
inline unsigned long long int PointerToArray< UnalignedLMatrix4f >::size(void) const;
1145 9 push_back 0 4 1514 47 PointerToArray< UnalignedLMatrix4f >::push_back 0 1 391 0
89
inline void PointerToArray< UnalignedLMatrix4f >::push_back(UnalignedLMatrix4f const &x);
1146 8 pop_back 0 4 1514 46 PointerToArray< UnalignedLMatrix4f >::pop_back 0 1 392 0
65
inline void PointerToArray< UnalignedLMatrix4f >::pop_back(void);
1147 11 get_element 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::get_element 0 1 393 0
115
inline UnalignedLMatrix4f const &PointerToArray< UnalignedLMatrix4f >::get_element(unsigned long long int n) const;
1148 11 set_element 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::set_element 0 1 394 0
121
inline void PointerToArray< UnalignedLMatrix4f >::set_element(unsigned long long int n, UnalignedLMatrix4f const &value);
1149 11 __getitem__ 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::__getitem__ 0 1 395 0
108
UnalignedLMatrix4f const &PointerToArray< UnalignedLMatrix4f >::__getitem__(unsigned long long int n) const;
1150 11 __setitem__ 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::__setitem__ 0 1 396 0
114
void PointerToArray< UnalignedLMatrix4f >::__setitem__(unsigned long long int n, UnalignedLMatrix4f const &value);
1151 8 get_data 0 4 1514 46 PointerToArray< UnalignedLMatrix4f >::get_data 0 1 397 0
69
PyObject *PointerToArray< UnalignedLMatrix4f >::get_data(void) const;
1152 8 set_data 0 4 1514 46 PointerToArray< UnalignedLMatrix4f >::set_data 0 1 398 0
68
void PointerToArray< UnalignedLMatrix4f >::set_data(PyObject *data);
1153 11 get_subdata 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::get_subdata 0 1 399 0
122
PyObject *PointerToArray< UnalignedLMatrix4f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1154 11 set_subdata 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::set_subdata 0 1 400 0
157
inline void PointerToArray< UnalignedLMatrix4f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1155 13 get_ref_count 0 4 1514 51 PointerToArray< UnalignedLMatrix4f >::get_ref_count 0 1 401 0
75
inline int PointerToArray< UnalignedLMatrix4f >::get_ref_count(void) const;
1156 18 get_node_ref_count 0 4 1514 56 PointerToArray< UnalignedLMatrix4f >::get_node_ref_count 0 1 402 0
80
inline int PointerToArray< UnalignedLMatrix4f >::get_node_ref_count(void) const;
1157 5 count 0 4 1514 43 PointerToArray< UnalignedLMatrix4f >::count 0 1 403 0
108
inline unsigned long long int PointerToArray< UnalignedLMatrix4f >::count(UnalignedLMatrix4f const &) const;
1158 13 __getbuffer__ 0 4 1514 51 PointerToArray< UnalignedLMatrix4f >::__getbuffer__ 0 1 404 0
100
int PointerToArray< UnalignedLMatrix4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1159 17 __releasebuffer__ 0 4 1514 55 PointerToArray< UnalignedLMatrix4f >::__releasebuffer__ 0 1 405 0
100
void PointerToArray< UnalignedLMatrix4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1160 15 ~PointerToArray 0 4 1514 53 PointerToArray< UnalignedLMatrix4f >::~PointerToArray 0 0 0
60
PointerToArray< UnalignedLMatrix4f >::~PointerToArray(void);
1161 14 PointerToArray 0 4 1515 53 PointerToArray< UnalignedLVecBase4d >::PointerToArray 0 3 406 407 408 0
344
inline PointerToArray< UnalignedLVecBase4d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const *)(0))));
inline PointerToArray< UnalignedLVecBase4d >::PointerToArray(PointerToArray< UnalignedLVecBase4d > const &copy);
PointerToArray< UnalignedLVecBase4d >::PointerToArray(PyObject *self, PyObject *source);
1162 11 empty_array 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::empty_array 0 1 409 0
210
static inline PointerToArray< UnalignedLVecBase4d > PointerToArray< UnalignedLVecBase4d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const *)(0))));
1163 5 clear 0 4 1515 44 PointerToArray< UnalignedLVecBase4d >::clear 0 1 410 0
63
inline void PointerToArray< UnalignedLVecBase4d >::clear(void);
1164 4 size 0 4 1515 43 PointerToArray< UnalignedLVecBase4d >::size 0 1 411 0
86
inline unsigned long long int PointerToArray< UnalignedLVecBase4d >::size(void) const;
1165 9 push_back 0 4 1515 48 PointerToArray< UnalignedLVecBase4d >::push_back 0 1 412 0
91
inline void PointerToArray< UnalignedLVecBase4d >::push_back(UnalignedLVecBase4d const &x);
1166 8 pop_back 0 4 1515 47 PointerToArray< UnalignedLVecBase4d >::pop_back 0 1 413 0
66
inline void PointerToArray< UnalignedLVecBase4d >::pop_back(void);
1167 11 get_element 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::get_element 0 1 414 0
117
inline UnalignedLVecBase4d const &PointerToArray< UnalignedLVecBase4d >::get_element(unsigned long long int n) const;
1168 11 set_element 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::set_element 0 1 415 0
123
inline void PointerToArray< UnalignedLVecBase4d >::set_element(unsigned long long int n, UnalignedLVecBase4d const &value);
1169 11 __getitem__ 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::__getitem__ 0 1 416 0
110
UnalignedLVecBase4d const &PointerToArray< UnalignedLVecBase4d >::__getitem__(unsigned long long int n) const;
1170 11 __setitem__ 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::__setitem__ 0 1 417 0
116
void PointerToArray< UnalignedLVecBase4d >::__setitem__(unsigned long long int n, UnalignedLVecBase4d const &value);
1171 8 get_data 0 4 1515 47 PointerToArray< UnalignedLVecBase4d >::get_data 0 1 418 0
70
PyObject *PointerToArray< UnalignedLVecBase4d >::get_data(void) const;
1172 8 set_data 0 4 1515 47 PointerToArray< UnalignedLVecBase4d >::set_data 0 1 419 0
69
void PointerToArray< UnalignedLVecBase4d >::set_data(PyObject *data);
1173 11 get_subdata 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::get_subdata 0 1 420 0
123
PyObject *PointerToArray< UnalignedLVecBase4d >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1174 11 set_subdata 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::set_subdata 0 1 421 0
158
inline void PointerToArray< UnalignedLVecBase4d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1175 13 get_ref_count 0 4 1515 52 PointerToArray< UnalignedLVecBase4d >::get_ref_count 0 1 422 0
76
inline int PointerToArray< UnalignedLVecBase4d >::get_ref_count(void) const;
1176 18 get_node_ref_count 0 4 1515 57 PointerToArray< UnalignedLVecBase4d >::get_node_ref_count 0 1 423 0
81
inline int PointerToArray< UnalignedLVecBase4d >::get_node_ref_count(void) const;
1177 5 count 0 4 1515 44 PointerToArray< UnalignedLVecBase4d >::count 0 1 424 0
110
inline unsigned long long int PointerToArray< UnalignedLVecBase4d >::count(UnalignedLVecBase4d const &) const;
1178 13 __getbuffer__ 0 4 1515 52 PointerToArray< UnalignedLVecBase4d >::__getbuffer__ 0 1 425 0
101
int PointerToArray< UnalignedLVecBase4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1179 17 __releasebuffer__ 0 4 1515 56 PointerToArray< UnalignedLVecBase4d >::__releasebuffer__ 0 1 426 0
101
void PointerToArray< UnalignedLVecBase4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1180 15 ~PointerToArray 0 4 1515 54 PointerToArray< UnalignedLVecBase4d >::~PointerToArray 0 0 0
61
PointerToArray< UnalignedLVecBase4d >::~PointerToArray(void);
1181 14 PointerToArray 0 4 1516 53 PointerToArray< UnalignedLVecBase4f >::PointerToArray 0 3 427 428 429 0
344
inline PointerToArray< UnalignedLVecBase4f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4f const *)(0))));
inline PointerToArray< UnalignedLVecBase4f >::PointerToArray(PointerToArray< UnalignedLVecBase4f > const &copy);
PointerToArray< UnalignedLVecBase4f >::PointerToArray(PyObject *self, PyObject *source);
1182 11 empty_array 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::empty_array 0 1 430 0
210
static inline PointerToArray< UnalignedLVecBase4f > PointerToArray< UnalignedLVecBase4f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4f const *)(0))));
1183 5 clear 0 4 1516 44 PointerToArray< UnalignedLVecBase4f >::clear 0 1 431 0
63
inline void PointerToArray< UnalignedLVecBase4f >::clear(void);
1184 4 size 0 4 1516 43 PointerToArray< UnalignedLVecBase4f >::size 0 1 432 0
86
inline unsigned long long int PointerToArray< UnalignedLVecBase4f >::size(void) const;
1185 9 push_back 0 4 1516 48 PointerToArray< UnalignedLVecBase4f >::push_back 0 1 433 0
91
inline void PointerToArray< UnalignedLVecBase4f >::push_back(UnalignedLVecBase4f const &x);
1186 8 pop_back 0 4 1516 47 PointerToArray< UnalignedLVecBase4f >::pop_back 0 1 434 0
66
inline void PointerToArray< UnalignedLVecBase4f >::pop_back(void);
1187 11 get_element 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::get_element 0 1 435 0
117
inline UnalignedLVecBase4f const &PointerToArray< UnalignedLVecBase4f >::get_element(unsigned long long int n) const;
1188 11 set_element 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::set_element 0 1 436 0
123
inline void PointerToArray< UnalignedLVecBase4f >::set_element(unsigned long long int n, UnalignedLVecBase4f const &value);
1189 11 __getitem__ 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::__getitem__ 0 1 437 0
110
UnalignedLVecBase4f const &PointerToArray< UnalignedLVecBase4f >::__getitem__(unsigned long long int n) const;
1190 11 __setitem__ 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::__setitem__ 0 1 438 0
116
void PointerToArray< UnalignedLVecBase4f >::__setitem__(unsigned long long int n, UnalignedLVecBase4f const &value);
1191 8 get_data 0 4 1516 47 PointerToArray< UnalignedLVecBase4f >::get_data 0 1 439 0
70
PyObject *PointerToArray< UnalignedLVecBase4f >::get_data(void) const;
1192 8 set_data 0 4 1516 47 PointerToArray< UnalignedLVecBase4f >::set_data 0 1 440 0
69
void PointerToArray< UnalignedLVecBase4f >::set_data(PyObject *data);
1193 11 get_subdata 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::get_subdata 0 1 441 0
123
PyObject *PointerToArray< UnalignedLVecBase4f >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1194 11 set_subdata 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::set_subdata 0 1 442 0
158
inline void PointerToArray< UnalignedLVecBase4f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1195 13 get_ref_count 0 4 1516 52 PointerToArray< UnalignedLVecBase4f >::get_ref_count 0 1 443 0
76
inline int PointerToArray< UnalignedLVecBase4f >::get_ref_count(void) const;
1196 18 get_node_ref_count 0 4 1516 57 PointerToArray< UnalignedLVecBase4f >::get_node_ref_count 0 1 444 0
81
inline int PointerToArray< UnalignedLVecBase4f >::get_node_ref_count(void) const;
1197 5 count 0 4 1516 44 PointerToArray< UnalignedLVecBase4f >::count 0 1 445 0
110
inline unsigned long long int PointerToArray< UnalignedLVecBase4f >::count(UnalignedLVecBase4f const &) const;
1198 13 __getbuffer__ 0 4 1516 52 PointerToArray< UnalignedLVecBase4f >::__getbuffer__ 0 1 446 0
101
int PointerToArray< UnalignedLVecBase4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1199 17 __releasebuffer__ 0 4 1516 56 PointerToArray< UnalignedLVecBase4f >::__releasebuffer__ 0 1 447 0
101
void PointerToArray< UnalignedLVecBase4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1200 15 ~PointerToArray 0 4 1516 54 PointerToArray< UnalignedLVecBase4f >::~PointerToArray 0 0 0
61
PointerToArray< UnalignedLVecBase4f >::~PointerToArray(void);
1201 14 PointerToArray 0 4 1517 53 PointerToArray< UnalignedLVecBase4i >::PointerToArray 0 3 448 449 450 0
344
inline PointerToArray< UnalignedLVecBase4i >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4i const *)(0))));
inline PointerToArray< UnalignedLVecBase4i >::PointerToArray(PointerToArray< UnalignedLVecBase4i > const &copy);
PointerToArray< UnalignedLVecBase4i >::PointerToArray(PyObject *self, PyObject *source);
1202 11 empty_array 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::empty_array 0 1 451 0
210
static inline PointerToArray< UnalignedLVecBase4i > PointerToArray< UnalignedLVecBase4i >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4i const *)(0))));
1203 5 clear 0 4 1517 44 PointerToArray< UnalignedLVecBase4i >::clear 0 1 452 0
63
inline void PointerToArray< UnalignedLVecBase4i >::clear(void);
1204 4 size 0 4 1517 43 PointerToArray< UnalignedLVecBase4i >::size 0 1 453 0
86
inline unsigned long long int PointerToArray< UnalignedLVecBase4i >::size(void) const;
1205 9 push_back 0 4 1517 48 PointerToArray< UnalignedLVecBase4i >::push_back 0 1 454 0
91
inline void PointerToArray< UnalignedLVecBase4i >::push_back(UnalignedLVecBase4i const &x);
1206 8 pop_back 0 4 1517 47 PointerToArray< UnalignedLVecBase4i >::pop_back 0 1 455 0
66
inline void PointerToArray< UnalignedLVecBase4i >::pop_back(void);
1207 11 get_element 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::get_element 0 1 456 0
117
inline UnalignedLVecBase4i const &PointerToArray< UnalignedLVecBase4i >::get_element(unsigned long long int n) const;
1208 11 set_element 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::set_element 0 1 457 0
123
inline void PointerToArray< UnalignedLVecBase4i >::set_element(unsigned long long int n, UnalignedLVecBase4i const &value);
1209 11 __getitem__ 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::__getitem__ 0 1 458 0
110
UnalignedLVecBase4i const &PointerToArray< UnalignedLVecBase4i >::__getitem__(unsigned long long int n) const;
1210 11 __setitem__ 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::__setitem__ 0 1 459 0
116
void PointerToArray< UnalignedLVecBase4i >::__setitem__(unsigned long long int n, UnalignedLVecBase4i const &value);
1211 8 get_data 0 4 1517 47 PointerToArray< UnalignedLVecBase4i >::get_data 0 1 460 0
70
PyObject *PointerToArray< UnalignedLVecBase4i >::get_data(void) const;
1212 8 set_data 0 4 1517 47 PointerToArray< UnalignedLVecBase4i >::set_data 0 1 461 0
69
void PointerToArray< UnalignedLVecBase4i >::set_data(PyObject *data);
1213 11 get_subdata 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::get_subdata 0 1 462 0
123
PyObject *PointerToArray< UnalignedLVecBase4i >::get_subdata(unsigned long long int n, unsigned long long int count) const;
1214 11 set_subdata 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::set_subdata 0 1 463 0
158
inline void PointerToArray< UnalignedLVecBase4i >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data);
1215 13 get_ref_count 0 4 1517 52 PointerToArray< UnalignedLVecBase4i >::get_ref_count 0 1 464 0
76
inline int PointerToArray< UnalignedLVecBase4i >::get_ref_count(void) const;
1216 18 get_node_ref_count 0 4 1517 57 PointerToArray< UnalignedLVecBase4i >::get_node_ref_count 0 1 465 0
81
inline int PointerToArray< UnalignedLVecBase4i >::get_node_ref_count(void) const;
1217 5 count 0 4 1517 44 PointerToArray< UnalignedLVecBase4i >::count 0 1 466 0
110
inline unsigned long long int PointerToArray< UnalignedLVecBase4i >::count(UnalignedLVecBase4i const &) const;
1218 13 __getbuffer__ 0 4 1517 52 PointerToArray< UnalignedLVecBase4i >::__getbuffer__ 0 1 467 0
101
int PointerToArray< UnalignedLVecBase4i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags);
1219 17 __releasebuffer__ 0 4 1517 56 PointerToArray< UnalignedLVecBase4i >::__releasebuffer__ 0 1 468 0
101
void PointerToArray< UnalignedLVecBase4i >::__releasebuffer__(PyObject *self, Py_buffer *view) const;
1220 15 ~PointerToArray 0 4 1517 54 PointerToArray< UnalignedLVecBase4i >::~PointerToArray 0 0 0
61
PointerToArray< UnalignedLVecBase4i >::~PointerToArray(void);
1221 9 make_copy 0 6 1518 25 BoundingVolume::make_copy 0 1 469 0
66
virtual BoundingVolume *BoundingVolume::make_copy(void) const = 0;
1222 8 is_empty 0 4 1518 24 BoundingVolume::is_empty 0 1 470 253
/**
* Any kind of volume might be empty. This is a degenerate volume that
* contains no points; it's not the same as, for instance, a sphere with
* radius zero, since that contains one point (the center). It intersects
* with no other volumes.
*/
49
inline bool BoundingVolume::is_empty(void) const;
1223 11 is_infinite 0 4 1518 27 BoundingVolume::is_infinite 0 1 471 536
/**
* The other side of the empty coin is an infinite volume. This is a
* degenerate state of a normally finite volume that contains all points.
* (Note that some kinds of infinite bounding volumes, like binary separating
* planes, do not contain all points and thus correctly return is_infinite()
* == false, even though they are technically infinite. This is a special
* case of the word 'infinite' meaning the volume covers all points in space.)
*
* It completely intersects with all other volumes except empty volumes.
*/
52
inline bool BoundingVolume::is_infinite(void) const;
1224 12 set_infinite 0 4 1518 28 BoundingVolume::set_infinite 0 1 472 135
/**
* Marks the volume as infinite, even if it is normally finite. You can think
* of this as an infinite extend_by() operation.
*/
47
inline void BoundingVolume::set_infinite(void);
1225 9 extend_by 0 4 1518 25 BoundingVolume::extend_by 0 1 473 72
/**
* Increases the size of the volume to include the given volume.
*/
65
inline bool BoundingVolume::extend_by(BoundingVolume const *vol);
1226 8 contains 0 4 1518 24 BoundingVolume::contains 0 1 474 128
/**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated volume.
*/
69
inline int BoundingVolume::contains(BoundingVolume const *vol) const;
1227 6 output 0 6 1518 22 BoundingVolume::output 0 1 475 0
65
virtual void BoundingVolume::output(std::ostream &out) const = 0;
1228 5 write 0 6 1518 21 BoundingVolume::write 0 1 476 10
/**
*
*/
82
virtual void BoundingVolume::write(std::ostream &out, int indent_level = 0) const;
1229 14 get_class_type 0 4 1518 30 BoundingVolume::get_class_type 0 1 477 0
55
static TypeHandle BoundingVolume::get_class_type(void);
1230 15 ~BoundingVolume 0 4 1518 31 BoundingVolume::~BoundingVolume 0 0 0
38
BoundingVolume::~BoundingVolume(void);
1231 9 extend_by 0 4 1522 34 GeometricBoundingVolume::extend_by 0 2 478 479 145
/**
* Increases the size of the volume to include the given volume.
*/
/**
* Increases the size of the volume to include the given point.
*/
153
inline bool GeometricBoundingVolume::extend_by(GeometricBoundingVolume const *vol);
inline bool GeometricBoundingVolume::extend_by(LPoint3 const &point);
1232 8 contains 0 4 1522 33 GeometricBoundingVolume::contains 0 3 480 481 482 393
/**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated volume.
*/
/**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated point.
*/
/**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated line segment.
*/
249
inline int GeometricBoundingVolume::contains(GeometricBoundingVolume const *vol) const;
inline int GeometricBoundingVolume::contains(LPoint3 const &point) const;
inline int GeometricBoundingVolume::contains(LPoint3 const &a, LPoint3 const &b) const;
1233 17 get_approx_center 0 6 1522 42 GeometricBoundingVolume::get_approx_center 0 1 483 0
75
virtual LPoint3 GeometricBoundingVolume::get_approx_center(void) const = 0;
1234 5 xform 0 6 1522 30 GeometricBoundingVolume::xform 0 1 484 0
69
virtual void GeometricBoundingVolume::xform(LMatrix4 const &mat) = 0;
1235 14 get_class_type 0 4 1522 39 GeometricBoundingVolume::get_class_type 0 1 485 0
64
static TypeHandle GeometricBoundingVolume::get_class_type(void);
1236 24 ~GeometricBoundingVolume 0 4 1522 49 GeometricBoundingVolume::~GeometricBoundingVolume 0 0 0
56
GeometricBoundingVolume::~GeometricBoundingVolume(void);
1237 7 get_min 0 6 1523 29 FiniteBoundingVolume::get_min 0 1 486 0
62
virtual LPoint3 FiniteBoundingVolume::get_min(void) const = 0;
1238 7 get_max 0 6 1523 29 FiniteBoundingVolume::get_max 0 1 487 0
62
virtual LPoint3 FiniteBoundingVolume::get_max(void) const = 0;
1239 10 get_volume 0 6 1523 32 FiniteBoundingVolume::get_volume 0 1 488 10
/**
*
*/
65
virtual PN_stdfloat FiniteBoundingVolume::get_volume(void) const;
1240 14 get_class_type 0 4 1523 36 FiniteBoundingVolume::get_class_type 0 1 489 0
61
static TypeHandle FiniteBoundingVolume::get_class_type(void);
1241 21 ~FiniteBoundingVolume 0 4 1523 43 FiniteBoundingVolume::~FiniteBoundingVolume 0 0 0
50
FiniteBoundingVolume::~FiniteBoundingVolume(void);
1242 10 LParabolaf 0 4 1528 22 LParabolaf::LParabolaf 0 3 490 491 492 209
/**
* Constructs a meaningless degenerate parabola.
*/
/**
* Constructs a parabola given the three points of the parametric equation:
* the acceleration, initial velocity, and start point.
*/
/**
*
*/
185
inline LParabolaf::LParabolaf(void);
inline LParabolaf::LParabolaf(LVecBase3f const &a, LVecBase3f const &b, LVecBase3f const &c);
inline LParabolaf::LParabolaf(LParabolaf const &copy);
1243 10 operator = 0 4 1528 22 LParabolaf::operator = 0 1 493 0
59
inline void LParabolaf::operator =(LParabolaf const &copy);
1244 11 ~LParabolaf 0 4 1528 23 LParabolaf::~LParabolaf 0 0 10
/**
*
*/
37
inline LParabolaf::~LParabolaf(void);
1245 5 xform 0 4 1528 17 LParabolaf::xform 0 1 494 59
/**
* Transforms the parabola by the indicated matrix.
*/
45
void LParabolaf::xform(LMatrix4f const &mat);
1246 5 get_a 0 4 1528 17 LParabolaf::get_a 0 1 495 94
/**
* Returns the first point of the parabola's parametric equation: the
* acceleration.
*/
55
inline LVecBase3f const &LParabolaf::get_a(void) const;
1247 5 get_b 0 4 1528 17 LParabolaf::get_b 0 1 496 99
/**
* Returns the second point of the parabola's parametric equation: the initial
* velocity.
*/
55
inline LVecBase3f const &LParabolaf::get_b(void) const;
1248 5 get_c 0 4 1528 17 LParabolaf::get_c 0 1 497 93
/**
* Returns the third point of the parabola's parametric equation: the start
* point.
*/
55
inline LVecBase3f const &LParabolaf::get_c(void) const;
1249 10 calc_point 0 4 1528 22 LParabolaf::calc_point 0 1 498 56
/**
* Computes the point on the parabola at time t.
*/
54
inline LPoint3f LParabolaf::calc_point(float t) const;
1250 6 output 0 4 1528 18 LParabolaf::output 0 1 499 10
/**
*
*/
49
void LParabolaf::output(std::ostream &out) const;
1251 5 write 0 4 1528 17 LParabolaf::write 0 1 500 10
/**
*
*/
70
void LParabolaf::write(std::ostream &out, int indent_level = 0) const;
1252 20 write_datagram_fixed 0 4 1528 32 LParabolaf::write_datagram_fixed 0 1 501 336
/**
* Writes the parabola to the Datagram using add_float32() or add_float64(),
* depending on the type of floats in the parabola, regardless of the setting
* of Datagram::set_stdfloat_double(). This is appropriate when you want to
* write a fixed-width value to the datagram, especially when you are not
* writing a bam file.
*/
67
void LParabolaf::write_datagram_fixed(Datagram &destination) const;
1253 19 read_datagram_fixed 0 4 1528 31 LParabolaf::read_datagram_fixed 0 1 502 116
/**
* Reads the parabola from the Datagram using get_float32() or get_float64().
* See write_datagram_fixed().
*/
63
void LParabolaf::read_datagram_fixed(DatagramIterator &source);
1254 14 write_datagram 0 4 1528 26 LParabolaf::write_datagram 0 1 503 207
/**
* Writes the parabola to the Datagram using add_stdfloat(). This is
* appropriate when you want to write the vector using the standard width
* setting, especially when you are writing a bam file.
*/
61
void LParabolaf::write_datagram(Datagram &destination) const;
1255 13 read_datagram 0 4 1528 25 LParabolaf::read_datagram 0 1 504 69
/**
* Reads the parabola from the Datagram using get_stdfloat().
*/
57
void LParabolaf::read_datagram(DatagramIterator &source);
1256 10 LParabolad 0 4 1529 22 LParabolad::LParabolad 0 3 505 506 507 209
/**
* Constructs a meaningless degenerate parabola.
*/
/**
* Constructs a parabola given the three points of the parametric equation:
* the acceleration, initial velocity, and start point.
*/
/**
*
*/
185
inline LParabolad::LParabolad(void);
inline LParabolad::LParabolad(LVecBase3d const &a, LVecBase3d const &b, LVecBase3d const &c);
inline LParabolad::LParabolad(LParabolad const &copy);
1257 10 operator = 0 4 1529 22 LParabolad::operator = 0 1 508 0
59
inline void LParabolad::operator =(LParabolad const &copy);
1258 11 ~LParabolad 0 4 1529 23 LParabolad::~LParabolad 0 0 10
/**
*
*/
37
inline LParabolad::~LParabolad(void);
1259 5 xform 0 4 1529 17 LParabolad::xform 0 1 509 59
/**
* Transforms the parabola by the indicated matrix.
*/
45
void LParabolad::xform(LMatrix4d const &mat);
1260 5 get_a 0 4 1529 17 LParabolad::get_a 0 1 510 94
/**
* Returns the first point of the parabola's parametric equation: the
* acceleration.
*/
55
inline LVecBase3d const &LParabolad::get_a(void) const;
1261 5 get_b 0 4 1529 17 LParabolad::get_b 0 1 511 99
/**
* Returns the second point of the parabola's parametric equation: the initial
* velocity.
*/
55
inline LVecBase3d const &LParabolad::get_b(void) const;
1262 5 get_c 0 4 1529 17 LParabolad::get_c 0 1 512 93
/**
* Returns the third point of the parabola's parametric equation: the start
* point.
*/
55
inline LVecBase3d const &LParabolad::get_c(void) const;
1263 10 calc_point 0 4 1529 22 LParabolad::calc_point 0 1 513 56
/**
* Computes the point on the parabola at time t.
*/
55
inline LPoint3d LParabolad::calc_point(double t) const;
1264 6 output 0 4 1529 18 LParabolad::output 0 1 514 10
/**
*
*/
49
void LParabolad::output(std::ostream &out) const;
1265 5 write 0 4 1529 17 LParabolad::write 0 1 515 10
/**
*
*/
70
void LParabolad::write(std::ostream &out, int indent_level = 0) const;
1266 20 write_datagram_fixed 0 4 1529 32 LParabolad::write_datagram_fixed 0 1 516 336
/**
* Writes the parabola to the Datagram using add_float32() or add_float64(),
* depending on the type of floats in the parabola, regardless of the setting
* of Datagram::set_stdfloat_double(). This is appropriate when you want to
* write a fixed-width value to the datagram, especially when you are not
* writing a bam file.
*/
67
void LParabolad::write_datagram_fixed(Datagram &destination) const;
1267 19 read_datagram_fixed 0 4 1529 31 LParabolad::read_datagram_fixed 0 1 517 116
/**
* Reads the parabola from the Datagram using get_float32() or get_float64().
* See write_datagram_fixed().
*/
63
void LParabolad::read_datagram_fixed(DatagramIterator &source);
1268 14 write_datagram 0 4 1529 26 LParabolad::write_datagram 0 1 518 207
/**
* Writes the parabola to the Datagram using add_stdfloat(). This is
* appropriate when you want to write the vector using the standard width
* setting, especially when you are writing a bam file.
*/
61
void LParabolad::write_datagram(Datagram &destination) const;
1269 13 read_datagram 0 4 1529 25 LParabolad::read_datagram 0 1 519 69
/**
* Reads the parabola from the Datagram using get_stdfloat().
*/
57
void LParabolad::read_datagram(DatagramIterator &source);
1270 7 LPlanef 0 4 1531 16 LPlanef::LPlanef 0 6 520 521 522 523 524 525 518
/**
* Creates a default plane. This plane happens to intersect the origin,
* perpendicular to the Z axis. It's not clear how useful a default plane is.
*/
/**
*
*/
/**
* Constructs a plane given three counter-clockwise points, as seen from the
* front of the plane (that is, viewed from the end of the normal vector,
* looking down).
*/
/**
* Constructs a plane given a surface normal vector and a point within the
* plane.
*/
/**
* Constructs a plane given the four terms of the plane equation.
*/
347
inline LPlanef::LPlanef(void);
inline LPlanef::LPlanef(LVecBase4f const &copy);
inline LPlanef::LPlanef(LPoint3f const &a, LPoint3f const &b, LPoint3f const &c);
inline LPlanef::LPlanef(LVector3f const &normal, LPoint3f const &point);
inline LPlanef::LPlanef(float a, float b, float c, float d);
inline LPlanef::LPlanef(LPlanef const &) = default;
1271 10 operator * 0 4 1531 19 LPlanef::operator * 0 2 526 527 0
127
inline LPlanef LPlanef::operator *(LMatrix3f const &mat) const;
inline LPlanef LPlanef::operator *(LMatrix4f const &mat) const;
1272 11 operator *= 0 4 1531 20 LPlanef::operator *= 0 1 528 0
55
inline void LPlanef::operator *=(LMatrix4f const &mat);
1273 5 xform 0 4 1531 14 LPlanef::xform 0 1 529 56
/**
* Transforms the plane by the indicated matrix.
*/
49
inline void LPlanef::xform(LMatrix4f const &mat);
1274 10 operator - 0 68 1531 19 LPlanef::operator - 0 1 530 0
47
inline LPlanef LPlanef::operator -(void) const;
1275 18 get_reflection_mat 0 4 1531 27 LPlanef::get_reflection_mat 0 1 531 121
/**
* This computes a transform matrix that reflects the universe to the other
* side of the plane, as in a mirror.
*/
50
LMatrix4f LPlanef::get_reflection_mat(void) const;
1276 10 get_normal 0 4 1531 19 LPlanef::get_normal 0 1 532 51
/**
* Returns the surface normal of the plane.
*/
49
inline LVector3f LPlanef::get_normal(void) const;
1277 9 get_point 0 4 1531 18 LPlanef::get_point 0 1 533 145
/**
* Returns an arbitrary point in the plane. This can be used along with the
* normal returned by get_normal() to reconstruct the plane.
*/
40
LPoint3f LPlanef::get_point(void) const;
1278 13 dist_to_plane 0 4 1531 22 LPlanef::dist_to_plane 0 1 534 328
/**
* Returns the straight-line shortest distance from the point to the plane.
* The returned value is positive if the point is in front of the plane (on
* the side with the normal), or negative in the point is behind the plane (on
* the opposite side from the normal). It's zero if the point is exactly in
* the plane.
*/
65
inline float LPlanef::dist_to_plane(LPoint3f const &point) const;
1279 9 normalize 0 4 1531 18 LPlanef::normalize 0 1 535 139
/**
* Normalizes the plane in place. Returns true if the plane was normalized,
* false if the plane had a zero-length normal vector.
*/
37
inline bool LPlanef::normalize(void);
1280 10 normalized 0 4 1531 19 LPlanef::normalized 0 1 536 155
/**
* Normalizes the plane and returns the normalized plane as a copy. If the
* plane's normal was a zero-length vector, the same plane is returned.
*/
47
inline LPlanef LPlanef::normalized(void) const;
1281 7 project 0 4 1531 16 LPlanef::project 0 1 537 86
/**
* Returns the point within the plane nearest to the indicated point in space.
*/
62
inline LPoint3f LPlanef::project(LPoint3f const &point) const;
1282 4 flip 0 4 1531 13 LPlanef::flip 0 1 538 115
/**
* Convenience method that flips the plane in-place. This is done by simply
* flipping the normal vector.
*/
32
inline void LPlanef::flip(void);
1283 15 intersects_line 0 4 1531 24 LPlanef::intersects_line 0 1 539 968
/**
* Returns true if the plane intersects the infinite line passing through
* points p1 and p2, false if the line is parallel. The points p1 and p2 are
* used only to define the Euclidean line; they have no other bearing on the
* intersection test. If true, sets intersection_point to the point of
* intersection.
*/
/**
* This flavor of intersects_line() returns a bit more information about the
* nature of the intersecting point. The line is defined via the parametric
* equation from + t * delta for all real values of t.
*
* If there is no intersection with the plane, the function returns false and
* leaves t undefined. If there is an intersection with the plane, the
* function returns true and sets t to the parametric value that defines the
* point of intersection. That is, t == 0.0f implies that the intersection
* occurred exactly at point from, and t == 1.0f implies at point from +
* delta, with other values of t accordingly.
*/
213
inline bool LPlanef::intersects_line(LPoint3f &intersection_point, LPoint3f const &p1, LPoint3f const &p2) const;
inline bool LPlanef::intersects_line(float &t, LPoint3f const &from, LVector3f const &delta) const;
1284 16 intersects_plane 0 4 1531 25 LPlanef::intersects_plane 0 1 540 300
/**
* Returns true if the two planes intersect, false if they do not. If they do
* intersect, then from and delta are filled in with the parametric
* representation of the line of intersection: that is, from is a point on
* that line, and delta is a vector showing the direction of the line.
*/
93
bool LPlanef::intersects_plane(LPoint3f &from, LVector3f &delta, LPlanef const &other) const;
1285 19 intersects_parabola 0 4 1531 28 LPlanef::intersects_parabola 0 0 437
/**
* Determines whether and where the indicated parabola intersects with the
* plane.
*
* If there is no intersection with the plane, the function returns false and
* leaves t1 and t2 undefined. If there is an intersection with the plane,
* the function returns true and sets t1 and t2 to the parametric value that
* defines the two points of intersection. If the parabola is exactly tangent
* to the plane, then t1 == t2.
*/
90
bool LPlanef::intersects_parabola(float &t1, float &t2, LParabolaf const &parabola) const;
1286 6 output 0 4 1531 15 LPlanef::output 0 1 541 10
/**
*
*/
46
void LPlanef::output(std::ostream &out) const;
1287 5 write 0 4 1531 14 LPlanef::write 0 1 542 10
/**
*
*/
67
void LPlanef::write(std::ostream &out, int indent_level = 0) const;
1288 8 ~LPlanef 0 4 1531 17 LPlanef::~LPlanef 0 0 0
24
LPlanef::~LPlanef(void);
1289 7 LPlaned 0 4 1533 16 LPlaned::LPlaned 0 6 543 544 545 546 547 548 518
/**
* Creates a default plane. This plane happens to intersect the origin,
* perpendicular to the Z axis. It's not clear how useful a default plane is.
*/
/**
*
*/
/**
* Constructs a plane given three counter-clockwise points, as seen from the
* front of the plane (that is, viewed from the end of the normal vector,
* looking down).
*/
/**
* Constructs a plane given a surface normal vector and a point within the
* plane.
*/
/**
* Constructs a plane given the four terms of the plane equation.
*/
351
inline LPlaned::LPlaned(void);
inline LPlaned::LPlaned(LVecBase4d const &copy);
inline LPlaned::LPlaned(LPoint3d const &a, LPoint3d const &b, LPoint3d const &c);
inline LPlaned::LPlaned(LVector3d const &normal, LPoint3d const &point);
inline LPlaned::LPlaned(double a, double b, double c, double d);
inline LPlaned::LPlaned(LPlaned const &) = default;
1290 10 operator * 0 4 1533 19 LPlaned::operator * 0 2 549 550 0
127
inline LPlaned LPlaned::operator *(LMatrix3d const &mat) const;
inline LPlaned LPlaned::operator *(LMatrix4d const &mat) const;
1291 11 operator *= 0 4 1533 20 LPlaned::operator *= 0 1 551 0
55
inline void LPlaned::operator *=(LMatrix4d const &mat);
1292 5 xform 0 4 1533 14 LPlaned::xform 0 1 552 56
/**
* Transforms the plane by the indicated matrix.
*/
49
inline void LPlaned::xform(LMatrix4d const &mat);
1293 10 operator - 0 68 1533 19 LPlaned::operator - 0 1 553 0
47
inline LPlaned LPlaned::operator -(void) const;
1294 18 get_reflection_mat 0 4 1533 27 LPlaned::get_reflection_mat 0 1 554 121
/**
* This computes a transform matrix that reflects the universe to the other
* side of the plane, as in a mirror.
*/
50
LMatrix4d LPlaned::get_reflection_mat(void) const;
1295 10 get_normal 0 4 1533 19 LPlaned::get_normal 0 1 555 51
/**
* Returns the surface normal of the plane.
*/
49
inline LVector3d LPlaned::get_normal(void) const;
1296 9 get_point 0 4 1533 18 LPlaned::get_point 0 1 556 145
/**
* Returns an arbitrary point in the plane. This can be used along with the
* normal returned by get_normal() to reconstruct the plane.
*/
40
LPoint3d LPlaned::get_point(void) const;
1297 13 dist_to_plane 0 4 1533 22 LPlaned::dist_to_plane 0 1 557 328
/**
* Returns the straight-line shortest distance from the point to the plane.
* The returned value is positive if the point is in front of the plane (on
* the side with the normal), or negative in the point is behind the plane (on
* the opposite side from the normal). It's zero if the point is exactly in
* the plane.
*/
66
inline double LPlaned::dist_to_plane(LPoint3d const &point) const;
1298 9 normalize 0 4 1533 18 LPlaned::normalize 0 1 558 139
/**
* Normalizes the plane in place. Returns true if the plane was normalized,
* false if the plane had a zero-length normal vector.
*/
37
inline bool LPlaned::normalize(void);
1299 10 normalized 0 4 1533 19 LPlaned::normalized 0 1 559 155
/**
* Normalizes the plane and returns the normalized plane as a copy. If the
* plane's normal was a zero-length vector, the same plane is returned.
*/
47
inline LPlaned LPlaned::normalized(void) const;
1300 7 project 0 4 1533 16 LPlaned::project 0 1 560 86
/**
* Returns the point within the plane nearest to the indicated point in space.
*/
62
inline LPoint3d LPlaned::project(LPoint3d const &point) const;
1301 4 flip 0 4 1533 13 LPlaned::flip 0 1 561 115
/**
* Convenience method that flips the plane in-place. This is done by simply
* flipping the normal vector.
*/
32
inline void LPlaned::flip(void);
1302 15 intersects_line 0 4 1533 24 LPlaned::intersects_line 0 1 562 968
/**
* Returns true if the plane intersects the infinite line passing through
* points p1 and p2, false if the line is parallel. The points p1 and p2 are
* used only to define the Euclidean line; they have no other bearing on the
* intersection test. If true, sets intersection_point to the point of
* intersection.
*/
/**
* This flavor of intersects_line() returns a bit more information about the
* nature of the intersecting point. The line is defined via the parametric
* equation from + t * delta for all real values of t.
*
* If there is no intersection with the plane, the function returns false and
* leaves t undefined. If there is an intersection with the plane, the
* function returns true and sets t to the parametric value that defines the
* point of intersection. That is, t == 0.0f implies that the intersection
* occurred exactly at point from, and t == 1.0f implies at point from +
* delta, with other values of t accordingly.
*/
214
inline bool LPlaned::intersects_line(LPoint3d &intersection_point, LPoint3d const &p1, LPoint3d const &p2) const;
inline bool LPlaned::intersects_line(double &t, LPoint3d const &from, LVector3d const &delta) const;
1303 16 intersects_plane 0 4 1533 25 LPlaned::intersects_plane 0 1 563 300
/**
* Returns true if the two planes intersect, false if they do not. If they do
* intersect, then from and delta are filled in with the parametric
* representation of the line of intersection: that is, from is a point on
* that line, and delta is a vector showing the direction of the line.
*/
93
bool LPlaned::intersects_plane(LPoint3d &from, LVector3d &delta, LPlaned const &other) const;
1304 19 intersects_parabola 0 4 1533 28 LPlaned::intersects_parabola 0 0 437
/**
* Determines whether and where the indicated parabola intersects with the
* plane.
*
* If there is no intersection with the plane, the function returns false and
* leaves t1 and t2 undefined. If there is an intersection with the plane,
* the function returns true and sets t1 and t2 to the parametric value that
* defines the two points of intersection. If the parabola is exactly tangent
* to the plane, then t1 == t2.
*/
92
bool LPlaned::intersects_parabola(double &t1, double &t2, LParabolad const &parabola) const;
1305 6 output 0 4 1533 15 LPlaned::output 0 1 564 10
/**
*
*/
46
void LPlaned::output(std::ostream &out) const;
1306 5 write 0 4 1533 14 LPlaned::write 0 1 565 10
/**
*
*/
67
void LPlaned::write(std::ostream &out, int indent_level = 0) const;
1307 8 ~LPlaned 0 4 1533 17 LPlaned::~LPlaned 0 0 0
24
LPlaned::~LPlaned(void);
1308 11 BoundingBox 0 4 1539 24 BoundingBox::BoundingBox 0 2 566 567 88
/**
* Constructs an empty box object.
*/
/**
* Constructs a specific box object.
*/
120
inline BoundingBox::BoundingBox(void);
inline explicit BoundingBox::BoundingBox(LPoint3 const &min, LPoint3 const &max);
1309 12 operator new 0 4 1539 25 BoundingBox::operator new 0 1 568 0
126
inline void *BoundingBox::operator new(std::size_t size);
inline void *BoundingBox::operator new(std::size_t size, void *ptr);
1310 15 operator delete 0 4 1539 28 BoundingBox::operator delete 0 0 0
110
inline void BoundingBox::operator delete(void *ptr);
inline void BoundingBox::operator delete(void *, void *);
1311 12 validate_ptr 0 4 1539 25 BoundingBox::validate_ptr 0 0 0
62
static inline bool BoundingBox::validate_ptr(void const *ptr);
1312 14 get_num_points 0 4 1539 27 BoundingBox::get_num_points 0 1 569 68
/**
* Returns 8: the number of vertices of a rectangular solid.
*/
51
inline int BoundingBox::get_num_points(void) const;
1313 9 get_point 0 4 1539 22 BoundingBox::get_point 0 1 570 59
/**
* Returns the nth vertex of the rectangular solid.
*/
51
inline LPoint3 BoundingBox::get_point(int n) const;
1314 14 get_num_planes 0 4 1539 27 BoundingBox::get_num_planes 0 1 571 65
/**
* Returns 6: the number of faces of a rectangular solid.
*/
51
inline int BoundingBox::get_num_planes(void) const;
1315 9 get_plane 0 4 1539 22 BoundingBox::get_plane 0 1 572 57
/**
* Returns the nth face of the rectangular solid.
*/
50
inline LPlane BoundingBox::get_plane(int n) const;
1316 0 0 0 0 0 0 0 0
0
1317 0 0 0 0 0 0 0 0
0
1318 11 set_min_max 0 4 1539 24 BoundingBox::set_min_max 0 1 573 63
/**
* Sets the min and max point of the rectangular solid.
*/
77
inline void BoundingBox::set_min_max(LPoint3 const &min, LPoint3 const &max);
1319 14 get_class_type 0 4 1539 27 BoundingBox::get_class_type 0 1 574 0
52
static TypeHandle BoundingBox::get_class_type(void);
1320 12 ~BoundingBox 0 4 1539 25 BoundingBox::~BoundingBox 0 0 0
32
BoundingBox::~BoundingBox(void);
1321 9 LFrustumf 0 4 1540 20 LFrustumf::LFrustumf 0 2 575 576 10
/**
*
*/
92
inline LFrustumf::LFrustumf(void);
inline LFrustumf::LFrustumf(LFrustumf const &) = default;
1322 13 make_ortho_2D 0 4 1540 24 LFrustumf::make_ortho_2D 0 2 577 578 116
/**
* Sets up a two-dimensional orthographic frustum
*/
/**
* Sets up a two-dimensional orthographic frustum
*/
117
inline void LFrustumf::make_ortho_2D(void);
inline void LFrustumf::make_ortho_2D(float l, float r, float t, float b);
1323 10 make_ortho 0 4 1540 21 LFrustumf::make_ortho 0 2 579 580 66
/**
* Behaves like gluOrtho
*/
/**
* Behaves like gluOrtho
*/
155
inline void LFrustumf::make_ortho(float fnear, float ffar);
inline void LFrustumf::make_ortho(float fnear, float ffar, float l, float r, float t, float b);
1324 21 make_perspective_hfov 0 4 1540 32 LFrustumf::make_perspective_hfov 0 1 581 238
/**
* Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect
* +------------+ | | 1 | | yfov | |
* +------------+
*
* -------+------ \ | \ | \ | \ | \ | \| W yfov
*
*/
96
inline void LFrustumf::make_perspective_hfov(float xfov, float aspect, float fnear, float ffar);
1325 21 make_perspective_vfov 0 4 1540 32 LFrustumf::make_perspective_vfov 0 1 582 0
96
inline void LFrustumf::make_perspective_vfov(float yfov, float aspect, float fnear, float ffar);
1326 16 make_perspective 0 4 1540 27 LFrustumf::make_perspective 0 1 583 0
89
inline void LFrustumf::make_perspective(float xfov, float yfov, float fnear, float ffar);
1327 22 get_perspective_params 0 4 1540 33 LFrustumf::get_perspective_params 0 0 22
/**
*
*/
/**
*
*/
228
inline void LFrustumf::get_perspective_params(float &yfov, float &aspect, float &fnear, float &ffar) const;
inline void LFrustumf::get_perspective_params(float &xfov, float &yfov, float &aspect, float &fnear, float &ffar) const;
1328 10 ~LFrustumf 0 4 1540 21 LFrustumf::~LFrustumf 0 0 0
28
LFrustumf::~LFrustumf(void);
1329 9 LFrustumd 0 4 1541 20 LFrustumd::LFrustumd 0 2 584 585 10
/**
*
*/
92
inline LFrustumd::LFrustumd(void);
inline LFrustumd::LFrustumd(LFrustumd const &) = default;
1330 13 make_ortho_2D 0 4 1541 24 LFrustumd::make_ortho_2D 0 2 586 587 116
/**
* Sets up a two-dimensional orthographic frustum
*/
/**
* Sets up a two-dimensional orthographic frustum
*/
121
inline void LFrustumd::make_ortho_2D(void);
inline void LFrustumd::make_ortho_2D(double l, double r, double t, double b);
1331 10 make_ortho 0 4 1541 21 LFrustumd::make_ortho 0 2 588 589 66
/**
* Behaves like gluOrtho
*/
/**
* Behaves like gluOrtho
*/
163
inline void LFrustumd::make_ortho(double fnear, double ffar);
inline void LFrustumd::make_ortho(double fnear, double ffar, double l, double r, double t, double b);
1332 21 make_perspective_hfov 0 4 1541 32 LFrustumd::make_perspective_hfov 0 1 590 238
/**
* Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect
* +------------+ | | 1 | | yfov | |
* +------------+
*
* -------+------ \ | \ | \ | \ | \ | \| W yfov
*
*/
100
inline void LFrustumd::make_perspective_hfov(double xfov, double aspect, double fnear, double ffar);
1333 21 make_perspective_vfov 0 4 1541 32 LFrustumd::make_perspective_vfov 0 1 591 0
100
inline void LFrustumd::make_perspective_vfov(double yfov, double aspect, double fnear, double ffar);
1334 16 make_perspective 0 4 1541 27 LFrustumd::make_perspective 0 1 592 0
93
inline void LFrustumd::make_perspective(double xfov, double yfov, double fnear, double ffar);
1335 22 get_perspective_params 0 4 1541 33 LFrustumd::get_perspective_params 0 0 22
/**
*
*/
/**
*
*/
237
inline void LFrustumd::get_perspective_params(double &yfov, double &aspect, double &fnear, double &ffar) const;
inline void LFrustumd::get_perspective_params(double &xfov, double &yfov, double &aspect, double &fnear, double &ffar) const;
1336 10 ~LFrustumd 0 4 1541 21 LFrustumd::~LFrustumd 0 0 0
28
LFrustumd::~LFrustumd(void);
1337 18 BoundingHexahedron 0 4 1546 38 BoundingHexahedron::BoundingHexahedron 0 2 593 594 34
/**
*
*/
/**
*
*/
/**
*
*/
315
BoundingHexahedron::BoundingHexahedron(LFrustum const &frustum, bool is_ortho, CoordinateSystem cs = ::CS_default);
BoundingHexahedron::BoundingHexahedron(LPoint3 const &fll, LPoint3 const &flr, LPoint3 const &fur, LPoint3 const &ful, LPoint3 const &nll, LPoint3 const &nlr, LPoint3 const &nur, LPoint3 const &nul);
1338 14 get_num_points 0 4 1546 34 BoundingHexahedron::get_num_points 0 1 595 61
/**
* Returns 8: the number of vertices of a hexahedron.
*/
58
inline int BoundingHexahedron::get_num_points(void) const;
1339 9 get_point 0 4 1546 29 BoundingHexahedron::get_point 0 1 596 52
/**
* Returns the nth vertex of the hexahedron.
*/
58
inline LPoint3 BoundingHexahedron::get_point(int n) const;
1340 14 get_num_planes 0 4 1546 34 BoundingHexahedron::get_num_planes 0 1 597 58
/**
* Returns 6: the number of faces of a hexahedron.
*/
58
inline int BoundingHexahedron::get_num_planes(void) const;
1341 9 get_plane 0 4 1546 29 BoundingHexahedron::get_plane 0 1 598 50
/**
* Returns the nth face of the hexahedron.
*/
57
inline LPlane BoundingHexahedron::get_plane(int n) const;
1342 0 0 0 0 0 0 0 0
0
1343 0 0 0 0 0 0 0 0
0
1344 14 get_class_type 0 4 1546 34 BoundingHexahedron::get_class_type 0 1 599 0
59
static TypeHandle BoundingHexahedron::get_class_type(void);
1345 19 ~BoundingHexahedron 0 4 1546 39 BoundingHexahedron::~BoundingHexahedron 0 0 0
46
BoundingHexahedron::~BoundingHexahedron(void);
1346 12 BoundingLine 0 4 1547 26 BoundingLine::BoundingLine 0 1 600 22
/**
*
*/
/**
*
*/
79
inline explicit BoundingLine::BoundingLine(LPoint3 const &a, LPoint3 const &b);
1347 12 operator new 0 4 1547 26 BoundingLine::operator new 0 1 601 0
128
inline void *BoundingLine::operator new(std::size_t size);
inline void *BoundingLine::operator new(std::size_t size, void *ptr);
1348 15 operator delete 0 4 1547 29 BoundingLine::operator delete 0 0 0
112
inline void BoundingLine::operator delete(void *ptr);
inline void BoundingLine::operator delete(void *, void *);
1349 12 validate_ptr 0 4 1547 26 BoundingLine::validate_ptr 0 0 0
63
static inline bool BoundingLine::validate_ptr(void const *ptr);
1350 11 get_point_a 0 4 1547 25 BoundingLine::get_point_a 0 1 602 57
/**
* Returns the first point that defines the line.
*/
60
inline LPoint3 const &BoundingLine::get_point_a(void) const;
1351 11 get_point_b 0 4 1547 25 BoundingLine::get_point_b 0 1 603 58
/**
* Returns the second point that defines the line.
*/
53
inline LPoint3 BoundingLine::get_point_b(void) const;
1352 14 get_class_type 0 4 1547 28 BoundingLine::get_class_type 0 1 604 0
53
static TypeHandle BoundingLine::get_class_type(void);
1353 13 ~BoundingLine 0 4 1547 27 BoundingLine::~BoundingLine 0 0 0
34
BoundingLine::~BoundingLine(void);
1354 13 BoundingPlane 0 4 1548 28 BoundingPlane::BoundingPlane 0 2 605 606 77
/**
* Constructs an empty "plane" that has no intersections.
*/
/**
*
*/
100
inline BoundingPlane::BoundingPlane(void);
inline BoundingPlane::BoundingPlane(LPlane const &plane);
1355 12 operator new 0 4 1548 27 BoundingPlane::operator new 0 1 607 0
130
inline void *BoundingPlane::operator new(std::size_t size);
inline void *BoundingPlane::operator new(std::size_t size, void *ptr);
1356 15 operator delete 0 4 1548 30 BoundingPlane::operator delete 0 0 0
114
inline void BoundingPlane::operator delete(void *ptr);
inline void BoundingPlane::operator delete(void *, void *);
1357 12 validate_ptr 0 4 1548 27 BoundingPlane::validate_ptr 0 0 0
64
static inline bool BoundingPlane::validate_ptr(void const *ptr);
1358 9 get_plane 0 4 1548 24 BoundingPlane::get_plane 0 1 608 10
/**
*
*/
58
inline LPlane const &BoundingPlane::get_plane(void) const;
1359 14 get_class_type 0 4 1548 29 BoundingPlane::get_class_type 0 1 609 0
54
static TypeHandle BoundingPlane::get_class_type(void);
1360 14 ~BoundingPlane 0 4 1548 29 BoundingPlane::~BoundingPlane 0 0 0
36
BoundingPlane::~BoundingPlane(void);
1361 14 BoundingSphere 0 4 1550 30 BoundingSphere::BoundingSphere 0 2 610 611 80
/**
* Constructs an empty sphere.
*/
/**
* Constructs a specific sphere.
*/
135
inline BoundingSphere::BoundingSphere(void);
inline explicit BoundingSphere::BoundingSphere(LPoint3 const &center, PN_stdfloat radius);
1362 12 operator new 0 4 1550 28 BoundingSphere::operator new 0 1 612 0
132
inline void *BoundingSphere::operator new(std::size_t size);
inline void *BoundingSphere::operator new(std::size_t size, void *ptr);
1363 15 operator delete 0 4 1550 31 BoundingSphere::operator delete 0 0 0
116
inline void BoundingSphere::operator delete(void *ptr);
inline void BoundingSphere::operator delete(void *, void *);
1364 12 validate_ptr 0 4 1550 28 BoundingSphere::validate_ptr 0 0 0
65
static inline bool BoundingSphere::validate_ptr(void const *ptr);
1365 10 get_center 0 4 1550 26 BoundingSphere::get_center 0 1 613 10
/**
*
*/
54
inline LPoint3 BoundingSphere::get_center(void) const;
1366 10 get_radius 0 4 1550 26 BoundingSphere::get_radius 0 1 614 10
/**
*
*/
58
inline PN_stdfloat BoundingSphere::get_radius(void) const;
1367 10 set_center 0 4 1550 26 BoundingSphere::set_center 0 1 615 47
/**
* Sets the center point of the sphere.
*/
62
inline void BoundingSphere::set_center(LPoint3 const &center);
1368 10 set_radius 0 4 1550 26 BoundingSphere::set_radius 0 1 616 41
/**
* Sets the radius of the sphere.
*/
59
inline void BoundingSphere::set_radius(PN_stdfloat radius);
1369 14 get_class_type 0 4 1550 30 BoundingSphere::get_class_type 0 1 617 0
55
static TypeHandle BoundingSphere::get_class_type(void);
1370 15 ~BoundingSphere 0 4 1550 31 BoundingSphere::~BoundingSphere 0 0 0
38
BoundingSphere::~BoundingSphere(void);
1371 26 IntersectionBoundingVolume 0 4 1551 54 IntersectionBoundingVolume::IntersectionBoundingVolume 0 1 618 56
/**
* Constructs an empty intersection.
*/
/**
*
*/
68
inline IntersectionBoundingVolume::IntersectionBoundingVolume(void);
1372 12 operator new 0 4 1551 40 IntersectionBoundingVolume::operator new 0 1 619 0
156
inline void *IntersectionBoundingVolume::operator new(std::size_t size);
inline void *IntersectionBoundingVolume::operator new(std::size_t size, void *ptr);
1373 15 operator delete 0 4 1551 43 IntersectionBoundingVolume::operator delete 0 0 0
140
inline void IntersectionBoundingVolume::operator delete(void *ptr);
inline void IntersectionBoundingVolume::operator delete(void *, void *);
1374 12 validate_ptr 0 4 1551 40 IntersectionBoundingVolume::validate_ptr 0 0 0
77
static inline bool IntersectionBoundingVolume::validate_ptr(void const *ptr);
1375 18 get_num_components 0 4 1551 46 IntersectionBoundingVolume::get_num_components 0 1 620 64
/**
* Returns the number of components in the intersection.
*/
70
inline int IntersectionBoundingVolume::get_num_components(void) const;
1376 13 get_component 0 4 1551 41 IntersectionBoundingVolume::get_component 0 1 621 57
/**
* Returns the nth component in the intersection.
*/
93
inline GeometricBoundingVolume const *IntersectionBoundingVolume::get_component(int n) const;
1377 0 0 0 0 0 0 0 0
0
1378 16 clear_components 0 4 1551 44 IntersectionBoundingVolume::clear_components 0 1 622 50
/**
* Removes all components from the volume.
*/
56
void IntersectionBoundingVolume::clear_components(void);
1379 13 add_component 0 4 1551 41 IntersectionBoundingVolume::add_component 0 1 623 373
/**
* Adds a new component to the volume. This does not necessarily increase the
* total number of components by one, and you may or may not be able to find
* this component in the volume by a subsequent call to get_component();
* certain optimizations may prevent the component from being added, or have
* other unexpected effects on the total set of components.
*/
89
void IntersectionBoundingVolume::add_component(GeometricBoundingVolume const *component);
1380 14 get_class_type 0 4 1551 42 IntersectionBoundingVolume::get_class_type 0 1 624 0
67
static TypeHandle IntersectionBoundingVolume::get_class_type(void);
1381 27 ~IntersectionBoundingVolume 0 4 1551 55 IntersectionBoundingVolume::~IntersectionBoundingVolume 0 0 0
62
IntersectionBoundingVolume::~IntersectionBoundingVolume(void);
1382 8 heads_up 0 1 0 8 heads_up 0 12 725 726 727 728 729 730 731 732 733 734 735 736 0
1297
void heads_up(LMatrix3f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default);
inline void heads_up(LMatrix3f &mat, LVector3f const &fwd, CoordinateSystem cs);
inline void heads_up(LMatrix4f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default);
inline void heads_up(LMatrix4f &mat, LVector3f const &fwd, CoordinateSystem cs);
inline void heads_up(LQuaternionf &quat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default);
inline void heads_up(LQuaternionf &quat, LVector3f const &fwd, CoordinateSystem cs);
void heads_up(LMatrix3d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default);
inline void heads_up(LMatrix3d &mat, LVector3d const &fwd, CoordinateSystem cs);
inline void heads_up(LMatrix4d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default);
inline void heads_up(LMatrix4d &mat, LVector3d const &fwd, CoordinateSystem cs);
inline void heads_up(LQuaterniond &quat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default);
inline void heads_up(LQuaterniond &quat, LVector3d const &fwd, CoordinateSystem cs);
1383 7 look_at 0 1 0 7 look_at 0 12 737 738 739 740 741 742 743 744 745 746 747 748 0
1285
void look_at(LMatrix3f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default);
inline void look_at(LMatrix3f &mat, LVector3f const &fwd, CoordinateSystem cs);
inline void look_at(LMatrix4f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default);
inline void look_at(LMatrix4f &mat, LVector3f const &fwd, CoordinateSystem cs);
inline void look_at(LQuaternionf &quat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default);
inline void look_at(LQuaternionf &quat, LVector3f const &fwd, CoordinateSystem cs);
void look_at(LMatrix3d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default);
inline void look_at(LMatrix3d &mat, LVector3d const &fwd, CoordinateSystem cs);
inline void look_at(LMatrix4d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default);
inline void look_at(LMatrix4d &mat, LVector3d const &fwd, CoordinateSystem cs);
inline void look_at(LQuaterniond &quat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default);
inline void look_at(LQuaterniond &quat, LVector3d const &fwd, CoordinateSystem cs);
1384 8 Mersenne 0 4 1554 18 Mersenne::Mersenne 0 2 625 626 35
/* initializes mt[N] with a seed */
107
explicit Mersenne::Mersenne(unsigned long int seed);
inline Mersenne::Mersenne(Mersenne const &) = default;
1385 10 get_uint31 0 4 1554 20 Mersenne::get_uint31 0 1 627 58
/* generates a random number on [0,0x7fffffff]-interval */
45
unsigned long int Mersenne::get_uint31(void);
1386 9 ~Mersenne 0 4 1554 19 Mersenne::~Mersenne 0 0 0
26
Mersenne::~Mersenne(void);
1387 18 OmniBoundingVolume 0 4 1556 38 OmniBoundingVolume::OmniBoundingVolume 0 1 628 10
/**
*
*/
52
inline OmniBoundingVolume::OmniBoundingVolume(void);
1388 14 get_class_type 0 4 1556 34 OmniBoundingVolume::get_class_type 0 1 629 0
59
static TypeHandle OmniBoundingVolume::get_class_type(void);
1389 19 ~OmniBoundingVolume 0 4 1556 39 OmniBoundingVolume::~OmniBoundingVolume 0 0 0
46
OmniBoundingVolume::~OmniBoundingVolume(void);
1390 19 UnionBoundingVolume 0 4 1557 40 UnionBoundingVolume::UnionBoundingVolume 0 1 630 49
/**
* Constructs an empty union.
*/
/**
*
*/
54
inline UnionBoundingVolume::UnionBoundingVolume(void);
1391 12 operator new 0 4 1557 33 UnionBoundingVolume::operator new 0 1 631 0
142
inline void *UnionBoundingVolume::operator new(std::size_t size);
inline void *UnionBoundingVolume::operator new(std::size_t size, void *ptr);
1392 15 operator delete 0 4 1557 36 UnionBoundingVolume::operator delete 0 0 0
126
inline void UnionBoundingVolume::operator delete(void *ptr);
inline void UnionBoundingVolume::operator delete(void *, void *);
1393 12 validate_ptr 0 4 1557 33 UnionBoundingVolume::validate_ptr 0 0 0
70
static inline bool UnionBoundingVolume::validate_ptr(void const *ptr);
1394 18 get_num_components 0 4 1557 39 UnionBoundingVolume::get_num_components 0 1 632 57
/**
* Returns the number of components in the union.
*/
63
inline int UnionBoundingVolume::get_num_components(void) const;
1395 13 get_component 0 4 1557 34 UnionBoundingVolume::get_component 0 1 633 50
/**
* Returns the nth component in the union.
*/
86
inline GeometricBoundingVolume const *UnionBoundingVolume::get_component(int n) const;
1396 0 0 0 0 0 0 0 0
0
1397 16 clear_components 0 4 1557 37 UnionBoundingVolume::clear_components 0 1 634 50
/**
* Removes all components from the volume.
*/
49
void UnionBoundingVolume::clear_components(void);
1398 13 add_component 0 4 1557 34 UnionBoundingVolume::add_component 0 1 635 373
/**
* Adds a new component to the volume. This does not necessarily increase the
* total number of components by one, and you may or may not be able to find
* this component in the volume by a subsequent call to get_component();
* certain optimizations may prevent the component from being added, or have
* other unexpected effects on the total set of components.
*/
82
void UnionBoundingVolume::add_component(GeometricBoundingVolume const *component);
1399 19 filter_intersection 0 4 1557 40 UnionBoundingVolume::filter_intersection 0 1 636 104
/**
* Removes from the union any components that have no intersection with the
* indicated volume.
*/
76
void UnionBoundingVolume::filter_intersection(BoundingVolume const *volume);
1400 14 get_class_type 0 4 1557 35 UnionBoundingVolume::get_class_type 0 1 637 0
60
static TypeHandle UnionBoundingVolume::get_class_type(void);
1401 20 ~UnionBoundingVolume 0 4 1557 41 UnionBoundingVolume::~UnionBoundingVolume 0 0 0
48
UnionBoundingVolume::~UnionBoundingVolume(void);
1402 10 Randomizer 0 4 1558 22 Randomizer::Randomizer 0 2 638 639 120
/**
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/
/**
*
*/
122
inline explicit Randomizer::Randomizer(unsigned long int seed = 0);
inline Randomizer::Randomizer(Randomizer const &copy);
1403 10 operator = 0 4 1558 22 Randomizer::operator = 0 1 640 0
59
inline void Randomizer::operator =(Randomizer const &copy);
1404 10 random_int 0 4 1558 22 Randomizer::random_int 0 1 641 60
/**
* Returns a random integer in the range [0, range).
*/
45
inline int Randomizer::random_int(int range);
1405 11 random_real 0 4 1558 23 Randomizer::random_real 0 1 642 59
/**
* Returns a random double in the range [0, range).
*/
52
inline double Randomizer::random_real(double range);
1406 16 random_real_unit 0 4 1558 28 Randomizer::random_real_unit 0 1 643 60
/**
* Returns a random double in the range [-0.5, 0.5).
*/
49
inline double Randomizer::random_real_unit(void);
1407 13 get_next_seed 0 4 1558 25 Randomizer::get_next_seed 0 1 644 77
/**
* Returns a random seed value for the next global Randomizer object.
*/
64
static inline unsigned long int Randomizer::get_next_seed(void);
1408 8 get_seed 0 4 1558 20 Randomizer::get_seed 0 1 645 126
/**
* Returns a unique seed value based on the seed value passed to this
* Randomizer object (and on its current state).
*/
52
inline unsigned long int Randomizer::get_seed(void);
1409 11 ~Randomizer 0 4 1558 23 Randomizer::~Randomizer 0 0 0
30
Randomizer::~Randomizer(void);
1410 8 get_seed 0 4 1559 21 PerlinNoise::get_seed 0 1 646 127
/**
* Returns a unique seed value based on the seed value passed to this
* PerlinNoise object (and on its current state).
*/
53
inline unsigned long int PerlinNoise::get_seed(void);
1411 12 ~PerlinNoise 0 4 1559 25 PerlinNoise::~PerlinNoise 0 0 0
32
PerlinNoise::~PerlinNoise(void);
1412 12 PerlinNoise2 0 4 1560 26 PerlinNoise2::PerlinNoise2 0 3 647 648 649 400
/**
* Randomizes the tables to make a unique noise function. Uses a default
* scale (noise frequency), table size, and seed.
*/
/**
* Randomizes the tables to make a unique noise function.
*
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/
/**
* Makes an exact copy of the existing PerlinNoise object, including its
* random seed.
*/
217
inline PerlinNoise2::PerlinNoise2(void);
inline explicit PerlinNoise2::PerlinNoise2(double sx, double sy, int table_size = 256, unsigned long int seed = 0);
inline PerlinNoise2::PerlinNoise2(PerlinNoise2 const &copy);
1413 10 operator = 0 4 1560 24 PerlinNoise2::operator = 0 1 650 0
63
inline void PerlinNoise2::operator =(PerlinNoise2 const &copy);
1414 9 set_scale 0 4 1560 23 PerlinNoise2::set_scale 0 4 651 652 653 654 222
/**
* Changes the scale (frequency) of the noise.
*/
/**
* Changes the scale (frequency) of the noise.
*/
/**
* Changes the scale (frequency) of the noise.
*/
/**
* Changes the scale (frequency) of the noise.
*/
233
inline void PerlinNoise2::set_scale(double scale);
inline void PerlinNoise2::set_scale(double sx, double sy);
inline void PerlinNoise2::set_scale(LVecBase2f const &scale);
inline void PerlinNoise2::set_scale(LVecBase2d const &scale);
1415 5 noise 0 4 1560 19 PerlinNoise2::noise 0 3 655 656 657 178
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
184
inline double PerlinNoise2::noise(double x, double y) const;
inline float PerlinNoise2::noise(LVecBase2f const &value) const;
double PerlinNoise2::noise(LVecBase2d const &value) const;
1416 11 operator () 0 4 1560 25 PerlinNoise2::operator () 0 3 658 659 660 0
209
inline double PerlinNoise2::operator ()(double x, double y) const;
inline float PerlinNoise2::operator ()(LVecBase2f const &value) const;
inline double PerlinNoise2::operator ()(LVecBase2d const &value) const;
1417 13 ~PerlinNoise2 0 4 1560 27 PerlinNoise2::~PerlinNoise2 0 0 0
34
PerlinNoise2::~PerlinNoise2(void);
1418 12 PerlinNoise3 0 4 1561 26 PerlinNoise3::PerlinNoise3 0 3 661 662 663 400
/**
* Randomizes the tables to make a unique noise function. Uses a default
* scale (noise frequency), table size, and seed.
*/
/**
* Randomizes the tables to make a unique noise function.
*
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/
/**
* Makes an exact copy of the existing PerlinNoise object, including its
* random seed.
*/
228
inline PerlinNoise3::PerlinNoise3(void);
inline explicit PerlinNoise3::PerlinNoise3(double sx, double sy, double sz, int table_size = 256, unsigned long int seed = 0);
inline PerlinNoise3::PerlinNoise3(PerlinNoise3 const &copy);
1419 10 operator = 0 4 1561 24 PerlinNoise3::operator = 0 1 664 0
63
inline void PerlinNoise3::operator =(PerlinNoise3 const &copy);
1420 9 set_scale 0 4 1561 23 PerlinNoise3::set_scale 0 4 665 666 667 668 222
/**
* Changes the scale (frequency) of the noise.
*/
/**
* Changes the scale (frequency) of the noise.
*/
/**
* Changes the scale (frequency) of the noise.
*/
/**
* Changes the scale (frequency) of the noise.
*/
244
inline void PerlinNoise3::set_scale(double scale);
inline void PerlinNoise3::set_scale(double sx, double sy, double sz);
inline void PerlinNoise3::set_scale(LVecBase3f const &scale);
inline void PerlinNoise3::set_scale(LVecBase3d const &scale);
1421 5 noise 0 4 1561 19 PerlinNoise3::noise 0 3 669 670 671 178
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
194
inline double PerlinNoise3::noise(double x, double y, double z) const;
inline float PerlinNoise3::noise(LVecBase3f const &value) const;
double PerlinNoise3::noise(LVecBase3d const &value) const;
1422 11 operator () 0 4 1561 25 PerlinNoise3::operator () 0 3 672 673 674 0
219
inline double PerlinNoise3::operator ()(double x, double y, double z) const;
inline float PerlinNoise3::operator ()(LVecBase3f const &value) const;
inline double PerlinNoise3::operator ()(LVecBase3d const &value) const;
1423 13 ~PerlinNoise3 0 4 1561 27 PerlinNoise3::~PerlinNoise3 0 0 0
34
PerlinNoise3::~PerlinNoise3(void);
1424 9 rotate_to 0 1 0 9 rotate_to 0 4 749 750 751 752 0
287
void rotate_to(LMatrix3f &mat, LVector3f const &a, LVector3f const &b);
void rotate_to(LMatrix3d &mat, LVector3d const &a, LVector3d const &b);
void rotate_to(LMatrix4f &mat, LVector3f const &a, LVector3f const &b);
void rotate_to(LMatrix4d &mat, LVector3d const &a, LVector3d const &b);
1425 19 StackedPerlinNoise2 0 4 1618 40 StackedPerlinNoise2::StackedPerlinNoise2 0 3 675 676 677 555
/**
* Creates a StackedPerlinNoise2 object with no levels. You should call
* add_level() to add each level by hand.
*/
/**
* Creates num_levels nested PerlinNoise2 objects. Each stacked Perlin object
* will have a scale of 1 scale_factor times the previous object (so that it
* is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale
* times the previous object (so that it is less important, if amp_scale < 1).
*/
/**
* Creates an exact duplicate of the existing StackedPerlinNoise2 object,
* including the random seed.
*/
323
inline StackedPerlinNoise2::StackedPerlinNoise2(void);
explicit StackedPerlinNoise2::StackedPerlinNoise2(double sx, double sy, int num_levels = 2, double scale_factor = 4.0, double amp_scale = 0.5, int table_size = 256, unsigned long int seed = 0);
StackedPerlinNoise2::StackedPerlinNoise2(StackedPerlinNoise2 const &copy);
1426 10 operator = 0 4 1618 31 StackedPerlinNoise2::operator = 0 1 678 0
70
void StackedPerlinNoise2::operator =(StackedPerlinNoise2 const &copy);
1427 9 add_level 0 4 1618 30 StackedPerlinNoise2::add_level 0 1 679 95
/**
* Adds an arbitrary PerlinNoise2 object, and an associated amplitude, to the
* stack.
*/
81
void StackedPerlinNoise2::add_level(PerlinNoise2 const &level, double amp = 1.0);
1428 5 clear 0 4 1618 26 StackedPerlinNoise2::clear 0 1 680 98
/**
* Removes all levels from the stack. You must call add_level() again to
* restore them.
*/
38
void StackedPerlinNoise2::clear(void);
1429 5 noise 0 4 1618 26 StackedPerlinNoise2::noise 0 3 681 682 683 178
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
187
inline double StackedPerlinNoise2::noise(double x, double y);
inline float StackedPerlinNoise2::noise(LVecBase2f const &value);
double StackedPerlinNoise2::noise(LVecBase2d const &value);
1430 11 operator () 0 4 1618 32 StackedPerlinNoise2::operator () 0 3 684 685 686 0
212
inline double StackedPerlinNoise2::operator ()(double x, double y);
inline float StackedPerlinNoise2::operator ()(LVecBase2f const &value);
inline double StackedPerlinNoise2::operator ()(LVecBase2d const &value);
1431 20 ~StackedPerlinNoise2 0 4 1618 41 StackedPerlinNoise2::~StackedPerlinNoise2 0 0 0
48
StackedPerlinNoise2::~StackedPerlinNoise2(void);
1432 19 StackedPerlinNoise3 0 4 1619 40 StackedPerlinNoise3::StackedPerlinNoise3 0 3 687 688 689 555
/**
* Creates a StackedPerlinNoise3 object with no levels. You should call
* add_level() to add each level by hand.
*/
/**
* Creates num_levels nested PerlinNoise3 objects. Each stacked Perlin object
* will have a scale of 1 scale_factor times the previous object (so that it
* is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale
* times the previous object (so that it is less important, if amp_scale < 1).
*/
/**
* Creates an exact duplicate of the existing StackedPerlinNoise3 object,
* including the random seed.
*/
334
inline StackedPerlinNoise3::StackedPerlinNoise3(void);
explicit StackedPerlinNoise3::StackedPerlinNoise3(double sx, double sy, double sz, int num_levels = 3, double scale_factor = 4.0, double amp_scale = 0.5, int table_size = 256, unsigned long int seed = 0);
StackedPerlinNoise3::StackedPerlinNoise3(StackedPerlinNoise3 const &copy);
1433 10 operator = 0 4 1619 31 StackedPerlinNoise3::operator = 0 1 690 0
70
void StackedPerlinNoise3::operator =(StackedPerlinNoise3 const &copy);
1434 9 add_level 0 4 1619 30 StackedPerlinNoise3::add_level 0 1 691 95
/**
* Adds an arbitrary PerlinNoise3 object, and an associated amplitude, to the
* stack.
*/
81
void StackedPerlinNoise3::add_level(PerlinNoise3 const &level, double amp = 1.0);
1435 5 clear 0 4 1619 26 StackedPerlinNoise3::clear 0 1 692 98
/**
* Removes all levels from the stack. You must call add_level() again to
* restore them.
*/
38
void StackedPerlinNoise3::clear(void);
1436 5 noise 0 4 1619 26 StackedPerlinNoise3::noise 0 3 693 694 695 178
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
/**
* Returns the noise function of the three inputs.
*/
197
inline double StackedPerlinNoise3::noise(double x, double y, double z);
inline float StackedPerlinNoise3::noise(LVecBase3f const &value);
double StackedPerlinNoise3::noise(LVecBase3d const &value);
1437 11 operator () 0 4 1619 32 StackedPerlinNoise3::operator () 0 3 696 697 698 0
222
inline double StackedPerlinNoise3::operator ()(double x, double y, double z);
inline float StackedPerlinNoise3::operator ()(LVecBase3f const &value);
inline double StackedPerlinNoise3::operator ()(LVecBase3d const &value);
1438 20 ~StackedPerlinNoise3 0 4 1619 41 StackedPerlinNoise3::~StackedPerlinNoise3 0 0 0
48
StackedPerlinNoise3::~StackedPerlinNoise3(void);
1439 12 Triangulator 0 4 1620 26 Triangulator::Triangulator 0 2 699 700 10
/**
*
*/
100
Triangulator::Triangulator(void);
inline Triangulator::Triangulator(Triangulator const &) = default;
1440 5 clear 0 4 1620 19 Triangulator::clear 0 1 701 115
/**
* Removes all vertices and polygon specifications from the Triangulator, and
* prepares it to start over.
*/
31
void Triangulator::clear(void);
1441 10 add_vertex 0 4 1620 24 Triangulator::add_vertex 0 2 702 703 166
/**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/
/**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/
109
int Triangulator::add_vertex(LPoint2d const &point);
inline int Triangulator::add_vertex(double x, double y);
1442 16 get_num_vertices 0 4 1620 30 Triangulator::get_num_vertices 0 1 704 267
/**
* Returns the number of vertices in the pool. Note that the Triangulator
* might append new vertices, in addition to those added by the user, if any
* of the polygon is self-intersecting, or if any of the holes intersect some
* part of the polygon edges.
*/
54
inline int Triangulator::get_num_vertices(void) const;
1443 10 get_vertex 0 4 1620 24 Triangulator::get_vertex 0 1 705 34
/**
* Returns the nth vertex.
*/
61
inline LPoint2d const &Triangulator::get_vertex(int n) const;
1444 0 0 0 0 0 0 0 0
0
1445 13 clear_polygon 0 4 1620 27 Triangulator::clear_polygon 0 1 706 112
/**
* Removes the current polygon definition (and its set of holes), but does not
* clear the vertex pool.
*/
39
void Triangulator::clear_polygon(void);
1446 18 add_polygon_vertex 0 4 1620 32 Triangulator::add_polygon_vertex 0 1 707 334
/**
* Adds the next consecutive vertex of the polygon. This vertex should index
* into the vertex pool established by repeated calls to add_vertex().
*
* The vertices may be listed in either clockwise or counterclockwise order.
* Vertices should not be repeated. In particular, do not repeat the first
* vertex at the end.
*/
49
void Triangulator::add_polygon_vertex(int index);
1447 15 is_left_winding 0 4 1620 29 Triangulator::is_left_winding 0 1 708 145
/**
* Returns true if the polygon vertices are listed in counterclockwise order,
* or false if they appear to be listed in clockwise order.
*/
54
inline bool Triangulator::is_left_winding(void) const;
1448 10 begin_hole 0 4 1620 24 Triangulator::begin_hole 0 1 709 78
/**
* Finishes the previous hole, if any, and prepares to add a new hole.
*/
36
void Triangulator::begin_hole(void);
1449 15 add_hole_vertex 0 4 1620 29 Triangulator::add_hole_vertex 0 1 710 277
/**
* Adds the next consecutive vertex of the current hole. This vertex should
* index into the vertex pool established by repeated calls to add_vertex().
*
* The vertices may be listed in either clockwise or counterclockwise order.
* Vertices should not be repeated.
*/
46
void Triangulator::add_hole_vertex(int index);
1450 11 triangulate 0 4 1620 25 Triangulator::triangulate 0 1 711 181
/**
* Does the work of triangulating the specified polygon. After this call, you
* may retrieve the new triangles one at a time by iterating through
* get_triangle_v0/1/2().
*/
37
void Triangulator::triangulate(void);
1451 17 get_num_triangles 0 4 1620 31 Triangulator::get_num_triangles 0 1 712 94
/**
* Returns the number of triangles generated by the previous call to
* triangulate().
*/
48
int Triangulator::get_num_triangles(void) const;
1452 15 get_triangle_v0 0 4 1620 29 Triangulator::get_triangle_v0 0 1 713 194
/**
* Returns vertex 0 of the nth triangle generated by the previous call to
* triangulate().
*
* This is a zero-based index into the vertices added by repeated calls to
* add_vertex().
*/
47
int Triangulator::get_triangle_v0(int n) const;
1453 15 get_triangle_v1 0 4 1620 29 Triangulator::get_triangle_v1 0 1 714 194
/**
* Returns vertex 1 of the nth triangle generated by the previous call to
* triangulate().
*
* This is a zero-based index into the vertices added by repeated calls to
* add_vertex().
*/
47
int Triangulator::get_triangle_v1(int n) const;
1454 15 get_triangle_v2 0 4 1620 29 Triangulator::get_triangle_v2 0 1 715 194
/**
* Returns vertex 2 of the nth triangle generated by the previous call to
* triangulate().
*
* This is a zero-based index into the vertices added by repeated calls to
* add_vertex().
*/
47
int Triangulator::get_triangle_v2(int n) const;
1455 13 ~Triangulator 0 4 1620 27 Triangulator::~Triangulator 0 0 0
34
Triangulator::~Triangulator(void);
1456 13 Triangulator3 0 4 1623 28 Triangulator3::Triangulator3 0 2 716 717 10
/**
*
*/
105
Triangulator3::Triangulator3(void);
inline Triangulator3::Triangulator3(Triangulator3 const &) = default;
1457 5 clear 0 4 1623 20 Triangulator3::clear 0 1 718 115
/**
* Removes all vertices and polygon specifications from the Triangulator, and
* prepares it to start over.
*/
32
void Triangulator3::clear(void);
1458 10 add_vertex 0 4 1623 25 Triangulator3::add_vertex 0 2 719 720 166
/**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/
/**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/
121
int Triangulator3::add_vertex(LPoint3d const &point);
inline int Triangulator3::add_vertex(double x, double y, double z);
1459 16 get_num_vertices 0 4 1623 31 Triangulator3::get_num_vertices 0 1 721 267
/**
* Returns the number of vertices in the pool. Note that the Triangulator
* might append new vertices, in addition to those added by the user, if any
* of the polygon is self-intersecting, or if any of the holes intersect some
* part of the polygon edges.
*/
55
inline int Triangulator3::get_num_vertices(void) const;
1460 10 get_vertex 0 4 1623 25 Triangulator3::get_vertex 0 1 722 34
/**
* Returns the nth vertex.
*/
62
inline LPoint3d const &Triangulator3::get_vertex(int n) const;
1461 11 triangulate 0 4 1623 26 Triangulator3::triangulate 0 1 723 181
/**
* Does the work of triangulating the specified polygon. After this call, you
* may retrieve the new triangles one at a time by iterating through
* get_triangle_v0/1/2().
*/
38
void Triangulator3::triangulate(void);
1462 9 get_plane 0 4 1623 24 Triangulator3::get_plane 0 1 724 100
/**
* Returns the plane of the polygon. This is only available after calling
* triangulate().
*/
59
inline LPlaned const &Triangulator3::get_plane(void) const;
1463 0 0 0 0 0 0 0 0
0
1464 14 ~Triangulator3 0 4 1623 29 Triangulator3::~Triangulator3 0 0 0
36
Triangulator3::~Triangulator3(void);
752
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194 0 0 4 233 1632 0 0 0 1 4 this 3 1778
195 0 0 4 234 1632 0 0 0 2 4 this 3 1779 3 out 1 1647
196 0 0 7 250 1781 980 0 0 1 4 copy 1 1630
197 0 0 7 250 1781 980 0 0 1 6 source 1 1637
198 0 0 7 250 1781 980 0 0 1 11 type_handle 1 1782
199 0 0 7 251 1781 980 0 0 2 1 n 1 1633 11 type_handle 1 1782
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201 0 0 6 253 1633 0 0 0 1 4 this 3 1630
202 0 0 4 254 1632 0 0 0 2 4 this 3 1781 1 x 1 1634
203 0 0 4 255 1632 0 0 0 1 4 this 3 1781
204 0 0 6 256 1634 0 0 0 2 4 this 3 1630 1 n 1 1633
205 0 0 4 257 1632 0 0 0 3 4 this 3 1781 1 n 1 1633 5 value 1 1634
206 0 0 6 258 1634 0 0 0 2 4 this 3 1630 1 n 1 1633
207 0 0 4 259 1632 0 0 0 3 4 this 3 1781 1 n 1 1633 5 value 1 1634
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211 0 0 4 263 1632 0 0 0 4 4 this 3 1781 1 n 1 1633 5 count 1 1633 4 data 1 1784
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213 0 0 6 265 1640 0 0 0 1 4 this 3 1630
214 0 0 6 266 1633 0 0 0 2 4 this 3 1630 6 param0 0 1634
215 0 0 6 267 1640 0 0 0 3 4 this 3 1781 4 view 1 1641 5 flags 1 1640
216 0 0 4 268 1632 0 0 0 2 4 this 3 1630 4 view 1 1641
217 0 0 7 271 1785 1000 0 0 1 4 copy 1 1652
218 0 0 7 271 1785 1000 0 0 1 6 source 1 1637
219 0 0 7 271 1785 1000 0 0 1 11 type_handle 1 1782
220 0 0 7 272 1785 1000 0 0 2 1 n 1 1633 11 type_handle 1 1782
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232 0 0 4 284 1632 0 0 0 4 4 this 3 1785 1 n 1 1633 5 count 1 1633 4 data 1 1784
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234 0 0 6 286 1640 0 0 0 1 4 this 3 1652
235 0 0 6 287 1633 0 0 0 2 4 this 3 1652 6 param0 0 1654
236 0 0 6 288 1640 0 0 0 3 4 this 3 1785 4 view 1 1641 5 flags 1 1640
237 0 0 4 289 1632 0 0 0 2 4 this 3 1652 4 view 1 1641
238 0 0 7 292 1786 1020 0 0 1 4 copy 1 1663
239 0 0 7 292 1786 1020 0 0 1 6 source 1 1637
240 0 0 7 292 1786 1020 0 0 1 11 type_handle 1 1782
241 0 0 7 293 1786 1020 0 0 2 1 n 1 1633 11 type_handle 1 1782
242 0 0 4 294 1632 0 0 0 1 4 this 3 1786
243 0 0 6 295 1633 0 0 0 1 4 this 3 1663
244 0 0 4 296 1632 0 0 0 2 4 this 3 1786 1 x 1 1665
245 0 0 4 297 1632 0 0 0 1 4 this 3 1786
246 0 0 6 298 1665 0 0 0 2 4 this 3 1663 1 n 1 1633
247 0 0 4 299 1632 0 0 0 3 4 this 3 1786 1 n 1 1633 5 value 1 1665
248 0 0 6 300 1665 0 0 0 2 4 this 3 1663 1 n 1 1633
249 0 0 4 301 1632 0 0 0 3 4 this 3 1786 1 n 1 1633 5 value 1 1665
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251 0 0 4 303 1632 0 0 0 2 4 this 3 1786 4 data 1 1637
252 0 0 6 304 1637 0 0 0 3 4 this 3 1663 1 n 1 1633 5 count 1 1633
253 0 0 4 305 1632 0 0 0 4 4 this 3 1786 1 n 1 1633 5 count 1 1633 4 data 1 1784
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255 0 0 6 307 1640 0 0 0 1 4 this 3 1663
256 0 0 6 308 1633 0 0 0 2 4 this 3 1663 6 param0 0 1665
257 0 0 6 309 1640 0 0 0 3 4 this 3 1786 4 view 1 1641 5 flags 1 1640
258 0 0 4 310 1632 0 0 0 2 4 this 3 1663 4 view 1 1641
259 0 0 7 313 1787 1040 0 0 1 4 copy 1 1674
260 0 0 7 313 1787 1040 0 0 1 6 source 1 1637
261 0 0 7 313 1787 1040 0 0 1 11 type_handle 1 1782
262 0 0 7 314 1787 1040 0 0 2 1 n 1 1633 11 type_handle 1 1782
263 0 0 4 315 1632 0 0 0 1 4 this 3 1787
264 0 0 6 316 1633 0 0 0 1 4 this 3 1674
265 0 0 4 317 1632 0 0 0 2 4 this 3 1787 1 x 1 1676
266 0 0 4 318 1632 0 0 0 1 4 this 3 1787
267 0 0 6 319 1676 0 0 0 2 4 this 3 1674 1 n 1 1633
268 0 0 4 320 1632 0 0 0 3 4 this 3 1787 1 n 1 1633 5 value 1 1676
269 0 0 6 321 1676 0 0 0 2 4 this 3 1674 1 n 1 1633
270 0 0 4 322 1632 0 0 0 3 4 this 3 1787 1 n 1 1633 5 value 1 1676
271 0 0 6 323 1637 0 0 0 1 4 this 3 1674
272 0 0 4 324 1632 0 0 0 2 4 this 3 1787 4 data 1 1637
273 0 0 6 325 1637 0 0 0 3 4 this 3 1674 1 n 1 1633 5 count 1 1633
274 0 0 4 326 1632 0 0 0 4 4 this 3 1787 1 n 1 1633 5 count 1 1633 4 data 1 1784
275 0 0 6 327 1640 0 0 0 1 4 this 3 1674
276 0 0 6 328 1640 0 0 0 1 4 this 3 1674
277 0 0 6 329 1633 0 0 0 2 4 this 3 1674 6 param0 0 1676
278 0 0 6 330 1640 0 0 0 3 4 this 3 1787 4 view 1 1641 5 flags 1 1640
279 0 0 4 331 1632 0 0 0 2 4 this 3 1674 4 view 1 1641
280 0 0 7 334 1788 1060 0 0 1 4 copy 1 1685
281 0 0 7 334 1788 1060 0 0 1 6 source 1 1637
282 0 0 7 334 1788 1060 0 0 1 11 type_handle 1 1782
283 0 0 7 335 1788 1060 0 0 2 1 n 1 1633 11 type_handle 1 1782
284 0 0 4 336 1632 0 0 0 1 4 this 3 1788
285 0 0 6 337 1633 0 0 0 1 4 this 3 1685
286 0 0 4 338 1632 0 0 0 2 4 this 3 1788 1 x 1 1687
287 0 0 4 339 1632 0 0 0 1 4 this 3 1788
288 0 0 6 340 1687 0 0 0 2 4 this 3 1685 1 n 1 1633
289 0 0 4 341 1632 0 0 0 3 4 this 3 1788 1 n 1 1633 5 value 1 1687
290 0 0 6 342 1687 0 0 0 2 4 this 3 1685 1 n 1 1633
291 0 0 4 343 1632 0 0 0 3 4 this 3 1788 1 n 1 1633 5 value 1 1687
292 0 0 6 344 1637 0 0 0 1 4 this 3 1685
293 0 0 4 345 1632 0 0 0 2 4 this 3 1788 4 data 1 1637
294 0 0 6 346 1637 0 0 0 3 4 this 3 1685 1 n 1 1633 5 count 1 1633
295 0 0 4 347 1632 0 0 0 4 4 this 3 1788 1 n 1 1633 5 count 1 1633 4 data 1 1784
296 0 0 6 348 1640 0 0 0 1 4 this 3 1685
297 0 0 6 349 1640 0 0 0 1 4 this 3 1685
298 0 0 6 350 1633 0 0 0 2 4 this 3 1685 6 param0 0 1687
299 0 0 6 351 1640 0 0 0 3 4 this 3 1788 4 view 1 1641 5 flags 1 1640
300 0 0 4 352 1632 0 0 0 2 4 this 3 1685 4 view 1 1641
301 0 0 7 355 1789 1080 0 0 1 4 copy 1 1696
302 0 0 7 355 1789 1080 0 0 1 6 source 1 1637
303 0 0 7 355 1789 1080 0 0 1 11 type_handle 1 1782
304 0 0 7 356 1789 1080 0 0 2 1 n 1 1633 11 type_handle 1 1782
305 0 0 4 357 1632 0 0 0 1 4 this 3 1789
306 0 0 6 358 1633 0 0 0 1 4 this 3 1696
307 0 0 4 359 1632 0 0 0 2 4 this 3 1789 1 x 1 1698
308 0 0 4 360 1632 0 0 0 1 4 this 3 1789
309 0 0 6 361 1698 0 0 0 2 4 this 3 1696 1 n 1 1633
310 0 0 4 362 1632 0 0 0 3 4 this 3 1789 1 n 1 1633 5 value 1 1698
311 0 0 6 363 1698 0 0 0 2 4 this 3 1696 1 n 1 1633
312 0 0 4 364 1632 0 0 0 3 4 this 3 1789 1 n 1 1633 5 value 1 1698
313 0 0 6 365 1637 0 0 0 1 4 this 3 1696
314 0 0 4 366 1632 0 0 0 2 4 this 3 1789 4 data 1 1637
315 0 0 6 367 1637 0 0 0 3 4 this 3 1696 1 n 1 1633 5 count 1 1633
316 0 0 4 368 1632 0 0 0 4 4 this 3 1789 1 n 1 1633 5 count 1 1633 4 data 1 1784
317 0 0 6 369 1640 0 0 0 1 4 this 3 1696
318 0 0 6 370 1640 0 0 0 1 4 this 3 1696
319 0 0 6 371 1633 0 0 0 2 4 this 3 1696 6 param0 0 1698
320 0 0 6 372 1640 0 0 0 3 4 this 3 1789 4 view 1 1641 5 flags 1 1640
321 0 0 4 373 1632 0 0 0 2 4 this 3 1696 4 view 1 1641
322 0 0 7 376 1790 1100 0 0 1 4 copy 1 1707
323 0 0 7 376 1790 1100 0 0 1 6 source 1 1637
324 0 0 7 376 1790 1100 0 0 1 11 type_handle 1 1782
325 0 0 7 377 1790 1100 0 0 2 1 n 1 1633 11 type_handle 1 1782
326 0 0 4 378 1632 0 0 0 1 4 this 3 1790
327 0 0 6 379 1633 0 0 0 1 4 this 3 1707
328 0 0 4 380 1632 0 0 0 2 4 this 3 1790 1 x 1 1709
329 0 0 4 381 1632 0 0 0 1 4 this 3 1790
330 0 0 6 382 1709 0 0 0 2 4 this 3 1707 1 n 1 1633
331 0 0 4 383 1632 0 0 0 3 4 this 3 1790 1 n 1 1633 5 value 1 1709
332 0 0 6 384 1709 0 0 0 2 4 this 3 1707 1 n 1 1633
333 0 0 4 385 1632 0 0 0 3 4 this 3 1790 1 n 1 1633 5 value 1 1709
334 0 0 6 386 1637 0 0 0 1 4 this 3 1707
335 0 0 4 387 1632 0 0 0 2 4 this 3 1790 4 data 1 1637
336 0 0 6 388 1637 0 0 0 3 4 this 3 1707 1 n 1 1633 5 count 1 1633
337 0 0 4 389 1632 0 0 0 4 4 this 3 1790 1 n 1 1633 5 count 1 1633 4 data 1 1784
338 0 0 6 390 1640 0 0 0 1 4 this 3 1707
339 0 0 6 391 1640 0 0 0 1 4 this 3 1707
340 0 0 6 392 1633 0 0 0 2 4 this 3 1707 6 param0 0 1709
341 0 0 6 393 1640 0 0 0 3 4 this 3 1790 4 view 1 1641 5 flags 1 1640
342 0 0 4 394 1632 0 0 0 2 4 this 3 1707 4 view 1 1641
343 0 0 7 397 1791 1120 0 0 1 4 copy 1 1718
344 0 0 7 397 1791 1120 0 0 1 6 source 1 1637
345 0 0 7 397 1791 1120 0 0 1 11 type_handle 1 1782
346 0 0 7 398 1791 1120 0 0 2 1 n 1 1633 11 type_handle 1 1782
347 0 0 4 399 1632 0 0 0 1 4 this 3 1791
348 0 0 6 400 1633 0 0 0 1 4 this 3 1718
349 0 0 4 401 1632 0 0 0 2 4 this 3 1791 1 x 1 1720
350 0 0 4 402 1632 0 0 0 1 4 this 3 1791
351 0 0 6 403 1720 0 0 0 2 4 this 3 1718 1 n 1 1633
352 0 0 4 404 1632 0 0 0 3 4 this 3 1791 1 n 1 1633 5 value 1 1720
353 0 0 6 405 1720 0 0 0 2 4 this 3 1718 1 n 1 1633
354 0 0 4 406 1632 0 0 0 3 4 this 3 1791 1 n 1 1633 5 value 1 1720
355 0 0 6 407 1637 0 0 0 1 4 this 3 1718
356 0 0 4 408 1632 0 0 0 2 4 this 3 1791 4 data 1 1637
357 0 0 6 409 1637 0 0 0 3 4 this 3 1718 1 n 1 1633 5 count 1 1633
358 0 0 4 410 1632 0 0 0 4 4 this 3 1791 1 n 1 1633 5 count 1 1633 4 data 1 1784
359 0 0 6 411 1640 0 0 0 1 4 this 3 1718
360 0 0 6 412 1640 0 0 0 1 4 this 3 1718
361 0 0 6 413 1633 0 0 0 2 4 this 3 1718 6 param0 0 1720
362 0 0 6 414 1640 0 0 0 3 4 this 3 1791 4 view 1 1641 5 flags 1 1640
363 0 0 4 415 1632 0 0 0 2 4 this 3 1718 4 view 1 1641
364 0 0 7 418 1792 1140 0 0 1 4 copy 1 1729
365 0 0 7 418 1792 1140 0 0 1 6 source 1 1637
366 0 0 7 418 1792 1140 0 0 1 11 type_handle 1 1782
367 0 0 7 419 1792 1140 0 0 2 1 n 1 1633 11 type_handle 1 1782
368 0 0 4 420 1632 0 0 0 1 4 this 3 1792
369 0 0 6 421 1633 0 0 0 1 4 this 3 1729
370 0 0 4 422 1632 0 0 0 2 4 this 3 1792 1 x 1 1731
371 0 0 4 423 1632 0 0 0 1 4 this 3 1792
372 0 0 6 424 1731 0 0 0 2 4 this 3 1729 1 n 1 1633
373 0 0 4 425 1632 0 0 0 3 4 this 3 1792 1 n 1 1633 5 value 1 1731
374 0 0 6 426 1731 0 0 0 2 4 this 3 1729 1 n 1 1633
375 0 0 4 427 1632 0 0 0 3 4 this 3 1792 1 n 1 1633 5 value 1 1731
376 0 0 6 428 1637 0 0 0 1 4 this 3 1729
377 0 0 4 429 1632 0 0 0 2 4 this 3 1792 4 data 1 1637
378 0 0 6 430 1637 0 0 0 3 4 this 3 1729 1 n 1 1633 5 count 1 1633
379 0 0 4 431 1632 0 0 0 4 4 this 3 1792 1 n 1 1633 5 count 1 1633 4 data 1 1784
380 0 0 6 432 1640 0 0 0 1 4 this 3 1729
381 0 0 6 433 1640 0 0 0 1 4 this 3 1729
382 0 0 6 434 1633 0 0 0 2 4 this 3 1729 6 param0 0 1731
383 0 0 6 435 1640 0 0 0 3 4 this 3 1792 4 view 1 1641 5 flags 1 1640
384 0 0 4 436 1632 0 0 0 2 4 this 3 1729 4 view 1 1641
385 0 0 7 439 1793 1160 0 0 1 4 copy 1 1740
386 0 0 7 439 1793 1160 0 0 1 6 source 1 1637
387 0 0 7 439 1793 1160 0 0 1 11 type_handle 1 1782
388 0 0 7 440 1793 1160 0 0 2 1 n 1 1633 11 type_handle 1 1782
389 0 0 4 441 1632 0 0 0 1 4 this 3 1793
390 0 0 6 442 1633 0 0 0 1 4 this 3 1740
391 0 0 4 443 1632 0 0 0 2 4 this 3 1793 1 x 1 1742
392 0 0 4 444 1632 0 0 0 1 4 this 3 1793
393 0 0 6 445 1742 0 0 0 2 4 this 3 1740 1 n 1 1633
394 0 0 4 446 1632 0 0 0 3 4 this 3 1793 1 n 1 1633 5 value 1 1742
395 0 0 6 447 1742 0 0 0 2 4 this 3 1740 1 n 1 1633
396 0 0 4 448 1632 0 0 0 3 4 this 3 1793 1 n 1 1633 5 value 1 1742
397 0 0 6 449 1637 0 0 0 1 4 this 3 1740
398 0 0 4 450 1632 0 0 0 2 4 this 3 1793 4 data 1 1637
399 0 0 6 451 1637 0 0 0 3 4 this 3 1740 1 n 1 1633 5 count 1 1633
400 0 0 4 452 1632 0 0 0 4 4 this 3 1793 1 n 1 1633 5 count 1 1633 4 data 1 1784
401 0 0 6 453 1640 0 0 0 1 4 this 3 1740
402 0 0 6 454 1640 0 0 0 1 4 this 3 1740
403 0 0 6 455 1633 0 0 0 2 4 this 3 1740 6 param0 0 1742
404 0 0 6 456 1640 0 0 0 3 4 this 3 1793 4 view 1 1641 5 flags 1 1640
405 0 0 4 457 1632 0 0 0 2 4 this 3 1740 4 view 1 1641
406 0 0 7 460 1794 1180 0 0 1 4 copy 1 1751
407 0 0 7 460 1794 1180 0 0 1 6 source 1 1637
408 0 0 7 460 1794 1180 0 0 1 11 type_handle 1 1782
409 0 0 7 461 1794 1180 0 0 2 1 n 1 1633 11 type_handle 1 1782
410 0 0 4 462 1632 0 0 0 1 4 this 3 1794
411 0 0 6 463 1633 0 0 0 1 4 this 3 1751
412 0 0 4 464 1632 0 0 0 2 4 this 3 1794 1 x 1 1753
413 0 0 4 465 1632 0 0 0 1 4 this 3 1794
414 0 0 6 466 1753 0 0 0 2 4 this 3 1751 1 n 1 1633
415 0 0 4 467 1632 0 0 0 3 4 this 3 1794 1 n 1 1633 5 value 1 1753
416 0 0 6 468 1753 0 0 0 2 4 this 3 1751 1 n 1 1633
417 0 0 4 469 1632 0 0 0 3 4 this 3 1794 1 n 1 1633 5 value 1 1753
418 0 0 6 470 1637 0 0 0 1 4 this 3 1751
419 0 0 4 471 1632 0 0 0 2 4 this 3 1794 4 data 1 1637
420 0 0 6 472 1637 0 0 0 3 4 this 3 1751 1 n 1 1633 5 count 1 1633
421 0 0 4 473 1632 0 0 0 4 4 this 3 1794 1 n 1 1633 5 count 1 1633 4 data 1 1784
422 0 0 6 474 1640 0 0 0 1 4 this 3 1751
423 0 0 6 475 1640 0 0 0 1 4 this 3 1751
424 0 0 6 476 1633 0 0 0 2 4 this 3 1751 6 param0 0 1753
425 0 0 6 477 1640 0 0 0 3 4 this 3 1794 4 view 1 1641 5 flags 1 1640
426 0 0 4 478 1632 0 0 0 2 4 this 3 1751 4 view 1 1641
427 0 0 7 481 1795 1200 0 0 1 4 copy 1 1762
428 0 0 7 481 1795 1200 0 0 1 6 source 1 1637
429 0 0 7 481 1795 1200 0 0 1 11 type_handle 1 1782
430 0 0 7 482 1795 1200 0 0 2 1 n 1 1633 11 type_handle 1 1782
431 0 0 4 483 1632 0 0 0 1 4 this 3 1795
432 0 0 6 484 1633 0 0 0 1 4 this 3 1762
433 0 0 4 485 1632 0 0 0 2 4 this 3 1795 1 x 1 1764
434 0 0 4 486 1632 0 0 0 1 4 this 3 1795
435 0 0 6 487 1764 0 0 0 2 4 this 3 1762 1 n 1 1633
436 0 0 4 488 1632 0 0 0 3 4 this 3 1795 1 n 1 1633 5 value 1 1764
437 0 0 6 489 1764 0 0 0 2 4 this 3 1762 1 n 1 1633
438 0 0 4 490 1632 0 0 0 3 4 this 3 1795 1 n 1 1633 5 value 1 1764
439 0 0 6 491 1637 0 0 0 1 4 this 3 1762
440 0 0 4 492 1632 0 0 0 2 4 this 3 1795 4 data 1 1637
441 0 0 6 493 1637 0 0 0 3 4 this 3 1762 1 n 1 1633 5 count 1 1633
442 0 0 4 494 1632 0 0 0 4 4 this 3 1795 1 n 1 1633 5 count 1 1633 4 data 1 1784
443 0 0 6 495 1640 0 0 0 1 4 this 3 1762
444 0 0 6 496 1640 0 0 0 1 4 this 3 1762
445 0 0 6 497 1633 0 0 0 2 4 this 3 1762 6 param0 0 1764
446 0 0 6 498 1640 0 0 0 3 4 this 3 1795 4 view 1 1641 5 flags 1 1640
447 0 0 4 499 1632 0 0 0 2 4 this 3 1762 4 view 1 1641
448 0 0 7 502 1796 1220 0 0 1 4 copy 1 1773
449 0 0 7 502 1796 1220 0 0 1 6 source 1 1637
450 0 0 7 502 1796 1220 0 0 1 11 type_handle 1 1782
451 0 0 7 503 1796 1220 0 0 2 1 n 1 1633 11 type_handle 1 1782
452 0 0 4 504 1632 0 0 0 1 4 this 3 1796
453 0 0 6 505 1633 0 0 0 1 4 this 3 1773
454 0 0 4 506 1632 0 0 0 2 4 this 3 1796 1 x 1 1775
455 0 0 4 507 1632 0 0 0 1 4 this 3 1796
456 0 0 6 508 1775 0 0 0 2 4 this 3 1773 1 n 1 1633
457 0 0 4 509 1632 0 0 0 3 4 this 3 1796 1 n 1 1633 5 value 1 1775
458 0 0 6 510 1775 0 0 0 2 4 this 3 1773 1 n 1 1633
459 0 0 4 511 1632 0 0 0 3 4 this 3 1796 1 n 1 1633 5 value 1 1775
460 0 0 6 512 1637 0 0 0 1 4 this 3 1773
461 0 0 4 513 1632 0 0 0 2 4 this 3 1796 4 data 1 1637
462 0 0 6 514 1637 0 0 0 3 4 this 3 1773 1 n 1 1633 5 count 1 1633
463 0 0 4 515 1632 0 0 0 4 4 this 3 1796 1 n 1 1633 5 count 1 1633 4 data 1 1784
464 0 0 6 516 1640 0 0 0 1 4 this 3 1773
465 0 0 6 517 1640 0 0 0 1 4 this 3 1773
466 0 0 6 518 1633 0 0 0 2 4 this 3 1773 6 param0 0 1775
467 0 0 6 519 1640 0 0 0 3 4 this 3 1796 4 view 1 1641 5 flags 1 1640
468 0 0 4 520 1632 0 0 0 2 4 this 3 1773 4 view 1 1641
469 0 0 7 524 1799 1230 0 0 1 4 this 3 1797
470 0 0 6 525 1800 0 0 253 /**
* Any kind of volume might be empty. This is a degenerate volume that
* contains no points; it's not the same as, for instance, a sphere with
* radius zero, since that contains one point (the center). It intersects
* with no other volumes.
*/ 1 4 this 3 1797
471 0 0 6 526 1800 0 0 536 /**
* The other side of the empty coin is an infinite volume. This is a
* degenerate state of a normally finite volume that contains all points.
* (Note that some kinds of infinite bounding volumes, like binary separating
* planes, do not contain all points and thus correctly return is_infinite()
* == false, even though they are technically infinite. This is a special
* case of the word 'infinite' meaning the volume covers all points in space.)
*
* It completely intersects with all other volumes except empty volumes.
*/ 1 4 this 3 1797
472 0 0 4 527 1632 0 0 135 /**
* Marks the volume as infinite, even if it is normally finite. You can think
* of this as an infinite extend_by() operation.
*/ 1 4 this 3 1799
473 0 0 6 528 1800 0 0 72 /**
* Increases the size of the volume to include the given volume.
*/ 2 4 this 3 1799 3 vol 1 1797
474 0 0 6 530 1640 0 0 128 /**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated volume.
*/ 2 4 this 3 1797 3 vol 1 1797
475 0 0 4 531 1632 0 0 0 2 4 this 3 1797 3 out 1 1647
476 0 0 4 532 1632 0 0 10 /**
*
*/ 3 4 this 3 1797 3 out 1 1647 12 indent_level 1 1640
477 0 0 7 534 1782 0 0 0 0
478 0 0 6 537 1800 0 0 72 /**
* Increases the size of the volume to include the given volume.
*/ 2 4 this 3 1801 3 vol 1 1552
479 0 0 6 537 1800 0 0 71 /**
* Increases the size of the volume to include the given point.
*/ 2 4 this 3 1801 5 point 1 1802
480 0 0 6 538 1640 0 0 128 /**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated volume.
*/ 2 4 this 3 1552 3 vol 1 1552
481 0 0 6 538 1640 0 0 127 /**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated point.
*/ 2 4 this 3 1552 5 point 1 1802
482 0 0 6 538 1640 0 0 134 /**
* Returns the appropriate set of IntersectionFlags to indicate the amount of
* intersection with the indicated line segment.
*/ 3 4 this 3 1552 1 a 1 1802 1 b 1 1802
483 0 0 7 539 1804 0 0 0 1 4 this 3 1552
484 0 0 4 540 1632 0 0 0 2 4 this 3 1801 3 mat 1 1805
485 0 0 7 541 1782 0 0 0 0
486 0 0 7 544 1804 0 0 0 1 4 this 3 1809
487 0 0 7 545 1804 0 0 0 1 4 this 3 1809
488 0 0 6 546 1526 0 0 10 /**
*
*/ 1 4 this 3 1809
489 0 0 7 554 1782 0 0 0 0
490 0 0 7 557 1811 1244 0 56 /**
* Constructs a meaningless degenerate parabola.
*/ 0
491 0 0 7 557 1811 1244 0 10 /**
*
*/ 1 4 copy 1 1812
492 0 0 7 557 1811 1244 0 139 /**
* Constructs a parabola given the three points of the parametric equation:
* the acceleration, initial velocity, and start point.
*/ 3 1 a 1 1709 1 b 1 1709 1 c 1 1709
493 0 0 6 558 1811 0 0 0 2 4 this 3 1811 4 copy 1 1812
494 0 0 4 560 1632 0 0 59 /**
* Transforms the parabola by the indicated matrix.
*/ 2 4 this 3 1811 3 mat 1 1814
495 0 0 6 561 1709 0 0 94 /**
* Returns the first point of the parabola's parametric equation: the
* acceleration.
*/ 1 4 this 3 1812
496 0 0 6 562 1709 0 0 99 /**
* Returns the second point of the parabola's parametric equation: the initial
* velocity.
*/ 1 4 this 3 1812
497 0 0 6 563 1709 0 0 93 /**
* Returns the third point of the parabola's parametric equation: the start
* point.
*/ 1 4 this 3 1812
498 0 0 7 564 1816 0 0 56 /**
* Computes the point on the parabola at time t.
*/ 2 4 this 3 1812 1 t 1 1527
499 0 0 4 565 1632 0 0 10 /**
*
*/ 2 4 this 3 1812 3 out 1 1647
500 0 0 4 566 1632 0 0 10 /**
*
*/ 3 4 this 3 1812 3 out 1 1647 12 indent_level 1 1640
501 0 0 4 567 1632 0 0 336 /**
* Writes the parabola to the Datagram using add_float32() or add_float64(),
* depending on the type of floats in the parabola, regardless of the setting
* of Datagram::set_stdfloat_double(). This is appropriate when you want to
* write a fixed-width value to the datagram, especially when you are not
* writing a bam file.
*/ 2 4 this 3 1812 11 destination 1 1817
502 0 0 4 568 1632 0 0 116 /**
* Reads the parabola from the Datagram using get_float32() or get_float64().
* See write_datagram_fixed().
*/ 2 4 this 3 1811 6 source 1 1819
503 0 0 4 569 1632 0 0 207 /**
* Writes the parabola to the Datagram using add_stdfloat(). This is
* appropriate when you want to write the vector using the standard width
* setting, especially when you are writing a bam file.
*/ 2 4 this 3 1812 11 destination 1 1817
504 0 0 4 570 1632 0 0 69 /**
* Reads the parabola from the Datagram using get_stdfloat().
*/ 2 4 this 3 1811 6 source 1 1819
505 0 0 7 572 1821 1258 0 56 /**
* Constructs a meaningless degenerate parabola.
*/ 0
506 0 0 7 572 1821 1258 0 10 /**
*
*/ 1 4 copy 1 1822
507 0 0 7 572 1821 1258 0 139 /**
* Constructs a parabola given the three points of the parametric equation:
* the acceleration, initial velocity, and start point.
*/ 3 1 a 1 1698 1 b 1 1698 1 c 1 1698
508 0 0 6 573 1821 0 0 0 2 4 this 3 1821 4 copy 1 1822
509 0 0 4 575 1632 0 0 59 /**
* Transforms the parabola by the indicated matrix.
*/ 2 4 this 3 1821 3 mat 1 1824
510 0 0 6 576 1698 0 0 94 /**
* Returns the first point of the parabola's parametric equation: the
* acceleration.
*/ 1 4 this 3 1822
511 0 0 6 577 1698 0 0 99 /**
* Returns the second point of the parabola's parametric equation: the initial
* velocity.
*/ 1 4 this 3 1822
512 0 0 6 578 1698 0 0 93 /**
* Returns the third point of the parabola's parametric equation: the start
* point.
*/ 1 4 this 3 1822
513 0 0 7 579 1828 0 0 56 /**
* Computes the point on the parabola at time t.
*/ 2 4 this 3 1822 1 t 1 1827
514 0 0 4 580 1632 0 0 10 /**
*
*/ 2 4 this 3 1822 3 out 1 1647
515 0 0 4 581 1632 0 0 10 /**
*
*/ 3 4 this 3 1822 3 out 1 1647 12 indent_level 1 1640
516 0 0 4 582 1632 0 0 336 /**
* Writes the parabola to the Datagram using add_float32() or add_float64(),
* depending on the type of floats in the parabola, regardless of the setting
* of Datagram::set_stdfloat_double(). This is appropriate when you want to
* write a fixed-width value to the datagram, especially when you are not
* writing a bam file.
*/ 2 4 this 3 1822 11 destination 1 1817
517 0 0 4 583 1632 0 0 116 /**
* Reads the parabola from the Datagram using get_float32() or get_float64().
* See write_datagram_fixed().
*/ 2 4 this 3 1821 6 source 1 1819
518 0 0 4 584 1632 0 0 207 /**
* Writes the parabola to the Datagram using add_stdfloat(). This is
* appropriate when you want to write the vector using the standard width
* setting, especially when you are writing a bam file.
*/ 2 4 this 3 1822 11 destination 1 1817
519 0 0 4 585 1632 0 0 69 /**
* Reads the parabola from the Datagram using get_stdfloat().
*/ 2 4 this 3 1821 6 source 1 1819
520 0 0 7 589 1829 1288 0 159 /**
* Creates a default plane. This plane happens to intersect the origin,
* perpendicular to the Z axis. It's not clear how useful a default plane is.
*/ 0
521 0 0 7 589 1829 1288 0 0 1 6 param0 0 1830
522 0 0 7 589 1829 1288 0 176 /**
* Constructs a plane given three counter-clockwise points, as seen from the
* front of the plane (that is, viewed from the end of the normal vector,
* looking down).
*/ 3 1 a 1 1832 1 b 1 1832 1 c 1 1832
523 0 0 7 589 1829 1288 0 10 /**
*
*/ 1 4 copy 1 1834
524 0 0 7 589 1829 1288 0 92 /**
* Constructs a plane given a surface normal vector and a point within the
* plane.
*/ 2 6 normal 1 1836 5 point 1 1832
525 0 0 7 589 1829 1288 0 73 /**
* Constructs a plane given the four terms of the plane equation.
*/ 4 1 a 1 1527 1 b 1 1527 1 c 1 1527 1 d 1 1527
526 0 0 7 590 1829 1288 0 0 2 4 this 3 1830 3 mat 1 1654
527 0 0 7 590 1829 1288 0 0 2 4 this 3 1830 3 mat 1 1814
528 0 0 6 591 1829 0 0 0 2 4 this 3 1829 3 mat 1 1814
529 0 0 4 592 1632 0 0 56 /**
* Transforms the plane by the indicated matrix.
*/ 2 4 this 3 1829 3 mat 1 1814
530 0 0 7 593 1829 1288 0 0 1 4 this 3 1830
531 0 0 7 594 1839 0 0 121 /**
* This computes a transform matrix that reflects the universe to the other
* side of the plane, as in a mirror.
*/ 1 4 this 3 1830
532 0 0 7 595 1840 0 0 51 /**
* Returns the surface normal of the plane.
*/ 1 4 this 3 1830
533 0 0 7 596 1816 0 0 145 /**
* Returns an arbitrary point in the plane. This can be used along with the
* normal returned by get_normal() to reconstruct the plane.
*/ 1 4 this 3 1830
534 0 0 6 597 1527 0 0 328 /**
* Returns the straight-line shortest distance from the point to the plane.
* The returned value is positive if the point is in front of the plane (on
* the side with the normal), or negative in the point is behind the plane (on
* the opposite side from the normal). It's zero if the point is exactly in
* the plane.
*/ 2 4 this 3 1830 5 point 1 1832
535 0 0 6 598 1800 0 0 139 /**
* Normalizes the plane in place. Returns true if the plane was normalized,
* false if the plane had a zero-length normal vector.
*/ 1 4 this 3 1829
536 0 0 7 599 1829 1288 0 155 /**
* Normalizes the plane and returns the normalized plane as a copy. If the
* plane's normal was a zero-length vector, the same plane is returned.
*/ 1 4 this 3 1830
537 0 0 7 600 1816 0 0 86 /**
* Returns the point within the plane nearest to the indicated point in space.
*/ 2 4 this 3 1830 5 point 1 1832
538 0 0 4 601 1632 0 0 115 /**
* Convenience method that flips the plane in-place. This is done by simply
* flipping the normal vector.
*/ 1 4 this 3 1829
539 0 0 6 602 1800 0 0 325 /**
* Returns true if the plane intersects the infinite line passing through
* points p1 and p2, false if the line is parallel. The points p1 and p2 are
* used only to define the Euclidean line; they have no other bearing on the
* intersection test. If true, sets intersection_point to the point of
* intersection.
*/ 4 4 this 3 1830 18 intersection_point 1 1816 2 p1 1 1832 2 p2 1 1832
540 0 0 6 603 1800 0 0 300 /**
* Returns true if the two planes intersect, false if they do not. If they do
* intersect, then from and delta are filled in with the parametric
* representation of the line of intersection: that is, from is a point on
* that line, and delta is a vector showing the direction of the line.
*/ 4 4 this 3 1830 4 from 1 1816 5 delta 1 1840 5 other 1 1830
541 0 0 4 605 1632 0 0 10 /**
*
*/ 2 4 this 3 1830 3 out 1 1647
542 0 0 4 606 1632 0 0 10 /**
*
*/ 3 4 this 3 1830 3 out 1 1647 12 indent_level 1 1640
543 0 0 7 610 1841 1307 0 159 /**
* Creates a default plane. This plane happens to intersect the origin,
* perpendicular to the Z axis. It's not clear how useful a default plane is.
*/ 0
544 0 0 7 610 1841 1307 0 0 1 6 param0 0 1842
545 0 0 7 610 1841 1307 0 176 /**
* Constructs a plane given three counter-clockwise points, as seen from the
* front of the plane (that is, viewed from the end of the normal vector,
* looking down).
*/ 3 1 a 1 1843 1 b 1 1843 1 c 1 1843
546 0 0 7 610 1841 1307 0 10 /**
*
*/ 1 4 copy 1 1844
547 0 0 7 610 1841 1307 0 92 /**
* Constructs a plane given a surface normal vector and a point within the
* plane.
*/ 2 6 normal 1 1846 5 point 1 1843
548 0 0 7 610 1841 1307 0 73 /**
* Constructs a plane given the four terms of the plane equation.
*/ 4 1 a 1 1827 1 b 1 1827 1 c 1 1827 1 d 1 1827
549 0 0 7 611 1841 1307 0 0 2 4 this 3 1842 3 mat 1 1634
550 0 0 7 611 1841 1307 0 0 2 4 this 3 1842 3 mat 1 1824
551 0 0 6 612 1841 0 0 0 2 4 this 3 1841 3 mat 1 1824
552 0 0 4 613 1632 0 0 56 /**
* Transforms the plane by the indicated matrix.
*/ 2 4 this 3 1841 3 mat 1 1824
553 0 0 7 614 1841 1307 0 0 1 4 this 3 1842
554 0 0 7 615 1849 0 0 121 /**
* This computes a transform matrix that reflects the universe to the other
* side of the plane, as in a mirror.
*/ 1 4 this 3 1842
555 0 0 7 616 1850 0 0 51 /**
* Returns the surface normal of the plane.
*/ 1 4 this 3 1842
556 0 0 7 617 1828 0 0 145 /**
* Returns an arbitrary point in the plane. This can be used along with the
* normal returned by get_normal() to reconstruct the plane.
*/ 1 4 this 3 1842
557 0 0 6 618 1827 0 0 328 /**
* Returns the straight-line shortest distance from the point to the plane.
* The returned value is positive if the point is in front of the plane (on
* the side with the normal), or negative in the point is behind the plane (on
* the opposite side from the normal). It's zero if the point is exactly in
* the plane.
*/ 2 4 this 3 1842 5 point 1 1843
558 0 0 6 619 1800 0 0 139 /**
* Normalizes the plane in place. Returns true if the plane was normalized,
* false if the plane had a zero-length normal vector.
*/ 1 4 this 3 1841
559 0 0 7 620 1841 1307 0 155 /**
* Normalizes the plane and returns the normalized plane as a copy. If the
* plane's normal was a zero-length vector, the same plane is returned.
*/ 1 4 this 3 1842
560 0 0 7 621 1828 0 0 86 /**
* Returns the point within the plane nearest to the indicated point in space.
*/ 2 4 this 3 1842 5 point 1 1843
561 0 0 4 622 1632 0 0 115 /**
* Convenience method that flips the plane in-place. This is done by simply
* flipping the normal vector.
*/ 1 4 this 3 1841
562 0 0 6 623 1800 0 0 325 /**
* Returns true if the plane intersects the infinite line passing through
* points p1 and p2, false if the line is parallel. The points p1 and p2 are
* used only to define the Euclidean line; they have no other bearing on the
* intersection test. If true, sets intersection_point to the point of
* intersection.
*/ 4 4 this 3 1842 18 intersection_point 1 1828 2 p1 1 1843 2 p2 1 1843
563 0 0 6 624 1800 0 0 300 /**
* Returns true if the two planes intersect, false if they do not. If they do
* intersect, then from and delta are filled in with the parametric
* representation of the line of intersection: that is, from is a point on
* that line, and delta is a vector showing the direction of the line.
*/ 4 4 this 3 1842 4 from 1 1828 5 delta 1 1850 5 other 1 1842
564 0 0 4 626 1632 0 0 10 /**
*
*/ 2 4 this 3 1842 3 out 1 1647
565 0 0 4 627 1632 0 0 10 /**
*
*/ 3 4 this 3 1842 3 out 1 1647 12 indent_level 1 1640
566 0 0 7 634 1851 1320 0 42 /**
* Constructs an empty box object.
*/ 0
567 0 0 7 634 1851 1320 0 44 /**
* Constructs a specific box object.
*/ 2 3 min 1 1802 3 max 1 1802
568 0 0 4 635 1632 0 0 0 2 4 this 3 1851 4 size 1 1852
569 0 0 6 638 1640 0 0 68 /**
* Returns 8: the number of vertices of a rectangular solid.
*/ 1 4 this 3 1853
570 0 0 7 639 1804 0 0 59 /**
* Returns the nth vertex of the rectangular solid.
*/ 2 4 this 3 1853 1 n 1 1640
571 0 0 6 641 1640 0 0 65 /**
* Returns 6: the number of faces of a rectangular solid.
*/ 1 4 this 3 1853
572 0 0 7 642 1855 0 0 57 /**
* Returns the nth face of the rectangular solid.
*/ 2 4 this 3 1853 1 n 1 1640
573 0 0 4 648 1632 0 0 63 /**
* Sets the min and max point of the rectangular solid.
*/ 3 4 this 3 1851 3 min 1 1802 3 max 1 1802
574 0 0 7 649 1782 0 0 0 0
575 0 0 7 652 1856 1328 0 10 /**
*
*/ 0
576 0 0 7 652 1856 1328 0 0 1 6 param0 0 1857
577 0 0 4 653 1632 0 0 57 /**
* Sets up a two-dimensional orthographic frustum
*/ 1 4 this 3 1856
578 0 0 4 653 1632 0 0 57 /**
* Sets up a two-dimensional orthographic frustum
*/ 5 4 this 3 1856 1 l 1 1527 1 r 1 1527 1 t 1 1527 1 b 1 1527
579 0 0 4 654 1632 0 0 32 /**
* Behaves like gluOrtho
*/ 3 4 this 3 1856 5 fnear 1 1527 4 ffar 1 1527
580 0 0 4 654 1632 0 0 32 /**
* Behaves like gluOrtho
*/ 7 4 this 3 1856 5 fnear 1 1527 4 ffar 1 1527 1 l 1 1527 1 r 1 1527 1 t 1 1527 1 b 1 1527
581 0 0 4 655 1632 0 0 238 /**
* Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect
* +------------+ | | 1 | | yfov | |
* +------------+
*
* -------+------ \ | \ | \ | \ | \ | \| W yfov
*
*/ 5 4 this 3 1856 4 xfov 1 1527 6 aspect 1 1527 5 fnear 1 1527 4 ffar 1 1527
582 0 0 4 656 1632 0 0 0 5 4 this 3 1856 4 yfov 1 1527 6 aspect 1 1527 5 fnear 1 1527 4 ffar 1 1527
583 0 0 4 657 1632 0 0 0 5 4 this 3 1856 4 xfov 1 1527 4 yfov 1 1527 5 fnear 1 1527 4 ffar 1 1527
584 0 0 7 661 1859 1336 0 10 /**
*
*/ 0
585 0 0 7 661 1859 1336 0 0 1 6 param0 0 1860
586 0 0 4 662 1632 0 0 57 /**
* Sets up a two-dimensional orthographic frustum
*/ 1 4 this 3 1859
587 0 0 4 662 1632 0 0 57 /**
* Sets up a two-dimensional orthographic frustum
*/ 5 4 this 3 1859 1 l 1 1827 1 r 1 1827 1 t 1 1827 1 b 1 1827
588 0 0 4 663 1632 0 0 32 /**
* Behaves like gluOrtho
*/ 3 4 this 3 1859 5 fnear 1 1827 4 ffar 1 1827
589 0 0 4 663 1632 0 0 32 /**
* Behaves like gluOrtho
*/ 7 4 this 3 1859 5 fnear 1 1827 4 ffar 1 1827 1 l 1 1827 1 r 1 1827 1 t 1 1827 1 b 1 1827
590 0 0 4 664 1632 0 0 238 /**
* Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect
* +------------+ | | 1 | | yfov | |
* +------------+
*
* -------+------ \ | \ | \ | \ | \ | \| W yfov
*
*/ 5 4 this 3 1859 4 xfov 1 1827 6 aspect 1 1827 5 fnear 1 1827 4 ffar 1 1827
591 0 0 4 665 1632 0 0 0 5 4 this 3 1859 4 yfov 1 1827 6 aspect 1 1827 5 fnear 1 1827 4 ffar 1 1827
592 0 0 4 666 1632 0 0 0 5 4 this 3 1859 4 xfov 1 1827 4 yfov 1 1827 5 fnear 1 1827 4 ffar 1 1827
593 0 0 7 674 1865 1345 0 10 /**
*
*/ 3 7 frustum 1 1862 8 is_ortho 1 1800 2 cs 1 1864
594 0 0 7 674 1865 1345 0 10 /**
*
*/ 8 3 fll 1 1802 3 flr 1 1802 3 fur 1 1802 3 ful 1 1802 3 nll 1 1802 3 nlr 1 1802 3 nur 1 1802 3 nul 1 1802
595 0 0 6 675 1640 0 0 61 /**
* Returns 8: the number of vertices of a hexahedron.
*/ 1 4 this 3 1866
596 0 0 7 676 1804 0 0 52 /**
* Returns the nth vertex of the hexahedron.
*/ 2 4 this 3 1866 1 n 1 1640
597 0 0 6 678 1640 0 0 58 /**
* Returns 6: the number of faces of a hexahedron.
*/ 1 4 this 3 1866
598 0 0 7 679 1855 0 0 50 /**
* Returns the nth face of the hexahedron.
*/ 2 4 this 3 1866 1 n 1 1640
599 0 0 7 685 1782 0 0 0 0
600 0 0 7 688 1868 1353 0 10 /**
*
*/ 2 1 a 1 1802 1 b 1 1802
601 0 0 4 689 1632 0 0 0 2 4 this 3 1868 4 size 1 1852
602 0 0 6 692 1802 0 0 57 /**
* Returns the first point that defines the line.
*/ 1 4 this 3 1869
603 0 0 7 693 1804 0 0 58 /**
* Returns the second point that defines the line.
*/ 1 4 this 3 1869
604 0 0 7 694 1782 0 0 0 0
605 0 0 7 697 1871 1360 0 65 /**
* Constructs an empty "plane" that has no intersections.
*/ 0
606 0 0 7 697 1871 1360 0 10 /**
*
*/ 1 5 plane 1 1872
607 0 0 4 698 1632 0 0 0 2 4 this 3 1871 4 size 1 1852
608 0 0 6 701 1872 0 0 10 /**
*
*/ 1 4 this 3 1873
609 0 0 7 704 1782 0 0 0 0
610 0 0 7 707 1875 1370 0 38 /**
* Constructs an empty sphere.
*/ 0
611 0 0 7 707 1875 1370 0 40 /**
* Constructs a specific sphere.
*/ 2 6 center 1 1802 6 radius 1 1526
612 0 0 4 708 1632 0 0 0 2 4 this 3 1875 4 size 1 1852
613 0 0 7 711 1804 0 0 10 /**
*
*/ 1 4 this 3 1876
614 0 0 6 712 1526 0 0 10 /**
*
*/ 1 4 this 3 1876
615 0 0 4 713 1632 0 0 47 /**
* Sets the center point of the sphere.
*/ 2 4 this 3 1875 6 center 1 1802
616 0 0 4 714 1632 0 0 41 /**
* Sets the radius of the sphere.
*/ 2 4 this 3 1875 6 radius 1 1526
617 0 0 7 717 1782 0 0 0 0
618 0 0 7 720 1878 1381 0 44 /**
* Constructs an empty intersection.
*/ 0
619 0 0 4 721 1632 0 0 0 2 4 this 3 1878 4 size 1 1852
620 0 0 6 724 1640 0 0 64 /**
* Returns the number of components in the intersection.
*/ 1 4 this 3 1879
621 0 0 7 725 1552 0 0 57 /**
* Returns the nth component in the intersection.
*/ 2 4 this 3 1879 1 n 1 1640
622 0 0 4 731 1632 0 0 50 /**
* Removes all components from the volume.
*/ 1 4 this 3 1878
623 0 0 4 732 1632 0 0 373 /**
* Adds a new component to the volume. This does not necessarily increase the
* total number of components by one, and you may or may not be able to find
* this component in the volume by a subsequent call to get_component();
* certain optimizations may prevent the component from being added, or have
* other unexpected effects on the total set of components.
*/ 2 4 this 3 1878 9 component 1 1552
624 0 0 7 733 1782 0 0 0 0
625 0 0 7 738 1883 1386 0 0 1 6 param0 0 1881
626 0 0 7 738 1883 1386 0 35 /* initializes mt[N] with a seed */ 1 4 seed 1 1884
627 0 0 6 739 1884 0 0 58 /* generates a random number on [0,0x7fffffff]-interval */ 1 4 this 3 1883
628 0 0 7 743 1885 1389 0 10 /**
*
*/ 0
629 0 0 7 744 1782 0 0 0 0
630 0 0 7 747 1886 1401 0 37 /**
* Constructs an empty union.
*/ 0
631 0 0 4 748 1632 0 0 0 2 4 this 3 1886 4 size 1 1852
632 0 0 6 751 1640 0 0 57 /**
* Returns the number of components in the union.
*/ 1 4 this 3 1887
633 0 0 7 752 1552 0 0 50 /**
* Returns the nth component in the union.
*/ 2 4 this 3 1887 1 n 1 1640
634 0 0 4 756 1632 0 0 50 /**
* Removes all components from the volume.
*/ 1 4 this 3 1886
635 0 0 4 757 1632 0 0 373 /**
* Adds a new component to the volume. This does not necessarily increase the
* total number of components by one, and you may or may not be able to find
* this component in the volume by a subsequent call to get_component();
* certain optimizations may prevent the component from being added, or have
* other unexpected effects on the total set of components.
*/ 2 4 this 3 1886 9 component 1 1552
636 0 0 4 758 1632 0 0 104 /**
* Removes from the union any components that have no intersection with the
* indicated volume.
*/ 2 4 this 3 1886 6 volume 1 1797
637 0 0 7 759 1782 0 0 0 0
638 0 0 7 762 1891 1409 0 10 /**
*
*/ 1 4 copy 1 1889
639 0 0 7 762 1891 1409 0 108 /**
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/ 1 4 seed 1 1884
640 0 0 6 763 1891 0 0 0 2 4 this 3 1891 4 copy 1 1889
641 0 0 6 764 1640 0 0 60 /**
* Returns a random integer in the range [0, range).
*/ 2 4 this 3 1891 5 range 1 1640
642 0 0 6 765 1827 0 0 59 /**
* Returns a random double in the range [0, range).
*/ 2 4 this 3 1891 5 range 1 1827
643 0 0 6 766 1827 0 0 60 /**
* Returns a random double in the range [-0.5, 0.5).
*/ 1 4 this 3 1891
644 0 0 6 767 1884 0 0 77 /**
* Returns a random seed value for the next global Randomizer object.
*/ 0
645 0 0 6 768 1884 0 0 126 /**
* Returns a unique seed value based on the seed value passed to this
* Randomizer object (and on its current state).
*/ 1 4 this 3 1891
646 0 0 6 771 1884 0 0 127 /**
* Returns a unique seed value based on the seed value passed to this
* PerlinNoise object (and on its current state).
*/ 1 4 this 3 1892
647 0 0 7 774 1893 1417 0 131 /**
* Randomizes the tables to make a unique noise function. Uses a default
* scale (noise frequency), table size, and seed.
*/ 0
648 0 0 7 774 1893 1417 0 96 /**
* Makes an exact copy of the existing PerlinNoise object, including its
* random seed.
*/ 1 4 copy 1 1894
649 0 0 7 774 1893 1417 0 169 /**
* Randomizes the tables to make a unique noise function.
*
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/ 4 2 sx 1 1827 2 sy 1 1827 10 table_size 1 1640 4 seed 1 1884
650 0 0 6 775 1893 0 0 0 2 4 this 3 1893 4 copy 1 1894
651 0 0 4 776 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 2 4 this 3 1893 5 scale 1 1665
652 0 0 4 776 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 2 4 this 3 1893 5 scale 1 1676
653 0 0 4 776 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 2 4 this 3 1893 5 scale 1 1827
654 0 0 4 776 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 3 4 this 3 1893 2 sx 1 1827 2 sy 1 1827
655 0 0 6 777 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1894 5 value 1 1665
656 0 0 6 777 1527 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1894 5 value 1 1676
657 0 0 6 777 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 3 4 this 3 1894 1 x 1 1827 1 y 1 1827
658 0 0 6 778 1827 0 0 0 2 4 this 3 1894 5 value 1 1665
659 0 0 6 778 1527 0 0 0 2 4 this 3 1894 5 value 1 1676
660 0 0 6 778 1827 0 0 0 3 4 this 3 1894 1 x 1 1827 1 y 1 1827
661 0 0 7 781 1896 1423 0 131 /**
* Randomizes the tables to make a unique noise function. Uses a default
* scale (noise frequency), table size, and seed.
*/ 0
662 0 0 7 781 1896 1423 0 96 /**
* Makes an exact copy of the existing PerlinNoise object, including its
* random seed.
*/ 1 4 copy 1 1897
663 0 0 7 781 1896 1423 0 169 /**
* Randomizes the tables to make a unique noise function.
*
* If seed is nonzero, it is used to define the tables; if it is zero a random
* seed is generated.
*/ 5 2 sx 1 1827 2 sy 1 1827 2 sz 1 1827 10 table_size 1 1640 4 seed 1 1884
664 0 0 6 782 1896 0 0 0 2 4 this 3 1896 4 copy 1 1897
665 0 0 4 783 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 2 4 this 3 1896 5 scale 1 1698
666 0 0 4 783 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 2 4 this 3 1896 5 scale 1 1709
667 0 0 4 783 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 2 4 this 3 1896 5 scale 1 1827
668 0 0 4 783 1632 0 0 54 /**
* Changes the scale (frequency) of the noise.
*/ 4 4 this 3 1896 2 sx 1 1827 2 sy 1 1827 2 sz 1 1827
669 0 0 6 784 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1897 5 value 1 1698
670 0 0 6 784 1527 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1897 5 value 1 1709
671 0 0 6 784 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 4 4 this 3 1897 1 x 1 1827 1 y 1 1827 1 z 1 1827
672 0 0 6 785 1827 0 0 0 2 4 this 3 1897 5 value 1 1698
673 0 0 6 785 1527 0 0 0 2 4 this 3 1897 5 value 1 1709
674 0 0 6 785 1827 0 0 0 4 4 this 3 1897 1 x 1 1827 1 y 1 1827 1 z 1 1827
675 0 0 7 845 1899 1431 0 122 /**
* Creates a StackedPerlinNoise2 object with no levels. You should call
* add_level() to add each level by hand.
*/ 0
676 0 0 7 845 1899 1431 0 111 /**
* Creates an exact duplicate of the existing StackedPerlinNoise2 object,
* including the random seed.
*/ 1 4 copy 1 1900
677 0 0 7 845 1899 1431 0 318 /**
* Creates num_levels nested PerlinNoise2 objects. Each stacked Perlin object
* will have a scale of 1 scale_factor times the previous object (so that it
* is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale
* times the previous object (so that it is less important, if amp_scale < 1).
*/ 7 2 sx 1 1827 2 sy 1 1827 10 num_levels 1 1640 12 scale_factor 1 1827 9 amp_scale 1 1827 10 table_size 1 1640 4 seed 1 1884
678 0 0 6 846 1899 0 0 0 2 4 this 3 1899 4 copy 1 1900
679 0 0 4 847 1632 0 0 95 /**
* Adds an arbitrary PerlinNoise2 object, and an associated amplitude, to the
* stack.
*/ 3 4 this 3 1899 5 level 1 1894 3 amp 1 1827
680 0 0 4 848 1632 0 0 98 /**
* Removes all levels from the stack. You must call add_level() again to
* restore them.
*/ 1 4 this 3 1899
681 0 0 6 849 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1899 5 value 1 1665
682 0 0 6 849 1527 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1899 5 value 1 1676
683 0 0 6 849 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 3 4 this 3 1899 1 x 1 1827 1 y 1 1827
684 0 0 6 850 1827 0 0 0 2 4 this 3 1899 5 value 1 1665
685 0 0 6 850 1527 0 0 0 2 4 this 3 1899 5 value 1 1676
686 0 0 6 850 1827 0 0 0 3 4 this 3 1899 1 x 1 1827 1 y 1 1827
687 0 0 7 853 1902 1438 0 122 /**
* Creates a StackedPerlinNoise3 object with no levels. You should call
* add_level() to add each level by hand.
*/ 0
688 0 0 7 853 1902 1438 0 111 /**
* Creates an exact duplicate of the existing StackedPerlinNoise3 object,
* including the random seed.
*/ 1 4 copy 1 1903
689 0 0 7 853 1902 1438 0 318 /**
* Creates num_levels nested PerlinNoise3 objects. Each stacked Perlin object
* will have a scale of 1 scale_factor times the previous object (so that it
* is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale
* times the previous object (so that it is less important, if amp_scale < 1).
*/ 8 2 sx 1 1827 2 sy 1 1827 2 sz 1 1827 10 num_levels 1 1640 12 scale_factor 1 1827 9 amp_scale 1 1827 10 table_size 1 1640 4 seed 1 1884
690 0 0 6 854 1902 0 0 0 2 4 this 3 1902 4 copy 1 1903
691 0 0 4 855 1632 0 0 95 /**
* Adds an arbitrary PerlinNoise3 object, and an associated amplitude, to the
* stack.
*/ 3 4 this 3 1902 5 level 1 1897 3 amp 1 1827
692 0 0 4 856 1632 0 0 98 /**
* Removes all levels from the stack. You must call add_level() again to
* restore them.
*/ 1 4 this 3 1902
693 0 0 6 857 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1902 5 value 1 1698
694 0 0 6 857 1527 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 2 4 this 3 1902 5 value 1 1709
695 0 0 6 857 1827 0 0 58 /**
* Returns the noise function of the three inputs.
*/ 4 4 this 3 1902 1 x 1 1827 1 y 1 1827 1 z 1 1827
696 0 0 6 858 1827 0 0 0 2 4 this 3 1902 5 value 1 1698
697 0 0 6 858 1527 0 0 0 2 4 this 3 1902 5 value 1 1709
698 0 0 6 858 1827 0 0 0 4 4 this 3 1902 1 x 1 1827 1 y 1 1827 1 z 1 1827
699 0 0 7 861 1905 1455 0 10 /**
*
*/ 0
700 0 0 7 861 1905 1455 0 0 1 6 param0 0 1906
701 0 0 4 862 1632 0 0 115 /**
* Removes all vertices and polygon specifications from the Triangulator, and
* prepares it to start over.
*/ 1 4 this 3 1905
702 0 0 6 863 1640 0 0 82 /**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/ 2 4 this 3 1905 5 point 1 1908
703 0 0 6 863 1640 0 0 82 /**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/ 3 4 this 3 1905 1 x 1 1827 1 y 1 1827
704 0 0 6 864 1640 0 0 267 /**
* Returns the number of vertices in the pool. Note that the Triangulator
* might append new vertices, in addition to those added by the user, if any
* of the polygon is self-intersecting, or if any of the holes intersect some
* part of the polygon edges.
*/ 1 4 this 3 1906
705 0 0 6 865 1908 0 0 34 /**
* Returns the nth vertex.
*/ 2 4 this 3 1906 1 n 1 1640
706 0 0 4 871 1632 0 0 112 /**
* Removes the current polygon definition (and its set of holes), but does not
* clear the vertex pool.
*/ 1 4 this 3 1905
707 0 0 4 872 1632 0 0 334 /**
* Adds the next consecutive vertex of the polygon. This vertex should index
* into the vertex pool established by repeated calls to add_vertex().
*
* The vertices may be listed in either clockwise or counterclockwise order.
* Vertices should not be repeated. In particular, do not repeat the first
* vertex at the end.
*/ 2 4 this 3 1905 5 index 1 1640
708 0 0 6 873 1800 0 0 145 /**
* Returns true if the polygon vertices are listed in counterclockwise order,
* or false if they appear to be listed in clockwise order.
*/ 1 4 this 3 1906
709 0 0 4 874 1632 0 0 78 /**
* Finishes the previous hole, if any, and prepares to add a new hole.
*/ 1 4 this 3 1905
710 0 0 4 875 1632 0 0 277 /**
* Adds the next consecutive vertex of the current hole. This vertex should
* index into the vertex pool established by repeated calls to add_vertex().
*
* The vertices may be listed in either clockwise or counterclockwise order.
* Vertices should not be repeated.
*/ 2 4 this 3 1905 5 index 1 1640
711 0 0 4 876 1632 0 0 181 /**
* Does the work of triangulating the specified polygon. After this call, you
* may retrieve the new triangles one at a time by iterating through
* get_triangle_v0/1/2().
*/ 1 4 this 3 1905
712 0 0 6 877 1640 0 0 94 /**
* Returns the number of triangles generated by the previous call to
* triangulate().
*/ 1 4 this 3 1906
713 0 0 6 878 1640 0 0 194 /**
* Returns vertex 0 of the nth triangle generated by the previous call to
* triangulate().
*
* This is a zero-based index into the vertices added by repeated calls to
* add_vertex().
*/ 2 4 this 3 1906 1 n 1 1640
714 0 0 6 879 1640 0 0 194 /**
* Returns vertex 1 of the nth triangle generated by the previous call to
* triangulate().
*
* This is a zero-based index into the vertices added by repeated calls to
* add_vertex().
*/ 2 4 this 3 1906 1 n 1 1640
715 0 0 6 880 1640 0 0 194 /**
* Returns vertex 2 of the nth triangle generated by the previous call to
* triangulate().
*
* This is a zero-based index into the vertices added by repeated calls to
* add_vertex().
*/ 2 4 this 3 1906 1 n 1 1640
716 0 0 7 883 1909 1464 0 10 /**
*
*/ 0
717 0 0 7 883 1909 1464 0 0 1 6 param0 0 1910
718 0 0 4 884 1632 0 0 115 /**
* Removes all vertices and polygon specifications from the Triangulator, and
* prepares it to start over.
*/ 1 4 this 3 1909
719 0 0 6 885 1640 0 0 82 /**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/ 2 4 this 3 1909 5 point 1 1843
720 0 0 6 885 1640 0 0 82 /**
* Adds a new vertex to the vertex pool. Returns the vertex index number.
*/ 4 4 this 3 1909 1 x 1 1827 1 y 1 1827 1 z 1 1827
721 0 0 6 886 1640 0 0 267 /**
* Returns the number of vertices in the pool. Note that the Triangulator
* might append new vertices, in addition to those added by the user, if any
* of the polygon is self-intersecting, or if any of the holes intersect some
* part of the polygon edges.
*/ 1 4 this 3 1910
722 0 0 6 887 1843 0 0 34 /**
* Returns the nth vertex.
*/ 2 4 this 3 1910 1 n 1 1640
723 0 0 4 889 1632 0 0 181 /**
* Does the work of triangulating the specified polygon. After this call, you
* may retrieve the new triangles one at a time by iterating through
* get_triangle_v0/1/2().
*/ 1 4 this 3 1909
724 0 0 6 890 1842 0 0 100 /**
* Returns the plane of the polygon. This is only available after calling
* triangulate().
*/ 1 4 this 3 1910
725 0 0 4 735 1632 0 0 0 3 3 mat 1 1912 3 fwd 1 1846 2 cs 1 1864
726 0 0 4 735 1632 0 0 0 4 3 mat 1 1912 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864
727 0 0 4 735 1632 0 0 0 3 3 mat 1 1913 3 fwd 1 1836 2 cs 1 1864
728 0 0 4 735 1632 0 0 0 4 3 mat 1 1913 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864
729 0 0 4 735 1632 0 0 0 3 3 mat 1 1849 3 fwd 1 1846 2 cs 1 1864
730 0 0 4 735 1632 0 0 0 4 3 mat 1 1849 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864
731 0 0 4 735 1632 0 0 0 3 3 mat 1 1839 3 fwd 1 1836 2 cs 1 1864
732 0 0 4 735 1632 0 0 0 4 3 mat 1 1839 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864
733 0 0 4 735 1632 0 0 0 3 4 quat 1 1914 3 fwd 1 1846 2 cs 1 1864
734 0 0 4 735 1632 0 0 0 4 4 quat 1 1914 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864
735 0 0 4 735 1632 0 0 0 3 4 quat 1 1916 3 fwd 1 1836 2 cs 1 1864
736 0 0 4 735 1632 0 0 0 4 4 quat 1 1916 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864
737 0 0 4 736 1632 0 0 0 3 3 mat 1 1912 3 fwd 1 1846 2 cs 1 1864
738 0 0 4 736 1632 0 0 0 4 3 mat 1 1912 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864
739 0 0 4 736 1632 0 0 0 3 3 mat 1 1913 3 fwd 1 1836 2 cs 1 1864
740 0 0 4 736 1632 0 0 0 4 3 mat 1 1913 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864
741 0 0 4 736 1632 0 0 0 3 3 mat 1 1849 3 fwd 1 1846 2 cs 1 1864
742 0 0 4 736 1632 0 0 0 4 3 mat 1 1849 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864
743 0 0 4 736 1632 0 0 0 3 3 mat 1 1839 3 fwd 1 1836 2 cs 1 1864
744 0 0 4 736 1632 0 0 0 4 3 mat 1 1839 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864
745 0 0 4 736 1632 0 0 0 3 4 quat 1 1914 3 fwd 1 1846 2 cs 1 1864
746 0 0 4 736 1632 0 0 0 4 4 quat 1 1914 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864
747 0 0 4 736 1632 0 0 0 3 4 quat 1 1916 3 fwd 1 1836 2 cs 1 1864
748 0 0 4 736 1632 0 0 0 4 4 quat 1 1916 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864
749 0 0 4 843 1632 0 0 0 3 3 mat 1 1912 1 a 1 1846 1 b 1 1846
750 0 0 4 843 1632 0 0 0 3 3 mat 1 1913 1 a 1 1836 1 b 1 1836
751 0 0 4 843 1632 0 0 0 3 3 mat 1 1849 1 a 1 1846 1 b 1 1846
752 0 0 4 843 1632 0 0 0 3 3 mat 1 1839 1 a 1 1836 1 b 1 1836
453
1465 32 ConstPointerToArray< LMatrix3d > 0 141313 32 ConstPointerToArray< LMatrix3d > 32 ConstPointerToArray< LMatrix3d > 0 0 0 1 756 768 0 11 757 758 759 760 761 762 763 764 765 766 767 0 0 1 0 1466 0 0 0 0 0
1466 31 PointerToArrayBase< LMatrix3d > 0 26625 31 PointerToArrayBase< LMatrix3d > 31 PointerToArrayBase< LMatrix3d > 0 0 0 0 755 0 0 0 0 1 0 1467 0 0 0 0 0
1467 52 PointerToBase< ReferenceCountedVector< LMatrix3d > > 0 43009 52 PointerToBase< ReferenceCountedVector< LMatrix3d > > 52 PointerToBase< ReferenceCountedVector< LMatrix3d > > 0 0 0 0 0 0 2 753 754 0 0 1 0 1468 0 0 0 0 0
1468 13 PointerToVoid 0 2048 13 PointerToVoid 13 PointerToVoid 0 0 0 0 0 0 0 0 0 0 0 0 373
/**
* This is the non-template part of the base class for PointerTo and
* ConstPointerTo. It is necessary so we can keep a pointer to a non-template
* class within the ReferenceCount object, to implement weak reference
* pointers--we need to have something to clean up when the ReferenceCount
* object destructs.
*
* This is the base class for PointerToBase<T>.
*/
1469 32 ConstPointerToArray< LMatrix3f > 0 141313 32 ConstPointerToArray< LMatrix3f > 32 ConstPointerToArray< LMatrix3f > 0 0 0 1 772 784 0 11 773 774 775 776 777 778 779 780 781 782 783 0 0 1 0 1470 0 0 0 0 0
1470 31 PointerToArrayBase< LMatrix3f > 0 26625 31 PointerToArrayBase< LMatrix3f > 31 PointerToArrayBase< LMatrix3f > 0 0 0 0 771 0 0 0 0 1 0 1471 0 0 0 0 0
1471 52 PointerToBase< ReferenceCountedVector< LMatrix3f > > 0 43009 52 PointerToBase< ReferenceCountedVector< LMatrix3f > > 52 PointerToBase< ReferenceCountedVector< LMatrix3f > > 0 0 0 0 0 0 2 769 770 0 0 1 0 1468 0 0 0 0 0
1472 33 ConstPointerToArray< LVecBase2d > 0 141313 33 ConstPointerToArray< LVecBase2d > 33 ConstPointerToArray< LVecBase2d > 0 0 0 1 788 800 0 11 789 790 791 792 793 794 795 796 797 798 799 0 0 1 0 1473 0 0 0 0 0
1473 32 PointerToArrayBase< LVecBase2d > 0 26625 32 PointerToArrayBase< LVecBase2d > 32 PointerToArrayBase< LVecBase2d > 0 0 0 0 787 0 0 0 0 1 0 1474 0 0 0 0 0
1474 53 PointerToBase< ReferenceCountedVector< LVecBase2d > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase2d > > 53 PointerToBase< ReferenceCountedVector< LVecBase2d > > 0 0 0 0 0 0 2 785 786 0 0 1 0 1468 0 0 0 0 0
1475 33 ConstPointerToArray< LVecBase2f > 0 141313 33 ConstPointerToArray< LVecBase2f > 33 ConstPointerToArray< LVecBase2f > 0 0 0 1 804 816 0 11 805 806 807 808 809 810 811 812 813 814 815 0 0 1 0 1476 0 0 0 0 0
1476 32 PointerToArrayBase< LVecBase2f > 0 26625 32 PointerToArrayBase< LVecBase2f > 32 PointerToArrayBase< LVecBase2f > 0 0 0 0 803 0 0 0 0 1 0 1477 0 0 0 0 0
1477 53 PointerToBase< ReferenceCountedVector< LVecBase2f > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase2f > > 53 PointerToBase< ReferenceCountedVector< LVecBase2f > > 0 0 0 0 0 0 2 801 802 0 0 1 0 1468 0 0 0 0 0
1478 33 ConstPointerToArray< LVecBase2i > 0 141313 33 ConstPointerToArray< LVecBase2i > 33 ConstPointerToArray< LVecBase2i > 0 0 0 1 820 832 0 11 821 822 823 824 825 826 827 828 829 830 831 0 0 1 0 1479 0 0 0 0 0
1479 32 PointerToArrayBase< LVecBase2i > 0 26625 32 PointerToArrayBase< LVecBase2i > 32 PointerToArrayBase< LVecBase2i > 0 0 0 0 819 0 0 0 0 1 0 1480 0 0 0 0 0
1480 53 PointerToBase< ReferenceCountedVector< LVecBase2i > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase2i > > 53 PointerToBase< ReferenceCountedVector< LVecBase2i > > 0 0 0 0 0 0 2 817 818 0 0 1 0 1468 0 0 0 0 0
1481 33 ConstPointerToArray< LVecBase3d > 0 141313 33 ConstPointerToArray< LVecBase3d > 33 ConstPointerToArray< LVecBase3d > 0 0 0 1 836 848 0 11 837 838 839 840 841 842 843 844 845 846 847 0 0 1 0 1482 0 0 0 0 0
1482 32 PointerToArrayBase< LVecBase3d > 0 26625 32 PointerToArrayBase< LVecBase3d > 32 PointerToArrayBase< LVecBase3d > 0 0 0 0 835 0 0 0 0 1 0 1483 0 0 0 0 0
1483 53 PointerToBase< ReferenceCountedVector< LVecBase3d > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase3d > > 53 PointerToBase< ReferenceCountedVector< LVecBase3d > > 0 0 0 0 0 0 2 833 834 0 0 1 0 1468 0 0 0 0 0
1484 33 ConstPointerToArray< LVecBase3f > 0 141313 33 ConstPointerToArray< LVecBase3f > 33 ConstPointerToArray< LVecBase3f > 0 0 0 1 852 864 0 11 853 854 855 856 857 858 859 860 861 862 863 0 0 1 0 1485 0 0 0 0 0
1485 32 PointerToArrayBase< LVecBase3f > 0 26625 32 PointerToArrayBase< LVecBase3f > 32 PointerToArrayBase< LVecBase3f > 0 0 0 0 851 0 0 0 0 1 0 1486 0 0 0 0 0
1486 53 PointerToBase< ReferenceCountedVector< LVecBase3f > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase3f > > 53 PointerToBase< ReferenceCountedVector< LVecBase3f > > 0 0 0 0 0 0 2 849 850 0 0 1 0 1468 0 0 0 0 0
1487 33 ConstPointerToArray< LVecBase3i > 0 141313 33 ConstPointerToArray< LVecBase3i > 33 ConstPointerToArray< LVecBase3i > 0 0 0 1 868 880 0 11 869 870 871 872 873 874 875 876 877 878 879 0 0 1 0 1488 0 0 0 0 0
1488 32 PointerToArrayBase< LVecBase3i > 0 26625 32 PointerToArrayBase< LVecBase3i > 32 PointerToArrayBase< LVecBase3i > 0 0 0 0 867 0 0 0 0 1 0 1489 0 0 0 0 0
1489 53 PointerToBase< ReferenceCountedVector< LVecBase3i > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase3i > > 53 PointerToBase< ReferenceCountedVector< LVecBase3i > > 0 0 0 0 0 0 2 865 866 0 0 1 0 1468 0 0 0 0 0
1490 41 ConstPointerToArray< UnalignedLMatrix4d > 0 141313 41 ConstPointerToArray< UnalignedLMatrix4d > 41 ConstPointerToArray< UnalignedLMatrix4d > 0 0 0 1 884 896 0 11 885 886 887 888 889 890 891 892 893 894 895 0 0 1 0 1491 0 0 0 0 0
1491 40 PointerToArrayBase< UnalignedLMatrix4d > 0 26625 40 PointerToArrayBase< UnalignedLMatrix4d > 40 PointerToArrayBase< UnalignedLMatrix4d > 0 0 0 0 883 0 0 0 0 1 0 1492 0 0 0 0 0
1492 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > 0 43009 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > 0 0 0 0 0 0 2 881 882 0 0 1 0 1468 0 0 0 0 0
1493 41 ConstPointerToArray< UnalignedLMatrix4f > 0 141313 41 ConstPointerToArray< UnalignedLMatrix4f > 41 ConstPointerToArray< UnalignedLMatrix4f > 0 0 0 1 900 912 0 11 901 902 903 904 905 906 907 908 909 910 911 0 0 1 0 1494 0 0 0 0 0
1494 40 PointerToArrayBase< UnalignedLMatrix4f > 0 26625 40 PointerToArrayBase< UnalignedLMatrix4f > 40 PointerToArrayBase< UnalignedLMatrix4f > 0 0 0 0 899 0 0 0 0 1 0 1495 0 0 0 0 0
1495 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > 0 43009 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > 0 0 0 0 0 0 2 897 898 0 0 1 0 1468 0 0 0 0 0
1496 42 ConstPointerToArray< UnalignedLVecBase4d > 0 141313 42 ConstPointerToArray< UnalignedLVecBase4d > 42 ConstPointerToArray< UnalignedLVecBase4d > 0 0 0 1 916 928 0 11 917 918 919 920 921 922 923 924 925 926 927 0 0 1 0 1497 0 0 0 0 0
1497 41 PointerToArrayBase< UnalignedLVecBase4d > 0 26625 41 PointerToArrayBase< UnalignedLVecBase4d > 41 PointerToArrayBase< UnalignedLVecBase4d > 0 0 0 0 915 0 0 0 0 1 0 1498 0 0 0 0 0
1498 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > 0 43009 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > 0 0 0 0 0 0 2 913 914 0 0 1 0 1468 0 0 0 0 0
1499 42 ConstPointerToArray< UnalignedLVecBase4f > 0 141313 42 ConstPointerToArray< UnalignedLVecBase4f > 42 ConstPointerToArray< UnalignedLVecBase4f > 0 0 0 1 932 944 0 11 933 934 935 936 937 938 939 940 941 942 943 0 0 1 0 1500 0 0 0 0 0
1500 41 PointerToArrayBase< UnalignedLVecBase4f > 0 26625 41 PointerToArrayBase< UnalignedLVecBase4f > 41 PointerToArrayBase< UnalignedLVecBase4f > 0 0 0 0 931 0 0 0 0 1 0 1501 0 0 0 0 0
1501 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > 0 43009 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > 0 0 0 0 0 0 2 929 930 0 0 1 0 1468 0 0 0 0 0
1502 42 ConstPointerToArray< UnalignedLVecBase4i > 0 141313 42 ConstPointerToArray< UnalignedLVecBase4i > 42 ConstPointerToArray< UnalignedLVecBase4i > 0 0 0 1 948 960 0 11 949 950 951 952 953 954 955 956 957 958 959 0 0 1 0 1503 0 0 0 0 0
1503 41 PointerToArrayBase< UnalignedLVecBase4i > 0 26625 41 PointerToArrayBase< UnalignedLVecBase4i > 41 PointerToArrayBase< UnalignedLVecBase4i > 0 0 0 0 947 0 0 0 0 1 0 1504 0 0 0 0 0
1504 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > 0 43009 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > 0 0 0 0 0 0 2 945 946 0 0 1 0 1468 0 0 0 0 0
1505 27 PointerToArray< LMatrix3d > 0 141313 27 PointerToArray< LMatrix3d > 27 PointerToArray< LMatrix3d > 0 0 0 1 961 980 0 18 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 0 0 1 0 1466 0 0 0 0 0
1506 27 PointerToArray< LMatrix3f > 0 141313 27 PointerToArray< LMatrix3f > 27 PointerToArray< LMatrix3f > 0 0 0 1 981 1000 0 18 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 0 0 1 0 1470 0 0 0 0 0
1507 28 PointerToArray< LVecBase2d > 0 141313 28 PointerToArray< LVecBase2d > 28 PointerToArray< LVecBase2d > 0 0 0 1 1001 1020 0 18 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 0 0 1 0 1473 0 0 0 0 0
1508 28 PointerToArray< LVecBase2f > 0 141313 28 PointerToArray< LVecBase2f > 28 PointerToArray< LVecBase2f > 0 0 0 1 1021 1040 0 18 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 0 0 1 0 1476 0 0 0 0 0
1509 28 PointerToArray< LVecBase2i > 0 141313 28 PointerToArray< LVecBase2i > 28 PointerToArray< LVecBase2i > 0 0 0 1 1041 1060 0 18 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 0 0 1 0 1479 0 0 0 0 0
1510 28 PointerToArray< LVecBase3d > 0 141313 28 PointerToArray< LVecBase3d > 28 PointerToArray< LVecBase3d > 0 0 0 1 1061 1080 0 18 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 0 0 1 0 1482 0 0 0 0 0
1511 28 PointerToArray< LVecBase3f > 0 141313 28 PointerToArray< LVecBase3f > 28 PointerToArray< LVecBase3f > 0 0 0 1 1081 1100 0 18 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 0 0 1 0 1485 0 0 0 0 0
1512 28 PointerToArray< LVecBase3i > 0 141313 28 PointerToArray< LVecBase3i > 28 PointerToArray< LVecBase3i > 0 0 0 1 1101 1120 0 18 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 0 0 1 0 1488 0 0 0 0 0
1513 36 PointerToArray< UnalignedLMatrix4d > 0 141313 36 PointerToArray< UnalignedLMatrix4d > 36 PointerToArray< UnalignedLMatrix4d > 0 0 0 1 1121 1140 0 18 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 0 0 1 0 1491 0 0 0 0 0
1514 36 PointerToArray< UnalignedLMatrix4f > 0 141313 36 PointerToArray< UnalignedLMatrix4f > 36 PointerToArray< UnalignedLMatrix4f > 0 0 0 1 1141 1160 0 18 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 0 0 1 0 1494 0 0 0 0 0
1515 37 PointerToArray< UnalignedLVecBase4d > 0 141313 37 PointerToArray< UnalignedLVecBase4d > 37 PointerToArray< UnalignedLVecBase4d > 0 0 0 1 1161 1180 0 18 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 0 0 1 0 1497 0 0 0 0 0
1516 37 PointerToArray< UnalignedLVecBase4f > 0 141313 37 PointerToArray< UnalignedLVecBase4f > 37 PointerToArray< UnalignedLVecBase4f > 0 0 0 1 1181 1200 0 18 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 0 0 1 0 1500 0 0 0 0 0
1517 37 PointerToArray< UnalignedLVecBase4i > 0 141313 37 PointerToArray< UnalignedLVecBase4i > 37 PointerToArray< UnalignedLVecBase4i > 0 0 0 1 1201 1220 0 18 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 0 0 1 0 1503 0 0 0 0 0
1518 14 BoundingVolume 0 141313 14 BoundingVolume 14 BoundingVolume 0 0 0 0 1230 0 9 1221 1222 1223 1224 1225 1226 1227 1228 1229 0 0 1 0 1519 0 0 0 2 1520 1521 330
/**
* This is an abstract class for any volume in any sense which can be said to
* define the locality of reference of a node in a graph, along with all of
* its descendants. It is not necessarily a geometric volume (although see
* GeometricBoundingVolume); this is simply an abstract interface for bounds
* of any sort.
*/
1519 19 TypedReferenceCount 0 2048 19 TypedReferenceCount 19 TypedReferenceCount 0 0 0 0 0 0 0 0 0 0 0 0 410
/**
* A base class for things which need to inherit from both TypedObject and
* from ReferenceCount. It's convenient to define this intermediate base
* class instead of multiply inheriting from the two classes each time they
* are needed, so that we can sensibly pass around pointers to things which
* are both TypedObjects and ReferenceCounters.
*
* See also TypedObject for detailed instructions.
*/
1520 17 IntersectionFlags 0 794624 33 BoundingVolume::IntersectionFlags 33 BoundingVolume::IntersectionFlags 1518 0 0 0 0 0 0 0 0 0 5 18 IF_no_intersection 34 BoundingVolume::IF_no_intersection 65
// If no bits are set, it is known that there is no intersection.
0 11 IF_possible 27 BoundingVolume::IF_possible 56
// IF_possible is set if there might be an intersection.
1 7 IF_some 23 BoundingVolume::IF_some 105
// IF_some is set if there is definitely an intersection. In this case,
// IF_possible will also be set.
2 6 IF_all 22 BoundingVolume::IF_all 69
// When IF_all is set, both IF_possible and IF_some will also be set.
4 18 IF_dont_understand 34 BoundingVolume::IF_dont_understand 106
// IF_dont_understand is set if the particular volumevolume intersection
// test has not been implemented.
8 0 74
// The contains() functions return the union of one or more of these bits.
1521 10 BoundsType 0 794624 26 BoundingVolume::BoundsType 26 BoundingVolume::BoundsType 1518 0 0 0 0 0 0 0 0 0 5 10 BT_default 26 BoundingVolume::BT_default 0
0 7 BT_best 23 BoundingVolume::BT_best 0
1 9 BT_sphere 25 BoundingVolume::BT_sphere 0
2 6 BT_box 22 BoundingVolume::BT_box 0
3 10 BT_fastest 26 BoundingVolume::BT_fastest 0
4 0 80
// This enum is used to control the automatic generation of bounding
// volumes.
1522 23 GeometricBoundingVolume 0 141313 23 GeometricBoundingVolume 23 GeometricBoundingVolume 0 0 0 0 1236 0 5 1231 1232 1233 1234 1235 0 0 1 0 1518 0 0 0 0 167
/**
* This is another abstract class, for a general class of bounding volumes
* that actually enclose points in 3-d space, such as BSP's and bounding
* spheres.
*/
1523 20 FiniteBoundingVolume 0 141313 20 FiniteBoundingVolume 20 FiniteBoundingVolume 0 0 0 0 1241 3 1918 1919 1920 4 1237 1238 1239 1240 0 0 1 0 1522 0 0 0 0 168
/**
* A special kind of GeometricBoundingVolume that is known to be finite. It
* is possible to query this kind of volume for its minimum and maximum
* extents.
*/
1524 7 LPoint3 0 2105344 7 LPoint3 7 LPoint3 0 0 1525 0 0 0 0 0 0 0 0 0 0
1525 8 LPoint3f 0 2048 8 LPoint3f 8 LPoint3f 0 0 0 0 0 0 0 0 0 0 0 0 337
/**
* This is a three-component point in space (as opposed to a three-component
* vector, which represents a direction and a distance). Some of the methods
* are slightly different between LPoint3 and LVector3; in particular,
* subtraction of two points yields a vector, while addition of a vector and a
* point yields a point.
*/
1526 11 PN_stdfloat 0 2105344 11 PN_stdfloat 11 PN_stdfloat 0 0 1527 0 0 0 0 0 0 0 0 0 0
1527 5 float 0 8194 5 float 5 float 0 2 0 0 0 0 0 0 0 0 0 0 0
1528 10 LParabolaf 0 26625 10 LParabolaf 10 LParabolaf 0 0 0 1 1242 1244 0 12 1243 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 0 0 0 0 0 200
/**
* An abstract mathematical description of a parabola, particularly useful for
* describing arcs of projectiles.
*
* The parabolic equation, given parametrically here, is P = At^2 + Bt + C.
*/
1529 10 LParabolad 0 26625 10 LParabolad 10 LParabolad 0 0 0 1 1256 1258 0 12 1257 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 0 0 0 0 0 200
/**
* An abstract mathematical description of a parabola, particularly useful for
* describing arcs of projectiles.
*
* The parabolic equation, given parametrically here, is P = At^2 + Bt + C.
*/
1530 9 LParabola 0 2105345 9 LParabola 9 LParabola 0 0 1528 0 0 0 0 0 0 0 0 0 0
1531 7 LPlanef 0 141313 7 LPlanef 7 LPlanef 0 0 0 1 1270 1288 0 17 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 0 0 1 0 1532 0 0 0 0 120
/**
* An abstract mathematical description of a plane. A plane is defined by the
* equation Ax + By + Cz + D = 0.
*/
1532 10 LVecBase4f 0 2048 10 LVecBase4f 10 LVecBase4f 0 0 0 0 0 0 0 0 0 0 0 0 77
/**
* This is the base class for all three-component vectors and points.
*/
1533 7 LPlaned 0 141313 7 LPlaned 7 LPlaned 0 0 0 1 1289 1307 0 17 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 0 0 1 0 1534 0 0 0 0 120
/**
* An abstract mathematical description of a plane. A plane is defined by the
* equation Ax + By + Cz + D = 0.
*/
1534 10 LVecBase4d 0 2048 10 LVecBase4d 10 LVecBase4d 0 0 0 0 0 0 0 0 0 0 0 0 77
/**
* This is the base class for all three-component vectors and points.
*/
1535 6 LPlane 0 2105345 6 LPlane 6 LPlane 0 0 1531 0 0 0 0 0 0 0 0 0 0
1536 6 PlaneF 0 2105345 6 PlaneF 6 PlaneF 0 0 1531 0 0 0 0 0 0 0 0 0 0
1537 6 PlaneD 0 2105345 6 PlaneD 6 PlaneD 0 0 1533 0 0 0 0 0 0 0 0 0 0
1538 5 Plane 0 2105345 5 Plane 5 Plane 0 0 1531 0 0 0 0 0 0 0 0 0 0
1539 11 BoundingBox 0 141313 11 BoundingBox 11 BoundingBox 0 0 0 1 1308 1320 2 1921 1922 9 1309 1310 1311 1312 1313 1314 1315 1318 1319 2 1933 1934 0 1 0 1523 0 0 0 0 201
/**
* An axis-aligned bounding box; that is, a minimum and maximum coordinate
* triple.
*
* This box is always axis-aligned. If you need a more general bounding box,
* try BoundingHexahedron.
*/
1540 9 LFrustumf 0 141313 9 LFrustumf 9 LFrustumf 0 0 0 1 1321 1328 0 6 1322 1323 1324 1325 1326 1327 0 0 0 0 0 10
/**
*
*/
1541 9 LFrustumd 0 141313 9 LFrustumd 9 LFrustumd 0 0 0 1 1329 1336 0 6 1330 1331 1332 1333 1334 1335 0 0 0 0 0 10
/**
*
*/
1542 8 LFrustum 0 2105345 8 LFrustum 8 LFrustum 0 0 1540 0 0 0 0 0 0 0 0 0 0
1543 8 FrustumF 0 2105345 8 FrustumF 8 FrustumF 0 0 1540 0 0 0 0 0 0 0 0 0 0
1544 8 FrustumD 0 2105345 8 FrustumD 8 FrustumD 0 0 1541 0 0 0 0 0 0 0 0 0 0
1545 7 Frustum 0 2105345 7 Frustum 7 Frustum 0 0 1540 0 0 0 0 0 0 0 0 0 0
1546 18 BoundingHexahedron 0 141313 18 BoundingHexahedron 18 BoundingHexahedron 0 0 0 1 1337 1345 2 1923 1924 5 1338 1339 1340 1341 1344 2 1935 1936 0 1 0 1523 0 0 0 0 300
/**
* This defines a bounding convex hexahedron. It is typically used to
* represent a frustum, but may represent any enclosing convex hexahedron,
* including simple boxes. However, if all you want is an axis-aligned
* bounding box, you may be better off with the simpler BoundingBox class.
*/
1547 12 BoundingLine 0 141313 12 BoundingLine 12 BoundingLine 0 0 0 1 1346 1353 0 6 1347 1348 1349 1350 1351 1352 0 0 1 0 1522 0 0 0 0 320
/**
* This funny bounding volume is an infinite line with no thickness and
* extending to infinity in both directions.
*
* Note that it *always* extends in both directions, despite the fact that you
* specify two points to the constructor. These are not endpoints, they are
* two arbitrary points on the line.
*/
1548 13 BoundingPlane 0 141313 13 BoundingPlane 13 BoundingPlane 0 0 0 1 1354 1360 1 1925 5 1355 1356 1357 1358 1359 0 0 1 0 1522 0 0 0 0 248
/**
* This funny bounding volume is an infinite plane that divides space into two
* regions: the part behind the normal, which is "inside" the bounding volume,
* and the part in front of the normal, which is "outside" the bounding
* volume.
*/
1549 12 LPlane const 0 8832 12 LPlane const 12 LPlane const 0 0 1535 0 0 0 0 0 0 0 0 0 0
1550 14 BoundingSphere 0 141313 14 BoundingSphere 14 BoundingSphere 0 0 0 1 1361 1370 2 1926 1927 8 1362 1363 1364 1365 1366 1367 1368 1369 0 0 1 0 1523 0 0 0 0 147
/**
* This defines a bounding sphere, consisting of a center and a radius. It is
* always a sphere, and never an ellipsoid or other quadric.
*/
1551 26 IntersectionBoundingVolume 0 141313 26 IntersectionBoundingVolume 26 IntersectionBoundingVolume 0 0 0 1 1371 1381 1 1928 8 1372 1373 1374 1375 1376 1378 1379 1380 1 1937 0 1 0 1522 0 0 0 0 232
/**
* This special bounding volume is the intersection of all of its constituent
* bounding volumes.
*
* A point is defined to be within an IntersectionBoundingVolume if it is
* within all of its component bounding volumes.
*/
1552 31 GeometricBoundingVolume const * 0 8576 31 GeometricBoundingVolume const * 31 GeometricBoundingVolume const * 0 0 1553 0 0 0 0 0 0 0 0 0 0
1553 29 GeometricBoundingVolume const 0 8832 29 GeometricBoundingVolume const 29 GeometricBoundingVolume const 0 0 1522 0 0 0 0 0 0 0 0 0 0
1554 8 Mersenne 0 141313 8 Mersenne 8 Mersenne 0 0 0 1 1384 1386 0 1 1385 0 0 0 0 1 1555 0
1555 0 0 794624 10 Mersenne:: 0 1554 0 0 0 0 0 0 0 0 0 1 9 max_value 19 Mersenne::max_value 0
2147483647 0 0
1556 18 OmniBoundingVolume 0 141313 18 OmniBoundingVolume 18 OmniBoundingVolume 0 0 0 1 1387 1389 0 1 1388 0 0 1 0 1522 0 0 0 0 85
/**
* This is a special kind of GeometricBoundingVolume that fills all of space.
*/
1557 19 UnionBoundingVolume 0 141313 19 UnionBoundingVolume 19 UnionBoundingVolume 0 0 0 1 1390 1401 1 1929 9 1391 1392 1393 1394 1395 1397 1398 1399 1400 1 1938 0 1 0 1522 0 0 0 0 229
/**
* This special bounding volume is the union of all of its constituent
* bounding volumes.
*
* A point is defined to be within a UnionBoundingVolume if it is within any
* one or more of its component bounding volumes.
*/
1558 10 Randomizer 0 141313 10 Randomizer 10 Randomizer 0 0 0 1 1402 1409 0 6 1403 1404 1405 1406 1407 1408 0 0 0 0 0 50
/**
* A handy class to return random numbers.
*/
1559 11 PerlinNoise 0 141313 11 PerlinNoise 11 PerlinNoise 0 0 0 0 1411 0 1 1410 0 0 0 0 0 183
/**
* This is the base class for PerlinNoise2 and PerlinNoise3, different
* dimensions of Perlin noise implementation. The base class just collects
* the common functionality.
*/
1560 12 PerlinNoise2 0 141313 12 PerlinNoise2 12 PerlinNoise2 0 0 0 1 1412 1417 0 4 1413 1414 1415 1416 0 0 1 0 1559 0 0 0 0 185
/**
* This class provides an implementation of Perlin noise for 2 variables.
* This code is loosely based on the reference implementation at
* http://mrl.nyu.edu/~perlin/noise/ .
*/
1561 12 PerlinNoise3 0 141313 12 PerlinNoise3 12 PerlinNoise3 0 0 0 1 1418 1423 0 4 1419 1420 1421 1422 0 0 1 0 1559 0 0 0 0 185
/**
* This class provides an implementation of Perlin noise for 3 variables.
* This code is loosely based on the reference implementation at
* http://mrl.nyu.edu/~perlin/noise/ .
*/
1562 13 PTA_LMatrix4f 0 2105345 13 PTA_LMatrix4f 13 PTA_LMatrix4f 0 0 1514 0 0 0 0 0 0 0 0 0 0
1563 14 CPTA_LMatrix4f 0 2105345 14 CPTA_LMatrix4f 14 CPTA_LMatrix4f 0 0 1493 0 0 0 0 0 0 0 0 0 0
1564 13 PTA_LMatrix4d 0 2105345 13 PTA_LMatrix4d 13 PTA_LMatrix4d 0 0 1513 0 0 0 0 0 0 0 0 0 0
1565 14 CPTA_LMatrix4d 0 2105345 14 CPTA_LMatrix4d 14 CPTA_LMatrix4d 0 0 1490 0 0 0 0 0 0 0 0 0 0
1566 12 PTA_LMatrix4 0 2105345 12 PTA_LMatrix4 12 PTA_LMatrix4 0 0 1562 0 0 0 0 0 0 0 0 0 0
1567 13 CPTA_LMatrix4 0 2105345 13 CPTA_LMatrix4 13 CPTA_LMatrix4 0 0 1563 0 0 0 0 0 0 0 0 0 0
1568 7 PTAMat4 0 2105345 7 PTAMat4 7 PTAMat4 0 0 1566 0 0 0 0 0 0 0 0 0 0
1569 8 CPTAMat4 0 2105345 8 CPTAMat4 8 CPTAMat4 0 0 1567 0 0 0 0 0 0 0 0 0 0
1570 8 PTAMat4d 0 2105345 8 PTAMat4d 8 PTAMat4d 0 0 1564 0 0 0 0 0 0 0 0 0 0
1571 9 CPTAMat4d 0 2105345 9 CPTAMat4d 9 CPTAMat4d 0 0 1565 0 0 0 0 0 0 0 0 0 0
1572 13 PTA_LMatrix3f 0 2105345 13 PTA_LMatrix3f 13 PTA_LMatrix3f 0 0 1506 0 0 0 0 0 0 0 0 0 0
1573 14 CPTA_LMatrix3f 0 2105345 14 CPTA_LMatrix3f 14 CPTA_LMatrix3f 0 0 1469 0 0 0 0 0 0 0 0 0 0
1574 13 PTA_LMatrix3d 0 2105345 13 PTA_LMatrix3d 13 PTA_LMatrix3d 0 0 1505 0 0 0 0 0 0 0 0 0 0
1575 14 CPTA_LMatrix3d 0 2105345 14 CPTA_LMatrix3d 14 CPTA_LMatrix3d 0 0 1465 0 0 0 0 0 0 0 0 0 0
1576 12 PTA_LMatrix3 0 2105345 12 PTA_LMatrix3 12 PTA_LMatrix3 0 0 1572 0 0 0 0 0 0 0 0 0 0
1577 13 CPTA_LMatrix3 0 2105345 13 CPTA_LMatrix3 13 CPTA_LMatrix3 0 0 1573 0 0 0 0 0 0 0 0 0 0
1578 7 PTAMat3 0 2105345 7 PTAMat3 7 PTAMat3 0 0 1576 0 0 0 0 0 0 0 0 0 0
1579 8 CPTAMat3 0 2105345 8 CPTAMat3 8 CPTAMat3 0 0 1577 0 0 0 0 0 0 0 0 0 0
1580 8 PTAMat3d 0 2105345 8 PTAMat3d 8 PTAMat3d 0 0 1574 0 0 0 0 0 0 0 0 0 0
1581 9 CPTAMat3d 0 2105345 9 CPTAMat3d 9 CPTAMat3d 0 0 1575 0 0 0 0 0 0 0 0 0 0
1582 14 PTA_LVecBase4f 0 2105345 14 PTA_LVecBase4f 14 PTA_LVecBase4f 0 0 1516 0 0 0 0 0 0 0 0 0 0
1583 15 CPTA_LVecBase4f 0 2105345 15 CPTA_LVecBase4f 15 CPTA_LVecBase4f 0 0 1499 0 0 0 0 0 0 0 0 0 0
1584 14 PTA_LVecBase4d 0 2105345 14 PTA_LVecBase4d 14 PTA_LVecBase4d 0 0 1515 0 0 0 0 0 0 0 0 0 0
1585 15 CPTA_LVecBase4d 0 2105345 15 CPTA_LVecBase4d 15 CPTA_LVecBase4d 0 0 1496 0 0 0 0 0 0 0 0 0 0
1586 14 PTA_LVecBase4i 0 2105345 14 PTA_LVecBase4i 14 PTA_LVecBase4i 0 0 1517 0 0 0 0 0 0 0 0 0 0
1587 15 CPTA_LVecBase4i 0 2105345 15 CPTA_LVecBase4i 15 CPTA_LVecBase4i 0 0 1502 0 0 0 0 0 0 0 0 0 0
1588 13 PTA_LVecBase4 0 2105345 13 PTA_LVecBase4 13 PTA_LVecBase4 0 0 1582 0 0 0 0 0 0 0 0 0 0
1589 14 CPTA_LVecBase4 0 2105345 14 CPTA_LVecBase4 14 CPTA_LVecBase4 0 0 1583 0 0 0 0 0 0 0 0 0 0
1590 12 PTAVecBase4f 0 2105345 12 PTAVecBase4f 12 PTAVecBase4f 0 0 1582 0 0 0 0 0 0 0 0 0 0
1591 13 CPTAVecBase4f 0 2105345 13 CPTAVecBase4f 13 CPTAVecBase4f 0 0 1583 0 0 0 0 0 0 0 0 0 0
1592 12 PTAVecBase4d 0 2105345 12 PTAVecBase4d 12 PTAVecBase4d 0 0 1584 0 0 0 0 0 0 0 0 0 0
1593 13 CPTAVecBase4d 0 2105345 13 CPTAVecBase4d 13 CPTAVecBase4d 0 0 1585 0 0 0 0 0 0 0 0 0 0
1594 14 PTA_LVecBase3f 0 2105345 14 PTA_LVecBase3f 14 PTA_LVecBase3f 0 0 1511 0 0 0 0 0 0 0 0 0 0
1595 15 CPTA_LVecBase3f 0 2105345 15 CPTA_LVecBase3f 15 CPTA_LVecBase3f 0 0 1484 0 0 0 0 0 0 0 0 0 0
1596 14 PTA_LVecBase3d 0 2105345 14 PTA_LVecBase3d 14 PTA_LVecBase3d 0 0 1510 0 0 0 0 0 0 0 0 0 0
1597 15 CPTA_LVecBase3d 0 2105345 15 CPTA_LVecBase3d 15 CPTA_LVecBase3d 0 0 1481 0 0 0 0 0 0 0 0 0 0
1598 14 PTA_LVecBase3i 0 2105345 14 PTA_LVecBase3i 14 PTA_LVecBase3i 0 0 1512 0 0 0 0 0 0 0 0 0 0
1599 15 CPTA_LVecBase3i 0 2105345 15 CPTA_LVecBase3i 15 CPTA_LVecBase3i 0 0 1487 0 0 0 0 0 0 0 0 0 0
1600 13 PTA_LVecBase3 0 2105345 13 PTA_LVecBase3 13 PTA_LVecBase3 0 0 1594 0 0 0 0 0 0 0 0 0 0
1601 14 CPTA_LVecBase3 0 2105345 14 CPTA_LVecBase3 14 CPTA_LVecBase3 0 0 1595 0 0 0 0 0 0 0 0 0 0
1602 12 PTAVecBase3f 0 2105345 12 PTAVecBase3f 12 PTAVecBase3f 0 0 1594 0 0 0 0 0 0 0 0 0 0
1603 13 CPTAVecBase3f 0 2105345 13 CPTAVecBase3f 13 CPTAVecBase3f 0 0 1595 0 0 0 0 0 0 0 0 0 0
1604 12 PTAVecBase3d 0 2105345 12 PTAVecBase3d 12 PTAVecBase3d 0 0 1596 0 0 0 0 0 0 0 0 0 0
1605 13 CPTAVecBase3d 0 2105345 13 CPTAVecBase3d 13 CPTAVecBase3d 0 0 1597 0 0 0 0 0 0 0 0 0 0
1606 14 PTA_LVecBase2f 0 2105345 14 PTA_LVecBase2f 14 PTA_LVecBase2f 0 0 1508 0 0 0 0 0 0 0 0 0 0
1607 15 CPTA_LVecBase2f 0 2105345 15 CPTA_LVecBase2f 15 CPTA_LVecBase2f 0 0 1475 0 0 0 0 0 0 0 0 0 0
1608 14 PTA_LVecBase2d 0 2105345 14 PTA_LVecBase2d 14 PTA_LVecBase2d 0 0 1507 0 0 0 0 0 0 0 0 0 0
1609 15 CPTA_LVecBase2d 0 2105345 15 CPTA_LVecBase2d 15 CPTA_LVecBase2d 0 0 1472 0 0 0 0 0 0 0 0 0 0
1610 14 PTA_LVecBase2i 0 2105345 14 PTA_LVecBase2i 14 PTA_LVecBase2i 0 0 1509 0 0 0 0 0 0 0 0 0 0
1611 15 CPTA_LVecBase2i 0 2105345 15 CPTA_LVecBase2i 15 CPTA_LVecBase2i 0 0 1478 0 0 0 0 0 0 0 0 0 0
1612 13 PTA_LVecBase2 0 2105345 13 PTA_LVecBase2 13 PTA_LVecBase2 0 0 1606 0 0 0 0 0 0 0 0 0 0
1613 14 CPTA_LVecBase2 0 2105345 14 CPTA_LVecBase2 14 CPTA_LVecBase2 0 0 1607 0 0 0 0 0 0 0 0 0 0
1614 12 PTAVecBase2f 0 2105345 12 PTAVecBase2f 12 PTAVecBase2f 0 0 1606 0 0 0 0 0 0 0 0 0 0
1615 13 CPTAVecBase2f 0 2105345 13 CPTAVecBase2f 13 CPTAVecBase2f 0 0 1607 0 0 0 0 0 0 0 0 0 0
1616 12 PTAVecBase2d 0 2105345 12 PTAVecBase2d 12 PTAVecBase2d 0 0 1608 0 0 0 0 0 0 0 0 0 0
1617 13 CPTAVecBase2d 0 2105345 13 CPTAVecBase2d 13 CPTAVecBase2d 0 0 1609 0 0 0 0 0 0 0 0 0 0
1618 19 StackedPerlinNoise2 0 141313 19 StackedPerlinNoise2 19 StackedPerlinNoise2 0 0 0 1 1425 1431 0 5 1426 1427 1428 1429 1430 0 0 0 0 0 147
/**
* Implements a multi-layer PerlinNoise, with one or more high-frequency noise
* functions added to a lower-frequency base noise function.
*/
1619 19 StackedPerlinNoise3 0 141313 19 StackedPerlinNoise3 19 StackedPerlinNoise3 0 0 0 1 1432 1438 0 5 1433 1434 1435 1436 1437 0 0 0 0 0 147
/**
* Implements a multi-layer PerlinNoise, with one or more high-frequency noise
* functions added to a lower-frequency base noise function.
*/
1620 12 Triangulator 0 141313 12 Triangulator 12 Triangulator 0 0 0 1 1439 1455 1 1930 14 1440 1441 1442 1443 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1 1939 0 0 0 0 382
/**
* This class can triangulate a convex or concave polygon, even one with
* holes. It is adapted from an algorithm published as:
*
* Narkhede A. and Manocha D., Fast polygon triangulation algorithm based on
* Seidel's Algorithm, UNC-CH, 1994.
*
* http://www.cs.unc.edu/~dm/CODE/GEM/chapter.html
*
* It works strictly on 2-d points. See Triangulator3 for 3-d points.
*/
1621 14 LPoint2d const 0 8832 14 LPoint2d const 14 LPoint2d const 0 0 1622 0 0 0 0 0 0 0 0 0 0
1622 8 LPoint2d 0 2048 8 LPoint2d 8 LPoint2d 0 0 0 0 0 0 0 0 0 0 0 0 50
/**
* This is a two-component point in space.
*/
1623 13 Triangulator3 0 141313 13 Triangulator3 13 Triangulator3 0 0 0 1 1456 1464 2 1931 1932 6 1457 1458 1459 1460 1461 1462 1 1940 0 1 0 1620 0 0 0 0 264
/**
* This is an extension of Triangulator to handle polygons with three-
* dimensional points. It assumes all of the points lie in a single plane,
* and internally projects the supplied points into 2-D for passing to the
* underlying Triangulator object.
*/
1624 14 LPoint3d const 0 8832 14 LPoint3d const 14 LPoint3d const 0 0 1625 0 0 0 0 0 0 0 0 0 0
1625 8 LPoint3d 0 2048 8 LPoint3d 8 LPoint3d 0 0 0 0 0 0 0 0 0 0 0 0 337
/**
* This is a three-component point in space (as opposed to a three-component
* vector, which represents a direction and a distance). Some of the methods
* are slightly different between LPoint3 and LVector3; in particular,
* subtraction of two points yields a vector, while addition of a vector and a
* point yields a point.
*/
1626 13 LPlaned const 0 8832 13 LPlaned const 13 LPlaned const 0 0 1533 0 0 0 0 0 0 0 0 0 0
1627 40 ConstPointerToArray< LMatrix3d > const * 0 8576 40 ConstPointerToArray< LMatrix3d > const * 40 ConstPointerToArray< LMatrix3d > const * 0 0 1628 0 0 0 0 0 0 0 0 0 0
1628 38 ConstPointerToArray< LMatrix3d > const 0 8832 38 ConstPointerToArray< LMatrix3d > const 38 ConstPointerToArray< LMatrix3d > const 0 0 1465 0 0 0 0 0 0 0 0 0 0
1629 34 ConstPointerToArray< LMatrix3d > * 0 8576 34 ConstPointerToArray< LMatrix3d > * 34 ConstPointerToArray< LMatrix3d > * 0 0 1465 0 0 0 0 0 0 0 0 0 0
1630 35 PointerToArray< LMatrix3d > const * 0 8576 35 PointerToArray< LMatrix3d > const * 35 PointerToArray< LMatrix3d > const * 0 0 1631 0 0 0 0 0 0 0 0 0 0
1631 33 PointerToArray< LMatrix3d > const 0 8832 33 PointerToArray< LMatrix3d > const 33 PointerToArray< LMatrix3d > const 0 0 1505 0 0 0 0 0 0 0 0 0 0
1632 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0
1633 22 unsigned long long int 0 8230 22 unsigned long long int 22 unsigned long long int 0 8 0 0 0 0 0 0 0 0 0 0 0
1634 17 LMatrix3d const * 0 8576 17 LMatrix3d const * 17 LMatrix3d const * 0 0 1635 0 0 0 0 0 0 0 0 0 0
1635 15 LMatrix3d const 0 8832 15 LMatrix3d const 15 LMatrix3d const 0 0 1636 0 0 0 0 0 0 0 0 0 0
1636 9 LMatrix3d 0 2048 9 LMatrix3d 9 LMatrix3d 0 0 0 0 0 0 0 0 0 0 0 0 231
/**
* This is a 3-by-3 transform matrix. It typically will represent either a
* rotation-and-scale (no translation) matrix in 3-d, or a full affine matrix
* (rotation, scale, translation) in 2-d, e.g. for a texture matrix.
*/
1637 10 PyObject * 0 8576 10 PyObject * 10 PyObject * 0 0 1638 0 0 0 0 0 0 0 0 0 0
1638 8 PyObject 0 2105344 8 PyObject 8 PyObject 0 0 1639 0 0 0 0 0 0 0 0 0 0
1639 7 _object 0 1024 7 _object 7 _object 0 0 0 0 0 0 0 0 0 0 0 0 0
1640 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0
1641 11 Py_buffer * 0 8576 11 Py_buffer * 11 Py_buffer * 0 0 1642 0 0 0 0 0 0 0 0 0 0
1642 9 Py_buffer 0 2105344 9 Py_buffer 9 Py_buffer 0 0 1643 0 0 0 0 0 0 0 0 0 0
1643 10 bufferinfo 0 1024 10 bufferinfo 10 bufferinfo 0 0 0 0 0 0 0 0 0 0 0 0 0
1644 54 PointerToBase< ReferenceCountedVector< LMatrix3d > > * 0 8576 54 PointerToBase< ReferenceCountedVector< LMatrix3d > > * 54 PointerToBase< ReferenceCountedVector< LMatrix3d > > * 0 0 1467 0 0 0 0 0 0 0 0 0 0
1645 60 PointerToBase< ReferenceCountedVector< LMatrix3d > > const * 0 8576 60 PointerToBase< ReferenceCountedVector< LMatrix3d > > const * 60 PointerToBase< ReferenceCountedVector< LMatrix3d > > const * 0 0 1646 0 0 0 0 0 0 0 0 0 0
1646 58 PointerToBase< ReferenceCountedVector< LMatrix3d > > const 0 8832 58 PointerToBase< ReferenceCountedVector< LMatrix3d > > const 58 PointerToBase< ReferenceCountedVector< LMatrix3d > > const 0 0 1467 0 0 0 0 0 0 0 0 0 0
1647 9 ostream * 0 8576 14 std::ostream * 14 std::ostream * 0 0 1648 0 0 0 0 0 0 0 0 0 0
1648 7 ostream 0 2048 12 std::ostream 12 std::ostream 0 0 0 0 0 0 0 0 0 0 0 0 0
1649 40 ConstPointerToArray< LMatrix3f > const * 0 8576 40 ConstPointerToArray< LMatrix3f > const * 40 ConstPointerToArray< LMatrix3f > const * 0 0 1650 0 0 0 0 0 0 0 0 0 0
1650 38 ConstPointerToArray< LMatrix3f > const 0 8832 38 ConstPointerToArray< LMatrix3f > const 38 ConstPointerToArray< LMatrix3f > const 0 0 1469 0 0 0 0 0 0 0 0 0 0
1651 34 ConstPointerToArray< LMatrix3f > * 0 8576 34 ConstPointerToArray< LMatrix3f > * 34 ConstPointerToArray< LMatrix3f > * 0 0 1469 0 0 0 0 0 0 0 0 0 0
1652 35 PointerToArray< LMatrix3f > const * 0 8576 35 PointerToArray< LMatrix3f > const * 35 PointerToArray< LMatrix3f > const * 0 0 1653 0 0 0 0 0 0 0 0 0 0
1653 33 PointerToArray< LMatrix3f > const 0 8832 33 PointerToArray< LMatrix3f > const 33 PointerToArray< LMatrix3f > const 0 0 1506 0 0 0 0 0 0 0 0 0 0
1654 17 LMatrix3f const * 0 8576 17 LMatrix3f const * 17 LMatrix3f const * 0 0 1655 0 0 0 0 0 0 0 0 0 0
1655 15 LMatrix3f const 0 8832 15 LMatrix3f const 15 LMatrix3f const 0 0 1656 0 0 0 0 0 0 0 0 0 0
1656 9 LMatrix3f 0 2048 9 LMatrix3f 9 LMatrix3f 0 0 0 0 0 0 0 0 0 0 0 0 231
/**
* This is a 3-by-3 transform matrix. It typically will represent either a
* rotation-and-scale (no translation) matrix in 3-d, or a full affine matrix
* (rotation, scale, translation) in 2-d, e.g. for a texture matrix.
*/
1657 54 PointerToBase< ReferenceCountedVector< LMatrix3f > > * 0 8576 54 PointerToBase< ReferenceCountedVector< LMatrix3f > > * 54 PointerToBase< ReferenceCountedVector< LMatrix3f > > * 0 0 1471 0 0 0 0 0 0 0 0 0 0
1658 60 PointerToBase< ReferenceCountedVector< LMatrix3f > > const * 0 8576 60 PointerToBase< ReferenceCountedVector< LMatrix3f > > const * 60 PointerToBase< ReferenceCountedVector< LMatrix3f > > const * 0 0 1659 0 0 0 0 0 0 0 0 0 0
1659 58 PointerToBase< ReferenceCountedVector< LMatrix3f > > const 0 8832 58 PointerToBase< ReferenceCountedVector< LMatrix3f > > const 58 PointerToBase< ReferenceCountedVector< LMatrix3f > > const 0 0 1471 0 0 0 0 0 0 0 0 0 0
1660 41 ConstPointerToArray< LVecBase2d > const * 0 8576 41 ConstPointerToArray< LVecBase2d > const * 41 ConstPointerToArray< LVecBase2d > const * 0 0 1661 0 0 0 0 0 0 0 0 0 0
1661 39 ConstPointerToArray< LVecBase2d > const 0 8832 39 ConstPointerToArray< LVecBase2d > const 39 ConstPointerToArray< LVecBase2d > const 0 0 1472 0 0 0 0 0 0 0 0 0 0
1662 35 ConstPointerToArray< LVecBase2d > * 0 8576 35 ConstPointerToArray< LVecBase2d > * 35 ConstPointerToArray< LVecBase2d > * 0 0 1472 0 0 0 0 0 0 0 0 0 0
1663 36 PointerToArray< LVecBase2d > const * 0 8576 36 PointerToArray< LVecBase2d > const * 36 PointerToArray< LVecBase2d > const * 0 0 1664 0 0 0 0 0 0 0 0 0 0
1664 34 PointerToArray< LVecBase2d > const 0 8832 34 PointerToArray< LVecBase2d > const 34 PointerToArray< LVecBase2d > const 0 0 1507 0 0 0 0 0 0 0 0 0 0
1665 18 LVecBase2d const * 0 8576 18 LVecBase2d const * 18 LVecBase2d const * 0 0 1666 0 0 0 0 0 0 0 0 0 0
1666 16 LVecBase2d const 0 8832 16 LVecBase2d const 16 LVecBase2d const 0 0 1667 0 0 0 0 0 0 0 0 0 0
1667 10 LVecBase2d 0 2048 10 LVecBase2d 10 LVecBase2d 0 0 0 0 0 0 0 0 0 0 0 0 75
/**
* This is the base class for all two-component vectors and points.
*/
1668 55 PointerToBase< ReferenceCountedVector< LVecBase2d > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase2d > > * 55 PointerToBase< ReferenceCountedVector< LVecBase2d > > * 0 0 1474 0 0 0 0 0 0 0 0 0 0
1669 61 PointerToBase< ReferenceCountedVector< LVecBase2d > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase2d > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase2d > > const * 0 0 1670 0 0 0 0 0 0 0 0 0 0
1670 59 PointerToBase< ReferenceCountedVector< LVecBase2d > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase2d > > const 59 PointerToBase< ReferenceCountedVector< LVecBase2d > > const 0 0 1474 0 0 0 0 0 0 0 0 0 0
1671 41 ConstPointerToArray< LVecBase2f > const * 0 8576 41 ConstPointerToArray< LVecBase2f > const * 41 ConstPointerToArray< LVecBase2f > const * 0 0 1672 0 0 0 0 0 0 0 0 0 0
1672 39 ConstPointerToArray< LVecBase2f > const 0 8832 39 ConstPointerToArray< LVecBase2f > const 39 ConstPointerToArray< LVecBase2f > const 0 0 1475 0 0 0 0 0 0 0 0 0 0
1673 35 ConstPointerToArray< LVecBase2f > * 0 8576 35 ConstPointerToArray< LVecBase2f > * 35 ConstPointerToArray< LVecBase2f > * 0 0 1475 0 0 0 0 0 0 0 0 0 0
1674 36 PointerToArray< LVecBase2f > const * 0 8576 36 PointerToArray< LVecBase2f > const * 36 PointerToArray< LVecBase2f > const * 0 0 1675 0 0 0 0 0 0 0 0 0 0
1675 34 PointerToArray< LVecBase2f > const 0 8832 34 PointerToArray< LVecBase2f > const 34 PointerToArray< LVecBase2f > const 0 0 1508 0 0 0 0 0 0 0 0 0 0
1676 18 LVecBase2f const * 0 8576 18 LVecBase2f const * 18 LVecBase2f const * 0 0 1677 0 0 0 0 0 0 0 0 0 0
1677 16 LVecBase2f const 0 8832 16 LVecBase2f const 16 LVecBase2f const 0 0 1678 0 0 0 0 0 0 0 0 0 0
1678 10 LVecBase2f 0 2048 10 LVecBase2f 10 LVecBase2f 0 0 0 0 0 0 0 0 0 0 0 0 75
/**
* This is the base class for all two-component vectors and points.
*/
1679 55 PointerToBase< ReferenceCountedVector< LVecBase2f > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase2f > > * 55 PointerToBase< ReferenceCountedVector< LVecBase2f > > * 0 0 1477 0 0 0 0 0 0 0 0 0 0
1680 61 PointerToBase< ReferenceCountedVector< LVecBase2f > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase2f > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase2f > > const * 0 0 1681 0 0 0 0 0 0 0 0 0 0
1681 59 PointerToBase< ReferenceCountedVector< LVecBase2f > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase2f > > const 59 PointerToBase< ReferenceCountedVector< LVecBase2f > > const 0 0 1477 0 0 0 0 0 0 0 0 0 0
1682 41 ConstPointerToArray< LVecBase2i > const * 0 8576 41 ConstPointerToArray< LVecBase2i > const * 41 ConstPointerToArray< LVecBase2i > const * 0 0 1683 0 0 0 0 0 0 0 0 0 0
1683 39 ConstPointerToArray< LVecBase2i > const 0 8832 39 ConstPointerToArray< LVecBase2i > const 39 ConstPointerToArray< LVecBase2i > const 0 0 1478 0 0 0 0 0 0 0 0 0 0
1684 35 ConstPointerToArray< LVecBase2i > * 0 8576 35 ConstPointerToArray< LVecBase2i > * 35 ConstPointerToArray< LVecBase2i > * 0 0 1478 0 0 0 0 0 0 0 0 0 0
1685 36 PointerToArray< LVecBase2i > const * 0 8576 36 PointerToArray< LVecBase2i > const * 36 PointerToArray< LVecBase2i > const * 0 0 1686 0 0 0 0 0 0 0 0 0 0
1686 34 PointerToArray< LVecBase2i > const 0 8832 34 PointerToArray< LVecBase2i > const 34 PointerToArray< LVecBase2i > const 0 0 1509 0 0 0 0 0 0 0 0 0 0
1687 18 LVecBase2i const * 0 8576 18 LVecBase2i const * 18 LVecBase2i const * 0 0 1688 0 0 0 0 0 0 0 0 0 0
1688 16 LVecBase2i const 0 8832 16 LVecBase2i const 16 LVecBase2i const 0 0 1689 0 0 0 0 0 0 0 0 0 0
1689 10 LVecBase2i 0 2048 10 LVecBase2i 10 LVecBase2i 0 0 0 0 0 0 0 0 0 0 0 0 75
/**
* This is the base class for all two-component vectors and points.
*/
1690 55 PointerToBase< ReferenceCountedVector< LVecBase2i > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase2i > > * 55 PointerToBase< ReferenceCountedVector< LVecBase2i > > * 0 0 1480 0 0 0 0 0 0 0 0 0 0
1691 61 PointerToBase< ReferenceCountedVector< LVecBase2i > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase2i > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase2i > > const * 0 0 1692 0 0 0 0 0 0 0 0 0 0
1692 59 PointerToBase< ReferenceCountedVector< LVecBase2i > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase2i > > const 59 PointerToBase< ReferenceCountedVector< LVecBase2i > > const 0 0 1480 0 0 0 0 0 0 0 0 0 0
1693 41 ConstPointerToArray< LVecBase3d > const * 0 8576 41 ConstPointerToArray< LVecBase3d > const * 41 ConstPointerToArray< LVecBase3d > const * 0 0 1694 0 0 0 0 0 0 0 0 0 0
1694 39 ConstPointerToArray< LVecBase3d > const 0 8832 39 ConstPointerToArray< LVecBase3d > const 39 ConstPointerToArray< LVecBase3d > const 0 0 1481 0 0 0 0 0 0 0 0 0 0
1695 35 ConstPointerToArray< LVecBase3d > * 0 8576 35 ConstPointerToArray< LVecBase3d > * 35 ConstPointerToArray< LVecBase3d > * 0 0 1481 0 0 0 0 0 0 0 0 0 0
1696 36 PointerToArray< LVecBase3d > const * 0 8576 36 PointerToArray< LVecBase3d > const * 36 PointerToArray< LVecBase3d > const * 0 0 1697 0 0 0 0 0 0 0 0 0 0
1697 34 PointerToArray< LVecBase3d > const 0 8832 34 PointerToArray< LVecBase3d > const 34 PointerToArray< LVecBase3d > const 0 0 1510 0 0 0 0 0 0 0 0 0 0
1698 18 LVecBase3d const * 0 8576 18 LVecBase3d const * 18 LVecBase3d const * 0 0 1699 0 0 0 0 0 0 0 0 0 0
1699 16 LVecBase3d const 0 8832 16 LVecBase3d const 16 LVecBase3d const 0 0 1700 0 0 0 0 0 0 0 0 0 0
1700 10 LVecBase3d 0 2048 10 LVecBase3d 10 LVecBase3d 0 0 0 0 0 0 0 0 0 0 0 0 77
/**
* This is the base class for all three-component vectors and points.
*/
1701 55 PointerToBase< ReferenceCountedVector< LVecBase3d > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase3d > > * 55 PointerToBase< ReferenceCountedVector< LVecBase3d > > * 0 0 1483 0 0 0 0 0 0 0 0 0 0
1702 61 PointerToBase< ReferenceCountedVector< LVecBase3d > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase3d > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase3d > > const * 0 0 1703 0 0 0 0 0 0 0 0 0 0
1703 59 PointerToBase< ReferenceCountedVector< LVecBase3d > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase3d > > const 59 PointerToBase< ReferenceCountedVector< LVecBase3d > > const 0 0 1483 0 0 0 0 0 0 0 0 0 0
1704 41 ConstPointerToArray< LVecBase3f > const * 0 8576 41 ConstPointerToArray< LVecBase3f > const * 41 ConstPointerToArray< LVecBase3f > const * 0 0 1705 0 0 0 0 0 0 0 0 0 0
1705 39 ConstPointerToArray< LVecBase3f > const 0 8832 39 ConstPointerToArray< LVecBase3f > const 39 ConstPointerToArray< LVecBase3f > const 0 0 1484 0 0 0 0 0 0 0 0 0 0
1706 35 ConstPointerToArray< LVecBase3f > * 0 8576 35 ConstPointerToArray< LVecBase3f > * 35 ConstPointerToArray< LVecBase3f > * 0 0 1484 0 0 0 0 0 0 0 0 0 0
1707 36 PointerToArray< LVecBase3f > const * 0 8576 36 PointerToArray< LVecBase3f > const * 36 PointerToArray< LVecBase3f > const * 0 0 1708 0 0 0 0 0 0 0 0 0 0
1708 34 PointerToArray< LVecBase3f > const 0 8832 34 PointerToArray< LVecBase3f > const 34 PointerToArray< LVecBase3f > const 0 0 1511 0 0 0 0 0 0 0 0 0 0
1709 18 LVecBase3f const * 0 8576 18 LVecBase3f const * 18 LVecBase3f const * 0 0 1710 0 0 0 0 0 0 0 0 0 0
1710 16 LVecBase3f const 0 8832 16 LVecBase3f const 16 LVecBase3f const 0 0 1711 0 0 0 0 0 0 0 0 0 0
1711 10 LVecBase3f 0 2048 10 LVecBase3f 10 LVecBase3f 0 0 0 0 0 0 0 0 0 0 0 0 77
/**
* This is the base class for all three-component vectors and points.
*/
1712 55 PointerToBase< ReferenceCountedVector< LVecBase3f > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase3f > > * 55 PointerToBase< ReferenceCountedVector< LVecBase3f > > * 0 0 1486 0 0 0 0 0 0 0 0 0 0
1713 61 PointerToBase< ReferenceCountedVector< LVecBase3f > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase3f > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase3f > > const * 0 0 1714 0 0 0 0 0 0 0 0 0 0
1714 59 PointerToBase< ReferenceCountedVector< LVecBase3f > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase3f > > const 59 PointerToBase< ReferenceCountedVector< LVecBase3f > > const 0 0 1486 0 0 0 0 0 0 0 0 0 0
1715 41 ConstPointerToArray< LVecBase3i > const * 0 8576 41 ConstPointerToArray< LVecBase3i > const * 41 ConstPointerToArray< LVecBase3i > const * 0 0 1716 0 0 0 0 0 0 0 0 0 0
1716 39 ConstPointerToArray< LVecBase3i > const 0 8832 39 ConstPointerToArray< LVecBase3i > const 39 ConstPointerToArray< LVecBase3i > const 0 0 1487 0 0 0 0 0 0 0 0 0 0
1717 35 ConstPointerToArray< LVecBase3i > * 0 8576 35 ConstPointerToArray< LVecBase3i > * 35 ConstPointerToArray< LVecBase3i > * 0 0 1487 0 0 0 0 0 0 0 0 0 0
1718 36 PointerToArray< LVecBase3i > const * 0 8576 36 PointerToArray< LVecBase3i > const * 36 PointerToArray< LVecBase3i > const * 0 0 1719 0 0 0 0 0 0 0 0 0 0
1719 34 PointerToArray< LVecBase3i > const 0 8832 34 PointerToArray< LVecBase3i > const 34 PointerToArray< LVecBase3i > const 0 0 1512 0 0 0 0 0 0 0 0 0 0
1720 18 LVecBase3i const * 0 8576 18 LVecBase3i const * 18 LVecBase3i const * 0 0 1721 0 0 0 0 0 0 0 0 0 0
1721 16 LVecBase3i const 0 8832 16 LVecBase3i const 16 LVecBase3i const 0 0 1722 0 0 0 0 0 0 0 0 0 0
1722 10 LVecBase3i 0 2048 10 LVecBase3i 10 LVecBase3i 0 0 0 0 0 0 0 0 0 0 0 0 77
/**
* This is the base class for all three-component vectors and points.
*/
1723 55 PointerToBase< ReferenceCountedVector< LVecBase3i > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase3i > > * 55 PointerToBase< ReferenceCountedVector< LVecBase3i > > * 0 0 1489 0 0 0 0 0 0 0 0 0 0
1724 61 PointerToBase< ReferenceCountedVector< LVecBase3i > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase3i > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase3i > > const * 0 0 1725 0 0 0 0 0 0 0 0 0 0
1725 59 PointerToBase< ReferenceCountedVector< LVecBase3i > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase3i > > const 59 PointerToBase< ReferenceCountedVector< LVecBase3i > > const 0 0 1489 0 0 0 0 0 0 0 0 0 0
1726 49 ConstPointerToArray< UnalignedLMatrix4d > const * 0 8576 49 ConstPointerToArray< UnalignedLMatrix4d > const * 49 ConstPointerToArray< UnalignedLMatrix4d > const * 0 0 1727 0 0 0 0 0 0 0 0 0 0
1727 47 ConstPointerToArray< UnalignedLMatrix4d > const 0 8832 47 ConstPointerToArray< UnalignedLMatrix4d > const 47 ConstPointerToArray< UnalignedLMatrix4d > const 0 0 1490 0 0 0 0 0 0 0 0 0 0
1728 43 ConstPointerToArray< UnalignedLMatrix4d > * 0 8576 43 ConstPointerToArray< UnalignedLMatrix4d > * 43 ConstPointerToArray< UnalignedLMatrix4d > * 0 0 1490 0 0 0 0 0 0 0 0 0 0
1729 44 PointerToArray< UnalignedLMatrix4d > const * 0 8576 44 PointerToArray< UnalignedLMatrix4d > const * 44 PointerToArray< UnalignedLMatrix4d > const * 0 0 1730 0 0 0 0 0 0 0 0 0 0
1730 42 PointerToArray< UnalignedLMatrix4d > const 0 8832 42 PointerToArray< UnalignedLMatrix4d > const 42 PointerToArray< UnalignedLMatrix4d > const 0 0 1513 0 0 0 0 0 0 0 0 0 0
1731 26 UnalignedLMatrix4d const * 0 8576 26 UnalignedLMatrix4d const * 26 UnalignedLMatrix4d const * 0 0 1732 0 0 0 0 0 0 0 0 0 0
1732 24 UnalignedLMatrix4d const 0 8832 24 UnalignedLMatrix4d const 24 UnalignedLMatrix4d const 0 0 1733 0 0 0 0 0 0 0 0 0 0
1733 18 UnalignedLMatrix4d 0 2048 18 UnalignedLMatrix4d 18 UnalignedLMatrix4d 0 0 0 0 0 0 0 0 0 0 0 0 385
/**
* This is an "unaligned" LMatrix4. It has no functionality other than to
* store numbers, and it will pack them in as tightly as possible, avoiding
* any SSE2 alignment requirements shared by the primary LMatrix4 class.
*
* Use it only when you need to pack numbers tightly without respect to
* alignment, and then copy it to a proper LMatrix4 to get actual use from it.
*/
1734 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > * 0 8576 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > * 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > * 0 0 1492 0 0 0 0 0 0 0 0 0 0
1735 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const * 0 8576 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const * 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const * 0 0 1736 0 0 0 0 0 0 0 0 0 0
1736 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const 0 8832 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const 0 0 1492 0 0 0 0 0 0 0 0 0 0
1737 49 ConstPointerToArray< UnalignedLMatrix4f > const * 0 8576 49 ConstPointerToArray< UnalignedLMatrix4f > const * 49 ConstPointerToArray< UnalignedLMatrix4f > const * 0 0 1738 0 0 0 0 0 0 0 0 0 0
1738 47 ConstPointerToArray< UnalignedLMatrix4f > const 0 8832 47 ConstPointerToArray< UnalignedLMatrix4f > const 47 ConstPointerToArray< UnalignedLMatrix4f > const 0 0 1493 0 0 0 0 0 0 0 0 0 0
1739 43 ConstPointerToArray< UnalignedLMatrix4f > * 0 8576 43 ConstPointerToArray< UnalignedLMatrix4f > * 43 ConstPointerToArray< UnalignedLMatrix4f > * 0 0 1493 0 0 0 0 0 0 0 0 0 0
1740 44 PointerToArray< UnalignedLMatrix4f > const * 0 8576 44 PointerToArray< UnalignedLMatrix4f > const * 44 PointerToArray< UnalignedLMatrix4f > const * 0 0 1741 0 0 0 0 0 0 0 0 0 0
1741 42 PointerToArray< UnalignedLMatrix4f > const 0 8832 42 PointerToArray< UnalignedLMatrix4f > const 42 PointerToArray< UnalignedLMatrix4f > const 0 0 1514 0 0 0 0 0 0 0 0 0 0
1742 26 UnalignedLMatrix4f const * 0 8576 26 UnalignedLMatrix4f const * 26 UnalignedLMatrix4f const * 0 0 1743 0 0 0 0 0 0 0 0 0 0
1743 24 UnalignedLMatrix4f const 0 8832 24 UnalignedLMatrix4f const 24 UnalignedLMatrix4f const 0 0 1744 0 0 0 0 0 0 0 0 0 0
1744 18 UnalignedLMatrix4f 0 2048 18 UnalignedLMatrix4f 18 UnalignedLMatrix4f 0 0 0 0 0 0 0 0 0 0 0 0 385
/**
* This is an "unaligned" LMatrix4. It has no functionality other than to
* store numbers, and it will pack them in as tightly as possible, avoiding
* any SSE2 alignment requirements shared by the primary LMatrix4 class.
*
* Use it only when you need to pack numbers tightly without respect to
* alignment, and then copy it to a proper LMatrix4 to get actual use from it.
*/
1745 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > * 0 8576 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > * 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > * 0 0 1495 0 0 0 0 0 0 0 0 0 0
1746 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const * 0 8576 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const * 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const * 0 0 1747 0 0 0 0 0 0 0 0 0 0
1747 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const 0 8832 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const 0 0 1495 0 0 0 0 0 0 0 0 0 0
1748 50 ConstPointerToArray< UnalignedLVecBase4d > const * 0 8576 50 ConstPointerToArray< UnalignedLVecBase4d > const * 50 ConstPointerToArray< UnalignedLVecBase4d > const * 0 0 1749 0 0 0 0 0 0 0 0 0 0
1749 48 ConstPointerToArray< UnalignedLVecBase4d > const 0 8832 48 ConstPointerToArray< UnalignedLVecBase4d > const 48 ConstPointerToArray< UnalignedLVecBase4d > const 0 0 1496 0 0 0 0 0 0 0 0 0 0
1750 44 ConstPointerToArray< UnalignedLVecBase4d > * 0 8576 44 ConstPointerToArray< UnalignedLVecBase4d > * 44 ConstPointerToArray< UnalignedLVecBase4d > * 0 0 1496 0 0 0 0 0 0 0 0 0 0
1751 45 PointerToArray< UnalignedLVecBase4d > const * 0 8576 45 PointerToArray< UnalignedLVecBase4d > const * 45 PointerToArray< UnalignedLVecBase4d > const * 0 0 1752 0 0 0 0 0 0 0 0 0 0
1752 43 PointerToArray< UnalignedLVecBase4d > const 0 8832 43 PointerToArray< UnalignedLVecBase4d > const 43 PointerToArray< UnalignedLVecBase4d > const 0 0 1515 0 0 0 0 0 0 0 0 0 0
1753 27 UnalignedLVecBase4d const * 0 8576 27 UnalignedLVecBase4d const * 27 UnalignedLVecBase4d const * 0 0 1754 0 0 0 0 0 0 0 0 0 0
1754 25 UnalignedLVecBase4d const 0 8832 25 UnalignedLVecBase4d const 25 UnalignedLVecBase4d const 0 0 1755 0 0 0 0 0 0 0 0 0 0
1755 19 UnalignedLVecBase4d 0 2048 19 UnalignedLVecBase4d 19 UnalignedLVecBase4d 0 0 0 0 0 0 0 0 0 0 0 0 391
/**
* This is an "unaligned" LVecBase4. It has no functionality other than to
* store numbers, and it will pack them in as tightly as possible, avoiding
* any SSE2 alignment requirements shared by the primary LVecBase4 class.
*
* Use it only when you need to pack numbers tightly without respect to
* alignment, and then copy it to a proper LVecBase4 to get actual use from
* it.
*/
1756 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > * 0 8576 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > * 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > * 0 0 1498 0 0 0 0 0 0 0 0 0 0
1757 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const * 0 8576 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const * 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const * 0 0 1758 0 0 0 0 0 0 0 0 0 0
1758 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const 0 8832 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const 0 0 1498 0 0 0 0 0 0 0 0 0 0
1759 50 ConstPointerToArray< UnalignedLVecBase4f > const * 0 8576 50 ConstPointerToArray< UnalignedLVecBase4f > const * 50 ConstPointerToArray< UnalignedLVecBase4f > const * 0 0 1760 0 0 0 0 0 0 0 0 0 0
1760 48 ConstPointerToArray< UnalignedLVecBase4f > const 0 8832 48 ConstPointerToArray< UnalignedLVecBase4f > const 48 ConstPointerToArray< UnalignedLVecBase4f > const 0 0 1499 0 0 0 0 0 0 0 0 0 0
1761 44 ConstPointerToArray< UnalignedLVecBase4f > * 0 8576 44 ConstPointerToArray< UnalignedLVecBase4f > * 44 ConstPointerToArray< UnalignedLVecBase4f > * 0 0 1499 0 0 0 0 0 0 0 0 0 0
1762 45 PointerToArray< UnalignedLVecBase4f > const * 0 8576 45 PointerToArray< UnalignedLVecBase4f > const * 45 PointerToArray< UnalignedLVecBase4f > const * 0 0 1763 0 0 0 0 0 0 0 0 0 0
1763 43 PointerToArray< UnalignedLVecBase4f > const 0 8832 43 PointerToArray< UnalignedLVecBase4f > const 43 PointerToArray< UnalignedLVecBase4f > const 0 0 1516 0 0 0 0 0 0 0 0 0 0
1764 27 UnalignedLVecBase4f const * 0 8576 27 UnalignedLVecBase4f const * 27 UnalignedLVecBase4f const * 0 0 1765 0 0 0 0 0 0 0 0 0 0
1765 25 UnalignedLVecBase4f const 0 8832 25 UnalignedLVecBase4f const 25 UnalignedLVecBase4f const 0 0 1766 0 0 0 0 0 0 0 0 0 0
1766 19 UnalignedLVecBase4f 0 2048 19 UnalignedLVecBase4f 19 UnalignedLVecBase4f 0 0 0 0 0 0 0 0 0 0 0 0 391
/**
* This is an "unaligned" LVecBase4. It has no functionality other than to
* store numbers, and it will pack them in as tightly as possible, avoiding
* any SSE2 alignment requirements shared by the primary LVecBase4 class.
*
* Use it only when you need to pack numbers tightly without respect to
* alignment, and then copy it to a proper LVecBase4 to get actual use from
* it.
*/
1767 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > * 0 8576 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > * 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > * 0 0 1501 0 0 0 0 0 0 0 0 0 0
1768 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const * 0 8576 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const * 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const * 0 0 1769 0 0 0 0 0 0 0 0 0 0
1769 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const 0 8832 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const 0 0 1501 0 0 0 0 0 0 0 0 0 0
1770 50 ConstPointerToArray< UnalignedLVecBase4i > const * 0 8576 50 ConstPointerToArray< UnalignedLVecBase4i > const * 50 ConstPointerToArray< UnalignedLVecBase4i > const * 0 0 1771 0 0 0 0 0 0 0 0 0 0
1771 48 ConstPointerToArray< UnalignedLVecBase4i > const 0 8832 48 ConstPointerToArray< UnalignedLVecBase4i > const 48 ConstPointerToArray< UnalignedLVecBase4i > const 0 0 1502 0 0 0 0 0 0 0 0 0 0
1772 44 ConstPointerToArray< UnalignedLVecBase4i > * 0 8576 44 ConstPointerToArray< UnalignedLVecBase4i > * 44 ConstPointerToArray< UnalignedLVecBase4i > * 0 0 1502 0 0 0 0 0 0 0 0 0 0
1773 45 PointerToArray< UnalignedLVecBase4i > const * 0 8576 45 PointerToArray< UnalignedLVecBase4i > const * 45 PointerToArray< UnalignedLVecBase4i > const * 0 0 1774 0 0 0 0 0 0 0 0 0 0
1774 43 PointerToArray< UnalignedLVecBase4i > const 0 8832 43 PointerToArray< UnalignedLVecBase4i > const 43 PointerToArray< UnalignedLVecBase4i > const 0 0 1517 0 0 0 0 0 0 0 0 0 0
1775 27 UnalignedLVecBase4i const * 0 8576 27 UnalignedLVecBase4i const * 27 UnalignedLVecBase4i const * 0 0 1776 0 0 0 0 0 0 0 0 0 0
1776 25 UnalignedLVecBase4i const 0 8832 25 UnalignedLVecBase4i const 25 UnalignedLVecBase4i const 0 0 1777 0 0 0 0 0 0 0 0 0 0
1777 19 UnalignedLVecBase4i 0 2048 19 UnalignedLVecBase4i 19 UnalignedLVecBase4i 0 0 0 0 0 0 0 0 0 0 0 0 391
/**
* This is an "unaligned" LVecBase4. It has no functionality other than to
* store numbers, and it will pack them in as tightly as possible, avoiding
* any SSE2 alignment requirements shared by the primary LVecBase4 class.
*
* Use it only when you need to pack numbers tightly without respect to
* alignment, and then copy it to a proper LVecBase4 to get actual use from
* it.
*/
1778 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > * 0 8576 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > * 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > * 0 0 1504 0 0 0 0 0 0 0 0 0 0
1779 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const * 0 8576 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const * 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const * 0 0 1780 0 0 0 0 0 0 0 0 0 0
1780 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const 0 8832 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const 0 0 1504 0 0 0 0 0 0 0 0 0 0
1781 29 PointerToArray< LMatrix3d > * 0 8576 29 PointerToArray< LMatrix3d > * 29 PointerToArray< LMatrix3d > * 0 0 1505 0 0 0 0 0 0 0 0 0 0
1782 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 1783 0 0 0 0 0 0 0 0 0 0
1783 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732
/**
* TypeHandle is the identifier used to differentiate C++ class types. Any
* C++ classes that inherit from some base class, and must be differentiated
* at run time, should store a static TypeHandle object that can be queried
* through a static member function named get_class_type(). Most of the time,
* it is also desirable to inherit from TypedObject, which provides some
* virtual functions to return the TypeHandle for a particular instance.
*
* At its essence, a TypeHandle is simply a unique identifier that is assigned
* by the TypeRegistry. The TypeRegistry stores a tree of TypeHandles, so
* that ancestry of a particular type may be queried, and the type name may be
* retrieved for run-time display.
*/
1784 13 atomic string 0 2 13 atomic string 13 atomic string 0 7 0 0 0 0 0 0 0 0 0 0 0
1785 29 PointerToArray< LMatrix3f > * 0 8576 29 PointerToArray< LMatrix3f > * 29 PointerToArray< LMatrix3f > * 0 0 1506 0 0 0 0 0 0 0 0 0 0
1786 30 PointerToArray< LVecBase2d > * 0 8576 30 PointerToArray< LVecBase2d > * 30 PointerToArray< LVecBase2d > * 0 0 1507 0 0 0 0 0 0 0 0 0 0
1787 30 PointerToArray< LVecBase2f > * 0 8576 30 PointerToArray< LVecBase2f > * 30 PointerToArray< LVecBase2f > * 0 0 1508 0 0 0 0 0 0 0 0 0 0
1788 30 PointerToArray< LVecBase2i > * 0 8576 30 PointerToArray< LVecBase2i > * 30 PointerToArray< LVecBase2i > * 0 0 1509 0 0 0 0 0 0 0 0 0 0
1789 30 PointerToArray< LVecBase3d > * 0 8576 30 PointerToArray< LVecBase3d > * 30 PointerToArray< LVecBase3d > * 0 0 1510 0 0 0 0 0 0 0 0 0 0
1790 30 PointerToArray< LVecBase3f > * 0 8576 30 PointerToArray< LVecBase3f > * 30 PointerToArray< LVecBase3f > * 0 0 1511 0 0 0 0 0 0 0 0 0 0
1791 30 PointerToArray< LVecBase3i > * 0 8576 30 PointerToArray< LVecBase3i > * 30 PointerToArray< LVecBase3i > * 0 0 1512 0 0 0 0 0 0 0 0 0 0
1792 38 PointerToArray< UnalignedLMatrix4d > * 0 8576 38 PointerToArray< UnalignedLMatrix4d > * 38 PointerToArray< UnalignedLMatrix4d > * 0 0 1513 0 0 0 0 0 0 0 0 0 0
1793 38 PointerToArray< UnalignedLMatrix4f > * 0 8576 38 PointerToArray< UnalignedLMatrix4f > * 38 PointerToArray< UnalignedLMatrix4f > * 0 0 1514 0 0 0 0 0 0 0 0 0 0
1794 39 PointerToArray< UnalignedLVecBase4d > * 0 8576 39 PointerToArray< UnalignedLVecBase4d > * 39 PointerToArray< UnalignedLVecBase4d > * 0 0 1515 0 0 0 0 0 0 0 0 0 0
1795 39 PointerToArray< UnalignedLVecBase4f > * 0 8576 39 PointerToArray< UnalignedLVecBase4f > * 39 PointerToArray< UnalignedLVecBase4f > * 0 0 1516 0 0 0 0 0 0 0 0 0 0
1796 39 PointerToArray< UnalignedLVecBase4i > * 0 8576 39 PointerToArray< UnalignedLVecBase4i > * 39 PointerToArray< UnalignedLVecBase4i > * 0 0 1517 0 0 0 0 0 0 0 0 0 0
1797 22 BoundingVolume const * 0 8576 22 BoundingVolume const * 22 BoundingVolume const * 0 0 1798 0 0 0 0 0 0 0 0 0 0
1798 20 BoundingVolume const 0 8832 20 BoundingVolume const 20 BoundingVolume const 0 0 1518 0 0 0 0 0 0 0 0 0 0
1799 16 BoundingVolume * 0 8576 16 BoundingVolume * 16 BoundingVolume * 0 0 1518 0 0 0 0 0 0 0 0 0 0
1800 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0
1801 25 GeometricBoundingVolume * 0 8576 25 GeometricBoundingVolume * 25 GeometricBoundingVolume * 0 0 1522 0 0 0 0 0 0 0 0 0 0
1802 15 LPoint3 const * 0 8576 15 LPoint3 const * 15 LPoint3 const * 0 0 1803 0 0 0 0 0 0 0 0 0 0
1803 13 LPoint3 const 0 8832 13 LPoint3 const 13 LPoint3 const 0 0 1524 0 0 0 0 0 0 0 0 0 0
1804 9 LPoint3 * 0 8576 9 LPoint3 * 9 LPoint3 * 0 0 1524 0 0 0 0 0 0 0 0 0 0
1805 16 LMatrix4 const * 0 8576 16 LMatrix4 const * 16 LMatrix4 const * 0 0 1806 0 0 0 0 0 0 0 0 0 0
1806 14 LMatrix4 const 0 8832 14 LMatrix4 const 14 LMatrix4 const 0 0 1807 0 0 0 0 0 0 0 0 0 0
1807 8 LMatrix4 0 2105344 8 LMatrix4 8 LMatrix4 0 0 1808 0 0 0 0 0 0 0 0 0 0
1808 9 LMatrix4f 0 2048 9 LMatrix4f 9 LMatrix4f 0 0 0 0 0 0 0 0 0 0 0 0 45
/**
* This is a 4-by-4 transform matrix.
*/
1809 28 FiniteBoundingVolume const * 0 8576 28 FiniteBoundingVolume const * 28 FiniteBoundingVolume const * 0 0 1810 0 0 0 0 0 0 0 0 0 0
1810 26 FiniteBoundingVolume const 0 8832 26 FiniteBoundingVolume const 26 FiniteBoundingVolume const 0 0 1523 0 0 0 0 0 0 0 0 0 0
1811 12 LParabolaf * 0 8576 12 LParabolaf * 12 LParabolaf * 0 0 1528 0 0 0 0 0 0 0 0 0 0
1812 18 LParabolaf const * 0 8576 18 LParabolaf const * 18 LParabolaf const * 0 0 1813 0 0 0 0 0 0 0 0 0 0
1813 16 LParabolaf const 0 8832 16 LParabolaf const 16 LParabolaf const 0 0 1528 0 0 0 0 0 0 0 0 0 0
1814 17 LMatrix4f const * 0 8576 17 LMatrix4f const * 17 LMatrix4f const * 0 0 1815 0 0 0 0 0 0 0 0 0 0
1815 15 LMatrix4f const 0 8832 15 LMatrix4f const 15 LMatrix4f const 0 0 1808 0 0 0 0 0 0 0 0 0 0
1816 10 LPoint3f * 0 8576 10 LPoint3f * 10 LPoint3f * 0 0 1525 0 0 0 0 0 0 0 0 0 0
1817 10 Datagram * 0 8576 10 Datagram * 10 Datagram * 0 0 1818 0 0 0 0 0 0 0 0 0 0
1818 8 Datagram 0 2048 8 Datagram 8 Datagram 0 0 0 0 0 0 0 0 0 0 0 0 565
/**
* An ordered list of data elements, formatted in memory for transmission over
* a socket or writing to a data file.
*
* Data elements should be added one at a time, in order, to the Datagram.
* The nature and contents of the data elements are totally up to the user.
* When a Datagram has been transmitted and received, its data elements may be
* extracted using a DatagramIterator; it is up to the caller to know the
* correct type of each data element in order.
*
* A Datagram is itself headerless; it is simply a collection of data
* elements.
*/
1819 18 DatagramIterator * 0 8576 18 DatagramIterator * 18 DatagramIterator * 0 0 1820 0 0 0 0 0 0 0 0 0 0
1820 16 DatagramIterator 0 2048 16 DatagramIterator 16 DatagramIterator 0 0 0 0 0 0 0 0 0 0 0 0 215
/**
* A class to retrieve the individual data elements previously stored in a
* Datagram. Elements may be retrieved one at a time; it is up to the caller
* to know the correct type and order of each element.
*/
1821 12 LParabolad * 0 8576 12 LParabolad * 12 LParabolad * 0 0 1529 0 0 0 0 0 0 0 0 0 0
1822 18 LParabolad const * 0 8576 18 LParabolad const * 18 LParabolad const * 0 0 1823 0 0 0 0 0 0 0 0 0 0
1823 16 LParabolad const 0 8832 16 LParabolad const 16 LParabolad const 0 0 1529 0 0 0 0 0 0 0 0 0 0
1824 17 LMatrix4d const * 0 8576 17 LMatrix4d const * 17 LMatrix4d const * 0 0 1825 0 0 0 0 0 0 0 0 0 0
1825 15 LMatrix4d const 0 8832 15 LMatrix4d const 15 LMatrix4d const 0 0 1826 0 0 0 0 0 0 0 0 0 0
1826 9 LMatrix4d 0 2048 9 LMatrix4d 9 LMatrix4d 0 0 0 0 0 0 0 0 0 0 0 0 45
/**
* This is a 4-by-4 transform matrix.
*/
1827 6 double 0 8194 6 double 6 double 0 3 0 0 0 0 0 0 0 0 0 0 0
1828 10 LPoint3d * 0 8576 10 LPoint3d * 10 LPoint3d * 0 0 1625 0 0 0 0 0 0 0 0 0 0
1829 9 LPlanef * 0 8576 9 LPlanef * 9 LPlanef * 0 0 1531 0 0 0 0 0 0 0 0 0 0
1830 15 LPlanef const * 0 8576 15 LPlanef const * 15 LPlanef const * 0 0 1831 0 0 0 0 0 0 0 0 0 0
1831 13 LPlanef const 0 8832 13 LPlanef const 13 LPlanef const 0 0 1531 0 0 0 0 0 0 0 0 0 0
1832 16 LPoint3f const * 0 8576 16 LPoint3f const * 16 LPoint3f const * 0 0 1833 0 0 0 0 0 0 0 0 0 0
1833 14 LPoint3f const 0 8832 14 LPoint3f const 14 LPoint3f const 0 0 1525 0 0 0 0 0 0 0 0 0 0
1834 18 LVecBase4f const * 0 8576 18 LVecBase4f const * 18 LVecBase4f const * 0 0 1835 0 0 0 0 0 0 0 0 0 0
1835 16 LVecBase4f const 0 8832 16 LVecBase4f const 16 LVecBase4f const 0 0 1532 0 0 0 0 0 0 0 0 0 0
1836 17 LVector3f const * 0 8576 17 LVector3f const * 17 LVector3f const * 0 0 1837 0 0 0 0 0 0 0 0 0 0
1837 15 LVector3f const 0 8832 15 LVector3f const 15 LVector3f const 0 0 1838 0 0 0 0 0 0 0 0 0 0
1838 9 LVector3f 0 2048 9 LVector3f 9 LVector3f 0 0 0 0 0 0 0 0 0 0 0 0 338
/**
* This is a three-component vector distance (as opposed to a three-component
* point, which represents a particular point in space). Some of the methods
* are slightly different between LPoint3 and LVector3; in particular,
* subtraction of two points yields a vector, while addition of a vector and a
* point yields a point.
*/
1839 11 LMatrix4f * 0 8576 11 LMatrix4f * 11 LMatrix4f * 0 0 1808 0 0 0 0 0 0 0 0 0 0
1840 11 LVector3f * 0 8576 11 LVector3f * 11 LVector3f * 0 0 1838 0 0 0 0 0 0 0 0 0 0
1841 9 LPlaned * 0 8576 9 LPlaned * 9 LPlaned * 0 0 1533 0 0 0 0 0 0 0 0 0 0
1842 15 LPlaned const * 0 8576 15 LPlaned const * 15 LPlaned const * 0 0 1626 0 0 0 0 0 0 0 0 0 0
1843 16 LPoint3d const * 0 8576 16 LPoint3d const * 16 LPoint3d const * 0 0 1624 0 0 0 0 0 0 0 0 0 0
1844 18 LVecBase4d const * 0 8576 18 LVecBase4d const * 18 LVecBase4d const * 0 0 1845 0 0 0 0 0 0 0 0 0 0
1845 16 LVecBase4d const 0 8832 16 LVecBase4d const 16 LVecBase4d const 0 0 1534 0 0 0 0 0 0 0 0 0 0
1846 17 LVector3d const * 0 8576 17 LVector3d const * 17 LVector3d const * 0 0 1847 0 0 0 0 0 0 0 0 0 0
1847 15 LVector3d const 0 8832 15 LVector3d const 15 LVector3d const 0 0 1848 0 0 0 0 0 0 0 0 0 0
1848 9 LVector3d 0 2048 9 LVector3d 9 LVector3d 0 0 0 0 0 0 0 0 0 0 0 0 338
/**
* This is a three-component vector distance (as opposed to a three-component
* point, which represents a particular point in space). Some of the methods
* are slightly different between LPoint3 and LVector3; in particular,
* subtraction of two points yields a vector, while addition of a vector and a
* point yields a point.
*/
1849 11 LMatrix4d * 0 8576 11 LMatrix4d * 11 LMatrix4d * 0 0 1826 0 0 0 0 0 0 0 0 0 0
1850 11 LVector3d * 0 8576 11 LVector3d * 11 LVector3d * 0 0 1848 0 0 0 0 0 0 0 0 0 0
1851 13 BoundingBox * 0 8576 13 BoundingBox * 13 BoundingBox * 0 0 1539 0 0 0 0 0 0 0 0 0 0
1852 6 size_t 0 2105344 11 std::size_t 11 std::size_t 0 0 1633 0 0 0 0 0 0 0 0 0 0
1853 19 BoundingBox const * 0 8576 19 BoundingBox const * 19 BoundingBox const * 0 0 1854 0 0 0 0 0 0 0 0 0 0
1854 17 BoundingBox const 0 8832 17 BoundingBox const 17 BoundingBox const 0 0 1539 0 0 0 0 0 0 0 0 0 0
1855 8 LPlane * 0 8576 8 LPlane * 8 LPlane * 0 0 1535 0 0 0 0 0 0 0 0 0 0
1856 11 LFrustumf * 0 8576 11 LFrustumf * 11 LFrustumf * 0 0 1540 0 0 0 0 0 0 0 0 0 0
1857 17 LFrustumf const * 0 8576 17 LFrustumf const * 17 LFrustumf const * 0 0 1858 0 0 0 0 0 0 0 0 0 0
1858 15 LFrustumf const 0 8832 15 LFrustumf const 15 LFrustumf const 0 0 1540 0 0 0 0 0 0 0 0 0 0
1859 11 LFrustumd * 0 8576 11 LFrustumd * 11 LFrustumd * 0 0 1541 0 0 0 0 0 0 0 0 0 0
1860 17 LFrustumd const * 0 8576 17 LFrustumd const * 17 LFrustumd const * 0 0 1861 0 0 0 0 0 0 0 0 0 0
1861 15 LFrustumd const 0 8832 15 LFrustumd const 15 LFrustumd const 0 0 1541 0 0 0 0 0 0 0 0 0 0
1862 16 LFrustum const * 0 8576 16 LFrustum const * 16 LFrustum const * 0 0 1863 0 0 0 0 0 0 0 0 0 0
1863 14 LFrustum const 0 8832 14 LFrustum const 14 LFrustum const 0 0 1542 0 0 0 0 0 0 0 0 0 0
1864 16 CoordinateSystem 0 532480 16 CoordinateSystem 16 CoordinateSystem 0 0 0 0 0 0 0 0 0 0 6 10 CS_default 10 CS_default 210
// The CS_default entry does not refer to a particular coordinate system,
// but rather to the value stored in default_coordinate_system, which in
// turn is loaded from the config variable "coordinate-system".
0 12 CS_zup_right 12 CS_zup_right 21
// Z-Up, Right-handed
1 12 CS_yup_right 12 CS_yup_right 21
// Y-Up, Right-handed
2 11 CS_zup_left 11 CS_zup_left 20
// Z-Up, Left-handed
3 11 CS_yup_left 11 CS_yup_left 20
// Y-Up, Left-handed
4 10 CS_invalid 10 CS_invalid 156
// CS_invalid is not a coordinate system at all. It can be used in user-
// input processing code to indicate a contradictory coordinate system
// request.
5 0 0
1865 20 BoundingHexahedron * 0 8576 20 BoundingHexahedron * 20 BoundingHexahedron * 0 0 1546 0 0 0 0 0 0 0 0 0 0
1866 26 BoundingHexahedron const * 0 8576 26 BoundingHexahedron const * 26 BoundingHexahedron const * 0 0 1867 0 0 0 0 0 0 0 0 0 0
1867 24 BoundingHexahedron const 0 8832 24 BoundingHexahedron const 24 BoundingHexahedron const 0 0 1546 0 0 0 0 0 0 0 0 0 0
1868 14 BoundingLine * 0 8576 14 BoundingLine * 14 BoundingLine * 0 0 1547 0 0 0 0 0 0 0 0 0 0
1869 20 BoundingLine const * 0 8576 20 BoundingLine const * 20 BoundingLine const * 0 0 1870 0 0 0 0 0 0 0 0 0 0
1870 18 BoundingLine const 0 8832 18 BoundingLine const 18 BoundingLine const 0 0 1547 0 0 0 0 0 0 0 0 0 0
1871 15 BoundingPlane * 0 8576 15 BoundingPlane * 15 BoundingPlane * 0 0 1548 0 0 0 0 0 0 0 0 0 0
1872 14 LPlane const * 0 8576 14 LPlane const * 14 LPlane const * 0 0 1549 0 0 0 0 0 0 0 0 0 0
1873 21 BoundingPlane const * 0 8576 21 BoundingPlane const * 21 BoundingPlane const * 0 0 1874 0 0 0 0 0 0 0 0 0 0
1874 19 BoundingPlane const 0 8832 19 BoundingPlane const 19 BoundingPlane const 0 0 1548 0 0 0 0 0 0 0 0 0 0
1875 16 BoundingSphere * 0 8576 16 BoundingSphere * 16 BoundingSphere * 0 0 1550 0 0 0 0 0 0 0 0 0 0
1876 22 BoundingSphere const * 0 8576 22 BoundingSphere const * 22 BoundingSphere const * 0 0 1877 0 0 0 0 0 0 0 0 0 0
1877 20 BoundingSphere const 0 8832 20 BoundingSphere const 20 BoundingSphere const 0 0 1550 0 0 0 0 0 0 0 0 0 0
1878 28 IntersectionBoundingVolume * 0 8576 28 IntersectionBoundingVolume * 28 IntersectionBoundingVolume * 0 0 1551 0 0 0 0 0 0 0 0 0 0
1879 34 IntersectionBoundingVolume const * 0 8576 34 IntersectionBoundingVolume const * 34 IntersectionBoundingVolume const * 0 0 1880 0 0 0 0 0 0 0 0 0 0
1880 32 IntersectionBoundingVolume const 0 8832 32 IntersectionBoundingVolume const 32 IntersectionBoundingVolume const 0 0 1551 0 0 0 0 0 0 0 0 0 0
1881 16 Mersenne const * 0 8576 16 Mersenne const * 16 Mersenne const * 0 0 1882 0 0 0 0 0 0 0 0 0 0
1882 14 Mersenne const 0 8832 14 Mersenne const 14 Mersenne const 0 0 1554 0 0 0 0 0 0 0 0 0 0
1883 10 Mersenne * 0 8576 10 Mersenne * 10 Mersenne * 0 0 1554 0 0 0 0 0 0 0 0 0 0
1884 17 unsigned long int 0 8214 17 unsigned long int 17 unsigned long int 0 1 0 0 0 0 0 0 0 0 0 0 0
1885 20 OmniBoundingVolume * 0 8576 20 OmniBoundingVolume * 20 OmniBoundingVolume * 0 0 1556 0 0 0 0 0 0 0 0 0 0
1886 21 UnionBoundingVolume * 0 8576 21 UnionBoundingVolume * 21 UnionBoundingVolume * 0 0 1557 0 0 0 0 0 0 0 0 0 0
1887 27 UnionBoundingVolume const * 0 8576 27 UnionBoundingVolume const * 27 UnionBoundingVolume const * 0 0 1888 0 0 0 0 0 0 0 0 0 0
1888 25 UnionBoundingVolume const 0 8832 25 UnionBoundingVolume const 25 UnionBoundingVolume const 0 0 1557 0 0 0 0 0 0 0 0 0 0
1889 18 Randomizer const * 0 8576 18 Randomizer const * 18 Randomizer const * 0 0 1890 0 0 0 0 0 0 0 0 0 0
1890 16 Randomizer const 0 8832 16 Randomizer const 16 Randomizer const 0 0 1558 0 0 0 0 0 0 0 0 0 0
1891 12 Randomizer * 0 8576 12 Randomizer * 12 Randomizer * 0 0 1558 0 0 0 0 0 0 0 0 0 0
1892 13 PerlinNoise * 0 8576 13 PerlinNoise * 13 PerlinNoise * 0 0 1559 0 0 0 0 0 0 0 0 0 0
1893 14 PerlinNoise2 * 0 8576 14 PerlinNoise2 * 14 PerlinNoise2 * 0 0 1560 0 0 0 0 0 0 0 0 0 0
1894 20 PerlinNoise2 const * 0 8576 20 PerlinNoise2 const * 20 PerlinNoise2 const * 0 0 1895 0 0 0 0 0 0 0 0 0 0
1895 18 PerlinNoise2 const 0 8832 18 PerlinNoise2 const 18 PerlinNoise2 const 0 0 1560 0 0 0 0 0 0 0 0 0 0
1896 14 PerlinNoise3 * 0 8576 14 PerlinNoise3 * 14 PerlinNoise3 * 0 0 1561 0 0 0 0 0 0 0 0 0 0
1897 20 PerlinNoise3 const * 0 8576 20 PerlinNoise3 const * 20 PerlinNoise3 const * 0 0 1898 0 0 0 0 0 0 0 0 0 0
1898 18 PerlinNoise3 const 0 8832 18 PerlinNoise3 const 18 PerlinNoise3 const 0 0 1561 0 0 0 0 0 0 0 0 0 0
1899 21 StackedPerlinNoise2 * 0 8576 21 StackedPerlinNoise2 * 21 StackedPerlinNoise2 * 0 0 1618 0 0 0 0 0 0 0 0 0 0
1900 27 StackedPerlinNoise2 const * 0 8576 27 StackedPerlinNoise2 const * 27 StackedPerlinNoise2 const * 0 0 1901 0 0 0 0 0 0 0 0 0 0
1901 25 StackedPerlinNoise2 const 0 8832 25 StackedPerlinNoise2 const 25 StackedPerlinNoise2 const 0 0 1618 0 0 0 0 0 0 0 0 0 0
1902 21 StackedPerlinNoise3 * 0 8576 21 StackedPerlinNoise3 * 21 StackedPerlinNoise3 * 0 0 1619 0 0 0 0 0 0 0 0 0 0
1903 27 StackedPerlinNoise3 const * 0 8576 27 StackedPerlinNoise3 const * 27 StackedPerlinNoise3 const * 0 0 1904 0 0 0 0 0 0 0 0 0 0
1904 25 StackedPerlinNoise3 const 0 8832 25 StackedPerlinNoise3 const 25 StackedPerlinNoise3 const 0 0 1619 0 0 0 0 0 0 0 0 0 0
1905 14 Triangulator * 0 8576 14 Triangulator * 14 Triangulator * 0 0 1620 0 0 0 0 0 0 0 0 0 0
1906 20 Triangulator const * 0 8576 20 Triangulator const * 20 Triangulator const * 0 0 1907 0 0 0 0 0 0 0 0 0 0
1907 18 Triangulator const 0 8832 18 Triangulator const 18 Triangulator const 0 0 1620 0 0 0 0 0 0 0 0 0 0
1908 16 LPoint2d const * 0 8576 16 LPoint2d const * 16 LPoint2d const * 0 0 1621 0 0 0 0 0 0 0 0 0 0
1909 15 Triangulator3 * 0 8576 15 Triangulator3 * 15 Triangulator3 * 0 0 1623 0 0 0 0 0 0 0 0 0 0
1910 21 Triangulator3 const * 0 8576 21 Triangulator3 const * 21 Triangulator3 const * 0 0 1911 0 0 0 0 0 0 0 0 0 0
1911 19 Triangulator3 const 0 8832 19 Triangulator3 const 19 Triangulator3 const 0 0 1623 0 0 0 0 0 0 0 0 0 0
1912 11 LMatrix3d * 0 8576 11 LMatrix3d * 11 LMatrix3d * 0 0 1636 0 0 0 0 0 0 0 0 0 0
1913 11 LMatrix3f * 0 8576 11 LMatrix3f * 11 LMatrix3f * 0 0 1656 0 0 0 0 0 0 0 0 0 0
1914 14 LQuaterniond * 0 8576 14 LQuaterniond * 14 LQuaterniond * 0 0 1915 0 0 0 0 0 0 0 0 0 0
1915 12 LQuaterniond 0 2048 12 LQuaterniond 12 LQuaterniond 0 0 0 0 0 0 0 0 0 0 0 0 44
/**
* This is the base quaternion class
*/
1916 14 LQuaternionf * 0 8576 14 LQuaternionf * 14 LQuaternionf * 0 0 1917 0 0 0 0 0 0 0 0 0 0
1917 12 LQuaternionf 0 2048 12 LQuaternionf 12 LQuaternionf 0 0 0 0 0 0 0 0 0 0 0 0 44
/**
* This is the base quaternion class
*/
0
15
1918 3 min 0 2 1524 1237 0 0 0 0 0 0 0 25 FiniteBoundingVolume::min 0
1919 3 max 0 2 1524 1238 0 0 0 0 0 0 0 25 FiniteBoundingVolume::max 0
1920 6 volume 0 2 1526 1239 0 0 0 0 0 0 0 28 FiniteBoundingVolume::volume 0
1921 6 points 0 66 1524 1316 0 0 0 0 1312 0 0 19 BoundingBox::points 0
1922 6 planes 0 66 1535 1317 0 0 0 0 1314 0 0 19 BoundingBox::planes 0
1923 6 points 0 66 1524 1342 0 0 0 0 1338 0 0 26 BoundingHexahedron::points 0
1924 6 planes 0 66 1535 1343 0 0 0 0 1340 0 0 26 BoundingHexahedron::planes 0
1925 5 plane 0 2 1549 1358 0 0 0 0 0 0 0 20 BoundingPlane::plane 0
1926 6 center 0 6 1524 1365 1367 0 0 0 0 0 0 22 BoundingSphere::center 0
1927 6 radius 0 6 1526 1366 1368 0 0 0 0 0 0 22 BoundingSphere::radius 0
1928 10 components 0 66 1552 1377 0 0 0 0 1375 0 0 38 IntersectionBoundingVolume::components 0
1929 10 components 0 66 1552 1396 0 0 0 0 1394 0 0 31 UnionBoundingVolume::components 0
1930 8 vertices 0 66 1621 1444 0 0 0 0 1442 0 0 22 Triangulator::vertices 0
1931 8 vertices 0 66 1624 1463 0 0 0 0 1459 0 0 23 Triangulator3::vertices 0
1932 5 plane 0 2 1626 1462 0 0 0 0 0 0 0 20 Triangulator3::plane 0
8
1933 10 get_points 0 1312 1313 23 BoundingBox::get_points 0
1934 10 get_planes 0 1314 1315 23 BoundingBox::get_planes 0
1935 10 get_points 0 1338 1339 30 BoundingHexahedron::get_points 0
1936 10 get_planes 0 1340 1341 30 BoundingHexahedron::get_planes 0
1937 14 get_components 0 1375 1376 42 IntersectionBoundingVolume::get_components 0
1938 14 get_components 0 1394 1395 35 UnionBoundingVolume::get_components 0
1939 12 get_vertices 0 1442 1443 26 Triangulator::get_vertices 0
1940 12 get_vertices 0 1459 1460 27 Triangulator3::get_vertices 0