historical/toontown-classic.git/panda/include/referenceCount.I
2024-01-16 11:20:27 -06:00

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file referenceCount.I
* @author drose
* @date 1998-10-23
*/
template<class Base>
TypeHandle RefCountProxy<Base>::_type_handle;
template<class Base>
TypeHandle RefCountObj<Base>::_type_handle;
/**
* The ReferenceCount constructor is protected because you almost never want
* to create just a ReferenceCount object by itself, and it's probably a
* mistake if you try.
*
* ReferenceCount doesn't store any useful information in its own right; its
* only purpose is to add reference-counting to some other class via
* inheritance.
*/
INLINE ReferenceCount::
ReferenceCount() {
_weak_list = nullptr;
_ref_count = 0;
#ifdef DO_MEMORY_USAGE
MemoryUsage::record_pointer(this);
#endif
}
/**
* The copies of reference-counted objects do not themselves inherit the
* reference count!
*
* This copy constructor is protected because you almost never want to create
* just a ReferenceCount object by itself, and it's probably a mistake if you
* try.
*/
INLINE ReferenceCount::
ReferenceCount(const ReferenceCount &) {
_weak_list = nullptr;
_ref_count = 0;
#ifdef DO_MEMORY_USAGE
MemoryUsage::record_pointer(this);
#endif
}
/**
* The copies of reference-counted objects do not themselves inherit the
* reference count!
*
* This copy assignment operator is protected because you almost never want to
* copy just a ReferenceCount object by itself, and it's probably a mistake if
* you try. Instead, this should only be called from a derived class that
* implements this operator and then calls up the inheritance chain.
*/
INLINE void ReferenceCount::
operator = (const ReferenceCount &) {
// If this assertion fails, our own pointer was recently deleted. Possibly
// you used a real pointer instead of a PointerTo at some point, and the
// object was deleted when the PointerTo went out of scope. Maybe you tried
// to create an automatic (local variable) instance of a class that derives
// from ReferenceCount. Or maybe your headers are out of sync, and you need
// to make clean in direct or some higher tree.
nassertv(_ref_count != deleted_ref_count);
}
/**
*
*/
ReferenceCount::
~ReferenceCount() {
TAU_PROFILE("ReferenceCount::~ReferenceCount()", " ", TAU_USER);
// If this assertion fails, we're trying to delete an object that was just
// deleted. Possibly you used a real pointer instead of a PointerTo at some
// point, and the object was deleted when the PointerTo went out of scope.
// Maybe you tried to create an automatic (local variable) instance of a
// class that derives from ReferenceCount. Or maybe your headers are out of
// sync, and you need to make clean in direct or some higher tree.
nassertv(_ref_count != deleted_ref_count);
// If this assertion fails, we're trying to delete a static object that
// still has an outstanding reference count. You should make sure that all
// references to your static objects are gone by the time the object itself
// destructs.
nassertv(_ref_count <= local_ref_count);
// If this assertion fails, the reference counts are all screwed up
// altogether. Maybe some errant code stomped all over memory somewhere.
nassertv(_ref_count >= 0);
// If this assertion fails, someone tried to delete this object while its
// reference count was still positive. Maybe you tried to point a PointerTo
// at a static object (a local variable, instead of one allocated via new)?
// The test below against 0x7f is supposed to check for that, but it's a
// pretty hokey test.
// Another possibility is you inadvertently omitted a copy constructor for a
// ReferenceCount object, and then bitwise copied a dynamically allocated
// value--reference count and all--onto a locally allocated one.
nassertv(_ref_count == 0 || _ref_count == local_ref_count);
// Tell our weak reference holders that we're going away now.
if (_weak_list != nullptr) {
((WeakReferenceList *)_weak_list)->mark_deleted();
_weak_list = nullptr;
}
#ifndef NDEBUG
// Ok, all clear to delete. Now set the reference count to
// deleted_ref_count, so we'll have a better chance of noticing if we happen
// to have a stray pointer to it still out there.
_ref_count = deleted_ref_count;
#endif
#ifdef DO_MEMORY_USAGE
MemoryUsage::remove_pointer(this);
#endif
}
/**
* Returns the current reference count.
*/
INLINE int ReferenceCount::
get_ref_count() const {
#ifdef _DEBUG
test_ref_count_integrity();
#endif
return (int)AtomicAdjust::get(_ref_count);
}
/**
* Explicitly increments the reference count. User code should avoid using
* ref() and unref() directly, which can result in missed reference counts.
* Instead, let a PointerTo object manage the reference counting
* automatically.
*
* This function is const, even though it changes the object, because
* generally fiddling with an object's reference count isn't considered part
* of fiddling with the object. An object might be const in other ways, but
* we still need to accurately count the number of references to it.
*/
INLINE void ReferenceCount::
ref() const {
TAU_PROFILE("void ReferenceCount::ref()", " ", TAU_USER);
#ifdef _DEBUG
nassertv(test_ref_count_integrity());
#endif
AtomicAdjust::inc(_ref_count);
}
/**
* Explicitly decrements the reference count. Note that the object will not
* be implicitly deleted by unref() simply because the reference count drops
* to zero. (Having a member function delete itself is problematic.) However,
* see the helper function unref_delete().
*
* User code should avoid using ref() and unref() directly, which can result
* in missed reference counts. Instead, let a PointerTo object manage the
* reference counting automatically.
*
* This function is const, even though it changes the object, because
* generally fiddling with an object's reference count isn't considered part
* of fiddling with the object. An object might be const in other ways, but
* we still need to accurately count the number of references to it.
*
* The return value is true if the new reference count is nonzero, false if it
* is zero.
*/
INLINE bool ReferenceCount::
unref() const {
TAU_PROFILE("void ReferenceCount::unref()", " ", TAU_USER);
#ifdef _DEBUG
nassertr(test_ref_count_integrity(), 0);
// If this assertion fails, you tried to unref an object with a zero
// reference count. Are you using ref() and unref() directly? Are you sure
// you can't use PointerTo's?
nassertr(_ref_count > 0, 0);
#endif
return AtomicAdjust::dec(_ref_count);
}
/**
* Does some easy checks to make sure that the reference count isn't
* completely bogus. Returns true if ok, false otherwise.
*/
INLINE bool ReferenceCount::
test_ref_count_integrity() const {
#ifndef NDEBUG
return do_test_ref_count_integrity();
#else
return true;
#endif
}
/**
* Does some easy checks to make sure that the reference count isn't zero, or
* completely bogus. Returns true if ok, false otherwise.
*/
INLINE bool ReferenceCount::
test_ref_count_nonzero() const {
#ifndef NDEBUG
return do_test_ref_count_nonzero();
#else
return true;
#endif
}
/**
* This function should be called, once, immediately after creating a new
* instance of some ReferenceCount-derived object on the stack.
*
* This allows the object to be passed to functions that will increment and
* decrement the object's reference count temporarily, and it will prevent the
* object from being deleted (inappropriately), when the reference count
* returns to zero. It actually achieves this by setting a large positive
* value in the reference count field.
*/
INLINE void ReferenceCount::
local_object() {
// If this assertion fails, you didn't call this immediately after creating
// a local object.
nassertv(_ref_count == 0);
_ref_count = local_ref_count;
}
/**
* Returns true if this particular ReferenceCount object has a
* WeakReferenceList created, false otherwise. In general, this will be true
* if there was ever a WeakPointerTo created for this object (even if there is
* not any for it now).
*/
INLINE bool ReferenceCount::
has_weak_list() const {
return _weak_list != nullptr;
}
/**
* Returns the WeakReferenceList associated with this ReferenceCount object.
* If there has never been a WeakReferenceList associated with this object,
* creates one now.
*
* The returned object will be deleted automatically when all weak and strong
* references to the object have gone.
*/
INLINE WeakReferenceList *ReferenceCount::
get_weak_list() const {
if (AtomicAdjust::get_ptr(_weak_list) == nullptr) {
((ReferenceCount *)this)->create_weak_list();
}
return (WeakReferenceList *)AtomicAdjust::get_ptr(_weak_list);
}
/**
* Adds the indicated PointerToVoid as a weak reference to this object.
* Returns an object that will persist as long as any reference (strong or
* weak) exists, for calling unref() or checking whether the object still
* exists.
*/
INLINE WeakReferenceList *ReferenceCount::
weak_ref() {
TAU_PROFILE("void ReferenceCount::weak_ref()", " ", TAU_USER);
#ifdef _DEBUG
nassertr(test_ref_count_integrity(), nullptr);
#else
nassertr(_ref_count != deleted_ref_count, nullptr);
#endif
WeakReferenceList *weak_ref = get_weak_list();
weak_ref->ref();
return weak_ref;
}
/**
* Removes the indicated PointerToVoid as a weak reference to this object. It
* must have previously been added via a call to weak_ref().
*/
INLINE void ReferenceCount::
weak_unref() {
TAU_PROFILE("void ReferenceCount::weak_unref()", " ", TAU_USER);
#ifdef _DEBUG
nassertv(test_ref_count_integrity());
#endif
WeakReferenceList *weak_list = (WeakReferenceList *)_weak_list;
nassertv(weak_list != nullptr);
bool nonzero = weak_list->unref();
nassertv(nonzero);
}
/**
* Atomically increases the reference count of this object if it is not zero.
* Do not use this. This exists only to implement a special case for weak
* pointers.
* @return true if the reference count was incremented, false if it was zero.
*/
INLINE bool ReferenceCount::
ref_if_nonzero() const {
#ifdef _DEBUG
test_ref_count_integrity();
#endif
AtomicAdjust::Integer ref_count;
do {
ref_count = AtomicAdjust::get(_ref_count);
if (ref_count <= 0) {
return false;
}
} while (ref_count != AtomicAdjust::compare_and_exchange(_ref_count, ref_count, ref_count + 1));
return true;
}
/**
* This global helper function will unref the given ReferenceCount object, and
* if the reference count reaches zero, automatically delete it. It can't be
* a member function because it's usually a bad idea to delete an object from
* within its own member function. It's a template function so the destructor
* doesn't have to be virtual.
*/
template<class RefCountType>
INLINE void
unref_delete(RefCountType *ptr) {
TAU_PROFILE("void unref_delete(RefCountType *)", " ", TAU_USER);
// Although it may be tempting to try to upcast ptr to a ReferenceCount
// object (particularly to get around inheritance issues), resist that
// temptation, since some classes (in particular, TransformState and
// RenderState) rely on a non-virtual overloading of the unref() method.
if (!ptr->unref()) {
// If the reference count has gone to zero, delete the object.
delete ptr;
}
}
/**
*
*/
template<class Base>
INLINE RefCountProxy<Base>::
RefCountProxy() {
}
/**
*
*/
template<class Base>
INLINE RefCountProxy<Base>::
RefCountProxy(const Base &copy) : _base(copy) {
}
/**
*
*/
template<class Base>
INLINE RefCountProxy<Base>::
operator Base &() {
return _base;
}
/**
*
*/
template<class Base>
INLINE RefCountProxy<Base>::
operator const Base &() const {
return _base;
}
/**
*
*/
template<class Base>
void RefCountProxy<Base>::
init_type() {
do_init_type(Base);
register_type(_type_handle,
"RefCountProxy<" + get_type_handle(Base).get_name() + ">",
get_type_handle(Base));
}
/**
*
*/
template<class Base>
INLINE RefCountObj<Base>::
RefCountObj() {
}
/**
*
*/
template<class Base>
INLINE RefCountObj<Base>::
RefCountObj(const Base &copy) : Base(copy) {
}
/**
*
*/
template<class Base>
void RefCountObj<Base>::
init_type() {
#if defined(HAVE_RTTI) && !defined(__EDG__)
// If we have RTTI, we can determine the name of the base type.
std::string base_name = typeid(Base).name();
#else
std::string base_name = "unknown";
#endif
TypeHandle base_type = register_dynamic_type(base_name);
ReferenceCount::init_type();
_type_handle =
register_dynamic_type("RefCountObj<" + base_name + ">",
base_type, ReferenceCount::get_class_type());
}