49 lines
1 KiB
Text
49 lines
1 KiB
Text
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file collisionLine.I
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* @author drose
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* @date 2005-01-05
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*/
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/**
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* Creates an invalid line. This isn't terribly useful; it's expected that
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* the user will subsequently adjust the line via set_origin()/set_direction()
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* or set_from_lens().
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*/
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INLINE CollisionLine::
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CollisionLine() {
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}
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/**
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*
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*/
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INLINE CollisionLine::
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CollisionLine(const LPoint3 &origin, const LVector3 &direction) :
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CollisionRay(origin, direction)
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{
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}
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/**
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*
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*/
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INLINE CollisionLine::
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CollisionLine(PN_stdfloat ox, PN_stdfloat oy, PN_stdfloat oz,
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PN_stdfloat dx, PN_stdfloat dy, PN_stdfloat dz) :
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CollisionRay(ox, oy, oz, dx, dy, dz)
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{
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}
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/**
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*
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*/
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INLINE CollisionLine::
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CollisionLine(const CollisionLine ©) :
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CollisionRay(copy)
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{
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}
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